'Caribbean!' is a blend of economic strategy and open-world RPG, set in the pirate era of XVII Century Caribbean. The game is based on the significantly improved Mount & Blade: Warband engine.
User reviews: Mixed (915 reviews)
Release Date: Feb 20, 2015

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"Caribbean! is another mount and blade expansion like game with the theme of the caribbeans, and like all mount and blade style games the combat is fun."

Recent updates View all (27)

March 27

Update notes — March 27

Hi everyone,

Some small fixes this week, as we're focusing most of our time on creating a content update. At the moment it seems this task may take a while to finish, so please bear with us for now (and don't panic!).

We'll try our best to pay attention to smaller problems like these in the meanwhile.

Update notes:

- Cannons and gunners can now be bought separately from each other on the hire screen.

- Fixed a bug that caused relationship improvement when trying to help other party in battle and then leaving without partaking in it.

- Fixed a bug with accessibility to cargo hold in some cases.

- Fixed inability to do military quests from other factions with player created faction.

- Fixed a bug when players could ask tavern keepers about companions that were not yet in the game.

- Fixed a bug with accessibility to the abandoned mine on the strategic map.

13 comments Read more

March 20

Update notes — March 20

Hi everyone,

This week we decided to focus our attention on two problems popular among the community. Namely, the ability to create your own faction and improvements to the strategic map.

Players now have three ways to create their own faction:

- The most obvious one is to capture any town. Just in case we'll remind that assaulting towns becomes available with reaching the "Captain" military rank.

- Leave the faction you're currently in, having one or more towns under your control before that.

- Choose the "This shall not stand!" option in the dialogue about towns ownership with the lord of your current faction. You'll need to have one or or more towns under your control prior to that as well.

Having created their own faction, players will no longer have to pay port charges in their towns.

As to the updated world map: we changed the camera settings a little, made the troops icons smaller, added new town icons and relief on land and bigger islands.

Update notes:

- Added mechanism for creating player's own faction.
- Changed camera's settings on the strategic map.
- New town icons on the strategic map.
- Added numerical display for prosperity level on the city screen's tooltip.
- Fixed a bug with calculating free construction slots on higher trading ranks.
- Fixed a problem with entering Capmeche.
- Fixes in the Russian localization.

14 comments Read more

About This Game

'Caribbean!' is a blend of economic strategy and open-world RPG, set in the pirate era of XVII Century Caribbean. The game is based on the significantly improved Mount & Blade: Warband engine.

'Caribbean!' lets players decide their own role and create their own adventure.

Those who crave for battles in jungles, raids on rich cities and capturing enemy ships can choose the path of a pirate and a mercenary who will rise to the top, with the help of his own sword.

Those who aren't afraid of the words 'financial planning' may take pleasure in making great deals and expanding their enterprise by choosing the path of a merchant and businessman. Power and wealth can be achieved whichever path you choose.

Of course, if you're tired of fighting and boarding enemy ships, you can always invest your collected savings in good real estate. Or do it the other way around — sell all of your industry, acquire a fine brig and become a pirate.


  • Naval battles with controllable ships and boarding fights.
  • Building and management of commercial property in towns.
  • Detailed crew and fleet management.
  • Rank progression system for military and business options.
  • Advanced order and control system for armies in land battles.
  • Mysterious and engaging storyline.

System Requirements

    • OS: Windows Vista 64 bit, Windows 7 64 bit, Windows 8 64 bit
    • Processor: Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 295 or AMD HD 4870
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Direct X-compatible sound card
    • OS: Windows Vista 64 bit, Windows 7 64 bit, Windows 8 64 bit
    • Processor: Intel Core i5 2.5 GHz or better, AMD A8 2.5 Ghz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 560 or better, AMD Radeon R7 260X or better
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Direct X-compatible sound card
Helpful customer reviews
48 of 53 people (91%) found this review helpful
1 person found this review funny
77.5 hrs on record
Posted: March 14
I feel like this game has gotten a bit of a bad rap, mostly due to its early release and long awaited updates as a pre-release game. Clearly that can "piss" a few people off... better watch Ripoff Report, there may be posts! However, those who have given the title negative reviews close to or after release also have at least some basis for their gripe, as the game despite its depth, from a graphical standpoint, is not something you would expect for a PC released in 2015. The graphics are sub-par compared to most current titles - yes - but where the game lacks beauty it makes up for in depth. Technically, this game could have been released on iPad, and it would not have been compared to "console like graphics", but for the Mount and Blade engine powering the source code. I will say this though, I rarely write reviews, because I tend to bleed into them my heart and soul over the game, so you will at least get a comprehensive sense of what this game is about by reading, the good, the bad, and the downright, ugly - well, that may have already passed to some degree.

It has been quite some time since anyone has released a limitless sandbox title in the pirate genre. I have no idea why, and I am sure most pirate genre fanatics like myself are scratching their heads same as I. This game does a great job filling that gap. The game is a hybrid of Cutthroats and Sid Meier Pirates! offering sea and land immersion and battles, which is the predominant focus of this game, battles. Yet, the battle does not stop with sinking your enemy ships, or conquering land parties. There is also city siege and management. If you are lucky enough to be named governor for your exploits on behalf of a nation, you can manage your own town garnering resources and financial gain you would expect to receive as a governor.

The game maintains an underlying storyline and quest, which is versatile in scope set on land and sea as you interact with various characters underpinned to the storyline. Yet, similarly to other sandbox open world games, the quest does not slave drive your experience, affording you that long lost freedom from most titles. So, what is the title about...

There are five (5) factions, France, England, Spain, Netherlands, and Brotherhood of the Coast (pirates). During the initial term of your newly started career as a ship captain, you can join a faction. As you gain renown, you can join more than one. That affords you the nation, not god, given right to seek out and destroy, pillage, loot and anger your country's enemies, even take over their colonies, starting by Letter of Marque. There are noticeable shifts in power in the game as there are other AI players involved in the individual five nations seeking to take over power in the Caribbean. Battles?

Well, if you know Mount and Blade, you will know Caribbean! at least when it comes to the land battles. At sea, it is a Nuevo version of the well established title where you engage in ship battles only to lock in on the opposing party's ship, board, battle, and hoard after you decimate your opposition's crew on a "battle-scape" including the deck of the two ships. Blood gets you queasy? You can skip the battles and go directly to trade, owning plantations and shops that create goods sourced from plantation resources storing them in warehouses readily available for pickup for trade!

So, is it a Triple A title, definitely reads as though I am advocating its supremacy in the ever growing PC gaming market - thanks in great part to the "billion dollar man", Steam! I'm jealous, feels like one of those, "why didn't I think of that scenarios?" And getting back to the point, the game is far from a Triple A title! More like a cult game, one of those sleeper games that you know should have probably done better than it did with sales once you've played. What are its shortfalls? Well, from my first play-through, and really I am still playing, the foremost fallout of this game is its polish. "It be 2015 maties" which means games are released with polish when it comes to graphics. In addition to using the Mount and Blade engine, which of course has been out well, like, forever, the graphics could use a bit more love. Most call this game a M&B Mod, which is a bit harsh and should not stop you from playing, particularly if you enjoy pirate genre games, or for those of you who like RTS type games with immersive battles of 100s of avatars all with very aggressive and discerning AI.

The second shortfall is the unexpected limitations on what is essentially expected otherwise itself as "limitless" gameplay. I was a bit shocked that I could not amass more than six (6) ships, why six? Who thought of that number? Why not "lucky 7", why not 20? If you play the game, you would say "that would be something." Hey, if there are captains available out there to hire, and yes, you do hire captains with their own set of skills and levels that individually man ships in your squad, then you can have more ships. Finally, the limits to your squad based on the Leadership skill's reliance on Charisma. Now, I anticipate this will not make much sense to you if you never played this game or Mount and Blade I suppose, but I will clarify in a moment and as this review comes to its finality, finally - I know. The Leadership skill is limited 1:3 to your charisma, limiting most people to under 200 soldiers in their crew, in addition to ship crew limited obviously by ship. That ratio should be adjusted so you can amass a greater base of soldiers. Surely, you may have other gripes, but what game comes perfect in a package? That is why they release updates, and the developers promise a plethora of them! Thank god for the internet, right?

Your character is customizable and represented by a character sheet including a portrait, stats, skills and traits. Similarly to the multi-tier RPG structure of Dungeons and Dragons, your attributes dictate the limitations of your skills, and traits are gained based on experience that levels your character garnering trait points to allocate towards special abilities, i.e. ship maneuvering, weapon attacks, etc. Then you have your melee, range, and gunner skills. Each level grants you additional points to allocate for this purpose, and this applies not only to your avatar but your captains as well. You can also level your soldiers who battle both land and sea along your side, and even your sailors who man your ships. Everyone gains experience through gameplay, making the balance very versatile as you decide who to engage versus who to run away from when enemies are afoot.

Unfortunately, there are just not enough games released in the pirate genre. The last stellar title was released around 2011, Age of Pirates: City of Abandoned Ships. Well, Caribbean! definitely fills that void if you are a pirate game genre lover like me who cannot stay away from sandbox games. Anyone else, it is worth the buy, if not for the many wonderful aspects I have already shared, then the sheer fact that you can play over and over and over again and experience a different game each time. That makes the investment a good one if you are looking for a sandbox game. I have enjoyed this game, and still have yet to unlock the full potential the game has to offer.

I will end this marathon of a review with informing you that the developers have promised new content, expansion, and more depth with each progressive patch post release. Some of the updates I have read are wholly novel and unique to this genre, so I look forward to them. So, not unlike the "Jelly of the Month Club", this is a gift that keeps on giving. Kudos to the developers for igniting a spark back into the open world, sandbox, pirate genre! Thank you, and my I have another?
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33 of 38 people (87%) found this review helpful
1 person found this review funny
26.3 hrs on record
Posted: March 10
Caribbean! is either an expensive mod, or an early access game masquerading as a full release. It is incredibly unpolished, and this game should absolutely be labeled as a work in progress. Marketing it as a complete game is either deliberately misleading, or disappointing because the devs truly believed the game was ready for prime time at this price point. I'm not sure which, but part of me wonders if they rushed it to retail because they were running out of money.

I truly hope that's what's going on, because Caribbean! is almost amazing.

Don't let the marketing rhetoric fool you, this is absolutely a Mount & Blade game, but I mean that as a great compliment. They have managed to take that game's engine and create an expansive and enjoyable pirate game that, to my knowledge, has no equal. None. Furthermore, it improves upon Mount & Blade in a number of ways, to the point that I think it's going to be supremely frustrating when I go back to other M&B titles!

I'm really not sure why the devs are so against referring to this as Mount & Blade: Caribbean. Presumably it is to attract consumers who dislike the Mount & Blade games. That, however, was a foolish decision. The core gameplay is purely Mount & Blade, so anyone who already dislikes the M&B series won't have their minds changed here.

[tl;dr] Basically, if you enjoyed Mount & Blade but always wished for a pirate version, THIS IS IT! BUY IT IMMEDIATELY! This is more or less Mount & Blade meets Sid Meier's Pirates! It lacks polish, sometimes to an embarassing degree, but there is simply no other game (that I'm aware of) that offers what Caribbean! does.
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16 of 19 people (84%) found this review helpful
16.6 hrs on record
Posted: February 28
Love Mount&Blade? Love Pirates? Then this is the game for you my friend!
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15 of 18 people (83%) found this review helpful
12.7 hrs on record
Posted: March 2
I confess I haven't played original Mount'n'Blade games and therefore can't compare Caribbean to those, I just love pirates theme and therefore couldn't miss this game.

And so far I'm not disappointed! The complexity of this game is breathtaking and sheer amount of possibilities is astonishing. While Caribbean might not impress you with its visual side, it's still decent enough to allow deep immersion in your role, whether you choose being trader, naval officer or buccaneer (or try a beautiful mixture of those).

Sadly the game isn't bug free, but so far I haven't experienced any deal breaking ones. Just don't forget to save often ;).

All in all I think it's a decent game that merits it's place in collection of any RPG player leaning towards romantic era of guns and sails.
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13 of 15 people (87%) found this review helpful
1 person found this review funny
40.5 hrs on record
Posted: March 1

From my point of view that is one of the best games about sea pirates corsairs and "big four" carribean rumble. I can see myself that lots of things have to be in game like different locations, ally helping you on batle, some poolishment on skills tree etc.... But the idea and the spirit of the game throws all those scrap so far away that you can hardly see it through the gameplay. And gameplay is really challenging - it's easy to make first piastres and be a good trader. After a while your main thought would be not the best profit of the trade but how to escape bloody pirates, corsairs, convoys and hostile nobles. On the other hand it is easy to sunk or board the merchant fleets, but to stand against spaniard war galeons is a huge challenge.
I'm strongly recomend this game to all fans of age-of-discovery-colonization-naval-sims!

Now I govern 2 colonies and crushing the british heads all over caribbeans! Land battles and city assaults are very good! Game challenging as you develop - only thing which more than enough is money.
What is very lovely to this game and keep you involved that you could easily be slashed or shot down by minor group or even by single foe.

Bad things are: city management and buisness running are very poor detailed and executed. There should be an option to leave boats in friendly harbor for some payment. And there MUST be the possibility to choose what amount of boarding soldiers should be on every ship of your fleet.

Small hint: never run in front while assaulting the cities ;)
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13 of 16 people (81%) found this review helpful
11.9 hrs on record
Posted: March 1
Awesome game, but they just need to update it alot more
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13 of 16 people (81%) found this review helpful
18.0 hrs on record
Posted: March 5
Enjoyable game but still needs work.
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11 of 13 people (85%) found this review helpful
50.2 hrs on record
Posted: March 12
Caribbean, although based on the Mount & Blade engine, is more action-oriented; hardcore M&B generals may be disappointed by the simplified battle commands. There are still mass battles and sieges, of course, but most fighting will be ship-to-ship combat. Caribbean adds a real-time ship combat mechanic, where you maneuver your vessels, fire cannons, etc., with the goal of sinking the enemy or boarding their vessels. This, like much of the game, needs a lot of work; there is no auto-resolve for this portion, and it can be tedious to have to go to the combat map just to have your enormous warships catch and sink some piddling little sailboat. The AI is, at this point, abysmally stupid; no matter how weak or strong the fleet, they will invariably charge the player single-file as if they were ships of the line. Your fellow captains are no brighter -- they will fire at the enemy even if your own ship is in the line of fire.

One thing that is really missing is any sort of interaction with other leaders. As of this review, you can't capture them, nor can you carry on any sort of conversation beyond basic introduction. They will offer no quests or alliances; they are only really useful if you want to buy peace. This is part of the reason why many, including me, believe that this game should still be in pre-release mode: there are clearly features yet to be added to the game.

Still, there's plenty to do in the short term; you can pick up quests in town, recruits henchmen, buy and sell trade goods, or set up factories of your own. You can buy ships (depending on your rank) or take them from your enemies, and then add custom modifications or upgrade the cannons. The ship-boarding combat is fun, too, with sailors using ropes to swing across to the enemy ship, or clambering up to the crow's nests to take out enemy musketeers.

In short, the game is fun, but is still well short of a finished product.
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11 of 13 people (85%) found this review helpful
61.9 hrs on record
Posted: March 6
I liked this game, 52 hours later I still like this game. 4 out of 5.
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13 of 17 people (76%) found this review helpful
22.6 hrs on record
Posted: February 28
so far ive enjoyed the game the only thing i can say is its not a finished game there are some things in need of work but i really think this game could be a diamond if they continue to work out the glitches and other things like not being able to buy bigger ships im 9 hours into the game and i can only buy a small caravall and i dont know there are some things but its my first day with this game i would say ive got my money worth but ive also watched this game from the beggining i can say that sea dogs 2 and sid's pirates are more polished but with time i belive this one could also rival those titles hope this helps but yes please continue your work with this game it did crash on me durring a bording of a ship had not saved kinda pissed me off not enough missions through the nation you pick so far and the missions are not clear ive killed a bunch of freebooters and pirates and still have not completed the mission the town building options are kinda crap hopefully they fix those the sea fights are fun and the nations do get pissed and send out convoys after you wich is cool
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13 of 17 people (76%) found this review helpful
96.4 hrs on record
Posted: March 7
Only problem i have is no man of war ship yet i hope, and cant walk around in FP on the ship.....But i love the added features so far and its a great pirate game. Name other pirate game besides Sea dogs that was actually good and not a mess............ya i though so.
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10 of 12 people (83%) found this review helpful
1 person found this review funny
11.1 hrs on record
Posted: March 6
I think the game needs some work but overall great game
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11 of 14 people (79%) found this review helpful
11.2 hrs on record
Posted: March 1
Pretty fun and has alot of potential. But liked it when you could be on the ship in the middle of the fire fight like in vikings mount and blade. And also not digging the map layout and fewer towns. I liked being able to walk theough and acctualy see the towns.
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19 of 29 people (66%) found this review helpful
1 person found this review funny
39.0 hrs on record
Posted: March 8
My country runs on bananas.
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9 of 11 people (82%) found this review helpful
57.2 hrs on record
Posted: March 17
Back when this game was an early access game, I made an review. I did not recommend this game because the developer lied. He was gonna cutting some promised features, which made this game really boring. The game was released in late Febrary, I still don't seem to enjoy it that much. After a few patches, I starting to enjoy this game. I know this game is not 100% finished, more like late early stage, but the devs team would release new updates every Friday, to give us information what they improved. When they replaced the old Mount & Blade commands. I wasn't really happy about that. last Friday, the Devs team added few old commands back, but not all of them. The old commands that were added back made the battle less boring and instead of controlling the troops on the minimap, the few old commands would make the troops get into position more faster. I also like how they highlighted the foods that gives morale to your party. Another thing I like is the smuggling part. I looked for smugglers, sold my goods for very high price which gave me tons of golds, another thing is the factions, the Devs team is very accurate about which colonies belong to what nation based on history. I like most of the new features, but what I don't like about this game is that, They don't have Multiplayers like Mount & Blade Warband etc. Which is kinda boring to play by yourself. They also don't have female characters. No local tribes, I was looking into the local tribes when the Devs team said they would add that feature to the game, but unfortunatly removed. The naval siege, I think they may be working on it. I am looking forward to it. Few bugs that needed to be fixed. Thats what I like and don't like. I know making a game can take a very long period of time, especially the coding. This game can be fantastic, if they would spend more time into this game to make it creative, and fun. Yes this game still needs a lot of work, it needs more content, and etc. so yes I would say I recommend this game.
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10 of 13 people (77%) found this review helpful
14.8 hrs on record
Posted: March 16
First time I looked at this I moved on but then I decided to give it another look, honestly, I am impressed...the fact that bugs are few and its probably one of the better pirate sims since Sea Dogs (PoTC in some countries) it does run on the Mount and Blade engine that said it is still FAR better than F&S honestly, if you don't mind the odd pirate RPG this is definitely up there on my list

only negative parts
- odd storyline which kinda feels unneeded really
- the cannons on the boats are aimed at a 45 degree angle and not side on

those aside its absolutely a brilliant game 10/10
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8 of 10 people (80%) found this review helpful
40.4 hrs on record
Posted: March 6
I love this game!! Even with all the work that's still needed to be done, the game is still great and very fun to play. The devs are committed to updating the game, fixing bugs, and listening to feedback from the gamers. I'd really like to say much more, but I want to get back to playing the game. The game has not disappointed me in any way, and in my opinion it was well worth my money!!
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8 of 10 people (80%) found this review helpful
30.1 hrs on record
Posted: March 7
Once you get used to the way thing work its a great time playing this and new updates make the game better and more polished
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9 of 12 people (75%) found this review helpful
20.9 hrs on record
Posted: March 6
really good game must geet
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10 of 14 people (71%) found this review helpful
1.9 hrs on record
Posted: March 6
What I wished Black Flag was like
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