Epic Space is a Third Person Action MMO featuring unique voice communication, emergent gameplay, and twitch-based combat on a single shard. There is one persistent sandbox/universe, shared by the entire world. Players earn reputations for completing orders, securing objectives, recon and team play.
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très négatives (65 évaluation(s)) - 16% des 65 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 8 mai 2014

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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe davantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

“We're attempting to develop a Single Server MMO. We're looking for like minded players who can give us their thoughts and help us shape the game into something fun and stable.”

Pendant environ combien de temps ce jeu sera en Accès anticipé ?

“We aim to completely leave the Early Access program in 2017.”

Comment sera la version finale de la version en Accès anticipé ?

“We're aiming for AAA polish when we release. There may be bugs in the current version and future updates could upset our plans further. However, testing with a large user base will help us to achieve our desired level of polish faster.”

Quel est l'état actuel de la version en Accès anticipé ?

“Currently there are two separate areas to explore. Various modules and weapons, but limited ships. We're actively developing the new "Squadron" feature. This will allow players to earn XP and ship bonuses when players fly together. We plan to add planets, more ships, and features this year.

Epic Space is currently in an alpha state. The 2D version has been retired but is still available to ALL players.”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“The full version will retail at $29.99 USD. We also have to look into funding future updates post release. We're looking at implementing a system where supporting this MMO will reward players with cosmetic items that doesn't affect game play in any way.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“We have integrated an in game feedback system right into the game. We also have a Discord Channel so we can talk to our players directly.”
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6 juillet

Monthly Recap - June 2017



Pilots! Get ready for another monthly report.

June was all about adding some much needed wow factor to the Apollo. We wanted to showcase our long term goals, finalize some of the broader features of the game, and continue to add depth to one of the most important aspects: Ships.

First up, the new Epic Space: Online Trailer which provides an interesting backdrop for the story and highlights the basic ship. We've also given the Apollo the ability to repair itself, but with limitations. And to double down on the idea that the Apollo is a multirole ship, we've added Transport missions to each station giving players a wide variety of options to choose from.

We've also implemented joystick support and included some bonus features in support of this -- which we'll cover in a little more detail below.

Here's the official rundown of what went down in June:

New Ship Abilities

The Apollo now has the Nanite Repair ability. When activated, the Apollo's hull is repaired for up to 25 hit points. There is a 2 minute cooldown, and the ability unlocks at level 3.

It's best to use this ability for hit and runs! Going up against any outpost will most certainly cost you, these Nanites will keep you in the fight a little longer.

New! Commodities

We've added the following tradable commodities: Cattle (Angus, Hereford, Simmental, Limousin, Gelbvieh), Meat, Vegetables, Grain, Building Materials, Seeds, Books, Batteries, and Food Rations. These are seeded automatically with the new missions system that can be accessed in any docking port.

New! Ship Repairing (Station)

Pilots can now repair their ships when docked for a cost. A slider has been added to the ship repair window giving pilots the option to select a repair plan that suits their budget. But of course, this service shouldn't be needed for any Apollos above level 3.

New Trailer! "One Server, One Universe"

Checkout the latest trailer! One Server, One Universe.
https://www.youtube.com/watch?v=KuED-hDFKtk
New: Intro / Tutorial Video

A new video has been added after the character selection screen giving pilots a general idea of how to play. It's only about a minute long but has some great tips regarding how each faction wins. Be sure to check it out.


New! Key Rebinding

Pilots can now rebind all keys in the options menu. Preliminary Joystick support has also been added. We'll add more functionality in a subsequent update. Complete HOTAS support is available.

New! Missions

Pilots can now select from an array of Combat, Salvage, and Transport missions at Bradford or Hadfield Station.
  • Combat missions, depending on the target, can be completed in either friendly or enemy sectors.
  • Transport Missions require you to take an array of goods to any Player Owned Hangar from either Bradford or Hadfield Station.
  • Salvage Missions require you to locate the desired item anywhere in the universe and bring back to either Bradford or Hadfield Station.
Pilots can also double up and triple up on the same types of missions. Visit Bradford or Hadfield Station to view and select available missions.

New! Joystick Support

Epic Space now has Joystick (and by extension Gamepad) Support. This is disabled by default but can be enabled in the Controls menu. Pilots can now roll their ship and have complete 6-DOF when the Joystick Option is enabled.

New! Cockpit View

Press F1 (can be rebound) to switch to the First Person Camera. Definitely a must try for space sim fans.

New! Screenshots

We've updated the screenshots on various storefronts to showcase the latest version of the game. Checkout some of the awesomeness below:



Changes / Tweaks
  • Ore Detector has been renamed to Asteroid Scanner.
  • Notifications now show as orange when an asteroid scanner finds a resource.
  • Recent Flight data is now shown to players on death.
  • Pilots are now notified when their ship earns XP.
  • New sound effects for explosions have been added.
  • Pilots flying less than 800 m/s can no longer be detected.
  • Squad Operations has been renamed to Flight Operations.
  • Pilots can now send packages to other players at the same station with message attachments (Maximum 5 outstanding packages).
  • Ship detectors no longer spawn and will soon be phased out.
  • A crafting recipe for Mining Beams has been added.
  • Chat windows can now be resized.
  • Chat windows have been modified for readability.
  • Discord users are now shown in game as "Username (*)".
  • Ship Health now blinks red when low.
  • Pilots can now uninstall specific turrets and modules from the Ship Panel.
  • Inbox messages that contain attachments now have an "Attachment" icon next to the message.
  • The default sell price for any item is now automatically set to the average price.

Bug Fixes
  • Fixed an issue causing action and ship ability icons to appear numerous times has been fixed.
  • Fixed an issue where ship health would not save when jumping to another sector.
  • Fixed an issue that caused the galaxy map to not be closed when requested.
  • Fixed an issue that caused avatars to not load properly in some cases.
  • Fixed an issue causing the Wallet balance to be displayed incorrectly.
  • Fixed an issue causing Cargo boxes in space to disappear when colliding.

And that wraps up June! Remember to reach us on Discord for tech support, tips and more.

-T

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23 juin

Scheduled Maintenance: 6/27 1AM MST - 4AM MST

Be advised: ES:O servers will be unavailable during a short maintenance period.

Start Time: 6/27/2017 01:00:00 AM MST
End Time: 6/27/2017 04:00:00 AM MST

More info:
https://epicspace.net/forums/topic/scheduled-maintenance-june-27th-1am-to-4am-mst_1.html

Even more info:
Forums / Help: https://EpicSpace.net/forums/category/bug-reports-technical-support/1
Recent Updates: https://EpicSpace.net/updates
Discord Server: https://discord.gg/Kq8ABBX

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À propos de ce jeu

Updated June 2017

Epic Space: Online is a massively multiplayer combat sandbox. Pilots join one of two factions in a never ending war over resources across the galaxy. Destroy Outposts, NPCs, and engage in tense ship to ship combat all in One Shared Universe.

  • One Server, Shared by All
  • Missions, Mining, Trading, Crafting
  • Combat / PVP
  • Monthly Updates
  • First Person or Third Person Flight with Joystick Support

Innovative Voice Communication

Specialized Voice Communication System allowing an unlimited amount of players to communicate effectively in space. But be careful, once you broadcast, even your enemies know where you are.

Completely Redesigned Experience

With the help of player feedback, we've completely re-tailored the experience. Better tutorial missions, elimination of fuel, voice acting, and a better chat system are just some of the few things we've done to make the game better.

No Insurance Needed

Blowing **** up comes first, you'll never regret losing a ship or loot on a mission. But instead, be driven to hone your skills and try again. There's always something to shoot down... and it probably deserved it anyway!

Configuration requise

    Minimale :
    • Système d'exploitation : 64-bit Windows 7, Windows 8.1, Windows 10
    • Processeur : Intel Core i3-4340 / AMD FX-6300
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • DirectX : Version 11
    • Réseau : Connexion internet haut débit
    • Espace disque : 4 GB d'espace disque disponible

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