In Crazy Plant Shop, players learn about genes and inheritance by breeding zany plants! Special requests from mysterious customers require players to understand dominant and recessive traits and how genetic traits get passed through generations. Use profits to acquire new breeds, purchase shop upgrades, and acquire new customers!
User reviews: Mostly Positive (117 reviews)
Release Date: Aug 4, 2014
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Recommended By Curators

"Learn about genetics by breeding plants while running your own plant shop."

Reviews

“With beautiful graphics, engaging mechanics, and cheeky inside jokes and surprises, kids should be locked in quickly and stick around for the long haul.”
Common Sense Media

About This Game

Become the ultimate botanist by running your own plant shop full of wacky and exotic plants. Whimsical clientele place orders for plants in your catalog, but not all plants you can order have the right traits your customer is looking for in a specimen. It’s up to you to use a special machine in your shop to breed the correct plant with the right traits to complete a customer’s order. Earn gold for each completed order and participate in the World Fair by submitting your best plant specimens. Use your gold to earn upgrades for your shop, and unlock all the species in Crazy Plant Shop to win the game!

Key Features

  • Learn about plant genetics and heredity by breeding plants to fulfill customer orders
  • Earn gold for each fulfilled customer order that can be used to upgrade your shop
  • Participate in local competitions to earn prestige and work your way up to the World’s Fair
  • Become the ultimate botanist by unlocking all plant species in the game

System Requirements

    Minimum:
    • OS: Windows
    • Processor: Modern Intel Core series or AMD Athlon processor
    • Memory: 512 MB RAM
    • Hard Drive: 130 MB available space
    Recommended:
    • OS: Windows
    • Processor: Modern Intel Core series or AMD Athlon processor
    • Memory: 1 MB RAM
    • Hard Drive: 200 MB available space
Helpful customer reviews
16 of 18 people (89%) found this review helpful
5.2 hrs on record
Posted: November 15, 2014
Crazy Plant Shop is a short but well-made game. It's was also very educational. I wish I had this game back in high school since this is a medium of learning that I would've been able to get into.

It takes about 1-2 playthroughs to complete over the span of ~2 hours. The achievements are simple and easy to get provided you familiarize yourself with the game's 'tutorial' during the first day.

I really liked this game. It reminds me of Recettear except you actually learn something. 4/5
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12 of 13 people (92%) found this review helpful
2.4 hrs on record
Posted: October 23, 2014
well, takes about 1-2h to complete this game.

maybe more something for smaller kids, since its all the same most of the time.

far too easy since you just make 2 plants of each type which are heterogenous in all traits, so you can make every order of that plant out of that pair. takes about 5 minutes to figure out and then repeat for ~1h to win the game.

too simple for adults, but i think quite good for kids to learn some basics about genetics, would recommend for 6-10 year old kids.
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10 of 12 people (83%) found this review helpful
8.0 hrs on record
Posted: October 23, 2014
While I am a little disappointed that this isn't what I expected (a more freestyle game, where you try to come up with the best selling combination of plant genes), once I got into it I had a lot of fun. It can be a little difficult at first to get a handle on managing finances and how the combinations work, but once everything clicks all you'll have to worry about is running out of space. My thanks to the developers for not including time management in with the other challenges. If I had to handle trying to keep customers happy with timely service on top of figuring out how to make the plants they wanted, I think I would have given up before making it to the end. I look forward to trying to get the remaining achievements.
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7 of 7 people (100%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: January 31
You should try this game out before judging it.
At first, I though this game is casual game like dashing game (Taking order and serve the customer quickly to earn points).
But turn out I'm wrong, to play this game you need to know the basic of biology (about breeding plants).
You have 12 days (13 days - 1 day tutorial) to run the store and at the end of each day you have to pay your rent.
You don't need to accept all orders from the customers, sometime it's wise to just reject the order.
By finishing this game you have learn yourself about Dominant - Recessive genes and some economic stuff like how to run a shop.

A game that is more to education and fun to learn deserve an appreciation.
I have finished the game and learn how to make a quality seeds.
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12 of 18 people (67%) found this review helpful
1.3 hrs on record
Posted: November 30, 2014
I wanted to like this game. It seamed like your typical Japanese import. Do silly tasks usually gardening or fishing involved (in this case gardening) and make your fellow villagers happy. But with this game it's too hard to tell the plant differences in the unblown up version. The time schedule is uncomfortably tight. And there no real ease you into it. Frankly I think they sucked the joy out of it.
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4 of 4 people (100%) found this review helpful
2.4 hrs on record
Posted: December 21, 2014
Crazy Plant Shop is a botanical genetics lesson disguised as a casual time management game (without the time management).

Though it aspires to be something of an interactive entry course on plant genes and reproduction, its educational value never goes so far as to attempt to beat you over the head with the fact the game is trying to teach you something. It gets its points (for as hyper simplified as they are) across through gameplay hooks rather than walls of text, and it's a surprising amount of fun. It essentially boils down to cross breeding plants while taking into account dominant and recessive genes to produce the traits you need to fill a customer's rather exact and bizarre orders.

It sounds incredibly dull, but in this case breaking things down to their utmost basics actually works in Crazy Plant Shop's favor. Traits are distinct and easy to recognize, with the biggest thing you need to keep tract of being making sure you spreed enough recessive genes around to be able to breed plants with those traits. The lack of any time limit or penalty for refusing orders you can't focus on allows you to take as much time as you need mixing and matching plants, until you've found the right combination and feel like an insane plant matchmaker.

Where the game unfortunately trips over itself a bit is the unexpectedly punishing economy, which I wouldn't hesitate to call broken in most respects. You begin with a limited, finite amount of money to start your botanist career, and ordering plants is expensive and almost never fully compensated by the amount you're paid for fulfilling orders. If you aren't meticulously micromanaging your inventory and making full use of your also limited power for using the breeding machine, you're going to find yourself stuck with no other option but to start the game over. Aside from there being a bit about how breeding plants is cheaper than buying them outright, it was never made clear to me just how exact I needed to be with my orders, and how closely I needed to watch the number of power I had left if I wanted to succeed which led to me being forced into a corner several levels in on my first playthrough with no way out.

Crazy Plant Shop's oddly restrictive monetary systems make playing in it a little more stressful than I was looking for. I wasn't allowed room to experiment because I was so scared of losing all the progress I'd made because I bought one too many plants, and this really hampers and experience that seems designed as a more lighthearted way for people to learn about plants than a typical textbook. Once the game opens up a bit in the later third and puts less pressure on your every decision it was a lot easier to see it as one of the more creative forms of edutainment I've seen. It's just a shame that I'm sure a lot of people won't get that far.
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3 of 3 people (100%) found this review helpful
4.3 hrs on record
Posted: October 29, 2014
I really enjoyed this game. As a Biology grad, it was pretty simple once you figure out the controls. It's kinda hard at first to manage the financial but once you figure out what you need to do, it's simple. The game is a fun way to relax. I would recommend this game if you can get it for cheap.
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3 of 3 people (100%) found this review helpful
1.3 hrs on record
Posted: November 6, 2014
Although this presents as edutainment, with a lot of crazy $10 science words like "allele" and "phenotype," it plays much more like a fairly unforgiving business sim than a biology lesson.

After a few game days I worked out that most of the customer orders are not just hard or impossible to fulfil, but also involve selling special-order custom items at lower than the wholesale prices for standard varieties. So, the economy is strangely (lovingly caressed) against you. You can decline orders with no consequence as far as I could see, they just keep cycling through until you have the maximum number accepted.

Aside from the business model being odd, the real science of plant breeding is glossed over. I got the idea that some plants are "simple" like sunflowers, and you can just choose through selective breeding whether they shoot sunlight or rainbows, whereas a Pitcher Plant is more complex with variables such as whether it holds a hot or cold beverage and if it has a sippy-cup or a lid, but you choose those traits by clicking on a button and it doesn't explain anything about how to actually do that to your Mom's houseplants.

Good points: for one there's no time pressure, just resource juggling. Also I did feel a genuinely heartwarming moment when, after days of fighting foreclosure, no money in the bank, no credit available and no way to fulfil paying customer orders I was able to waste my last 6 Gold Coins on a stock bunch of white daisies to sell for 3 Gold Coins to some scruffy street urchins who needed a break. The smiles made my day and the business turned around from that moment. So the Karma Simulation seems solid.

Upgrades to the store itself are unlocked very early and I strongly recommend getting the Breeding Machine Power Upgrade asap, as that is the only possible source of profit as far as I can see - the machine manufactures new plants at no Gold cost and the number of uses refills each day (starting on the day AFTER you buy it, I think.)

Graphics are excellent, hand-painted stuff in the ballpark of Bastion and nice animated, the sound's fine but the voice acting is patchy and amateurish, it seems like a port of tablet game but runs fine on my Windows 7-64 rig.

Not sure if "terrible fake accents" is a good or a bad thing but it has that too. Also a Catctus... I mean a cactus shaped like a cat, in Spiky or Fluffy varieties. There are rabbit and chicken plants too.

Science!
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3 of 3 people (100%) found this review helpful
12.6 hrs on record
Posted: January 11
I would have loved to have played this game when I was learning about punnett squares in school and would highly recomend it to anyone currently learning about them. The landlord is Gregor Mendel, THE creator of the punnett squares, which I thought was pretty cool. When there was a word that I haven't seen since school the dictionary option was particuarly helpful. The only downside to the game is that when you finally have 2 of each plant, both having one dominant and one recessive gene for each trait, any combination can be created, thus removing any challenges from the gameplay. Overall I found the game to be entertaining for a day and would recommend it to science/plant enthusiasts.
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2 of 2 people (100%) found this review helpful
6.7 hrs on record
Posted: December 25, 2014
Great educational game on Mendelian genetics and punnet squares, with strategy involved in efficient management of resources. Even comes with explanations on scientific terms, if you bother to read them. Must try!
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2 of 2 people (100%) found this review helpful
6.7 hrs on record
Posted: December 28, 2014
Educational game with a low price. If you're familiar with plants and biology, you'll like it.
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2 of 2 people (100%) found this review helpful
10.1 hrs on record
Posted: October 25, 2014
This game, while very short, is great fun and unbelievably adorable. It's lightly educational in that it teaches you the basics of genetics and while it's not too difficult it does require a little bit of thought.

I would desperately love to see a more fleshed out game based on this! Things like more upgrades, mixed plant orders, and more genotype versus phenotype requirements would all be awesome additions.
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2 of 2 people (100%) found this review helpful
6.9 hrs on record
Posted: October 24, 2014
I love the artwork and the designs of the plants and it's really fun to think of how to get the different combinations. But the game is really really toooooo short.

I wishing for more content like...:
- more plants (♥)
- more tasks. (there are only two: filling the catalog and making the customers happy. It's not that much I think. :'< )
- maybe the option to enlarge, decorate, changing the shop (?) or something like that. (I want to feel like the owner)
- combinations of different plants. (to make bigger and new plants... or monsters. :D hahaha)
- some kind of different outcome in the end of the last day. (depending on fame, money or something)

And/or other things.

I think it's a really good concept and it was fun too but at the moment I doesn't feel like to play it again. Because every time it's the same. :'(
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2 of 2 people (100%) found this review helpful
0.5 hrs on record
Posted: November 8, 2014
You mean to tell me I can grow crazy plants and sell them to goofy NPCs AND learn about basic science?! Sign me the ♥♥♥ up. A+
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2 of 2 people (100%) found this review helpful
4.8 hrs on record
Posted: October 28, 2014
Adorable, great art, and interesting plants. Is a quick game, that you finish in "13 days" aka a few hours. Wish they expanded it a bit, since I really enjoyed the character stories as well as the plants and hybrids and updates. Was sad to see it just stop at 13 days. Good for a lazy work day ; )
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2 of 2 people (100%) found this review helpful
3.4 hrs on record
Posted: October 28, 2014
I absolutely loved this game, probably cause I love both science as well as flowers and love shop management stores, but I do wish there was more to do. I finished the game in a little over two hours. I do look forward to getting the rest of the achievement though as well as any updates that the game may have.
I loved that there wasn't a time limit cause I would have lost many customers while I was trying to figure out how to make their plants, but I would have preferred more breeding power and more space, that was my main problem. I always just ended the day whenever I ran out of power haha. It would be cool if there was some downtime where I can just figure out about the plants and not have to worry about customers and would love to have more days, but I have high hopes for updates seeing how this game was released only two months ago.
Either way, it's a great game, I wish it was longer though.
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2 of 2 people (100%) found this review helpful
4.7 hrs on record
Posted: December 17, 2014
Lovely "puzzle" game based on biology (genetics), it is worth a try but its quiet easy to finish in the first try... so maybe you need to play it again with the ♥♥♥us on all achivements to make it harder.

.. it seems to be a great educational game for schools also.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: January 15
I went in expecting something akin to the 3DS title Flower Town, but without that irritating "waiting for other people to progress" aspect. Unfortunately, it's not that, it's actually a game which was clearly developed for use in classrooms/aimed at youngsters. It's got a fun sense of humor, and none of the above makes it bad by any means, but it's not particularly deep and it's easy to blow through if you know how a punnett square works.
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1 of 1 people (100%) found this review helpful
5.4 hrs on record
Posted: March 18
I appreciate what they tried to do here, but I honestly feel as though the lack of learning curve and the difficulty inherent in differentiating the smaller details in the windowed play mode, as well as the rather tedious instructions, make this a game that will turn away the vast majority of gamers. I do think that many of the plant species and gameplay elements are quite good and clever. Yet, I cannot help but feel that this game could have been highly educational and useful for a far broader audience with some fairly small adjustments. Instead, this is a game that really only works for a niche audience, and it's only through sheer stubborness that I stuck with it to the point of generally figuring it out, because prior to that it was highly frustrating. In general, that is not a reaction one wants to have when they start playing a game, and not one that most are willing to keep playing in spite of.
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2 of 3 people (67%) found this review helpful
2.3 hrs on record
Posted: October 24, 2014
Recommended for younger players. Seriously.

The game is very quick, and very simple, took me roughly 2 hours to finish including a few breaks.

The save function is limited, there is no undoing mistakes by loading a save, so in a way that encourages the player to be aware of their choices.

As a whole, the game touts itself as an tool for education. The game does have an interactive glossary for the scientific terms, which I found to be a nice touch.

Once the player has a grasp on the concepts the game is teaching, the game quickly becomes a resource management game instead, the genetic breeding becomes a breeze. Instead players have to keep an eye on their remaining power for the breeding machines, and which orders are best to fufill. Possibly a challenge for younger players, but as it was the game became less entertaining as I progressed.

However the game's price was super low for me, I got it with the Humble Bundle on a whim, so I recommend the game in regards to the price. The standard price of $5 isn't that bad either, but you'll either love it or hate it.

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