Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.
User reviews:
Overall:
Very Positive (401 reviews) - 90% of the 401 user reviews for this game are positive.
Release Date: Aug 21, 2014

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Recent updates View all (15)

January 27

Shadowgate 75% off in the Weeklong Deal!

Waiting for a good time to pick up Shadowgate? Now is the PERFECT time since it's 75% off! Get the Special Edition for 80% off or head over to the MacVenture version game page for 75% off!

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Reviews

“If you are a fan of the genre, looking for something difficult to tackle, or wondering why you haven’t played Shadowgate in 30 years, absolutely pick this up.”
8/10 – GameZone

“Shadowgate will offer you a journey into darkness, and an adventure unlike anything you have experienced in a long time.”
8/10 – Adventuregamers.com

“This new Shadowgate is a superlative remake that should stand as a great example of how to take a cult classic and update it for both new and nostalgic audiences.”
9/10 – leviathyn.com

What Comes with the Special Edition:

About This Game

Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC, and Nintendo 64, Shadowgate quickly endeared players with its fantastic atmospheric soundtrack, perilous locations to progress through, countless puzzles to solve, and more ways to gruesomely die than gamers previously thought possible. Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.

Now, nearly 30 years after the original version haunted Mac and NES gamers, the original development team behind that timeless classic is back with a full re-imagining of the original Shadowgate. Much more than a port, the team at Zojoi has painstakingly redesigned the game from the ground up, adding in tons of new mind-bending puzzles, lots of new rooms with stunning hand-painted 2D graphical detail, and more objects to interact with and help you along your quest.

Decide how YOU want to play this new, re-imagined Shadowgate! Want the modern adventure experience? Use the wheel-based icon command system. Want the retro experience? Employ the Classic command system and turn on the retro graphics, soundtrack, text box, and room transitions. Want a more cinematic experience? Switch to Immersive mode by auto-hiding the UI and using customizable hotkeys to explore the castle. Or mix and match the options to satisfy your play style. In Shadowgate, there are plenty of new features and fun throwbacks to the original version to satisfy veteran adventurers and newcomers alike!

Key Features


  • Customized UI: Play the way you want! Use modern wheel-based icon commands, classic on-screen commands, or jump into Immersive mode to auto-hide the UI elements. Create key binds, lock commands and keys, and more.
  • The Dread Pumpkin Quest: A new mini-quest, find and free the Dread Pumpkin!
  • First Person Adventuring: Utilize your inventory, mapping system, and intuitive UI to complete your quest.
  • Dangerous Dungeons: Tons of beautifully illustrated rooms featuring both new and familiar locations, offering a new gameplay experiences.
  • Mind-bending Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game.
  • Difficulty Levels: Four different difficulty levels (from the novice to expert) that actually change the gameplay experience and puzzle structure. For the ultimate challenge, try Ironman mode that disables saves and requires players to finish the game in one try.
  • Retro Mode: Play the game like it’s 1989! Toggle on pixelated graphics, listen to Hiroyuki Masuno’s original NES chip tunes, move between rooms with NES transitions, and enjoy the text in retro format.
  • Storytelling: Shadowgate features dramatic cut-scenes and all the same great storytelling you expect from the original creators.
  • Cinematic Score: A digitally-orchestrated, dynamic soundtrack that changes with gameplay by composer Rich Douglas.
  • Soundscapes: A complete atmospheric and puzzle-based sound design featuring hundreds of sound effects.

Also check out the original MAC and IIgs version of Shadowgate available now!
http://store.steampowered.com/app/343800/

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Storage: 2 GB available space
    Minimum:
    • OS: OSX 10.6+
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Storage: 2 GB available space
    Minimum:
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (401 reviews)
Recently Posted
Darkweyoun
( 4.8 hrs on record )
Posted: June 28
I remember how much I enjoyed this game on the NES when I was younger. Out of the few point and click games I played this was my favorite. Playing this version brought back everything to mind that I enjoyed in the original.
Helpful? Yes No Funny
dcsant
( 1.2 hrs on record )
Posted: June 26
Awesome remake! Incredible artwork, epic soundtrack, great atmosphere! Loved the voice actor on cutscenes. This version of Shadowgate really impressed me.
Helpful? Yes No Funny
Someone Buy Me Payday 2
( 4.4 hrs on record )
Posted: June 9
its really fun
ive played and beat the original version of shadowgate so many times now and it never bores me its so fun, theres just something about it that makes it seem like you could play it forever and thats kinda how the reboot feels like
it bears a few resemblances to the original but for the most part its original, like there are a few rooms that are the same from the original but there are also alot mre new rooms and therefore more variety and fun
the thing is though i havent beaten the reboot because i started playing it when it came out but i kinda forgot to play it again so i havent played it for like 2 years now but its fun i guess
8/10
Helpful? Yes No Funny
o4zloiroman
( 2.6 hrs on record )
Posted: May 19
Very well done remake of an old Macintosh adventure. Just the game to spend dull autumn evenings in almost pen-n-paper atmosphere. Good experience for those who love the genre.
Helpful? Yes No Funny
barillapasta
( 5.6 hrs on record )
Posted: May 15
If you played the old Shadowgate as a kid like me, this is awesome nostaglia with some animations and comic strip cutscenes. You'll beat it easily if you have a good memory but you'll probably still die =)

I wish more people knew about this game so they can hopefully make the 2016 one awesome.
Helpful? Yes No Funny
Horror Fox :3
( 4.2 hrs on record )
Posted: May 11
Hey everyone and this is my review about the game!

This is a Point and click game.


Interface/Menu/Settings

There is a Slidebar for the Music Volume.
There is a Slidebar for the Sound Volume.
There is a Slidebar for the Cinematic Volume.
You can play on Full screen or Windowed Mode.
You are able to change your controls on the keyboard.
There are some Resolution sizes.
There is a difficulty settings.

About the game.

You a hero that is searching in a weird cave, full of surprises and many directions. You are able to learn spells which you need to unlock certain area's or revealments. Your character is able to die (depends on difficulty too) and your torches are able to die aswell (Depends on difficulty too). You are able to equip armor and weapons to help you surviving or this is a requirement. Making bad descisions or playing poorly will have results to death if playing on a higher difficulty. The game is pretty calm and enjoyable. You have an inventory where you will place items inside, able to read scrolls, using magic ability and even equip your character.

Graphics are pretty good.
Story is interesting.
You have a map which you can use know which rooms are connected to what. However you can't fast travel with this.
There are tips. (You are able to disable this).
You might not notice it. But whenever you are equipping something, the picture on the top right will also change. Which is a nice minor thing.
The music is interesting.
It's voiced over at some parts.
Cinematics/cutscenes are nicely done.
You are able to skip Cinematics/cutscenes.
There are multiple save slots and you can loadgame.
There is IRONMODE (which disable saving).


Other things.

Pressing F2 will show you any interactions you are able to do in a room.
You are able to hit "Yorick the skull" with an affect to reduce or increase back his talking and helpfulness.

-------------------

I Give this game a 8/10
Helpful? Yes No Funny
yan123
( 3.1 hrs on record )
Posted: April 19
Not worth the money, even at discounted price.
The gameplay is far beyond outdated and mediocre.
Helpful? Yes No Funny
Sebastian Nielsen
( 1.5 hrs on record )
Posted: April 13
I bought this game to really have to experience the Shadowgate experience in a HD version, that I previously played on the gameboy....
But I think personally, that this are not a worthy Shadowgate remake.

Its so much that was removed/changed/added in the game, that its really not Shadowgate anymore.


For example, the Epor spell, the bottle you drink to become lighter to cross the rotten bridge, the blade that is used with the staff in the final scene, the slingshot, the pay-to-cross the bridge creature, and yeah, those gems (red, blue, white) that you put in slots to open hidden doors. And of course, that iconic unpassable slime when you open the incorrect coffin.

Then much things that does not belong to shadowgate was added, for example those statues you can use the invokain spell on, and the sphere that is aquired by putting the white gem into the slot (in the old gameboy version) is changed in a heavy way that requires it to be "charged" with different elementals.

So basically:
If you never played the original classic Shadowgate, then this game can be seen as a new adventure game.
If you however played the original classic Shadowgate, you will be very disappointed by this game.
Helpful? Yes No Funny
Junko Enoshima
( 1.4 hrs on record )
Posted: April 4
♥♥♥♥♥♥ off Water Elemental
Water Elemental doused my torch
Got really dark
Asked skull for advice
Tripped and fell in the darkness
Broke my neck
Died

12 Elementals out of 5
Would Die again
Helpful? Yes No Funny
Karksat
( 0.3 hrs on record )
Posted: March 31
fun game over all nice dungon crawl point and click
Helpful? Yes No Funny
Most Helpful Reviews  Overall
117 of 128 people (91%) found this review helpful
5 people found this review funny
Recommended
7.0 hrs on record
Posted: November 22, 2014
There was a time in my life where the original Shadowgate on NES consumed all of my attention. Friends and I would sit in Biology class drawing maps and comparing notes, then spending the evenings on the phone doing the same. This lasted until the end of the game; it was pretty great.

Naturally, when I heard that there was a remake of Shadowgate coming to Steam, my curiosity was piqued immediately. It was easy to worry though that my fondness of the game only existed in the rose colored glasses of nostalgia. Thankfully, once I got my hands on the remake, I discovered that Shadowgate was in fact a great game and the remake was pretty great in its own right.

I've never been one much for modern adventure games, but Shadowgate seems to be a shining example of the genre. Its packed with some great graphics updates and a great score. The game play proves to be fun too. I was worried that a point and click style adventure game wouldn't hold my attention. Since this game has a good story that gets unveiled the further you journey with hints and clues scattered about the castle, it manages to be pretty engrossing. It's common finding myself coming back to the game sooner than expected just to find out more story. This is a strong trait for a strong adventure game!

If my words don't convince you, check out my ongoing Let's Play series of the game over on my youtube channel! https://www.youtube.com/playlist?list=PLc2ULPOctS7qOot8P3lGOxvEVhy3vfr-S
Was this review helpful? Yes No Funny
120 of 136 people (88%) found this review helpful
1 person found this review funny
Recommended
21.5 hrs on record
Posted: August 20, 2014
A classic reborn. If you loved the computer and NES origins of this game, you absolutely have to pick this up. The puzzles and music are classig enough to bring every bit of emotional response you want in nostalgia and so much updating and redesign that it feels current and new again.

Some classic puzzles are still there, some classic puzzles are not what you thought they would be, and tons of nods to classic scenarios that have been removed. The new puzzles are fresh, complex and satisfying to solve.

Being able to toggle retro music was a blast. Some of my favorite video game music was from this and Rich Douglas did a magnificent job translating those songs to current times. The sounds and music were perfectly done to match all the new visuals and puzzles.

If you have never played Shadowgate before, and you love point and click adventure titles, or puzzle solving adventures a la Myst, 11th Hour, 7th Guest, etc... you would have a blast with this. Can't wait to see them redo Uninvited and Deja Vu!
Was this review helpful? Yes No Funny
82 of 88 people (93%) found this review helpful
3 people found this review funny
Recommended
13.8 hrs on record
Posted: February 7, 2015
I have never played Shadowgate before and completed the game on easy setting without using any guides, here are my thoughts:

Pro's

> Nice art work and immersive soundtrack.
> Challenging but logical and rewarding puzzles.
> Good storyline.
> Easy to use interface and inventory

Con's

> Some of the art wasn't so well done
> One or two puzzles that seemed a bit too cryptic
> A couple of annoying things such as lack of fast travel option and having to click out of the same text box each time you enter a room you've entered a 100 times before.

Overall: 8.5/10
Was this review helpful? Yes No Funny
83 of 91 people (91%) found this review helpful
3 people found this review funny
Recommended
13.6 hrs on record
Posted: August 29, 2015
Shadowgate is a point and click/adventure puzzle game developed by Zojoi and published by Reverb Triple XP. Until recently, I had never heard of this title but apparently Shadowgate is one of the most well known point and click adventure titles in history. It was one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC, and Nintendo 64 so this game has alot of history behind it. This version of Shadowgate has been completely remastered by the original developement team from the ground up adding tons of new content to the game. The title thrusts you into the role of "The Seed Of Prophecy", a somewhat novice but "chosen" mage tasked with traveling to the living castle Shadowgate in hopes of defeating the evil that dwells within...the dreaded warlock lord.

Gameplay-wise, the title is presented in the first person perspective with a very minimal heads up display. Your character moves throughout the bowels of castle Shadowgate room by room searching for clues to aid you in your quest while also collecting items and trying to avoid death at the hands of traps, creatures and just plain stupidity. The various puzzles that you have to solve during your questing are the true high point of this game. You have to be keen to figure out many of these puzzles in order to advance the story and some of them will have you wanting to toss your keyboard through the nearest plate glass window. Beware as there will be some frustrating moments to be had in this game but that just makes the reward of solving the puzzles that much more enjoyable once you finally figure them out. Remember that sense of accomplishment that you felt in Dark Souls when you finally defeated that boss after the 103rd try? Kinda like that...kinda.

Graphically, this game is very beautiful. As I stated earlier, this is a remastered version with all new stunningly gorgeous handpainted artwork from beggining to end. The game interface is easy to use and highly customizable. The sound effects are extremely well done, very crisp and fit the title perfectly. The musical score is amazing. It changes depending on the situation and the place that you are inside of castle Shadowgate and does a wonderful job of immersing you within the title.

I was able to complete the game in just under 14 hours but of course I like to explore and backtrack so the typical gamer should be able to finish it in 10-12 hours. It's a short title but very enjoyable especially if you like this genre of games. This was my first dive into this category of gaming and it was a terrific experience that has me looking forward to playing more titles like this one. In fact, there is an available option that let's you turn on the retro version of the game so I definitely plan to go back and replay it in it's original form as soon as possible. When the next game, Beyond Shadowgate due in 2016, comes out I plan to be first in line to get my copy. This title is highly recommended to the puzzle solving adventure gamer or even someone just looking for a different gaming experience. Give it a try I don't think you'll be dissapointed.
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76 of 84 people (90%) found this review helpful
2 people found this review funny
Recommended
6.6 hrs on record
Posted: November 6, 2014
First playthrough time: 6 hours

Disclaimer: I have never played the original game and played though this one mostly on easy settings.

Major Pros:
Great art
Interesting puzzles of fair difficulty level
Well planned storyline makes sure players never get too far unintentionally ill prepared
New user interaction methods are fast and easy
No clicking around randomly on every room to find everything (clear markers show all visible interactable objects while secrets are hinted at in gameplay and Yorick can help you if you're stuck)
Clever usage of items to solve puzzles

Minor Pros:
An easy access log is kept of everything the game tells you
Harder modes encourage smart game play with interesting ways to die while easier modes protect inexperienced players
Hints (for those that use them) are helpful without directly telling you what to do

Major Cons:
Can't use the map to "port" to places you've already been (walking can take a while, especially toward the end of the game)
Message pop up on certain rooms that you have to click on to dismiss or you can't keep walking even if you've seen them before

Minor Cons:
Spell descriptions are rather vague and result in you trying the spells on everything a lot to figure out what they do
There are some annoying goblins that randomly attack you for no apparent reason, but defeating them is the same every time
More could've been done to flesh out the story

Even on the easier modes I found the game very enjoyable. The art was nice and the puzzles appropriate and complex. Nothing felt forced in the game and I didn't feel like I'd missed anything by not playing the original game. There wasn't anything that particularly stood out about this game above others in the genre, but I felt it was very solid and enjoyable. The only real annoyance was the time it took to get anywhere which could be a little bit of a problem later in the game when the puzzles spanned more space or were more complex to solve.
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58 of 62 people (94%) found this review helpful
1 person found this review funny
Recommended
37.5 hrs on record
Posted: August 23, 2014
Shadowgate is a re-imagining of the point-and-click adventure game released almost three decades ago, under the same name, on NES and Mac. Given these origins, your motivations for venturing into Castle Shadowgate are about what you would expect: you are a hero who must defeat an evil warlock. The graphics, music and the majority of puzzles have been reworked; new, voice-acted cutscenes and story elements have been peppered throughout; while the mysterious atmosphere and memorable locations of the original remain intact, along with the option to use the retro soundtrack.

While most of the information needed to reach puzzle solutions does lie somewhere within the game, it is not explicit in its detail: clues are often cryptic, making experimentation necessary—experimentation that results in death just as often as a satisfying solution. Shadowgate is a game in which the reaper is literally waiting around every corner for you to make your next mistake. The only difference is that, this time, it’s almost as if you’re collecting the various deaths since you’re rewarded with achievements for experiencing them and special cutscenes for discovering the hidden ones.

On Master difficulty, the puzzles are as challenging as the name implies but often in a manner just as obtuse as in the original Shadowgate; fortunately, the developers included two lesser difficulties that make the game more approachable and groom you for your playthrough of Master—if you’re still interested by then. An optional tutorial and a talking skull companion that gives hints upon request, the equivalent of the “hint” command from the original, also help to alleviate the difficulty.

Dependent upon how you like your point-and-clicks, Shadowgate is potentially flawed: Turns are limited because the torches that keep you alive are limited in both number and duration, complicated by the fact that you’re unavoidably afflicted with a curse very early on, which will kill you if not cured in time. This is fairly forgiving on lower difficulty settings but, on Master, it’s very easy to waste enough time searching for the cure that you damn yourself in the process and must either go back to an earlier save or restart the entire game. The facts that many items aren’t necessary to progress and anything that isn’t a simple inspection of your surroundings will consume a turn, combined with the experimentation-based puzzle solving, where items must frequently be combined with each other or the environment, could make this adventure an exercise in frustration for some.

If you enjoyed the original Shadowgate, this is a no-brainer. If you hated the original Shadowgate, this isn’t likely to change your mind, though the lesser difficulties will undoubtedly be less offensive. For those who haven’t played the game, nostalgia aside and despite its difficulty, it is a very memorable game that is full of mystery and your enjoyment will largely depend on how much trial and error you are willing to endure in an adventure game.
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82 of 100 people (82%) found this review helpful
Recommended
29.6 hrs on record
Posted: June 30, 2014
I am a veteran of the original Shadowgate which I played many years ago as a young boy on the Amiga 500. I was content at the fact Zojoi were reimaging the game with new hand drawn rooms and music, but to my surprise, what the developers have actually done is taken Shadowgate to a whole new level.

If you thought you knew how to conquer Shadowgate, think again. It is still the same nostalgic Shadowgate you once knew, with the same thematic puzzles, though now with a modern twist and level of complexity requiring a greater level of thinking and problem solving. Zojoi have also expanded Castle Shadowgate to introduce new areas of the game that were not accessbile or included in the original. The Steam achievement are also nice touch. Curing the curse in under 200 turns was a challanging achievement.

If you are not a thinker or problem solver then this game may not be for you. If you do get stuck (and you will) take a break to think about the puzzles. If you are still stuck the forum is very active and helpful, often providing you clues to solve the puzzles without actually providing you the spoiler.

Words cannot describe the feelings I get playing this. No modern game has kept me this entertained. At the price Zojoi are offering this, it is a steal!

Re-experience the mystery of Castle Shadowgate!
Was this review helpful? Yes No Funny
35 of 35 people (100%) found this review helpful
1 person found this review funny
Recommended
79.4 hrs on record
Posted: December 4, 2015
Shadowgate is a turn-based point and click adventure game where you can do practically everything, even cleaning up the castle and burning every possible pieces of furniture down. I use the term "turn-based" here because every single step you take and every action you make brings you one step closer to your doom.

Story may seem a bit cliche, but considering that's it's a remake of a game that is almost 30 years old, I think that it's pretty much forgivable since this remake makes the game much more approachable to a wider audience.

Graphics feels top notched, and it's possibly my own computer issue or just me, but in retro graphics I can't seem to see anything that resembles anything. It's just a mish-mash of coloured pixels when trying to play in that mode.

Music can sometimes feel a bit eerie, giving you the "all-alone" feel which suits this theme and setting well.

UI feels a bit clunky if you use solely mouse to play, but fares better combining mouse and keyboard.

Difficulty is a welcome feature in this game as it makes it more approachable to people new to this kind of game especially where death looms at every step. It changes the amount of time (turns) you have left to complete tasks, especially the game in terms of torch life. It also changes the location of items as well as how much more complicated item combinations and puzzles will be.
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42 of 50 people (84%) found this review helpful
1 person found this review funny
Recommended
26.4 hrs on record
Posted: August 21, 2014
All the nostalgia you'd expect -- All the new trials and challenge you wouldn't.

For the fence sitters of this reimagining of Shadowgate: To shrug this offering of the Shadowgate franchise as simply a remake does the efforts of the development team no justice.

For those who have played any of the previous versions of the game across its many iterations, you will indeed feel as though you have returned to the same castle, and the same aura of the game remains surprisingly intact and pervades each and every room.

But be warned, the familiarity is both friend and foe as you begin to traverse the new puzzles and challenges. Old riddles may not always be what they seem and familiarity can lend itself to misdirection. It will take a fresh perspective from the player to prepare for the fresh traps, trials, and tribulations of this new castle shaped the guise of the old.

I must admit I had a skeptical approach to the title myself before being part of its testing; but have been pleasantly surprised by the respect to the original and the careful balance of nostalgia vs new content paid by the development team.

If you enjoyed the previous generations of the Living Castle, Shadowgate, then you will most certainly find quite a lot to love about its newest incarnation. And if you are new to this genre of gameplay or this franchise, then Shadowgate is an apt place to start.

So if you're still interested: grab a torch, a weapon of choice, and pluck up a touch of courage and take on the new challenge of the newest Castle Shadowgate -- the Reaper is waiting to see just where your adventure may chance to end...and he can wait far longer than you can.
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28 of 30 people (93%) found this review helpful
1 person found this review funny
Recommended
4.6 hrs on record
Posted: January 12, 2015
Shadowgate offerred exactly what I was looking for: a dungeoncrawling adventure "narrated" as if a DM was describing the events to you, where you must rely on wits, not combat, to progress.
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