Football Manager 2015, the latest in the award-winning and record-breaking series, is coming to PC, Macintosh and Linux computers in November 2014. Football Manager is the most realistic, in-depth and immersive simulation of football management available, putting you in the hot-seat of almost any club in more than 50 countries across the...
User reviews: Mostly Positive (3,239 reviews)
Release Date: Nov 2014

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Recommended By Curators

"The refined gameplay that makes it the choice of couch managers worldwide has been further polished to maintain FM as the undisputed king of its genre."

Recent updates View all (3)

April 8

FM15.3.2 Update

We've released a small update for FM15, bringing it to version 15.3.2, is available to download from Steam now. To get the update, simply exit your game, quit Steam and restart as normal. Your update should start automatically.

This is a very limited update primarily to address the following:

Safety check for frozen animations
Fixed rare crash on startup
Facebook API policy change
Updates to licensed assets

31 comments Read more

About This Game

Football Manager 2015, the latest in the award-winning and record-breaking series, is coming to PC, Macintosh and Linux computers in November 2014.

Football Manager is the most realistic, in-depth and immersive simulation of football management available, putting you in the hot-seat of almost any club in more than 50 countries across the world, including all of Europe’s biggest leagues.

Football Manager 2015 will allow you to live the life of a real football manager – you decide who plays and who sits on the bench, you're in total control of tactics, team-talks, substitutions and pitch-side instructions as you follow the match live with the acclaimed 3D match engine.

Pre-order Football Manager 2015 now to enjoy access to a fully-playable ‘Beta’ version of the game roughly two weeks prior to the official release date.

Features:

Tracksuit Manager
You can now define your managerial style like never before, using the new manager points system to focus on coaching, scouting, youth development, man-management... or maybe a little of everything? What type of manager are you?

Matchday Experience
More than 2,000 new motion captured animations; new lighting, improved player models and ball physics add extra depth and realism to the 3D Match Engine. Plus, improved AI, individual player shouts, touchline team talks and other additions make this the closest simulation of a football match available!

New User Interface
A new look and feel to the user interface with a left-hand navigation bar makes management easier and more intuitive

Scouting Centre…
The new Scouting Centre integrates all areas of player recruitment. Plus you can set scouting assignments to find specific levels of player whether it be a first teamer, youngster or a direct player replacement.

More realistic player personalities…
Player’s personalities and characters replicate today’s football world where player power rules. Players are more vocal in the press and quicker to issue ultimatums if they’re unhappy.

Deeper media experience…
A wider variety of journalists with tabloid and broadsheet reporters developing more varied stories and building up rivalries through the media, plus brand new tunnel interviews before and after matches.

Classic Mode…
Updates to Classic Mode allow you more freedom when selecting nations, leagues and players in your gameworld. Plus, you can now skip pre-season (in first season), take control of player training, make more board requests and there are new unlockables, such as; ‘Dodgy lasagne’, Unsuspend player’ & ‘Lifetime player’

And much more..
Including Twitch TV support, Manager Timelines and improvements to Finances, Training and hundreds of other features.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: Intel Pentium 4, Intel Core, AMD Athlon - XP: 1.6GHz+ V/7/8: 2.2GHz+
    • Memory: 1 GB RAM
    • Graphics: NVidia GeForce FX 5900 Ultra, ATI Radeon 9800, Intel GMA X3100 - 128MB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    Minimum:
    • OS: Mac OS X 10.6, 10.7, 10.8, 10.9
    • Processor: Intel Core 1.8GHz+
    • Memory: 1 GB RAM
    • Graphics: NVidia GeForce 7300 GT, ATI Radeon X1600, Intel GMA X3100 - 128VRAM
    • Hard Drive: 3 GB available space
    Minimum:
    • OS: Ubuntu 12.04 LTS Linux
    • Processor: Intel Pentium 4, Intel Core, AMD Athlon - 1.8GHz+
    • Memory: 1 GB RAM
    • Graphics: NVidia GeForce 7300 GT, AMD Radeon HD 2400 Pro, Intel HD 3000/4000 - 128MB VRAM OpenGL 2.0 compliant
    • Hard Drive: 3 GB available space
Helpful customer reviews
426 of 500 people (85%) found this review helpful
1 person found this review funny
196.4 hrs on record
Posted: January 13
There are some good things about FM 2015 which might make it interesting for someone who has never played the series before. For me, as a pretty hardcore player, I feel like I'm in a vicious circle just feeding my malcontent about the game, but cannot break my addiction. And hell, I've had many spells of FM addiction throughout the last fifteen years, but they are only truly rewarding when I feel I can make a difference with my particular style of play. And my preferred scenario is the lower league model, excessive scouting, wheeler dealer kind of approach, which is worth very little in 2015.

The thing that works the least, for me, is that I don't feel I can truly play the game the way I would want to play it. My expectation is that somehow getting a few amazing players in a League 2 or Conference team should show. But whether it shows or not depends on chance, player ratings are very position dependent, with central midfielders taking the runt of bad ratings, however amazing they may seem. So I might spend hours searching for the coolest prospects I can find, fishing for work permits for my non-eu conquests, but getting phenomenal players on a mediocre squad matters very little.

The general feeling is of a wooden game. Bizarre things happen which seem to defy reason. Some are buggy, like goalkeeper reactions, some are fixable via lengthy tactical tinkering, like defending corners, and others are the worst of all: monotonous. Long distance goals? Maybe on TV. A fast player outrunning a defender unless the latter fumbles it? Keep dreaming. Half competent goalkeepers seem harder to find than the proverbial needle.

And then there's an aggressive randomness to how a team behaves and matches unfold. My "concede within the first ten minutes syndrome" seems unshakable. I am not saying it cannot be done, but the feeling is that it is something that needs to be fixed from the get go, rather than something that should be reasonably fine under normal conditions, like corners. And when there's a huge quality gap between your players and the opposition, it all gets hard to fathom.

So why have I played hundreds of hours of this? On the one hand, the addiction. On the other, that elusive feeling when things actually do go right and you win an amzing match. But I am left frustrated because FM seems to be going nowhere, the development of the game fails to address key issues year after year. A balanced match engine. A bit of flair and a bit of the unexpected. Some character and individuality to the players. Unbiased ratings. Consistency and logic in the transfer system. Of course it's not easy and there's a lot of back and forth in trying to get it all together, but considering the heritage of this series, I cannot avoid a distinct sensation of complacency, padded with the occasional UI revamp or a couple of shiny new features.

Bottom line: if you have not played this yet, maybe wait it out some more, like until SI decide to take the bull by the horns and create another classic. There are many people who enjoy working on this game and its database is a treasure trove, an inimitable advantage for anyone interested in joining the fray. The risk with taking it up is that even if you get it for free, time costs incurred are not worth the experience and chances are your passion for football will be your downfall, in spite of this.
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137 of 158 people (87%) found this review helpful
1 person found this review funny
148.7 hrs on record
Posted: January 29
Oh boy... Where to start? The pros? The game is so in-depth, detailed and looks great that at first glance you feel like you are in heaven. Unfortunately, the absolutely ridiculous AI and randomness of the game ruins it for brand new players and seasoned veterans alike VERY quickly. I have played football manager games since the 1990s. I have bought every game in this Football Manager series. I have probably tens of thousands of hours of experience playing these, and have thoroughly enjoyed every FM yet. Until this fiasco.

I have only played this one with two teams, Man United and Sheffield United, but the experience has been identical. The game is so damn unrealistic, that it will suck the life out of you. These are actual situations that happened in my season with Man United. A month into the season, I have lost nearly third of my team to long injuries. Some players cannot put together two games in a row before returning to the injury list. Not TOTALLY out of the question, but highly unlikely. Queens Park Rangers finished 2nd in the EPL in my first season, while Tottenham and Liverpool barely missed relegation. I finished 9th, and got fired. I kept beating the top teams repeatedly, while collapsing at home 0-5 to teams like QPR and Swansea. I lost 5-0 to a 9-man Manchester City, after winning the shots 14-5 and hitting the post/crossbar five times. Frustrating, but not impossible.

But scenarios like this unfold throughout the season; the likes of Rooney and Mata cannot score regardless of opposition or their position on the field while James Wilson bangs out a 30-goal campaign, you can LITERALLY have a guy of van Persie's stature standing on the 6-yd line with an empty net and hit the post over and over again, and don't even get me started on these phantom goalies... You can be playing against a backup to the backup goalie 2 divisions below yours, and fail to score, while the opposition sinks 3 behind De Gea on three shots. I scored 2 or 3 goals from direct free kicks all season, and maybe twice from a corner. My opponents? You got it, somewhere around dozens.

Now, it might sound like I'm making excuses and don't know how to manage. But as I said, I have enjoyed these types of games some 20 years, whether I win or lose. Why? Because the games have been as fair and realistic as a simulations sports game can be. Sure, there will always be that crazy 7-5 home win against some World Class team, but when it happens once every 150 games or so, that's pretty okay... There will always be that game where an underdog takes you down and leaves you extremely frustrated. But guess what, it actually happens... What doesn't happen are the scenarios I discussed above, and after some 150 hours into FM 2015, I feel like I have enough personal experience to call this game total garbage. Fortunately, FM 2013 and FM 2014 are still installed on my computer, and still offer limitless hours of fun and entertainment. Do NOT waste your money on this game, play the older installations and wait until Sports Interactive gets their crap straight. A major major disappointment.
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116 of 149 people (78%) found this review helpful
1 person found this review funny
112.8 hrs on record
Posted: January 3
Not saying this is a bad game not at all. I have played football manager since 2012 and know the game in and out. Now this is the most fun football manager. But is the most fake as in a season only having one 0-0 game where I play defence with counter attack still does make for an interesting season. Having 127 goals and 58 conceded is interesting to watch as well do not get me wrong. But this is the most unrealistic football manager they have put out. Its a joke how many goals go in and how much is just plain unrealistic. Example first game in the Prem just got Middlesbrough promoted playing against Liverpool games ends 8-6 .... 8-6 !!! How does that happen? If you want an unreal intense football manager where it is all GOALS GOALS GOALS then this is for you if you want a football manager go and play the last year and just download a MOD that updates teams for you because this is not a football manager.
Pros –
- A lot of goals
- Never a dull game
- More in-depth communication with player and staff
- In match team talks
- Better transfer and overall balancing
- Always fun most game end with a min of 3 goals
- MORE GOALS GOALS !!! GOALS FOR EVERY ONE
- Being able to speak to a player who does not want to come instead of being blocked by agent gives more scope to get players out of your range
Cons –
- Very unrealistic
- Random injurie spells (not always but can end up having 9 players out for 3 weeks after 2 games and two weeks of training) So always save and quit when this starts as when it does the injuries will not stop until you cannot field a team
- No matter strategy you will score a lot and concede a lot
- Could still have more depth, I still think it has got too streamlined from 2012
- Players seems to get very unhappy fast and all seem to being a stubborn as a mule unless you use the talk ( X player is having good form) no matter the form they seem to agree with you
- Having a one 0-0 in a hole season and 3 strikers with more than 20 goals and top 6 goals scores in the league all having more the 30 goals kind of makes it seem very unrealistic
- German league rights have gone and still no badges for most top flights teams ( MODS do fix both mind)


Overall
For people wanting fun 7/10
People wanting a football manager 3/10
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73 of 95 people (77%) found this review helpful
1 person found this review funny
716.9 hrs on record
Posted: January 8
Tl;dr - Worst game in the series, bar none. What an f'ing disgrace.

Actual Review -

Many game companies fall into the habit of getting caught up in the new features each iteration of their game come out with, while neglecting the problems inherent in the core game itself. We get it, its hard to sell a game to new customers if the biggest thing you can advertise is "We toyed with the balancing all year!" or "We sorted out all the issues with the code!". FM unfortunatly has fallen into just that trap.

Anyone who has played the past several years of FM can tell you that while many new features have been added, they have by and large slapped onto a ♥♥♥♥ foundation of code that struggled under the weight of a match engine it could not adequately support. Watching your 30 million pound striker send a suicide man's backpass to the keeper from an attacking postion, wingers shooting at impossible angles on goals, keepers booting the ball off their own players and into the goal... and so on. Any person with a shred of computer programming literacy could tell you that what SI needed to do was go back to square one.

Instead, SI made the mind numbingly awful decission to slap a brand new, considerably more complicated match engine, on top of their ♥♥♥♥ code, and had the gall to advertise it as a completely new product. Low and behold, you have one of the worst footy simulators to have graced this earth. It colapses under it own weight with comical regularity (Just watch your players freeze on the pitch for no reason, like someone turned the power off.).

No patch is gonna be able to polish this turd. I'd suggest buying an older, more stable version if you have to have your fix, but then youd be supporting these crooks.
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78 of 103 people (76%) found this review helpful
1 person found this review funny
121.9 hrs on record
Posted: December 31, 2014
As a fan of the series since the very first one, I am genuinely shocked by this iteration. Easily the least responsive match engine, absolute crazy scorelines, total lottery of a game compared to previous versions.

This is a series on the decline.
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