Its a pretty bad game honestly, its very short aswell when I look at having finished a third of it in just a few minutes.
-Alot of jump scares, you even see those from a mile coming "oh gonna just go out of this here building after getting something" and somethign drops or the doors slam or whatever, as cheap as jump scares are..they are even mroe annoying, when you know that they are coming and guess what, they are never scary
-Bad atmosphere, I don't know why but there seems to be some kind of static constantly bluring the screen every few moments, annoyingly loud sounds in company to the bad jump scares destroy the entire atmosphere
-Ammo count, whats the point, when I get a full reload of Ammo in between missions than accidently shooting a bullet means nothing, here you could have had a real great way to build tension, if you waste all your ammo before finishing the game, well bad luck for you, but no jsut giving the player ammo back is simply a bad decission
Overall the gamedeveloper do not understand what makes a game creepy constant "BAH" soudns as something crashes or soemthign tumbles are annoying instead of scary, jump scares only work with thick atmosphere, when tension is suddendly cut and you are suprised, not every few steps.
It could have had potential, but it was wasted, I think the accident tumble of physic objects, that I created myself as I was rumaging trought houses, was more scary than constant jump scares, a horror game works when its subtle, not all in your face.
The only nice thing about this is really just the music.