Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.
User reviews: Very Positive (125 reviews)
Release Date: Aug 21, 2014

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"Leans a little more toward the fantasy than the horror you might remember from your childhood. Still a good nostalgia trip with nice and creepy art."

Recent updates View all (4)

August 21

SHADOWGATE AVAILABLE NOW – COME AND CONQUER THE LEGENDARY LIVING CASTLE

Take heed, young adventurer, the living Castle Shadowgate is now re-opened!

“This is the ultimate version of Shadowgate that we’ve been envisioning for nearly 30 years! The game features tons of new puzzles to solve, a hugely expanded Castle Shadowgate, and gorgeous hand-painted graphics. There are plenty of nods to the original version, like the NES-inspired orchestral tracks and pixelated transitions, so fans of the MacVenture and NES versions will instantly recognize this as the ultimate successor to the classic. This is a huge moment for the team!” - Karl Roelofs, Design Director with Zojoi.

Come talk to us on the forums, tell your friends and above all enjoy your journey through Castle Shadowgate! We hope this is just one of many games that will be brought back to life!

6 comments Read more

August 12

Free Shadowgate NES Ringtones Now Available!

We’re happy to offer you FREE ring tones from the original NES score by the fabulous Hiroyuki Masuno, courtesy of our friends at KEMCO. We’ve made it so you can listen to each tune from the game before downloading.

Head over to shadowgate.com/ring-tones to choose from ringtones pulled direclty from classic rooms (and deaths) to bring back memories of triumph or, more likely, hardships every time your phone rings!

Thanks for supporting Zojoi and we hope these songs bring you back to the day!

-Shadowgate Team

14 comments Read more

Reviews

“If you want something a little different, a bit classic, and potentially ridiculously entertaining, then perhaps you should start getting hyped for Shadowgate.”
GameZone

“This isn’t a simple remake, but a full-on re-imagining of the original adventure.”
GamesRadar

“It looks to preserve everything that made the original game so beloved.”
ShackNews

What does the Special Edition include?

NES Ringtones Available!

About This Game

Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC and Nintendo 64, Shadowgate quickly endeared players with its fantastic atmospheric soundtrack, perilous locations to progress through, countless puzzles to solve, and more ways to gruesomely die than gamers previously thought possible. Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.

Now, nearly 30 years after the original version haunted Mac and NES gamers, the original development team behind that timeless classic is back with a full re-imagining of the original Shadowgate. Much more than a port, the team at Zojoi has painstakingly redesigned the game from the ground up, adding in tons of new mind-bending puzzles, lots of new rooms with stunning hand-painted 2D graphical detail, and more objects to interact with and help you along your quest.

Decide how YOU want to play this new, re-imagined Shadowgate! Want the quintessential experience? Employ the Classic command system or turn on the retro soundtrack, text box, and room transitions. Want a more cinematic experience? Switch to Immersive mode by auto-hiding the UI and using customizable hotkeys to explore the castle. Or mix and match the options to satisfy your play style. In Shadowgate, there are plenty of new features and fun throwbacks to the original version to satisfy veteran adventurers and newcomers alike!


Key Features


  • First Person Adventuring: Utilize your inventory, mapping system and intuitive on-screen commands to complete your quest.
  • Rooms: Tons of beautifully illustrated rooms featuring both new and familiar locations, offering a new gameplay experience.
  • Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game.
  • Difficulty Levels: Three different difficulty levels that actually change the gameplay experience and puzzle structure.
  • Customized UI: Play the way you want! Use classic on-screen commands or jump into Immersive mode and auto-hide the UI elements. Create key binds, lock commands and keys, and more.
  • Retro Mode: Play the game like it’s 1989! Listen to Hiroyuki Masuno’s original NES chip tunes, move between rooms with pixelated transitions, and enjoy the text in retro format.
  • Storytelling: Shadowgate features dramatic cut-scenes and all the same great storytelling you expect from the original creators.
  • Cinematic Score: A digitally-orchestrated, dynamic soundtrack that changes with gameplay by composer Rich Douglas.
  • Soundscapes: A complete atmospheric and puzzle-based sound design featuring hundreds of sound effects.
  • Achievements: 50 in-game and Steam-based achievements to find and unlock.
  • Animations: Environmental and object-specific animations and particles bring each location to life.
  • Help: Need a hint? An in-game help system is just a click away.

System Requirements

PC
Mac
    Minimum:
    • OS: Windows XP
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: OSX 10.6+
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Hard Drive: 2 GB available space
Helpful customer reviews
77 of 87 people (89%) found this review helpful
21.4 hrs on record
A classic reborn. If you loved the computer and NES origins of this game, you absolutely have to pick this up. The puzzles and music are classig enough to bring every bit of emotional response you want in nostalgia and so much updating and redesign that it feels current and new again.

Some classic puzzles are still there, some classic puzzles are not what you thought they would be, and tons of nods to classic scenarios that have been removed. The new puzzles are fresh, complex and satisfying to solve.

Being able to toggle retro music was a blast. Some of my favorite video game music was from this and Rich Douglas did a magnificent job translating those songs to current times. The sounds and music were perfectly done to match all the new visuals and puzzles.

If you have never played Shadowgate before, and you love point and click adventure titles, or puzzle solving adventures a la Myst, 11th Hour, 7th Guest, etc... you would have a blast with this. Can't wait to see them redo Uninvited and Deja Vu!
Posted: August 20
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70 of 83 people (84%) found this review helpful
29.6 hrs on record
I am a veteran of the original Shadowgate which I played many years ago as a young boy on the Amiga 500. I was content at the fact Zojoi were reimaging the game with new hand drawn rooms and music, but to my surprise, what the developers have actually done is taken Shadowgate to a whole new level.

If you thought you knew how to conquer Shadowgate, think again. It is still the same nostalgic Shadowgate you once knew, with the same thematic puzzles, though now with a modern twist and level of complexity requiring a greater level of thinking and problem solving. Zojoi have also expanded Castle Shadowgate to introduce new areas of the game that were not accessbile or included in the original. The Steam achievement are also nice touch. Curing the curse in under 200 turns was a challanging achievement.

If you are not a thinker or problem solver then this game may not be for you. If you do get stuck (and you will) take a break to think about the puzzles. If you are still stuck the forum is very active and helpful, often providing you clues to solve the puzzles without actually providing you the spoiler.

Words cannot describe the feelings I get playing this. No modern game has kept me this entertained. At the price Zojoi are offering this, it is a steal!

Re-experience the mystery of Castle Shadowgate!
Posted: June 30
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41 of 50 people (82%) found this review helpful
4.5 hrs on record
A remake of the original game from the Nes, Shadowgate is a click and point adventures that follows the original retro style redone with voice acting, animated graphics, and the complicated puzzles changed up to blow your mind in fustration but full of satisfactory when solved. Fans of the original Shadowgate will love the remake of this game and the feeling of retro nostalgia.

The game starts with an animated opening accompanied by a great soundtrack and voice narration that will give you the immersion and overhwelming feeling of epicness to your adventure to conquer the castle and stop an evil warlock.

Though not everything is voiced in the game except for major plotline cutscenes for the story. The game still does a great job with the text dialogue. The graphics will remind you of a really well done animated graphic novel if you've ever experienced any of those. The gameplay itself a click adventure puzzle game and might not be everyone's cup of tea.

Upon playing the game and starting off your adventure you'll be greeted with 3 different difficulty mode to the game, each of which changes up the solution to the puzzles to the game and stop players from thinking they know the puzzles after playing the first time. Along with starting the adventure you'll be given a well detailed tutorial that explains how the mechanics, and how the game works. This isn't your usual point and click adventure but a retro gameplay style with the player having to use hotkeys and clicking on top for buttons to execute commands such as use, speak, or even to open doors and move forward etc. So an example is in order to get in through a door to the next area to progress you'll have to first open the door or you'll run headlfirst into it.

The game will feature puzzles that are pretty complex and feels VERY satisfying when you actually solve it. The game does give you hints hidden in well written riddles and text on spells, items, and scroll you find in order to progress. Upon being stuck however, players do have the ability to talk to your only sidekick skull partner Yorick who at times talk alot but does give you hints also in riddles but unless you paid attention to certain surrondings and the riddles, you'll be stuck at certain areas for quite a bit.
The way to solve certain situations sometimes is trial and error sometimes and be warned however that making a mistake at certain locations and it's death for you in many ways. There are creatures in this castle to stop you along the way such as krakens and dragons. Luckily the game does offer saving and quicksave to keep on playing. To add on to this the game has a mechanic that everything you do is considered a move except for looking. So each time you are using a move your torch is slowly diminishing. If you run out of torches you'll have no choice but to restart a previous save becuase leaving will make you fall in the dark and break your neck. Along with the torch there will be another element later in the game that will be more brutal on you forcing you to quicken your pace a bit.

The one thing about the game is when you do die you'll die in a gruesome way. Along with death flying along and giving you a speech about your misery sometimes in a humorous manner. So try not to die and do your best at the puzzles, Read, look, and tread carefully in this castle of doom.

+ Animated graphics
+ Well written dialogue
+ Voice over and cutscenes are nicely done
+ Immersive Music
+ Complex puzzle with 3 different difficulty and change up
+ includes retro voice, music, and audio from the nes version that you can switch to


- When you get stuck its pretty brutal don't give up
- The retrostyle interface might not be everyones thing
- The only downside is once you know the solutions then thats pretty much it for the game.
Posted: August 21
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26 of 28 people (93%) found this review helpful
37.4 hrs on record
Shadowgate is a re-imagining of the point-and-click adventure game released almost three decades ago, under the same name, on NES and Mac. Given these origins, your motivations for venturing into Castle Shadowgate are about what you would expect: you are a hero who must defeat an evil warlock. The graphics, music and the majority of puzzles have been reworked; new, voice-acted cutscenes and story elements have been peppered throughout; while the mysterious atmosphere and memorable locations of the original remain intact, along with the option to use the retro soundtrack.

While most of the information needed to reach puzzle solutions does lie somewhere within the game, it is not explicit in its detail: clues are often cryptic, making experimentation necessary—experimentation that results in death just as often as a satisfying solution. Shadowgate is a game in which the reaper is literally waiting around every corner for you to make your next mistake. The only difference is that, this time, it’s almost as if you’re collecting the various deaths since you’re rewarded with achievements for experiencing them and special cutscenes for discovering the hidden ones.

On Master difficulty, the puzzles are as challenging as the name implies but often in a manner just as obtuse as in the original Shadowgate; fortunately, the developers included two lesser difficulties that make the game more approachable and groom you for your playthrough of Master—if you’re still interested by then. An optional tutorial and a talking skull companion that gives hints upon request, the equivalent of the “hint” command from the original, also help to alleviate the difficulty.

Dependent upon how you like your point-and-clicks, Shadowgate is potentially flawed: Turns are limited because the torches that keep you alive are limited in both number and duration, complicated by the fact that you’re unavoidably afflicted with a curse very early on, which will kill you if not cured in time. This is fairly forgiving on lower difficulty settings but, on Master, it’s very easy to waste enough time searching for the cure that you damn yourself in the process and must either go back to an earlier save or restart the entire game. The facts that many items aren’t necessary to progress and anything that isn’t a simple inspection of your surroundings will consume a turn, combined with the experimentation-based puzzle solving, where items must frequently be combined with each other or the environment, could make this adventure an exercise in frustration for some.

If you enjoyed the original Shadowgate, this is a no-brainer. If you hated the original Shadowgate, this isn’t likely to change your mind, though the lesser difficulties will undoubtedly be less offensive. For those who haven’t played the game, nostalgia aside and despite its difficulty, it is a very memorable game that is full of mystery and your enjoyment will largely depend on how much trial and error you are willing to endure in an adventure game.
Posted: August 23
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31 of 37 people (84%) found this review helpful
26.4 hrs on record
All the nostalgia you'd expect -- All the new trials and challenge you wouldn't.

For the fence sitters of this reimagining of Shadowgate: To shrug this offering of the Shadowgate franchise as simply a remake does the efforts of the development team no justice.

For those who have played any of the previous versions of the game across its many iterations, you will indeed feel as though you have returned to the same castle, and the same aura of the game remains surprisingly intact and pervades each and every room.

But be warned, the familiarity is both friend and foe as you begin to traverse the new puzzles and challenges. Old riddles may not always be what they seem and familiarity can lend itself to misdirection. It will take a fresh perspective from the player to prepare for the fresh traps, trials, and tribulations of this new castle shaped the guise of the old.

I must admit I had a skeptical approach to the title myself before being part of its testing; but have been pleasantly surprised by the respect to the original and the careful balance of nostalgia vs new content paid by the development team.

If you enjoyed the previous generations of the Living Castle, Shadowgate, then you will most certainly find quite a lot to love about its newest incarnation. And if you are new to this genre of gameplay or this franchise, then Shadowgate is an apt place to start.

So if you're still interested: grab a torch, a weapon of choice, and pluck up a touch of courage and take on the new challenge of the newest Castle Shadowgate -- the Reaper is waiting to see just where your adventure may chance to end...and he can wait far longer than you can.
Posted: August 21
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