Pressured is a unique and intense number puzzler. Hit your targets to unlock pieces of the dark story, all told via the poetry of Nicholas Gordon. Created by Paul Marrable With music from Matt Mcfarland.
User reviews: Mixed (328 reviews)
Release Date: Jul 18, 2014
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Recommended By Curators

"Nice cheap little puzzler game! Will test your reflexes makes you realise just how good you really are at math!"

Recent updates View all (3)

May 29

HORIZON SHIFT IS NOW LIVE ON STEAM!!!

Check it here:
http://store.steampowered.com/app/326120/

I can't believe it's actually gone live, so nervous and excited!

The game is £3.99/$4.99 but there's a10% launch discount at the moment.
The OST is also available for £1.99/$2.99, that also has a 10% discount.

Still can't believe it's out! I'm off to go and faint in a corner!

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May 13

Closed Beta for our new game, Horizon Shift!

Hey everyone out there in steam land!!!

We're running a closed beta for our new game Horizon Shift.

The game is out on the 29th of May and we want everything to be just right.
We didn't think early access was a good idea so we've gone with a closed beta instead.

If you'd like to participate, please sign up here:

https://docs.google.com/forms/d/1cD3drKIl1aE4B_e9FzhY8tkUMj3_eu17NlIn6nIJHQA/viewform?c=0&w=1

We'll try and get as many codes out as possible but we are limited.

Here's the Horizon Shift Steam page if you'd like to see what you're signing up to.

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Reviews

“Get the game! It’s phenomenal.”
4.5/5 – Press Start To Begin

“Let me tell you, it's ADDICTING!”
Metallman's Reverie

“Pressured is the best kind of puzzle game”
B+ – 30 Plus Gamer

Feature List

-Easy to learn but hard to master gameplay
-3 levels of difficulty to unlock
-Works great with touch screen monitors or with a mouse
-Simple pick up and play mechanics
-Intriguing dark story told through unlocked poems
-Includes Steam trading cards

About This Game

Pressured is a unique and intense number puzzler. Hit your targets to unlock pieces of the dark story, all told via the poetry of Nicholas Gordon.
You'll need a combination of quick thinking and sharp reflexes if you don't want to succumb to the pressure.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1.2 Ghz
    • Memory: 512 MB RAM
    • Graphics: Shader Model 1.1 compatible graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 80 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 3 Ghz
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2.0 compatible graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 100 MB available space
Helpful customer reviews
31 of 37 people (84%) found this review helpful
2 people found this review funny
0.6 hrs on record
Posted: February 7
Game sucks. Bad music. Bad choice of lettering and poorly filled in letters and numbers to boot. Crappy background. Plot is unintelligable at the start and good luck getting to any more of it.

So the over all feel of the game is. Anoyed by music, squinting at numbers you can't quite see; all while the game quickly pressures you out of time. It's the opposite of fun.
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9 of 9 people (100%) found this review helpful
6 people found this review funny
0.9 hrs on record
Posted: April 13
It doesn't lie about what the game is about, but I wouldn't recommend it at all. You essentially click the numbers and add them up to another number within a time limit.

I'd rather play with a calculater.
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7 of 9 people (78%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: June 10
Perfect game, absolutely flawless in every way.

next gen ♥♥♥♥ rite here
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5 of 6 people (83%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: April 11
Even at 29 cents I feel ripped off.
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4 of 5 people (80%) found this review helpful
0.9 hrs on record
Posted: May 4
Click numbers that add up to a target sum before the steam rises too high. That is the extent of Pressured.

It's a little unsettling to see posts about a making a sequel that showcases basic functionality a player would expect in the original game. I'm sick of seeing developers use the shotgun approach to game development, selling proof of concepts and ideas instead of putting actual effort turning those concepts and ideas into quality games.
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