'Caribbean!' is a blend of economic strategy and open-world RPG, set in the pirate era of XVII Century Caribbean. The game is based on the significantly improved Mount & Blade: Warband engine.
User reviews: Mixed (960 reviews)
Release Date: Feb 20, 2015

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"Caribbean! is another mount and blade expansion like game with the theme of the caribbeans, and like all mount and blade style games the combat is fun."

Recent updates View all (31)

April 24

Update notes — April 24

Hi everyone,

New update 1.049 is now available.

Update notes:


- New visual effects for the land location ‘Marsh’.

- Some new voice lines for units (thanks Comrade Crimson).


- AI’s inability to climb back on the fortress after falling from it during sieges.

- Canceling of ‘anchor ship’ orders after boarding fights.

- Incorrect renown requirement for the ‘Grey eminence’ trait.

- Script errors during naval battles in some cases.

- Incorrect AI behavior on the ‘Marsh’ location.

- Some text fixes.

UPDATE: We should warn you that there will be no update on May 1st — this day happens to be a national holiday here in Russia. Have a nice weekend! We'll come back next week.

10 comments Read more

April 17

Update notes — April 17

Hi everyone,

New update 1.048 is coming later today.

Update notes:


- Two new locations for land battles: ‘Marsh’ and ‘Chapel’.


- Problems with AI behavior on recently added locations.

- Trade Galleon textures during boarding.

- Incorrect display of a larger number of traits at the party screen.

- Irrelevant descriptions for some of the traits.

- Too high ‘renown’ requirements for ‘Lucky leader’ and ‘Sea devil’ traits.

- Exceeding of a ship’s maximum ammunition after installing upgrades that can decrease cargo hold capacity.

- Lack of alternative conclusion to the first dialogue with McGonagall.

- Sieges now consist of only one phase.

- Inability to select troops on the tactical map in the second story battle.

- Inconsistency between the ‘renown’ amount shown before a battle and the amount received after it.

- Ability to use cannon while riding a horse.

- Some text fixes.

14 comments Read more

About This Game

'Caribbean!' is a blend of economic strategy and open-world RPG, set in the pirate era of XVII Century Caribbean. The game is based on the significantly improved Mount & Blade: Warband engine.

'Caribbean!' lets players decide their own role and create their own adventure.

Those who crave for battles in jungles, raids on rich cities and capturing enemy ships can choose the path of a pirate and a mercenary who will rise to the top, with the help of his own sword.

Those who aren't afraid of the words 'financial planning' may take pleasure in making great deals and expanding their enterprise by choosing the path of a merchant and businessman. Power and wealth can be achieved whichever path you choose.

Of course, if you're tired of fighting and boarding enemy ships, you can always invest your collected savings in good real estate. Or do it the other way around — sell all of your industry, acquire a fine brig and become a pirate.


  • Naval battles with controllable ships and boarding fights.
  • Building and management of commercial property in towns.
  • Detailed crew and fleet management.
  • Rank progression system for military and business options.
  • Advanced order and control system for armies in land battles.
  • Mysterious and engaging storyline.

System Requirements

    • OS: Windows Vista 64 bit, Windows 7 64 bit, Windows 8 64 bit
    • Processor: Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 295 or AMD HD 4870
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Direct X-compatible sound card
    • OS: Windows Vista 64 bit, Windows 7 64 bit, Windows 8 64 bit
    • Processor: Intel Core i5 2.5 GHz or better, AMD A8 2.5 Ghz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 560 or better, AMD Radeon R7 260X or better
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Direct X-compatible sound card
Helpful customer reviews
13 of 15 people (87%) found this review helpful
144.5 hrs on record
Posted: April 25
hey guys, I hope the devs read this comment.
U use the M&B engine but u forgot basic features that m&b already had, why (marriage, diplomacy...)?
there are not enough tooltips, i still dont know what "use solid balls" does and if its on or off when i click the symbol...
positioning ur troops on the battlefield is a wonderful idea but if u put the flag somewhere ur troops end up not on the exact same position as the flag but slightly to the left. if u have a few troops in the same spot it gets almost impossible to select a specific class/group of troops.

boarding ships is so boring, those battles could be epic but since all ur companions complain if u lose more than 10 (or so) sailors in the action i end up shooting the crews of other ships with grapeshot first, so i almost always only have to fight 3 guys on a boarding action vs a 1st rate of line ship, are u serious?!

and why cant we adjust the positions of our troops in boarding actions or town sieges?

why cant we tell our own ships which ammunition to use?

i cant really talk to any nobles, esp not if u meet them at sea.
I got to the point where my faction was at war with anotherone, we both were at war with the brotherhood.
i destroyed so many ships of the brotherhood that my reputation for the faction i was at war with rose so high, that despite the fact i am at war with them they are respetful.
that results in me not being able to siege their towns anymore cus the game "thinks" i am a friend of theirs.
if two captains are in a fight with their fleets and u join in, its only ur ships vs the opponents and not a joint venture with all the ships of all captains.
the naval battle map is a little too small...
is there friendly fire in naval battles? my ships tend to shoot my flagship cus i get between them and the enemy (for example if i try to board another ship my own ships dont give a f++ and still shoot.
why cant i leave the tavern with tab? its so annoying to run all the way back again.
why the heck does it take so long to load up the shipwright and the tavern, cant u make that a little more simplistic?
No training grounds? :(
there is not much to do overall.
just capture towns (which is fairly easy) sink enemy ships (which is not really hard either) and then???
I am just hunting down all lords of all the factions i am in war with, its really boring...

btw LUCKY LEADER trait is broken...

and as i mentioned above: tooltips FFS, if u dont tell us how ur game works, do u expect us to try and error until we know what the different outcomes are?

im sorry for saying this but i expected a lot more.

but as u can see, many small easy fixes and you should get there! (probably not before M&B2 gets released but u cant have everything, right? :D)
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6 of 7 people (86%) found this review helpful
5.0 hrs on record
Posted: April 24
A good game I am enjoying it so far though I have my reservations, cities seem rather bland as you cannot walk around the city and see the cityfolk going about their day to day, also the 'world' map is just flat, though you see mountains and hills and such defined on the map the actual walking is, well there is no physics (This is not the same as battlefields). I really don't like the fact that many of the aspects that made Mount and Blade so immersive is missing like most prominently the empty taverns and lack of community due to the point and click city maps and not being able to go everywhere (like the governors mansion). The trade system and building resource buisnesses is a lot of fun but needs a proper tutorial I think.

Though it seems I am downplaying the game, the organising of troops before battle is a very nice touch (but enemies still seem to be able to shoot your character even when they are completely surrounded by enemies), the trade and governing system is great (though a proper tutorial for both would be nice) and friendly fire (muskets and pistols) and the fact that you lose morale if you kill an ally is good. The naval battles are fun (though I have had range problems, my cannons seem to have a problem firing at enemies who are NOT just about to board my ship whilst I get blasted left, right and center). The period setting is great. The realism of muskets and pistols in which it takes on average 4-6 seconds to reload is great.

I would recommend a buy if you are a Mount and Blade fan, but if you're a casual I suggest waiting for a while longer as there are still updates being developped.
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26 of 47 people (55%) found this review helpful
11.4 hrs on record
Posted: April 10
I'll skip the wall of text review and keep it short.

Cost 2x as much as Sid Meier's Pirates and isn't nearly as good. Feels unfinished and unpolished. It is receiving constant updates, but I am not a fan of developers finishing/fixing a game after release.

Overall I would say my biggest gripe, and this is something that bugs the hell out of me, is how hard it is to get immersed in this game: constant load screens, dialog mix of period and modern, naval maps with voids as edges. There are a lot of things that just pull me out of the game world.

I would not recommend this at its current price.
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6 of 9 people (67%) found this review helpful
2 people found this review funny
22.3 hrs on record
Posted: April 16
If you played Mount and Blade and enjoyed yourself and you like pirates bam too easy this game is for you. If you played Total War at all and you wish you had control over one guy on the field bickety bam there you go get this game. If neither of those fit well you just need to expand your experiences man.
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6 of 10 people (60%) found this review helpful
46.6 hrs on record
Posted: April 16
Still work to be done in this game. It is not too easy to start out but still very fun. I do enjoy challenging games.
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7 of 12 people (58%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: April 13
Ok this game is dethly similar to mount and blade, but you know something? I DON'T CARE. Just listen to the music! I can't understand a word and I LOVE IT! I swear I could just sit on the menu screen and listen for hours. it's great.


9/10 (the english are jerks)
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2 of 3 people (67%) found this review helpful
44.9 hrs on record
Posted: May 1
I honestly really wanted to like this game after playing similar games in the last 6 months. It has all the right elements and and the mechanisms behinds the game are great. It is the balancing and quite boring gameplay that kills of the spirit of the game. Slow naval battles, intense but random outcome battles. A lot of times I do not even know what or who kills me.

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2 of 3 people (67%) found this review helpful
2.8 hrs on record
Posted: May 1
Crude graphics and animations, unpolished user interface... there might be a good game hidden somewhere in this train wreck, but I'm sure not willing to spend enough time on this to find it. Ugh.
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2 of 3 people (67%) found this review helpful
1.2 hrs on record
Posted: May 2
Despite promotional game videos, this game is best when bought for less than 5 Euro, paying almost 20 Euros for such unpolished, unfinished, buggy game, is too much. The ony good part of it its based on Mount And Blade engine, but thats all. You cant walk by towns, only click on building on map to show menu, you cant control your ship not beeing in fight, only ponit and click on map to move your ship. Videos shows this game like it was second AC IV :Black flag, or Age of pirates 2 with best modpack, or Pirates!, but its not that kind of game.

Whole game feels much arcadeish, if you know what i mean.

So, be cereful - its not Pirates!, not even close to this famous title in terms of features, quality etc.
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2 of 3 people (67%) found this review helpful
24.3 hrs on record
Posted: May 2
The updates couldn't do enough to save a ame that should not have been put to full release as it is.
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4 of 7 people (57%) found this review helpful
8.6 hrs on record
Posted: April 17
I think this game has great combat and great features just like Mount and Blade but the feature are improved but I think they need to fix the issue of the game running like crap every 30 an hour by that point I have to use an ice pack on my computer to get it cold enough for the game to run normaly.
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4 of 7 people (57%) found this review helpful
13.0 hrs on record
Posted: April 17
i love this style of game and have enjoyed all of the mount and blade titles but currently i am having a huge problem with the ship combat there are two things keeping me from enjoying them the first and most annoying is that after peperring a ship with grapeshot untill only 10 crew remain somehow they can still takeover my ship if my 6 men and me loose the on deck fight even though they only have 10 men total and i had over 50! no reinforcment will arive and i have to flee too a weaker ship loosing my prize vessal. second is the fact that the only controll over your charicter during these battles is when boarding an enemy vessal i cant order all ships to line up wait for the enemy while pepering them with cannon and gunfire or actually see my charicter steer the ship while my men go about there work preping the cannons and sails somthings thatt i was really looking forward too. it is a great game with great battles but i hope these issues are fixed i still recomend it for anyone interested as it does update very often.
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5 of 9 people (56%) found this review helpful
28.7 hrs on record
Posted: April 13
Game is great. Bad reviews are because. developers released too early and cutt a bunch of important promised features. This is assuredly a horrible sign, however, since release they have continued to patch and add in features a little bit at a time. I think these developers are smart and know whats at stake, and that this game has SO MUCH potential to be amazing. This game is already fun, but I hope the developers keep on adding on to it!
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5 of 10 people (50%) found this review helpful
1 person found this review funny
19.5 hrs on record
Posted: April 21
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2 of 4 people (50%) found this review helpful
78.1 hrs on record
Posted: April 29
Great, addicting game. I'll cut to the chase:

+Naval battles, I mean NAVAL FRICKIN' BATTLES and really good ones too. Not so indepth where it's super complicated and hard to navigate the controls, it's user friendly and definitely worth learning and pursuing. Last thing about the ships, you can board the ships and fight on ships...seriously sick, then you can capture it if you'd like

+You have the ability to manage your city once aquired. Decent amount of options, what you can build to further the town's wealth bringing you more income, building barracks/training camps to have better soilders and building better docks to aquire better ships.
+You get a FIELD CANNON, I mean enough said right?

Once you get the hang of the game it's very addicting so keep an eye on the clock. It's the same engine used for Mount & Blade.


-Not to great of troop selection outta all the factions, pretty much if you're with pirates you get the suckiest troops to work with, so you end up grabbing the other faction's troops to compete with them in battles

-Some times your guys are just ♥♥♥♥♥♥♥♥, just like in M&B how your guys can go ♥♥♥♥♥♥, they do that more frequently though. Your calvary will ride to the end of the map more times then not and just get stuck their..eventually dismount and continue attacking the enemy kinda defeating the purpose of having calvary. But not always just sometimes.

-So far after 60+ hours on the sucker, I've had the game randomly shut off for no reason a few times, so definitely would recommend the automatic saving deal.

-Took me awhile to understand how to get money to get troops to get renown to get better ships to accomplish missions to get more money...see how long this is taking. Your best source of income comes from trading and with THAT you'll need to find out which goods sell best at which towns. I personally ended up trading with the pirates since you dont' have to pay a tax fee entering into their towns, you just become enemies with the Spanish, for some reason they get butt hurt about that.

I see a lot of great potential for this game and from what I've seen, it's a very promising game and even at it's early stages I'd recommend this game to buy, just keep in mind it ain't finished and has random bugs.
Hope this was helpful take care & God Bless!
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7 of 14 people (50%) found this review helpful
4.2 hrs on record
Posted: April 16
If you havent played Mount and Blade: Warband and you are thinking of getting this game, then stop, and buy mount and blade warband NOW!!

I bought this game thinking it would be mount and blade+SidMier's Pirate!. Boy, was I wr..right. Unfortunately this game needs plenty of fixes. This game feels like an alpha.

AI's are dumb, they will keep running on walls.

It was 3 vs 5 (enemy). We killed 4 of them and I died in the process, 2 ai left on my team and the last enemy is on top of the look-out pole. My ai ran around the boat while the enemy keeps shooting (and missing) at them. 10 minutes later, I just tabbed out, I lost and was imprisoned.

My problem is mostly due to ai path finding is HORRIBLE!!

Also, unlike mount and blade, you can't actually talk to any lords or king. (as far as I know, I managed to talk to 1).

I joined a faction, and I keep getting imprisoned. Months later, the marshal, who I haven't met and probably doesn't know me; gave me a castle, meanwhile I was being tortured by my enemies left and right, I did absolutely nothing but embarrassed their faction, because I keep loosing, and I was rewarded with a castle, which eventually was taken back by the enemy.

Besides that, it was really fun, I like the bulk item buying, the ships are beautiful and the ship battle is similar to sid's pirates. I can't aim at the enemy ship because it doesn't have line guide, so I just board enemy ships.

If they fix all this issues, then the game would be amazing, but until then, I do not recommend this game at this current version.
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2 of 4 people (50%) found this review helpful
9.1 hrs on record
Posted: April 27
good game reminds me of mount and blade just needs aiming for sea battles
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3 of 6 people (50%) found this review helpful
0.7 hrs on record
Posted: April 26
Yes only because the devs are updating it weekly to try to fix an unfinished product.
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646 of 703 people (92%) found this review helpful
1 person found this review funny
12.7 hrs on record
Posted: February 20
Apparently as of today this game is no longer "early access" and is now to be considered "fully released". Realistically speaking however, over the course of the last 2-3 months, the game went from being a sporadically updated alpha with poor communication on the part of the development team, to being thrown into "beta" after a sudden annoucement of feature cuts, and is now "released" in much the same state as it was in alpha, although now I suppose there is a bit of a cleaner UI, and a few additional new environments/scenes.

Having observed the course of development, and having pursposefully refrained from making serious critical judgement until the game was officially released, I can now confidentally say this game barely lives up to the standards one might expect of a "released" free mod for Mount and Blade Warband (Carribean uses a slightly modified version of the Warband engine I believe) let alone a stand alone title with an asking price of $20.

The developers promise future work on the game, but personally, I've seen absolutely nothing to insipire any confidience that they will live up to that promise and add anything to the game in any meaningful way. I suppose it's theoretically possibe they've met with complications during development process that are potentially better addressed "post-release", but I'm not holding my breath, nor should you if you're considering buying it for what it might be in the future.
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500 of 549 people (91%) found this review helpful
1 person found this review funny
14.0 hrs on record
Posted: February 18
Early Access Review
I am a massive fan of the Mount & Blade series, and naval action games in general. So when this game was announced, it had my attention, big time! The idea of sailing those old ships-of-the-line accross vast oceans, and traipsing through thick jungles in the Amazon, and heading in and walking around and taking in the sights of such famous carribean ports as, Tortuga, Panama, Port Royal, and checking out the drunken sailor nightlife in a variety of taverns, maybe do some wenching, etc... EXCITING! All of this and more promises by an ambitous developer who was lucky enough to get the rights to an amazing engine (M&B)!

So... when I got it... WELL... it was only early-release alpha... you got to expect bare-bones to start with... Sailing was clunky and responds in a slightly contrived manner. The traveling map was only somewhat detailed, but offered navigation points, both small and large. The ports sights, were... NON-existent, they actually got rid of the immersive walk-about, and replaced it with a generic, one style fits all ports, unresponsive town map... and NO taverns, no wenching, basically minimal NPC interaction.

That's okay, though, that's just Alpha, Early Release right? They got a lot of feedback, overwhelming even... bring back the towns, the sights, the immersion, etc (so common in even the smallest of and oldest of M&B games (and mods).

So, we have official release coming now (in 2 days), and... everything is... about the same... except some areas are even more minimalized. DEVS say they will launch all the planned features later, after official release, that they will see how official release works, and get the bugs out, etc.

SERIOUSLY? What was the alpha and beta testing for, if not to get the base game bugs out? Of course it was a great way to get paid for doing... very little.

I've seen M&B (free) mods 10x more polished, and feature-filled than this "full game"... I am very dissapointed. The excuses are plenty, and the spin is abundant, but the polish and playability of the game is severely lacking for a standalone full game. I've rarely seen a company act with so little proffessionalism and plain-face justify their failures. You WILL get more game, more features, more optirmization, and better developer response from some of the amazing mods (and their teams), than from these people.


My advice, save your money, and download some amazing free (M&B) mods with oceans more content and playability than this game. ... And maybe the DEVS will take note, and make good on the promised content, and make this worth... something...
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