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Scorpius Games is proud to announce that I Shall Remain is on sale (for $9.89) during Halloween time.
We want to make sure interested people can now play our game and share their experience with us!
Thanks everybody and enjoy!
The release of Release 1.0.2 version brings in mostly fixes and adjustments.
- Killing Bosses will drop more blood
- Enhanced Repair Kit tooltip
- Specific melody starts when we start the Prologue/Story.
- Fixed rare collision issues in some of the maps
- Fixed adding items in lockers when they are full (cannot add items if the lockers are full)
- Adjusted Realdead Man QE
- Fixed "infected UI appears when shot it by teammates" issue.
- Fade out in Prologue increased to 10 seconds.
- Adjusted Teammates AI code (should not brake the behavior now)
- Buy/Sell boxes are read only now (adjust amount with slider only)
- Fixed animation twitch for teammates
- Hold command doesn't transport to the next map (if teammates were on hold and we move to a new map, they will reload on regroup)
- Hold command gets invalidated if we are 20 m far from them
- Fixed the talk to NPC icons showing even if the NPC is not active
- Camera shake for heavy machine gun decreased
- Adjusted Stingray Jay dialog to allow Michael to start the discussion
- Adjusted the logic which used to fail defend area quests (fix for CJ drop quest not being properly triggered)
- The entry to Jersey Medical Center opens when put CJ into bed.
- Evade leg kick distance for teammates decreased
- Small fixes in maps
Because of the appreciation our game soundtrack has been receiving, we decided to make it public. Enjoy!
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