Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.
User reviews:
Overall:
Very Positive (399 reviews) - 89% of the 399 user reviews for this game are positive.
Release Date: Aug 21, 2014

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January 27

Shadowgate 75% off in the Weeklong Deal!

Waiting for a good time to pick up Shadowgate? Now is the PERFECT time since it's 75% off! Get the Special Edition for 80% off or head over to the MacVenture version game page for 75% off!

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Reviews

“If you are a fan of the genre, looking for something difficult to tackle, or wondering why you haven’t played Shadowgate in 30 years, absolutely pick this up.”
8/10 – GameZone

“Shadowgate will offer you a journey into darkness, and an adventure unlike anything you have experienced in a long time.”
8/10 – Adventuregamers.com

“This new Shadowgate is a superlative remake that should stand as a great example of how to take a cult classic and update it for both new and nostalgic audiences.”
9/10 – leviathyn.com

What Comes with the Special Edition:

About This Game

Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC, and Nintendo 64, Shadowgate quickly endeared players with its fantastic atmospheric soundtrack, perilous locations to progress through, countless puzzles to solve, and more ways to gruesomely die than gamers previously thought possible. Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.

Now, nearly 30 years after the original version haunted Mac and NES gamers, the original development team behind that timeless classic is back with a full re-imagining of the original Shadowgate. Much more than a port, the team at Zojoi has painstakingly redesigned the game from the ground up, adding in tons of new mind-bending puzzles, lots of new rooms with stunning hand-painted 2D graphical detail, and more objects to interact with and help you along your quest.

Decide how YOU want to play this new, re-imagined Shadowgate! Want the modern adventure experience? Use the wheel-based icon command system. Want the retro experience? Employ the Classic command system and turn on the retro graphics, soundtrack, text box, and room transitions. Want a more cinematic experience? Switch to Immersive mode by auto-hiding the UI and using customizable hotkeys to explore the castle. Or mix and match the options to satisfy your play style. In Shadowgate, there are plenty of new features and fun throwbacks to the original version to satisfy veteran adventurers and newcomers alike!

Key Features


  • Customized UI: Play the way you want! Use modern wheel-based icon commands, classic on-screen commands, or jump into Immersive mode to auto-hide the UI elements. Create key binds, lock commands and keys, and more.
  • The Dread Pumpkin Quest: A new mini-quest, find and free the Dread Pumpkin!
  • First Person Adventuring: Utilize your inventory, mapping system, and intuitive UI to complete your quest.
  • Dangerous Dungeons: Tons of beautifully illustrated rooms featuring both new and familiar locations, offering a new gameplay experiences.
  • Mind-bending Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game.
  • Difficulty Levels: Four different difficulty levels (from the novice to expert) that actually change the gameplay experience and puzzle structure. For the ultimate challenge, try Ironman mode that disables saves and requires players to finish the game in one try.
  • Retro Mode: Play the game like it’s 1989! Toggle on pixelated graphics, listen to Hiroyuki Masuno’s original NES chip tunes, move between rooms with NES transitions, and enjoy the text in retro format.
  • Storytelling: Shadowgate features dramatic cut-scenes and all the same great storytelling you expect from the original creators.
  • Cinematic Score: A digitally-orchestrated, dynamic soundtrack that changes with gameplay by composer Rich Douglas.
  • Soundscapes: A complete atmospheric and puzzle-based sound design featuring hundreds of sound effects.

Also check out the original MAC and IIgs version of Shadowgate available now!
http://store.steampowered.com/app/343800/

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Storage: 2 GB available space
    Minimum:
    • OS: OSX 10.6+
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Storage: 2 GB available space
    Minimum:
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (399 reviews)
Recently Posted
o4zloiroman
( 2.6 hrs on record )
Posted: May 19
Very well done remake of an old Macintosh adventure. Just the game to spend dull autumn evenings in almost pen-n-paper atmosphere. Good experience for those who love the genre.
Helpful? Yes No Funny
barillapasta
( 5.6 hrs on record )
Posted: May 15
If you played the old Shadowgate as a kid like me, this is awesome nostaglia with some animations and comic strip cutscenes. You'll beat it easily if you have a good memory but you'll probably still die =)

I wish more people knew about this game so they can hopefully make the 2016 one awesome.
Helpful? Yes No Funny
Horror Fox :3
( 4.2 hrs on record )
Posted: May 11
Hey everyone and this is my review about the game!

This is a Point and click game.


Interface/Menu/Settings

There is a Slidebar for the Music Volume.
There is a Slidebar for the Sound Volume.
There is a Slidebar for the Cinematic Volume.
You can play on Full screen or Windowed Mode.
You are able to change your controls on the keyboard.
There are some Resolution sizes.
There is a difficulty settings.

About the game.

You a hero that is searching in a weird cave, full of surprises and many directions. You are able to learn spells which you need to unlock certain area's or revealments. Your character is able to die (depends on difficulty too) and your torches are able to die aswell (Depends on difficulty too). You are able to equip armor and weapons to help you surviving or this is a requirement. Making bad descisions or playing poorly will have results to death if playing on a higher difficulty. The game is pretty calm and enjoyable. You have an inventory where you will place items inside, able to read scrolls, using magic ability and even equip your character.

Graphics are pretty good.
Story is interesting.
You have a map which you can use know which rooms are connected to what. However you can't fast travel with this.
There are tips. (You are able to disable this).
You might not notice it. But whenever you are equipping something, the picture on the top right will also change. Which is a nice minor thing.
The music is interesting.
It's voiced over at some parts.
Cinematics/cutscenes are nicely done.
You are able to skip Cinematics/cutscenes.
There are multiple save slots and you can loadgame.
There is IRONMODE (which disable saving).


Other things.

Pressing F2 will show you any interactions you are able to do in a room.
You are able to hit "Yorick the skull" with an affect to reduce or increase back his talking and helpfulness.

-------------------

I Give this game a 8/10
Helpful? Yes No Funny
yan123
( 3.1 hrs on record )
Posted: April 19
Not worth the money, even at discounted price.
The gameplay is far beyond outdated and mediocre.
Helpful? Yes No Funny
Phobos Anomaly
( 0.5 hrs on record )
Posted: April 19
I prefer the original on NES. Sorry.
Helpful? Yes No Funny
Sebastian Nielsen
( 1.5 hrs on record )
Posted: April 13
I bought this game to really have to experience the Shadowgate experience in a HD version, that I previously played on the gameboy....
But I think personally, that this are not a worthy Shadowgate remake.

Its so much that was removed/changed/added in the game, that its really not Shadowgate anymore.


For example, the Epor spell, the bottle you drink to become lighter to cross the rotten bridge, the blade that is used with the staff in the final scene, the slingshot, the pay-to-cross the bridge creature, and yeah, those gems (red, blue, white) that you put in slots to open hidden doors. And of course, that iconic unpassable slime when you open the incorrect coffin.

Then much things that does not belong to shadowgate was added, for example those statues you can use the invokain spell on, and the sphere that is aquired by putting the white gem into the slot (in the old gameboy version) is changed in a heavy way that requires it to be "charged" with different elementals.

So basically:
If you never played the original classic Shadowgate, then this game can be seen as a new adventure game.
If you however played the original classic Shadowgate, you will be very disappointed by this game.
Helpful? Yes No Funny
Magical Miracle Girl ★ Usami
( 0.4 hrs on record )
Posted: April 4
♥♥♥♥♥♥ off Water Elemental
Water Elemental doused my torch
Got really dark
Asked skull for advice
Tripped and fell in the darkness
Broke my neck
Died

12 Elementals out of 5
Would Die again
Helpful? Yes No Funny
Karksat
( 0.3 hrs on record )
Posted: March 31
fun game over all nice dungon crawl point and click
Helpful? Yes No Funny
Jubbernaut
( 11.0 hrs on record )
Posted: March 28
I usually despise point & click, but this is shining, albeit dark and grim, example of how they can be as entertaining as any other type of game. Well worth the price, and a worthy successor to the original
Helpful? Yes No Funny
Hotaru Yamamoto
( 6.7 hrs on record )
Posted: March 11
When I first bought it I thought it was just going to be a poorly made fan version of the original. But after playing awhile I really likes it. The artwork is amazing and adds so much to the story. Anyone who played it on the NES should give it a try~
Helpful? Yes No Funny
Peerless Girl
( 67.3 hrs on record )
Posted: February 28
Let me start off by saying, I played Shadowgate originally on the NES as a kid (probably between 9-13, several times over those years). I was honored when I was selected to beta test and help QA and work on this reimaging. It's everything I could ask for as a "remake/reimagining" of the classic I enjoyed from childhood. It's unforgivingly difficult, but not unreasonably so. I spent years trying to finish the oriignal. I was pleased to be one of the first to solve one of the game's tougher final puzzles during beta. It has sense had a few more pointers and things clearing up a bit of the vagueness (some of them because of my own suggestions). Dave Marsh and Karl Roelofs have both been amazingly receptive to ideas and suggestions, many of which they've incoprorated as this project grew from the original Kickstarter Backers up to those of us who were late-backers/early preorderers, to the beta and beyond. If you like puzzles and adventures, an amazing sountrack, and great old-school atmosphere, don't pass this up! I'm hoping they go to Uninvited or Beyond Shadowgate next! I'm more than happy to beta test for them anytime!
Helpful? Yes No Funny
Golden Elixir
( 3.5 hrs on record )
Posted: February 16
LIKE WALKING IN THE DREAM,

FANTASTIC ARTWORKS & SOUNDTRACKS,

GREAT DUNGEON ADVENTURE EVER -
Helpful? Yes No Funny
Shin Kitsune
( 5.7 hrs on record )
Posted: February 9
It feels familiar but fresh at the same time!
If you're familiar with the MacVenture or even the NES version... well, expect so many changes. This remake has mostly the same layout, but it features new, challenging puzzles throughout the game.
My first thought was "If only it featured the NES music...", and guess what... It DOES have not only the NES music, but the transitions, and even text scrolling style (with the quill and all) as well. My only disappointment was the Retro graphic mode. It would have been perfect to feature NES-like graphics for nostalgia sake. But what the retro graphics do is just to pixelate everything. Also, sometimes it might be frustrating as well since you'll probably end up stuck at some point. Besides those details, this is a game I would recommend especially if you're familiar with Shadowgate.
Helpful? Yes No Funny
Joeshin@Woeshin
( 3.8 hrs on record )
Posted: January 30
thumbs up*
Helpful? Yes No Funny
twitch.tv/Tehmudjin
( 9.3 hrs on record )
Posted: January 26
A fantasic remake of an awesome game! Being an experienced puzzle gamer, I found this game challanging but surmountable!

9/10
Helpful? Yes No Funny
JeffM1983
( 12.9 hrs on record )
Posted: January 25
This remake takes me back in time to my NES days of racking my brain for hours trying to figure out what to do but with much less frustration. If you get stuck you have the option for hints. Loved this game then, love this re-make now! Nice job.
Helpful? Yes No Funny
=SLC= hellangel
( 0.2 hrs on record )
Posted: January 17
i LOVED this game when i was a kid playing it on the NES, i cant believe there is a rebirth of this beautiful experience!!!
I havent played it too long yet due to stress, but.. it's Shadowgate with only slightly changed quests and WAY better graphics and controls... what more does one want
Helpful? Yes No Funny
Scrub_Niggurath
( 18.6 hrs on record )
Posted: January 17
Well, they really nailed the feel of the original, while still making a whole new game. This unfortunately also means some of the puzzles are kind of BS leaps in logic, but so it was before. Production values are great - excellent art, music and voice acting. The writing is high quality and pretty hilarious at times. If you're in it for nostalgia, Shadowgate is 100% successful. If you're looking for a puzzle game, it's good, but be prepared to use a guide a couple times at least.
Helpful? Yes No Funny
RexIvan
( 8.2 hrs on record )
Posted: January 16
I greatly enjoyed the NES version of this game years ago. The 2014 remake is a very similar game, but the graphics and sound have been upgraded, and a lot of extra little additions have been included to make the experience more enjoyable. For people like me, who grew up with the game, it's a genuine treat to see it given a modern day face-lift. For people who are not acquainted with this kind of old-school puzzle game that uses a lot of "video-game logic", the puzzles could come off as confusing and overly obtuse.

But let's be honest: the puzzles are fun and all, but the bigger draw of this game is in finding how many horrible ways your character can die. Everyone who has played the game for an extended length of time will understand that, and this new version does not disappoint. Now, if they would only give the same treatment to "Uninvited" and "Deja' vu".
Helpful? Yes No Funny
Ser Mallycakes
( 3.3 hrs on record )
Posted: January 13
I love this game, it's just a point and click played from a first person pov. But the artwork is gorgeous and the game is very immersive considering it's simple structure. If you like a dark fantasy backdrop and a point and click style of play, look no further.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
3 of 3 people (100%) found this review helpful
Recommended
6.7 hrs on record
Posted: March 11
When I first bought it I thought it was just going to be a poorly made fan version of the original. But after playing awhile I really likes it. The artwork is amazing and adds so much to the story. Anyone who played it on the NES should give it a try~
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
11.0 hrs on record
Posted: March 28
I usually despise point & click, but this is shining, albeit dark and grim, example of how they can be as entertaining as any other type of game. Well worth the price, and a worthy successor to the original
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
67.3 hrs on record
Posted: February 28
Let me start off by saying, I played Shadowgate originally on the NES as a kid (probably between 9-13, several times over those years). I was honored when I was selected to beta test and help QA and work on this reimaging. It's everything I could ask for as a "remake/reimagining" of the classic I enjoyed from childhood. It's unforgivingly difficult, but not unreasonably so. I spent years trying to finish the oriignal. I was pleased to be one of the first to solve one of the game's tougher final puzzles during beta. It has sense had a few more pointers and things clearing up a bit of the vagueness (some of them because of my own suggestions). Dave Marsh and Karl Roelofs have both been amazingly receptive to ideas and suggestions, many of which they've incoprorated as this project grew from the original Kickstarter Backers up to those of us who were late-backers/early preorderers, to the beta and beyond. If you like puzzles and adventures, an amazing sountrack, and great old-school atmosphere, don't pass this up! I'm hoping they go to Uninvited or Beyond Shadowgate next! I'm more than happy to beta test for them anytime!
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
0.3 hrs on record
Posted: March 31
fun game over all nice dungon crawl point and click
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
35 of 35 people (100%) found this review helpful
1 person found this review funny
Recommended
79.4 hrs on record
Posted: December 4, 2015
Shadowgate is a turn-based point and click adventure game where you can do practically everything, even cleaning up the castle and burning every possible pieces of furniture down. I use the term "turn-based" here because every single step you take and every action you make brings you one step closer to your doom.

Story may seem a bit cliche, but considering that's it's a remake of a game that is almost 30 years old, I think that it's pretty much forgivable since this remake makes the game much more approachable to a wider audience.

Graphics feels top notched, and it's possibly my own computer issue or just me, but in retro graphics I can't seem to see anything that resembles anything. It's just a mish-mash of coloured pixels when trying to play in that mode.

Music can sometimes feel a bit eerie, giving you the "all-alone" feel which suits this theme and setting well.

UI feels a bit clunky if you use solely mouse to play, but fares better combining mouse and keyboard.

Difficulty is a welcome feature in this game as it makes it more approachable to people new to this kind of game especially where death looms at every step. It changes the amount of time (turns) you have left to complete tasks, especially the game in terms of torch life. It also changes the location of items as well as how much more complicated item combinations and puzzles will be.
Was this review helpful? Yes No Funny
23 of 29 people (79%) found this review helpful
4 people found this review funny
Not Recommended
4.0 hrs on record
Posted: December 28, 2015
Pros: New music, sounds, graphics. Plays more like a hidden-object game.

Cons:
MOTHER♥♥♥♥ING BANSHEE!
Remember the bamshee that popped out of the coffin in Shadowgate Classic? It now activates a click-counter. After X number of clicks here and there, YOU DIE. Save your game without knowing where the antidote is? Your save is now ♥♥♥♥ed. Found the room that sends you back to the start without warning? More clicks for the counter! One of the rooms in the first Hall by the dragon gets inexplicably blocked by an energy force, so you have to walk the long way around, up through the Mirror-room floor.

Oh and the mirror room. Remember how 2/3 mirrors killed you? There are now 6 and NONE of them kill you!
EPOR now does nothing as you can climb through the hole without it.
Rock in a sling? "Death to the philistine"? I found one but both goblins I faced I simply HIT them.
Don't even bother with 'Classic' graphics mode either, as it simply makes everything super grainy.

Many of the puzzles are so obscure. I found a gear somewhere, but needed a walkthrough to find the mechanism in the floor where it goes.. except it doesn't go there. Actually you have to pry off one of the existing gears in the hatch with your sword, to see the lever positions, then put the gear back to use them.

How about the Library, remember the library? Red gem in the hole opens the bookcase...
Or how about clicking twice (once to open the menu, once to activate the book) on every book in 2 rows until you find 5 books that unlock the wall! If 'click everything until it works' is your security system, just use a doorknob!

Don't forget to use the rope & grappling hook on yourself to separate them if you forgot to climb down into the well before opening the drawbridge! You'll need the guantlet to piuch out the second troll, oh were you expecting to use that on an acid fountain?

Oh, and periodically return to the very start of the game to add a skull to the doorway. Yes, rune skulls act like batteries, 'activating' the mechanisms in the castle as if it were Devil May Cry.

Ya, so about that banshee. All of the hours my profile say that I have spent playing the game so far? ♥♥♥♥ing garbage! Back to square one! If you do pick it up, look up how to get the antidote, and get it ASAP!
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
Recommended
3.6 hrs on record
Posted: December 13, 2015
Shadowgate (2014) is a reboot of the original Shadowgate, released on the PC in 1987 for the Macventure series by apple, as well as on the Nintendo Entertainment System. Later on it saw a resurgence on the Gameboy Color also by Nintendo. This rebooted version has more modern looking graphics. The gameplay is still basically the same, though the HUD we were used to from the original is no more. Playing out the game it seems to be very similar to the original with subtle differences to the layout and puzzles, making it a new challenge to play. I recommend playing it on the hardest difficulty to get the most rewarding experience for those who are familiar with the original game.

Normally rebooted games are something you would approach with caution, but this game did a good job of keeping the story intact, while making it a more modern playthough. Still fun, I think new generations will like it and older generations will enjoy the subtle differences and challenges. Thumbs up for me.
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4 of 5 people (80%) found this review helpful
Not Recommended
3.5 hrs on record
Posted: December 15, 2015
I wanted to like this game, I really did. Exploring a decrepit old castle full of monsters? I love that kind of stuff. The artwork and atmosphere are fantastic, but the logic behind all of it is bizarre. I can sum it up with one example: I ran into a goblin, my fist instinct is to kill it with my sword. But no, he dodged that and killed me. After exhausting every logical option I could think of I resorted to looking up a guide, it turns out I hand punch him instead. What kind of sense does that make? Something that does less damage and has shorter range works better just because that's what the developer wanted me to do.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
Not Recommended
1.0 hrs on record
Posted: January 5
Shadowgate is a point-and-click adventure game where you are tasked with defeating some evil lord or another by interacting with objects, learning new spells (that interact with objects) and having objects interact with other objects.

There is some sort of combat to it in the form of using the right objects during combat but it's more in the form of an interactive story (with perma-death) than an actual dungeon crawler.

The interface is unresponsive, there's a map that allows you to see what rooms you have visited but you can't fast-travel so that means you'll be doing a lot of clicking to get to the room you want to go to.

Unfortunately, there's also a time-limit to the game. After a certain amount of clicks, you will die. This means you can mess your save game up if you don't complete the objectives that instigated the time-limit on time.

I also thought it was rather difficult to figure out what the spells do, their description is vague and the whole game kind of boils down to just trying to combine every object in your inventory with the objects you see strewn about (and those are rather numerous as there are also objects which are only present as filler)

The time-limit really bummed me out, the sluggish interface annoyed me and the interactive story-like combat made me want to play a real dungeon crawler instead.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
9.6 hrs on record
Posted: December 28, 2015
This game is fantastic. The thought provoking (for those with patience) puzzles overlaid by an awe-inspiring combination of eye and ear candy lend themselves well to a time-tested game mechanic. The wait from crowd-funding to release seemed unbearable, particularly since I was waiting on the iOS release (then sold my iPad and forgot about this game until it popped up in a random search here on Steam).

I'm thankful I took the time to give this an honest play-through to find that they're working on a remake of the TG16 sequel, Beyond Shadowgate! I never got to play the original version of the sequel, so I'm quite excited for its release.

Visuals: 10/10, Musical Score: 10/10, Ability to trigger a nostaliga-gasm: 10/10.

10 out of 10.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: January 13
I love this game, it's just a point and click played from a first person pov. But the artwork is gorgeous and the game is very immersive considering it's simple structure. If you like a dark fantasy backdrop and a point and click style of play, look no further.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
8.2 hrs on record
Posted: January 16
I greatly enjoyed the NES version of this game years ago. The 2014 remake is a very similar game, but the graphics and sound have been upgraded, and a lot of extra little additions have been included to make the experience more enjoyable. For people like me, who grew up with the game, it's a genuine treat to see it given a modern day face-lift. For people who are not acquainted with this kind of old-school puzzle game that uses a lot of "video-game logic", the puzzles could come off as confusing and overly obtuse.

But let's be honest: the puzzles are fun and all, but the bigger draw of this game is in finding how many horrible ways your character can die. Everyone who has played the game for an extended length of time will understand that, and this new version does not disappoint. Now, if they would only give the same treatment to "Uninvited" and "Deja' vu".
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
18.6 hrs on record
Posted: January 17
Well, they really nailed the feel of the original, while still making a whole new game. This unfortunately also means some of the puzzles are kind of BS leaps in logic, but so it was before. Production values are great - excellent art, music and voice acting. The writing is high quality and pretty hilarious at times. If you're in it for nostalgia, Shadowgate is 100% successful. If you're looking for a puzzle game, it's good, but be prepared to use a guide a couple times at least.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.2 hrs on record
Posted: January 17
i LOVED this game when i was a kid playing it on the NES, i cant believe there is a rebirth of this beautiful experience!!!
I havent played it too long yet due to stress, but.. it's Shadowgate with only slightly changed quests and WAY better graphics and controls... what more does one want
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.9 hrs on record
Posted: January 25
This remake takes me back in time to my NES days of racking my brain for hours trying to figure out what to do but with much less frustration. If you get stuck you have the option for hints. Loved this game then, love this re-make now! Nice job.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
9.3 hrs on record
Posted: January 26
A fantasic remake of an awesome game! Being an experienced puzzle gamer, I found this game challanging but surmountable!

9/10
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 of 1 people (100%) found this review helpful
Recommended
5.7 hrs on record
Posted: February 9
It feels familiar but fresh at the same time!
If you're familiar with the MacVenture or even the NES version... well, expect so many changes. This remake has mostly the same layout, but it features new, challenging puzzles throughout the game.
My first thought was "If only it featured the NES music...", and guess what... It DOES have not only the NES music, but the transitions, and even text scrolling style (with the quill and all) as well. My only disappointment was the Retro graphic mode. It would have been perfect to feature NES-like graphics for nostalgia sake. But what the retro graphics do is just to pixelate everything. Also, sometimes it might be frustrating as well since you'll probably end up stuck at some point. Besides those details, this is a game I would recommend especially if you're familiar with Shadowgate.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
1.2 hrs on record
Posted: December 29, 2015
VERY well done. Captured the original perfectly yet added incredible artwork.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
6.2 hrs on record
Posted: December 7, 2015
I thought this would be a fun game to sit back and just relax with, maybe even play it on my laptop while watching TV. I think this isn’t going to appeal to most gamers, and I don’t recommend it as I didn’t enjoy my time with it.

Pros
  • A pretty good looking remake of a classic game.
  • Funny commentary when trying to do things that don’t work.
  • If you loved the original, I think you will like this. I prefer the retro original, however.

Cons
  • The controls are obscure. You can’t just click on something and expect anything to happen, you have to USE an item on something, or OPERATE something, or SMASH/HIT. So if you want to know if a given point on the screen can be interacted with you have many possibilities just to find out..
  • And worse, some things have to be clicked in the exact right spot. There isn’t a lot of room for error.
  • There are even hallways and corridors that are hardly visible on screen, you may not even know that going in that direction is an option.
  • The inventory system is awful, I didn't realize it until I went back and played the original B&W version, which is a much better game, IMO.
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