Unrest is a role playing adventure game set in a fantasy interpretation of ancient India that adapts to death, failure, and the choices you make. Play as ordinary people in a struggle for safety, freedom, and a chance at peace. Use conversation, manipulation (and rarely, violence) to achieve your goals.
User reviews: Mostly Positive (84 reviews)
Release Date: Jul 23, 2014

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Recommended By Curators

"Choice & consequence-driven "adventure RPG" based on Indian history and myth. Lacking in puzzles and statistically light, but strong in plot."
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Recent updates View all (5)

July 10

We've added achievements!

Perfect for those who require extrinsic motivation to see all the different endings/scenarios in their ancient Indian RPG!

5 comments Read more

April 23

Our new game is out on Steam!

It's called Will Fight for Food: Super Actual Sellout: Game of the Hour, and it's a comedy RPG beat 'em up featuring a luchador in a bizzare middle American town.

You can solve every problem with conversation, using a system that lets you adjust your body language and tone for MAXIMUM EFFECTIVENESS, or you can just punch everyone until they agree with you.

It costs just $5 - check it out! You can ːsteelchairː a ːkoalaː in it, or become the ːchampbeltː by defeating the mayor.

http://store.steampowered.com/app/307210

For more info, visit our website!

0 comments Read more

Reviews

“Ethical dilemmas reminiscent of Papers, Please.”
Edge

“Its heavy focus on the story does wonders thanks to some great writing, and almost every character you meet or play will have understandable backstories, motivations and traits.”
IGN

“Unrest is excellent [...] It’s not often that a game I’m reviewing hooks me so hard that I play it through twice.”
Indie Games

About This Game

Set in a fantasy interpretation of ancient India, Unrest is an adventure RPG focused on story and choices. Play as five ordinary people who are struggling to get by in the famine-stricken city-state of Bhimra.

Brave poverty, disease, treason, political and social upheaval. Face unique burdens and gripping dilemmas as you struggle to survive in each chapter...but choices made to help one character may well make life harder for another.

In Unrest, there are no heroes of legend, there is no mystical quest, and fate has not chosen you.
You're on your own.

Key Features


  • Diverse Characters: Play as a peasant girl faced with an arranged marriage, a priest troubled by his radical temple, a slum dweller with a dangerous past, an ambassador from a militant nation, and a mercenary captain far out of his depth - all as part of the same narrative.

  • Reactive Storyline: Hard decisions made in one chapter have consequences in the next. A choice made as one character may well determine the fate of another.

  • No Right Answers: There are no fail states in Unrest - if a character dies or fails in their objectives, that becomes part of the narrative. You can play in Iron Man mode to ensure there are no second chances, or save/load if you wish (not that we recommend it).

  • Complex Conversations: Unrest's dialogues are organic, branching exchanges designed to offer an unparalleled level of control and involvement to the player. You'll always know exactly what you're saying and how you're saying it, and you'll be able to see how much the person likes, fears, or respects you as a result.

  • Violence is Rarely the Answer: Combat in Unrest is rare and always avoidable. When faced with the possibility of death, it's up to you to decide how much you're willing to risk.

  • Lush Art & Music: Unrest's hand-drawn sprites and environments call to mind a living canvas, while the classical Indian soundtrack perfectly echoes the narrative's emotional core.

  • Mod Support: Create and share your own worlds and adventures.

Notable Mentions

Unrest is a game that makes me think of Bede, of transience and loss...Unrest captures something of the lives of people rather than the bombast of heroes and protagonists.
- Rock Paper Shotgun

One of Time Magazine‘s games to watch for summer 2014

Pyrodactyl’s promises of deep interactivity and role playing freedom have, in fact, been fulfilled - The Cloud Monster

[Unrest] tells the kind of story that very few games are willing (or able) to tell... - New World Notes

…seems really cool. I’m so thrilled that [Unrest] even exists – Jesse Cox

Special Edition Content

  • The Unrest OST, a 12-track instrumental album inspired by Indian classical music. (Preview)
  • A novella set in Bhimra, written by Rutskarn of Chocolate Hammer. (Preview)
  • High-res digital posters, including a concept map of Bhimra
  • Behind the scenes developer footage
  • Concept art & Design documents

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2 or newer
    • Processor: 2 GHz Intel Core 2 Duo or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compatible graphics card with 1 GB memory
    • Hard Drive: 1 GB available space
    • Additional Notes: Monitor resolution of 1280x720 or greater recommended
    Minimum:
    • OS: OS X 10.7 or newer
    • Processor: 2 GHz Intel Core 2 Duo or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 compatible graphics card with 1 GB memory
    • Hard Drive: 1 GB available space
    • Additional Notes: Monitor resolution of 1280x720 or greater recommended
    Minimum:
    • OS: Only 64-bit Linux OSes are supported at the moment
    • Processor: 2 GHz Intel Core 2 Duo or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 compatible graphics card with 1 GB memory
    • Hard Drive: 1 GB available space
    • Additional Notes: Monitor resolution of 1280x720 or greater recommended
Helpful customer reviews
33 of 36 people (92%) found this review helpful
13.7 hrs on record
Posted: April 6
First of all, this is a low budget indie title. Doesn't hurt to know that before, because half an hour into the game you'll just forget that fact.

I went in without much of an expectation and ended up absolutely loving every minute of it. Great story, beautiful writing, a LOT of freedom to shape the characters personalities and their fate. Best of all: the ambiguity and inherent realism of this fantasy. Do not expect a conventional good vs evil epic. Or even better: expect it ;)

If you're infuriated by the rather unsatisfying end, do a little research about what the developers had in mind artistically and judge then. It is a matter for debate still and seems much less thought through than the rest of the game, but I get their idea. Unfortunately it reduces the motivation to replay a little. Also on the downside: Ingame movement could be a lot faster, I came to loathe staircases, because they slow you down like you're wading through a swamp. Having to stand in certain spots before being able to talk to someone got on my nerves too. But these are minor issues.

Clear recommendation to buy. I can't wait for their next title.
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47 of 66 people (71%) found this review helpful
3.0 hrs on record
Posted: February 4
This game has a charming, story-intensive style, but it's very hard for me to consider it an RPG. Really, it's little more than a choose your own adventure game with an overworld in each of the individual sections. There's nothing inherently wrong with that, but it is definitely NOT an rpg by most modern standards.

Beyond that personal peeve of mine, the dialogue and the story itself, at least at the start, are fairly interesting and captivating, painting a unique picture about the current state of the world and the troubles it's going through. However, avoiding spoiling anything, the ending feels incredibly lackluster; it doesn't feel like a satisfying conclusion to the interesting story it finishes. The manner in which it happens, too, just seems boring.

Overall, the style and background to this choose-your-own adventure game is praise-worthy, but the gameplay itself is very limited and the actual conclusion to the game leaves me wanting. It's a bit disappointing, as someone who followed the game for a while before it came out.

That said, I think it's worth the current sale price (about 4 bucks), but my lack of recommendation is for the normal price.
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9 of 14 people (64%) found this review helpful
3.3 hrs on record
Posted: May 23
It's a Visual Novel where moral and ethical choices are put at you. I have to admit the choices made me read each choice carefully, so on that front the game is a success, but that's where the successes end.

One play thru is 3-4 hours max and there's limited to no replay factor.
The ending is anti-climatic.
The choice you've made play limited factor in the game's outcome so whatever you've invested in the choice becomes immaterial.

Once you factor everything you have to ask yourself, was the game actually fun ? The answer is not really. The story is moderately interesting and that's it.

I was at borderline thumbs down - but I went to play thru a second time to see the different text options based on making different choices and the game won't launch and I've tried re-installing and still doesn't work. I cannot be bothered searching the net to find solution. If game was better maybe.

This was the final straw and the game on that basis merits the full thumbs down .
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1 of 1 people (100%) found this review helpful
11.4 hrs on record
Posted: July 18
I am on my third playthrough and everytime I have played it I have loved the diolougue more than the last time. I bought it a year ago and only have about 9 hours on it atm but i do not regret buying it for a second.

If you like dialogue BUY THIS GAME if you take a second to appreciate the dialogueit might be the best you have seen!



P.S Don't mistake it for a modern day RPG
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1 of 1 people (100%) found this review helpful
3.1 hrs on record
Posted: February 20
While this game isn't necessarily groundbreaking, the story was intriguing, the decisions felt very meaningful, the many playable characters were unique, and the setting was fantastic. If you're looking for a decision-based story-driven game, this is the game for you.

There is no combat; the game is entirely dialogue-driven, but for me it was charming and the setting reminded me of something like Aladdin. It's about 2-3 hours long, but the decisions that you can make give it some replayability.
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