'Caribbean!' is a blend of economic strategy and open-world RPG, set in the pirate era of XVII Century Caribbean. The game is based on the significantly improved Mount & Blade: Warband engine.
İncelemeler: Karışık (1,084 inceleme)
Çıkış Tarihi: 20 Şub 2015

Bu öğeyi istek listenize eklemek, takip etmek veya ilgilenmiyorum olarak işaretlemek için giriş yapın

Caribbean! Satın Alın


Küratörler Tarafından Öneriliyor

"Caribbean! is another mount and blade expansion like game with the theme of the caribbeans, and like all mount and blade style games the combat is fun."

Son güncellemeler Tümünü görüntüle (40)

17 Temmuz

Update notes (July 17)

Hi everyone,

New update 1.060 is now available for download.

Update notes:


- Upkeep cost per week number for the troop menu.
- New land siege location with the stone fortress.

Siege location is determined by the type of the siege (naval or land one) and the amount of buildings in the town — towns that are more developed will have stone walls around them.


- Ability to order enemy artillery to seize fire while playing on the defensive side.
- Incorrect attacking side in boarding fights when joining ally's fleet.
- Incorrect ship number written in pre-battle menu when joining sea battle with allies.
- Cannon model falling through the floor on the artillery purchase menu.

16 yorum Daha fazlasını oku

10 Temmuz

Update notes (July 10)

Hi everyone,

New update, that includes changes from the latest beta along with some new ones, is now available for everyone.

Full update notes for 1.057:


- Contextual menu for giving orders to the player’s governors. The menu appears upon clicking RMB on a party or a town on the global map:

When you right-click on one of your towns, you’ll be able to select one of your governors to rule the selected town. Currently ruling governor won’t be shown in the list. It’s also possible to assign your character as that town’s governor.

When you click on an enemy town, you’ll be able to give an attack order to one of your governors, or all your governors at once.

When your governor receives an attack order, he won’t be distracted by any other events happening nearby, including pursuits of superior enemy troops.

When you right-lick on enemy troops, you’ll also be able to assign an attack order to one of your governors. In that case, both enemy army and your governor’s army should be within player’s sight. If there are no allied governors in sight, you’ll see the standard contextual menu.

- Added ability to give attack orders through dialogues with governors.

- Ability to give orders during land sieges.

- Added artillery for land sieges.

- Ability to counter-attack during land sieges.

- Physics for destroyed and animated siege objects.

- Added light sources for ships’ lower decks on boarding locations.

- Ability to join sea battles as a third party to help allies.


- Ship of the Line’s cannons could damage the ship itself.

- Changes in relationships with factions after naval battles.

- Incorrect banners for allied governors’ troops.

- Renaming of the player’s governors.

- Reworked particles of fire, smoke and shots for field guns.

- Optimization for the naval siege location.

9 yorum Daha fazlasını oku

Bu Oyun Hakkında

'Caribbean!' is a blend of economic strategy and open-world RPG, set in the pirate era of XVII Century Caribbean. The game is based on the significantly improved Mount & Blade: Warband engine.

'Caribbean!' lets players decide their own role and create their own adventure.

Those who crave for battles in jungles, raids on rich cities and capturing enemy ships can choose the path of a pirate and a mercenary who will rise to the top, with the help of his own sword.

Those who aren't afraid of the words 'financial planning' may take pleasure in making great deals and expanding their enterprise by choosing the path of a merchant and businessman. Power and wealth can be achieved whichever path you choose.

Of course, if you're tired of fighting and boarding enemy ships, you can always invest your collected savings in good real estate. Or do it the other way around — sell all of your industry, acquire a fine brig and become a pirate.


  • Naval battles with controllable ships and boarding fights.
  • Building and management of commercial property in towns.
  • Detailed crew and fleet management.
  • Rank progression system for military and business options.
  • Advanced order and control system for armies in land battles.
  • Mysterious and engaging storyline.

Sistem Gereksinimleri

    • OS: Windows Vista 64 bit, Windows 7 64 bit, Windows 8 64 bit
    • Processor: Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 295 or AMD HD 4870
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Direct X-compatible sound card
    • OS: Windows Vista 64 bit, Windows 7 64 bit, Windows 8 64 bit
    • Processor: Intel Core i5 2.5 GHz or better, AMD A8 2.5 Ghz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 560 or better, AMD Radeon R7 260X or better
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Direct X-compatible sound card
Yararlı müşteri incelemeleri
179 kişiden 140 tanesi (78%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 84.6 saat
Yayınlanma: 14 Mart
I feel like this game has gotten a bit of a bad rap, mostly due to its early release and long awaited updates as a pre-release game. Clearly that can "♥♥♥♥" a few people off... better watch Ripoff Report, there may be posts! However, those who have given the title negative reviews close to or after release also have at least some basis for their gripe, as the game despite its depth, from a graphical standpoint, is not something you would expect for a PC released in 2015. The graphics are sub-par compared to most current titles - yes - but where the game lacks beauty it makes up for in depth. Technically, this game could have been released on iPad, and it would not have been compared to "console like graphics", but for the Mount and Blade engine powering the source code. I will say this though, I rarely write reviews, because I tend to bleed into them my heart and soul over the game, so you will at least get a comprehensive sense of what this game is about by reading, the good, the bad, and the downright, ugly - well, that may have already passed to some degree.

It has been quite some time since anyone has released a limitless sandbox title in the pirate genre. I have no idea why, and I am sure most pirate genre fanatics like myself are scratching their heads same as I. This game does a great job filling that gap. The game is a hybrid of Cutthroats and Sid Meier Pirates! offering sea and land immersion and battles, which is the predominant focus of this game, battles. Yet, the battle does not stop with sinking your enemy ships, or conquering land parties. There is also city siege and management. If you are lucky enough to be named governor for your exploits on behalf of a nation, you can manage your own town garnering resources and financial gain you would expect to receive as a governor.

The game maintains an underlying storyline and quest, which is versatile in scope set on land and sea as you interact with various characters underpinned to the storyline. Yet, similarly to other sandbox open world games, the quest does not slave drive your experience, affording you that long lost freedom from most titles. So, what is the title about...

There are five (5) factions, France, England, Spain, Netherlands, and Brotherhood of the Coast (pirates). During the initial term of your newly started career as a ship captain, you can join a faction. As you gain renown, you can join more than one. That affords you the nation, not god, given right to seek out and destroy, pillage, loot and anger your country's enemies, even take over their colonies, starting by Letter of Marque. There are noticeable shifts in power in the game as there are other AI players involved in the individual five nations seeking to take over power in the Caribbean. Battles?

Well, if you know Mount and Blade, you will know Caribbean! at least when it comes to the land battles. At sea, it is a Nuevo version of the well established title where you engage in ship battles only to lock in on the opposing party's ship, board, battle, and hoard after you decimate your opposition's crew on a "battle-scape" including the deck of the two ships. Blood gets you queasy? You can skip the battles and go directly to trade, owning plantations and shops that create goods sourced from plantation resources storing them in warehouses readily available for pickup for trade!

So, is it a Triple A title, definitely reads as though I am advocating its supremacy in the ever growing PC gaming market - thanks in great part to the "billion dollar man", Steam! I'm jealous, feels like one of those, "why didn't I think of that scenarios?" And getting back to the point, the game is far from a Triple A title! More like a cult game, one of those sleeper games that you know should have probably done better than it did with sales once you've played. What are its shortfalls? Well, from my first play-through, and really I am still playing, the foremost fallout of this game is its polish. "It be 2015 maties" which means games are released with polish when it comes to graphics. In addition to using the Mount and Blade engine, which of course has been out well, like, forever, the graphics could use a bit more love. Most call this game a M&B Mod, which is a bit harsh and should not stop you from playing, particularly if you enjoy pirate genre games, or for those of you who like RTS type games with immersive battles of 100s of avatars all with very aggressive and discerning AI.

The second shortfall is the unexpected limitations on what is essentially expected otherwise itself as "limitless" gameplay. I was a bit shocked that I could not amass more than six (6) ships, why six? Who thought of that number? Why not "lucky 7", why not 20? If you play the game, you would say "that would be something." Hey, if there are captains available out there to hire, and yes, you do hire captains with their own set of skills and levels that individually man ships in your squad, then you can have more ships. Finally, the limits to your squad based on the Leadership skill's reliance on Charisma. Now, I anticipate this will not make much sense to you if you never played this game or Mount and Blade I suppose, but I will clarify in a moment and as this review comes to its finality, finally - I know. The Leadership skill is limited 1:3 to your charisma, limiting most people to under 200 soldiers in their crew, in addition to ship crew limited obviously by ship. That ratio should be adjusted so you can amass a greater base of soldiers. Surely, you may have other gripes, but what game comes perfect in a package? That is why they release updates, and the developers promise a plethora of them! Thank god for the internet, right?

Your character is customizable and represented by a character sheet including a portrait, stats, skills and traits. Similarly to the multi-tier RPG structure of Dungeons and Dragons, your attributes dictate the limitations of your skills, and traits are gained based on experience that levels your character garnering trait points to allocate towards special abilities, i.e. ship maneuvering, weapon attacks, etc. Then you have your melee, range, and gunner skills. Each level grants you additional points to allocate for this purpose, and this applies not only to your avatar but your captains as well. You can also level your soldiers who battle both land and sea along your side, and even your sailors who man your ships. Everyone gains experience through gameplay, making the balance very versatile as you decide who to engage versus who to run away from when enemies are afoot.

Unfortunately, there are just not enough games released in the pirate genre. The last stellar title was released around 2011, Age of Pirates: City of Abandoned Ships. Well, Caribbean! definitely fills that void if you are a pirate game genre lover like me who cannot stay away from sandbox games. Anyone else, it is worth the buy, if not for the many wonderful aspects I have already shared, then the sheer fact that you can play over and over and over again and experience a different game each time. That makes the investment a good one if you are looking for a sandbox game. I have enjoyed this game, and still have yet to unlock the full potential the game has to offer.

I will end this marathon of a review with informing you that the developers have promised new content, expansion, and more depth with each progressive patch post release. Some of the updates I have read are wholly novel and unique to this genre, so I look forward to them. So, not unlike the "Jelly of the Month Club", this is a gift that keeps on giving. Kudos to the developers for igniting a spark back into the open world, sandbox, pirate genre! Thank you, and my I have another?
Bu inceleme yararlı oldu mu? Evet Hayır Komik
97 kişiden 79 tanesi (81%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 144.5 saat
Yayınlanma: 25 Nisan
hey guys, I hope the devs read this comment.
U use the M&B engine but u forgot basic features that m&b already had, why (marriage, diplomacy...)?
there are not enough tooltips, i still dont know what "use solid balls" does and if its on or off when i click the symbol...
positioning ur troops on the battlefield is a wonderful idea but if u put the flag somewhere ur troops end up not on the exact same position as the flag but slightly to the left. if u have a few troops in the same spot it gets almost impossible to select a specific class/group of troops.

boarding ships is so boring, those battles could be epic but since all ur companions complain if u lose more than 10 (or so) sailors in the action i end up shooting the crews of other ships with grapeshot first, so i almost always only have to fight 3 guys on a boarding action vs a 1st rate of line ship, are u serious?!

and why cant we adjust the positions of our troops in boarding actions or town sieges?

why cant we tell our own ships which ammunition to use?

i cant really talk to any nobles, esp not if u meet them at sea.
I got to the point where my faction was at war with anotherone, we both were at war with the brotherhood.
i destroyed so many ships of the brotherhood that my reputation for the faction i was at war with rose so high, that despite the fact i am at war with them they are respetful.
that results in me not being able to siege their towns anymore cus the game "thinks" i am a friend of theirs.
if two captains are in a fight with their fleets and u join in, its only ur ships vs the opponents and not a joint venture with all the ships of all captains.
the naval battle map is a little too small...
is there friendly fire in naval battles? my ships tend to shoot my flagship cus i get between them and the enemy (for example if i try to board another ship my own ships dont give a f++ and still shoot.
why cant i leave the tavern with tab? its so annoying to run all the way back again.
why the heck does it take so long to load up the shipwright and the tavern, cant u make that a little more simplistic?
No training grounds? :(
there is not much to do overall.
just capture towns (which is fairly easy) sink enemy ships (which is not really hard either) and then???
I am just hunting down all lords of all the factions i am in war with, its really boring...

btw LUCKY LEADER trait is broken...

and as i mentioned above: tooltips FFS, if u dont tell us how ur game works, do u expect us to try and error until we know what the different outcomes are?

im sorry for saying this but i expected a lot more.

but as u can see, many small easy fixes and you should get there! (probably not before M&B2 gets released but u cant have everything, right? :D)
Bu inceleme yararlı oldu mu? Evet Hayır Komik
65 kişiden 52 tanesi (80%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 49.6 saat
Yayınlanma: 10 Mart
Caribbean! is either an expensive mod, or an early access game masquerading as a full release. It is incredibly unpolished, and this game should absolutely be labeled as a work in progress. Marketing it as a complete game is either deliberately misleading, or disappointing because the devs truly believed the game was ready for prime time at this price point. I'm not sure which, but part of me wonders if they rushed it to retail because they were running out of money.

I truly hope that's what's going on, because Caribbean! is almost amazing.

Don't let the marketing rhetoric fool you, this is absolutely a Mount & Blade game, but I mean that as a great compliment. They have managed to take that game's engine and create an expansive and enjoyable pirate game that, to my knowledge, has no equal. None. Furthermore, it improves upon Mount & Blade in a number of ways, to the point that I think it's going to be supremely frustrating when I go back to other M&B titles!

I'm really not sure why the devs are so against referring to this as Mount & Blade: Caribbean. Presumably it is to attract consumers who dislike the Mount & Blade games. That, however, was a foolish decision. The core gameplay is purely Mount & Blade, so anyone who already dislikes the M&B series won't have their minds changed here.

[tl;dr] Basically, if you enjoyed Mount & Blade but always wished for a pirate version, THIS IS IT! BUY IT IMMEDIATELY! This is more or less Mount & Blade meets Sid Meier's Pirates! It lacks polish, sometimes to an embarassing degree, but there is simply no other game (that I'm aware of) that offers what Caribbean! does.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
44 kişiden 35 tanesi (80%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 136.6 saat
Yayınlanma: 30 Mart
I honestly have to say that his game is very good. I purchased it on it's official release date, so I've had a good amount of time with it. I haven't encountered any game breaking bugs or problems that most people were talking about ( Ship climbing, ship damage issues, flying off the ship into the abyss at random, etc ) . This game is very solid as of now ( Update March 27th ). Snowbird Games is very determined in making a great game and I feel that they are well on their way to accomplish that goal.

Gameplay 9/10
Graphics 8/10
Concept 9/10

Overall 9/10 - Would Raid Convoys Again
Bu inceleme yararlı oldu mu? Evet Hayır Komik
46 kişiden 36 tanesi (78%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 22.3 saat
Yayınlanma: 16 Nisan
If you played Mount and Blade and enjoyed yourself and you like pirates bam too easy this game is for you. If you played Total War at all and you wish you had control over one guy on the field bickety bam there you go get this game. If neither of those fit well you just need to expand your experiences man.
Bu inceleme yararlı oldu mu? Evet Hayır Komik