Do you know what it is to die alone, and so far from home?
User reviews: Mostly Negative (211 reviews)
Release Date: May 20, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Stranded

 

Reviews

“Like an adventure game lens into Stanley Kubrick's mind.”
Cara Ellison, Rock Paper Shotgun

“Stranded speaks with footsteps and heavy breaths; the verbs of mortality and journeys.”
Chris Priestman, Kill Screen

About This Game

You wake from cryostasis to find your ship lying crippled on an uncharted planet; shards of platinum-iridium alloy puncture the shimmering alien sand, the wind passes quietly over dead hydrocolliders. It isn't known how long the ruined vessel has sat here, or even what caused the crash, but one thing is clear: Time is rapidly running out.

Stranded is a minimalist adventure game that foregoes dialogue and puzzles to focus on atmosphere, mystery, and exploration; it is both a love letter to classic point & click adventures, and an experiment with the fundamentals of the genre.

Assume the role of the astronaut, and explore the mysterious, sun-blasted wasteland to uncover something... anything, that might lead to your survival

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP and Above
    • Processor: Dual Core at 2Ghz and above
    • Memory: 512 MB RAM
    • DirectX: Version 8.0
    • Hard Drive: 150 MB available space
    Minimum:
    • OS: OSX 10.6 (Snow Leopard) and Above
    • Processor: Dual Core at 2Ghz and above
    • Memory: 512 MB RAM
    • Hard Drive: 150 MB available space
    Minimum:
    • OS: Ubuntu, Debian
    • Processor: Dual Core at 2Ghz and above
    • Memory: 512 MB RAM
    • Hard Drive: 150 MB available space
Helpful customer reviews
65 of 75 people (87%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: November 3, 2014
The main thing about this game is that it is... short. Extremely so. The one hour of playtime I've clocked in? That's two playthroughs. My first one, with plenty of roaming about and exploration, took 45 minutes. The remaining 15 minutes was poking around trying to see if there were other endings.

I'd like to recommend this game, I really would. The atmosphere and the visuals are wonderful, and remind me of the old LucasArts adventure game, The Dig. I would have loved to explore the world more, see if it had more to offer, but there's so little of it here.

That said, I do not regret the time spent on the game. If you enjoy the sort of visuals that Dig might have to offer and find this one at a steep discount, it's worth at least a quick look, provided you don't come without much in the way of expectations. Otherwise, skip this one.
Was this review helpful? Yes No Funny
36 of 50 people (72%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: November 2, 2014
My recommendation comes with the caveat that, even more that usual, this is not for everyone, and at full price may not feel worth it. However, for $2 it was a satisfying piece of art, if not all that good as a game. The unnecessary amount of clicking just to move around was annoying, and it's not interactive in any meaningful sense. But the music is entrancing and the graphics are nice to look at.
Was this review helpful? Yes No Funny
22 of 26 people (85%) found this review helpful
2 people found this review funny
1.3 hrs on record
Posted: November 2, 2014
While I liked it, I can't really say there's anything here to recommend to others. It's a fine use of 30 minutes, as long as you're fine with only getting some atmospheric music and a small amount of wandering out of that experience. But that's all the game has for it, nothing more substantial than that, and the ending, while certainly not what I was expecting, is still little more than a curiosity.
Was this review helpful? Yes No Funny
13 of 14 people (93%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: January 2
I've tried playing this game quite some times. Each time, however, the only thing this game left me with, was one wish: the wish somebody would turn this piece of software into a real *GAME*, into a point & click adventure. I absolutely ADORE the gorgeous pixel art, the animation and the atmosphere. It reminds me of some mystical places you could visit on Mars in "Zak McKracken and the Alien Mindbenders" or on the planet Cocytus in "The Dig".

However, this is NOT a point & click adventure in the classical sense, even though it might look the part!

It is merely a game in which you go from one screen to the next – and not in a fluid motion either; the protagonist can stand in up to 6 places in each screen and you really have to wait a lot until he/she actually moves – and try to interact with something. I write "try to interact" because it really is that! Most of the time, your clicking doesn't achieve anything. There are so many interesting objects and characters(?) on screen but there's just nothing you can do with them.

All in all, more than anything else, Stranded feels like some sort of experiment.

Which is a shame. This could have been SO MUCH MORE!
At the current price tag, it's something you *can* buy just for the beautiful art. Better yet, however: wait for it to be discounted and try it then!
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: December 31, 2014
I wanted to like Stranded, but overall it felt a little too hollow and frustrating.

The game is short, and while I have no problem with short games, this one is exceptionally short when you consider it pads out the time by making you wait whilst walking about very slowly, often having to reclick your destination multiple times (you randomly stop moving at least once on every screen, and there are many 'empty' screens where you simply have to move left or right to progress). I believe the point was to make your character feel small and the environment vast, but instead it leaves you feeling frustrated.

The game clearly wants to be art, and there is a mildly interesting twist to the end, but ultimately I feel the game didn't work as well as was intended. Firstly, the game would only launch in windowed mode for me (there could be a fix for this, I didn't take the time to look), which I felt this dimished the 'art' aspect from the beginning. I'm not immersed in the game if I can see my recycle bin and windows start bar, personally, and I wanted to be enjoying the games art, not getting distracted by the windows UI.

Also, by being a 'point and click adventure', I went in with expectations that the game falls short on. Now, this is partly my fault for wanting puzzles and such (and they're certainly not required, I love games like Dear Esther, which have no puzzles), but also this game sets up the expectation of puzzles. One room you get to early on has a large rune on a giant orb that dominates the centre of the screen. You then reach a room with many runes marked on the floor, including this giant orb rune. I spent a good ten minutes trying to click on it, drag it, get my character to acknowledge it in some way, then went back to the orb room to see if I could interact there. Nothing. The game doesn't expect you to interact, other than to walk into all the rooms over the course of the game and return to your ship to sleep imbetween. But there's an implication of a puzzle there, and I found that exceptionally frustrating.

As for symbolism and content of the game, I initially thought there may be a religious aspect to the game, visiting temples and paying respects, the ending certainly could support or challenge that, but I'm not certain the game has any particular deep meaning other than the mild twist ending. Loneliness is certainly a clear theme, but I feel that some level of interaction or design could have communicated this better and deepend the impact, as it stands it feels like a game that doesn't let you do much, rather than a poignant exploration of isolation.

The music is well done, and does add a great degree of atmosphere, the art is beautiful and minimal, the sound effects add to the feeling of being trapped and lonely... unfortunately it just doesn't really come together as a complete package very well, and I was left wanting.
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: February 5
Info for deaf and hard of hearing people:
Fully Accessible. There doesn’t seem to be any dialogue involved at all. Everything you need to know is in the landscape.

Cons:
  • There apparently is no menu. I couldn’t find one. No settings to change at all. You can resize the small window to take your whole screen, but the ‘maximize window’ button is greyed out. Where’s the logic in that?
  • The animation is very slow. You better like watching the little guy walk around, because he is taking his sweet, sweet time. And if you clicked somewhere to walk to, you have to wait until he’s done walking before you can click elsewhere.
  • There is a lot of excess clicking involved. There is at least 2 clicks required per screen. If you click the exit at the other side of the screen, your little hero is going to walk near there... then stops. Then you have to click again to actually exit the screen. Combine this with the aforementioned slow walking and it’ll be pretty yawn-worthy.
  • There are many useless filler screens. It is easy to imagine being stuck in a Walking Simulator 2015. Wish there was more to see or something to interact with.
  • What the heck is going on? I still have no clue what the story-line is even on about. Nothing can be interacted with. All you do is visiting locations to ‘trigger’ events of some sort. Events that until now still remain a mystery to me.
  • It is extremely short. The game lasts for around a half an hour. The only reason why it even lasted this long is because of the slow walking, otherwise it might not have lasted 10 minutes.
  • Zero replay value. If you finish the game, that’s probably it. No reason to put yourself through this excruciatingly slow experience again. Did I mention yet that the game is slow?

Pros:
  • The landscapes are pretty. If it would have been a real adventure game a la Space Quest, it would have been extremely nifty. Graphics-wise this game’s beautiful if you don’t mind the pixel art. The animations add that something little extra.

Conclusion:
If you were hoping for an adventure game you will be sorely disappointed. It is more like a walking simulator with frustratingly slow animation and needless clicking. “Visit those locations to trigger things that you don’t know about and then watch the ending that is abrupt” would have been a more apt description. The idea was nice, the execution not so.

For 7 euro this game is sorely lacking and way too short. If you can manage to get it somewhere for below one buck, it might maybe be worth a try. Otherwise I’d say: Save your money.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: November 7, 2014
Atmospheric and extremely short (it took me less than 40 minutes to play the entire game). There is no player choice, and all interactivity is mindless and scripted. The story was neat, and the atmosphere is great, but there's no real gameplay. Don't buy this expecting a point and click adventure; you get a movie you have to click in to make your character move after they stop walking after every fifth step or so.
Was this review helpful? Yes No Funny
9 of 11 people (82%) found this review helpful
1.1 hrs on record
Posted: October 11, 2014
No scenario, no dialogues, no gameplay. Just random walking in quite pretty oldschool environments. But that is just not enough... I pursued the experience for 20 minutes before giving up.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
1.3 hrs on record
Posted: February 19
I tried real hard to like this game, but didn't succeed. Stranded doesn't let you. You know, I got nothing against atmosphere-driven games like Dear Esther or The Plan, I love them. These titles have unique look, sound, mood. Here, though, everything is plain boring. Look, sound and mood. Graphics lack charm like in Gemini Rue or Lone Survivor , music is not something outstanding, but good, though. And gameplay is a disaster. Total boredom. You do nothing but click on the edges of the screen to walk. Plus Stranded is super short. You can beat it in around 10 minutes. If it was free, it would be fine by me, but for this price don't buy it. Because I did and was very disappointed.
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
0.8 hrs on record
Posted: November 2, 2014
Not much of a game, more of a pretentious art performance really. Unless i really suck at it, there are like 10 non interactive screens that you can only walk really slowly through, with not much happening. there is a day and night cycle so you all there is to the game is to walk through all the screens during the day (slowly), then come back to the ship, walk through all the screends during a night (slowly), come back to the ship, then walk through all the screens during the day (slowly), come back to the ship, and then walk through all the screens (slowly) during the second night. and then maybe walk again through them during the day. Really dissapointed.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
0.7 hrs on record
Posted: November 29, 2014
Normally 8 bucks for legitimately 40 mins of gameplay, with no replayability. you wait twice, walk to the left then the right, then left again, and you beat the game. Cash Grab, do Not Buy,

If they had released a game instead of an Interactive Technical video, it might have been good. A damn Shame.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
0.7 hrs on record
Posted: October 13, 2014
You don't play this game, you wait patiently until your character moves from one side of the screen to the other, then sometimes things happen.

Maybe with a really hard discount, if you have an hour of your life to throw away (I know I did), but don't expect much.

Graphics and music are decent thought, so there's that.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: September 30, 2014
The art! The sound! The atmosphere! Oh, how I will reminisce in the good old days of point & click adventures. I thought before I played this game.

The art and soundtrack are unique and amazing. But it's not enough. There is no real feedback in the game, no way to know how or with what to interact. Which is intended, granted. But intentionally being frustrating is still not a good thing, it's bad design. The contols and walking animation just suck after a few minutes. Just let me watch the character cross the screen, why do I have to click twice to enter a path? It feels unpolished.

There is also no logic in what you do. Your instinct tells you to find something to survive, food, fire, shelter and so on. The premise says exploring. But all you do is is go through all screens (six unique ones!) several times and sleep in between. This feels pretentious and artsy, kind of like "The Emperor's New Clothes" of video games.

This is not worth money. This is almost not even worth the 15 Minutes it takes to play through.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
1.4 hrs on record
Posted: February 20
it's a fairly straightforward 2001-esque tale of imposing space panoramas, scary ruins and absurdly slow point and clicking.

it kinda works, but the slow point and clicking gets annoying pretty fast
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1.3 hrs on record
Posted: March 5
I see there is a big potential and you can get the whole idea at the end. I tried to like this game as many other people but come on, there is just nothing to do. 20-minute gameplay is OK for this. At least, soundtrack is brilliant.
6/10
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
0.7 hrs on record
Posted: February 8
This game is terrible.
Nothing happens, there are no puzzles, there is no challenge, the story is vague to the point of non existance.

I'd strongly recommend just watching a lets play of it.

If it cost $1 then it'd be ok.
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
1.0 hrs on record
Posted: December 24, 2014
I think its a good game. Artistic. Metaphoric. Musically engrossing. Atmospherically intense. Minimal. I loved the story overall.

Now the bad part. The walking isnt as annoying as the fact that its just way too short for the kinda money the are asking. I got it for like a dollar, so I feel like it was a good investment and I got something out of it. But the current asking price is too much even for a beautiful and unique game like this. You yourself would want the game to go on for a bit longer even after the story ends, just cause the atmosphere is so beautiful.

So, I'd say get it if its on sale for a dollar or two, play it, let it wash over you, let it capture your imagination. Even if it is for a very short time.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
0.7 hrs on record
Posted: November 27, 2014
The art, animation, and audio design are outstanding - it would be worth playing for them alone. But it also manages to build a beautiful atmosphere of mystery and quiet wonder that's really quite rare. People complain that it's short, but I think the length works in the games favour - it's a short, lovely look at an beautiful alien world, and anything longer would have lost those element of mystery and wonder that the game captures so well. The walking animation is a little too slow, or else the distances you walk across are a little too large, and since you'll be walking back and forth a lot it does get a little frustrating at times (especially with the slight wonkiness of how the game moves your character in response to a mouse-click). But mostly it was very charming, and just as long as it needed to be.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1.3 hrs on record
Posted: March 12
I only got this because it was in a bundle. You just need to watch it on Youtube to know it is a walking simulator in the most strict sense. You only walk, look at minimalistic art and listen to some retro tunes, but you do not do anything but struggle to make your character walk, two clicks at a time. This "game" is like a tech demo for an interesting concept that was abandoned and never finished.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1.4 hrs on record
Posted: February 18
I loved this little game. It's like playing an album. Super meditative. Lovely atmosphere and beautiful pixel art.

Very short, and maybe not worth full price, depending on what you want out of it. Probably not for everyone. It's deliberately slow. If you have ever used the phrase "walking simulator" perjoratively, it's not for you. But that's fine. There are plenty of other games, guys.
Was this review helpful? Yes No Funny