Automation is a car company tycoon game in which you design and build cars from scratch. It is you who designs everything from the very core that is the engine, over the chassis, to the suspension and the car's looks. Several games have tried this before... but were able to merely scratch the surface.
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복합적 (17) - 지난 30일 동안의 사용자 평가 17건 중 64% 가 긍정적입니다.
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매우 긍정적 (798) - 이 게임에 대한 사용자 평가 798개 중 80% 가 긍정적입니다.
출시 날짜:
2015년 3월 12일
개발자:
배급사:

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앞서 해보는 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

알림: 앞서 해보는 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보나요?

“We held back on launching Automation into Early Access until the game had a solid, fleshed-out core which the main tycoon part of the game will be based on. We also wanted to make sure we can offer enough content and polish to warrant presenting and selling the game to a larger audience.

Previously we offered an early access version of the game via our website, but this sales platform and distribution channel has been outgrown by the steadily increasing interest in the game, becoming complicated to manage for a small team like ours.

Finally launching the game on Steam Early Access makes possible to speed up development with any additional income, allowing for quicker content addition (car bodies, engines, etc.) than otherwise possible. It also allows us to get additional manpower to the team to tackle the huge job of game balancing and AI programming.

Last but not least, with the major milestones of completing the car designer and engine designer under our belt, the implementation of multiplayer features means using the Steam API for network communications, saving us a lot of double work associated with developing our own networking code first.”

이 게임은 언제까지 앞서 해볼 수 있나요?

“Completing the game and adding all content promised will likely take anywhere between one to two years. This may seem like a lot, but a complex game like Automation takes a small team a long time to make to the standard we do. Rest assured that we are confident of finishing all the promised features of Automation, even if it may take quite some time.

We're not known for being good with estimates, but always deliver and are good at avoiding feature creep. Our development process focuses on milestone builds that introduce new features every ~3-4 months and are both beta-tested and reasonably polished-up. Any major problems with these milestones are addressed quickly in hotfixes before we move on to the next milestone.



Quick Facts About Development:
  • Fully independent developer
  • Small 5-person team
  • 3 years of full-time development so far
  • First public demo released April 2012
  • Funded by preorders, 14000 sales before Steam Early Access
  • Modular development approach: 3 main parts, 2 are feature complete
  • Major updates every ~3-4 months
  • Focus on transparency, community contact and open discussion
  • Frequent YouTube & Facebook development updates

정식 버전은 앞서 해보는 것과 어떻게 달라지나요?

“In Early Access our efforts go towards adding more detail to the tycoon and management part of the game. Once the campaign mode is fully playable, more content is added (engine types, car bodies, scenarios, multiplayer modes) and the game is polished up and balanced before it being considered complete.

Since Mid 2015, a portion of our team has been focused on porting Automation over to Unreal Engine 4, and the next major update release will be on Unreal, giving huge improvements in graphical quality, performance, UI design and general playablity, as well as giving us the developers the tools to develop Automation better, faster, and maintain it far into the future.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“The current Early Access version of the game has the following, fully functional and playable, yet content incomplete features:
  • Car Designer
  • Engine Designer
  • "Lite Campaign" simple Tycoon mode.
  • Car/Engine Sandbox Mode
  • 60+ Scenarios and Tutorials
  • 35+ Base Car Bodies
  • Tons of in-game videos and descriptions


    Please Note: The current Steam Early Access launch version contains a simplified "Lite Campiagn" version of the Tycoon gameplay. Future updates will add more detail and complexity to these aspects of the game.

앞서 해보는 동안, 또는 앞서 해본 이후 게임 가격이 다르게 매겨지나요?

“Yes, by buying into Early Access you save around 15% and get the warm feeling you are helping a niche independent game dev.”

개발 과정에 어떻게 커뮤니티를 참여시킬 건가요?

“We already do, we have a great active forum community, and we have an amazing core testing team recruited from the testers. If this really is the game you always dreamed of, you can help us make it.”
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Automation - The Car Company Tycoon Game 구매

이 게임의 다운로드할 수 있는 콘텐츠

 

최신 업데이트 모두 보기 (129)

2017년 12월 5일

Big Little Dev Update: 6. December 2017

A lot of info in today's Little Dev Update video, showing and talking about many of the planned and already implemented features for the coming next big update, the Car Designer Revamp. We're still aiming for getting it done before Christmas.

https://youtu.be/5JvRxht6MWU
This also includes a bit of a behind the scenes look at how all this rebalance and revamping of game mechanics is done and what it looks like before being implemented in the game.

Have a look!
Cheers
댓글 11 개 더 읽어보기

2017년 12월 3일

B171204 Mini Content Update

Development is progressing well, we have most of the planned balance changes implemented in car designer revamp already. More info on current development will come with in the next Little Dev Update this week.


Another fantastic creation by Zenshi

Here we give you a small content update for those of you who want to have more control over the visual aspect of your car designs.

B171204 Changes and Additions
  • Turned off some unused plugins on game startup
  • Various new decals
  • Some new badges
  • New mirror fixtures
  • Many fixes to morph and body issues

A few little things to fill the gap until the Car Designer Revamp update is done! We're still aiming for before Christmas.

Cheers!
댓글 12 개 더 읽어보기
모든 토론 보기

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Current Release Status

The current release contains the Car and Engine design aspects of Automation along with a simplified "Lite Campaign" version of the Tycoon gameplay. Future updates over the next 12 months will focus on adding more detail to this side of the game, as well finishing our work porting Automation over to Unreal Engine 4, giving major improvements in graphical quality, performance, playability and UI Design.

Read the Early Access description for a full overview of what is finished so far, and check out out http://www.youtube.com/user/AutomationGame for regular development news updates -

게임에 대해

**NEW UPDATE**The "Lite Campaign" simple Tycoon mode has now been released!



Automation will allow the player to become an armchair CEO - to build their own car company from the ground up. Create and run anything from a boutique supercar manufacturer to a mass-market multinational mogul. With powerful tools like the Engine Designer, the player can create cars and their engines in mind-boggling detail.

The grand campaign will start in the year 1946 and run until 2020, with the main goal being to build a successful, renowned car company from scratch. All types of car manufacturers can be led to success if managed properly; building the right image over the years is key. The player’s tasks are to design engines and cars, to manage factories, production, Research and Development, as well as advertising campaigns. In game, time advances at the pace the player chooses and pauses automatically for events and occurrences.

Automation is comprised of three major game components - the Engine Designer, the Car Designer and the Company Manager. These components are naturally strung together by the game’s goals, made to be user-friendly and intuitive to use. A multitude of tutorial missions, videos, and descriptive texts help car novices become experts. Almost infinite options give the player all the creative freedom to create unique cars with vastly different engines.

KEY PLANNED FEATURES FOR THE COMPLETED GAME:

  • Extremely Deep, Technical, Creative – Experience unheard-of creative freedom in a highly technical, realistic gameplay experience revolving around building a car company from scratch. Go ahead and build your dream-car company!
  • Dynamic World Markets – Master realistically modeled dynamic markets, distribution, and demand. Try to cater to the needs of over 40 different target groups and their needs, or find your safe-haven niche in a cutthroat economic environment.
  • Flexible Car Designer – Design the cars you would have in your garage. Choose from diverse chassis types and materials, engine placements and drivetrain setups, gearboxes, suspensions, brakes, tyres, and finish off you design with fully customisable body types, looks and styles.
  • Highly Detailed Engine Designer – Delve into endless possibilities combining different 4-stroke petrol engine configurations, internals, head types, forced induction systems, fuel systems, headers and mufflers. All based on different 4-stroke petrol engine configurations: Inline 3, 4, 5, 6, V6, 8, 10, 12, 16, Boxer 4, 6.
  • Dynamic Engine Sounds - Turn up the volume and blast out the awesome fully adaptive, unique engine sounds that directly reflect your design choices.
  • Grand Campaign, Scenarios, Sandbox – Aim to dominate the world markets with your superior design skills in the grand campaign, play a quick scenario challenge, or just tinker away in sandbox mode to create the most insane engines ever.
  • Complex, yet Easy to Learn – While the game is highly technical, it is made easy to learn by means of well-illustrated in-game tutorial videos, detailed descriptive texts, as well as a multitude of tutorial scenarios.
  • Network Play – Play cooperatively with your friends or take your intuition for the perfect car design and challenge up to 7 human competitors in epic, multi-session network games.
  • Community – Join one of the most awesome and helpful communities out there, share stories about your exploits, talk to like-minded people, discuss your IRL car projects and engage in community challenges.

***IMPORTANT NOTE:*** The current version contains a simplified "Lite Campaign" version of the Tycoon aspects. More detailed Tycoon gameplay will be the focus of future major updates. Please read the Early Access description above for an overview of what is done so far. We are also in the process of porting the game to Unreal Engine 4, and you can expect major improvements in performance, UI design, visual quality, and stability in the next major update.

시스템 요구 사항

    최소:
    • 운영체제: Windows 7, 8, 10 - 64 bit
    • 프로세서: Dual Core
    • 메모리: 3 GB RAM
    • 그래픽: Support Shader Model 4.0 (Intel HD3000 Integrated, Geforce 8 Series, Radeon 2000 Series)
    • DirectX: 버전 10
    • 저장공간: 3 GB 사용 가능 공간
    • 추가 사항: Requirements for Ultra Low Settings. Framerate may be poor in some situations.
    권장:
    • 운영체제: Windows 10 64 Bit
    • 프로세서: Recent Intel i5/i7 or AMD 6 core or better
    • 메모리: 16 GB RAM
    • 그래픽: AMD 290x or nVidia 970GTX or Better
    • DirectX: 버전 11
    • 추가 사항: System requirements for good frame rate Epic Settings. Solid State Drive highly recommended for best loading performance

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