There is a talking bread. 10/10
No, but seriously.
Pajama Sam 3 is definitely is one of the things from my early childhood that still hold up today, and now that I can finally play it again I love it even more.
It's a point and click adventure-- you click around the environment and solve some puzzles. For example, in one puzzle you pick a carved pumpkin out of a trash can so you can disguise yourself as a gourd and get into the gourds-only observatory. It's simple but it's simple so a child could understand it. The gameplay is solid, but it's nothing special.
But it's not the gameplay that makes this game special to me, it's the charm.
You can watch a LP of this game and see for yourself-- there is charm just oozing out of every corner of the game's whimsical world. Every character that you talk to, every unique area, it's all so wonderful and beautifully animated. You could click on almost anything on the screen, and it will jump up and dance for you. In the words of a famous YouTuber: "You click on stuff, and stuff happens." A lot of this game's meat is animation-- if you just pressed esc the whole time and skipped the animation, you could probably speedrun the game in ten minutes. If you are the kind of person to skip animations, you probably would not like this game.
The main character, Pajama Sam, is kidnapped by a bunch of cookies and sucked into the pantry where he goes on a food-themed adventure on the island of Mop Top. The six factions on the island have been fighting and are ready to go to war, unless they can have a peace conference. The only thing is, the delegates of four factions are missing and it's up to Pajama Sam to rescue them. The story is not amazing, but story is not important in a game aimed at little kids, at least in my opinion.
ALSO EVERYTHING IS FOOD AND THE 6 FACTIONS ARE FOOD GROUPS SO YEAH 10/10 STORY
Another thing about this game is the amount of content. Each playthrough should only take 1-2 hours, but there are a few different puzzles in certain areas of the game that are randomized with each new game so that every time you play, it's different. For example, there is an area in the game where you have to ring a bell on one of those strength test machines you find at carnivals. One time I started up the game and it took the "Muscle Beach" path so that you had to get a bunch of bodybuilder muffins to work out on a machine that powered a ferris wheel, so you could ride it and hit the bell from the top. Another time I started up the game and it took the "balloon" path instead so you had to get some balloons from a depressed balloon salesman and float up to the top and hit the bell.
It's generally not intended for people over 7, but given the state of the games industry, and the fact that kids today are playing Angry Birds where they would have played a detailed, problem-solving game like this in 1999, it's a gem and it's definitely worth a play. I would definitely recommend this game, especially to a younger gamer who doesn't know games past flicking cartoon birds on a screen.
TL;DR, this game is great and I give it an 8/10. Give it to your kids!