Julkaistu 23. helmikuu.
I am a longtime Warband player and I have played many many mods and many of the DLC. This game does some unique things with the engine that other games don't but in the end I can't recommend this in good faith. I admittedly have very little time in the game and maybe I'm just running into a steep learning curve. Let me go into more detail.
There is some good to be had here.
- This game has a very nice map with tons of different ports and areas to visit.
- The quest system it adds is unique and gives you lots to do.
- The combat system is as fun as every if you enjoy Mount&Blade combat.
- Seeing your troops swing from ropes onto the enemy ship is hilariously awesome.
- Crew boarding fights in general are fun.
- The trading system is large and profitable.
However there's a lot more badness that left an unpleasant taste in my mouth.
- An extremely steep learning curve. This game gives you zero information on what any of the new systems are, how to interact with them, even tooltips on the new buttons on the interface.
- For some baffling reason commander control in ground combat has been reduced to three buttons that are either hold, charge, or "follow me" which just sets flags at your current location. No formations to assign, no tactical placement possible (easily), no skirmish AI mode, it really just makes ground combats way way way less fun.
- Ship combat is a chore. Firing cannons at the enemy should be fun. It isn't. While it's neat that you can have ship vs. ship combat in the engine it is very poorly done from a gameplay standpoint.
- I found that locking onto ships was difficult (you click on the ship but sometimes it just
- You have no range indicators on your cannons so once you do manage to lock on you can
only madly jam the fire
button hoping that your cannons will fire and hit.
- If you have multiple ships under your control you do not have actual control over all of your
ships, you only get to
use a few measly AI presets for how you want your ship to fly in formation. No click and drag
selection of units.
- The camera over the ships is far too close in and I found it difficult to get all of the ships in a
combat onto one
- Ship crew combats are inexplicably small. My ship supposedly has 64 sailors but only 20 of
them feel like fighting
for their lives and only 8 out of the opponents 48 feel like fighting for theirs. If I win the
combat the other half of the enemy ships crew mysteriously disappears.
- Actually turning in quests once you have the requirements for them is a chore.
- All of the towns are functionally Identical and look the same. (At least the ones that I ran into.)
- You can't talk to anyone in the towns or walk around the towns. Speaking with tavern keepers results in a two word conversation. No rumors, no quests, no ale for your men, nothing.
- You can't speak to the governors of a town unless you already have business for them. None of them are interested in a captain for hire to help them out. Which is realistic, I guess? Idk, Felt weird not being able to chat to them at all.
- In character creation you have 4 background choices which only affect your starting stats, gold, ship, and equipment. Your background choice has no affect on story or faction relations. The kingdoms will treat a respected merchant just the same as a known pirate. It just feels wrong.
- When fighting other ships if you board them you do get to keep the ship and it's cargo, but what about all the weapons, the clothing, did we just throw it all overboard? Not one gun to be found anywhere on the ship? Very fishy.
- In my experience I couldn't hold a conversation with a single member of my crew or my companions. I couldn't control my units equipment.
To sum it all up: What makes this game fun is what makes mount and blade fun. This game tries to innovate and do new things and most of it works okay, it just isn't very good. I love pirates, I love the theme, I would love to see this game improve. Right now I feel like I spent 15 dollars on a bad Mod.