In Crazy Plant Shop, players learn about genes and inheritance by breeding zany plants! Special requests from mysterious customers require players to understand dominant and recessive traits and how genetic traits get passed through generations. Use profits to acquire new breeds, purchase shop upgrades, and acquire new customers!
User reviews: Very Positive (107 reviews)
Release Date: Aug 4, 2014
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Recommended By Curators

"Learn about genetics by breeding plants while running your own plant shop."


“With beautiful graphics, engaging mechanics, and cheeky inside jokes and surprises, kids should be locked in quickly and stick around for the long haul.”
Common Sense Media

About This Game

Become the ultimate botanist by running your own plant shop full of wacky and exotic plants. Whimsical clientele place orders for plants in your catalog, but not all plants you can order have the right traits your customer is looking for in a specimen. It’s up to you to use a special machine in your shop to breed the correct plant with the right traits to complete a customer’s order. Earn gold for each completed order and participate in the World Fair by submitting your best plant specimens. Use your gold to earn upgrades for your shop, and unlock all the species in Crazy Plant Shop to win the game!

Key Features

  • Learn about plant genetics and heredity by breeding plants to fulfill customer orders
  • Earn gold for each fulfilled customer order that can be used to upgrade your shop
  • Participate in local competitions to earn prestige and work your way up to the World’s Fair
  • Become the ultimate botanist by unlocking all plant species in the game

System Requirements

    • OS: Windows
    • Processor: Modern Intel Core series or AMD Athlon processor
    • Memory: 512 MB RAM
    • Hard Drive: 130 MB available space
    • OS: Windows
    • Processor: Modern Intel Core series or AMD Athlon processor
    • Memory: 1 MB RAM
    • Hard Drive: 200 MB available space
Helpful customer reviews
33 of 35 people (94%) found this review helpful
8.0 hrs on record
Posted: August 9, 2014
Crazy Plant Shop actually reminds me a little of Cook Serve Delicious in that "just one more day" sort of addictive way, except it's about efficiency rather than speed. The key is trying to offer your customers the most combinations of plants using the least amount of breeding stock (pedestal space in your store) and mating attempts (energy). It's a fun little casual game that is challenging enough to keep you coming back for more, but not terribly difficult or stressful.

The game uses scientific concepts and terminology, and features the use of Punnett square diagrams to determine the traits of the plants you are breeding to fill customer requests. It would be a great game for kids taking biology classes for the first time, but I think it's still pretty entertaining even for adults who are familiar with the science involved.

The artwork is cute, and the plants are interesting and varied. The music's appropriate, but the voice acting is pretty cheesy and gets repetitive and grating after a while.
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13 of 15 people (87%) found this review helpful
5.2 hrs on record
Posted: November 15, 2014
Crazy Plant Shop is a short but well-made game. It's was also very educational. I wish I had this game back in high school since this is a medium of learning that I would've been able to get into.

It takes about 1-2 playthroughs to complete over the span of ~2 hours. The achievements are simple and easy to get provided you familiarize yourself with the game's 'tutorial' during the first day.

I really liked this game. It reminds me of Recettear except you actually learn something. 4/5
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11 of 12 people (92%) found this review helpful
2.4 hrs on record
Posted: October 23, 2014
well, takes about 1-2h to complete this game.

maybe more something for smaller kids, since its all the same most of the time.

far too easy since you just make 2 plants of each type which are heterogenous in all traits, so you can make every order of that plant out of that pair. takes about 5 minutes to figure out and then repeat for ~1h to win the game.

too simple for adults, but i think quite good for kids to learn some basics about genetics, would recommend for 6-10 year old kids.
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10 of 11 people (91%) found this review helpful
6.8 hrs on record
Posted: August 5, 2014
This game is definitely worth it, especially since it's on sale right now.
I beat the game fairly quickly (it only lasts 13 "days"), but I replayed it about 5 times, so that's gotta say something.

The good:
-The animation is nice
-The music/sound effects are good
-It's definitely worth the $4.99 (even better if it's on sale)
-The characters are fully voiced
-It's very cute
-It's mildly educational, I definitely know more about genetics than I did when I started, and I already new a little going into it.
-The customers are very patient, you can take all day to serve one if you really want.. however, you won't get a new one unless you accept the current one.
-You can check your orders at any time (in case you forgot exactly what plant was needed) and even change which one is your "active" order.
-You can upgrade your shop with a few different improvements
-Steam trading cards, and achievements.

The bad:
-It can be a little confusing at first, especially if you're not familiar with simple genetics
-The voice acting isn't the greatest (but at least it exists)
-The dialogue (I use the term loosely) gets repetative, and I definitely found myself skipping through what people were saying, and just reading the quick tool-tip about what the order was that I needed to fill.
-The tutorial doesn't explain some of the game mechanics, such as switching which order you're currently working on (a minor problem, but it did cause me a few issues)
-The competitions you can enter have the same requirements every play-through, so if you have already won it once you can just do the exact same thing next time, and you know you'll win again.
-There's no endless mode, or survival mode, or whatever you want to call it. So once the 13 days are up, you have to restart from the beginning if you want to keep playing.

All-in-all this game was well worth the money, and the flaws were very minor. If you're a fan of tycoon-style games you'll most likely get some fun out of this, though it's definitely a lot more calm than some of those types of games. It would be very nice if there was an endless mode after you've beaten it, but even playing from the beginning again is fun, especially since it's fairly quick to play through the 13 days.
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10 of 12 people (83%) found this review helpful
8.0 hrs on record
Posted: October 23, 2014
While I am a little disappointed that this isn't what I expected (a more freestyle game, where you try to come up with the best selling combination of plant genes), once I got into it I had a lot of fun. It can be a little difficult at first to get a handle on managing finances and how the combinations work, but once everything clicks all you'll have to worry about is running out of space. My thanks to the developers for not including time management in with the other challenges. If I had to handle trying to keep customers happy with timely service on top of figuring out how to make the plants they wanted, I think I would have given up before making it to the end. I look forward to trying to get the remaining achievements.
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11 of 15 people (73%) found this review helpful
1.3 hrs on record
Posted: November 30, 2014
I wanted to like this game. It seamed like your typical Japanese import. Do silly tasks usually gardening or fishing involved (in this case gardening) and make your fellow villagers happy. But with this game it's too hard to tell the plant differences in the unblown up version. The time schedule is uncomfortably tight. And there no real ease you into it. Frankly I think they sucked the joy out of it.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: January 31
You should try this game out before judging it.
At first, I though this game is casual game like dashing game (Taking order and serve the customer quickly to earn points).
But turn out I'm wrong, to play this game you need to know the basic of biology (about breeding plants).
You have 12 days (13 days - 1 day tutorial) to run the store and at the end of each day you have to pay your rent.
You don't need to accept all orders from the customers, sometime it's wise to just reject the order.
By finishing this game you have learn yourself about Dominant - Recessive genes and some economic stuff like how to run a shop.

A game that is more to education and fun to learn deserve an appreciation.
I have finished the game and learn how to make a quality seeds.
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7 of 8 people (88%) found this review helpful
15.8 hrs on record
Posted: August 12, 2014
Learn all about dominant and recessive genes by breeding adorable plants. (Who knew plants could meow or make music!) I admit I had to start the game over quite a few times before I figured out exactly what I needed to do to win. And the game really needs a "skip tutorial" option. Also, once you have a handle on things, it doesn't take that long to beat and grab all the achievements. With that said, I still recommend Crazy Plant Shop. It's cute, it's fun, and it's addictive. Even with all the achievements under my belt, I'm sure I'll still come back and play this again.
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4 of 4 people (100%) found this review helpful
2.4 hrs on record
Posted: December 21, 2014
Crazy Plant Shop is a botanical genetics lesson disguised as a casual time management game (without the time management).

Though it aspires to be something of an interactive entry course on plant genes and reproduction, its educational value never goes so far as to attempt to beat you over the head with the fact the game is trying to teach you something. It gets its points (for as hyper simplified as they are) across through gameplay hooks rather than walls of text, and it's a surprising amount of fun. It essentially boils down to cross breeding plants while taking into account dominant and recessive genes to produce the traits you need to fill a customer's rather exact and bizarre orders.

It sounds incredibly dull, but in this case breaking things down to their utmost basics actually works in Crazy Plant Shop's favor. Traits are distinct and easy to recognize, with the biggest thing you need to keep tract of being making sure you spreed enough recessive genes around to be able to breed plants with those traits. The lack of any time limit or penalty for refusing orders you can't focus on allows you to take as much time as you need mixing and matching plants, until you've found the right combination and feel like an insane plant matchmaker.

Where the game unfortunately trips over itself a bit is the unexpectedly punishing economy, which I wouldn't hesitate to call broken in most respects. You begin with a limited, finite amount of money to start your botanist career, and ordering plants is expensive and almost never fully compensated by the amount you're paid for fulfilling orders. If you aren't meticulously micromanaging your inventory and making full use of your also limited power for using the breeding machine, you're going to find yourself stuck with no other option but to start the game over. Aside from there being a bit about how breeding plants is cheaper than buying them outright, it was never made clear to me just how exact I needed to be with my orders, and how closely I needed to watch the number of power I had left if I wanted to succeed which led to me being forced into a corner several levels in on my first playthrough with no way out.

Crazy Plant Shop's oddly restrictive monetary systems make playing in it a little more stressful than I was looking for. I wasn't allowed room to experiment because I was so scared of losing all the progress I'd made because I bought one too many plants, and this really hampers and experience that seems designed as a more lighthearted way for people to learn about plants than a typical textbook. Once the game opens up a bit in the later third and puts less pressure on your every decision it was a lot easier to see it as one of the more creative forms of edutainment I've seen. It's just a shame that I'm sure a lot of people won't get that far.
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3 of 3 people (100%) found this review helpful
1.3 hrs on record
Posted: November 6, 2014
Although this presents as edutainment, with a lot of crazy $10 science words like "allele" and "phenotype," it plays much more like a fairly unforgiving business sim than a biology lesson.

After a few game days I worked out that most of the customer orders are not just hard or impossible to fulfil, but also involve selling special-order custom items at lower than the wholesale prices for standard varieties. So, the economy is strangely (lovingly caressed) against you. You can decline orders with no consequence as far as I could see, they just keep cycling through until you have the maximum number accepted.

Aside from the business model being odd, the real science of plant breeding is glossed over. I got the idea that some plants are "simple" like sunflowers, and you can just choose through selective breeding whether they shoot sunlight or rainbows, whereas a Pitcher Plant is more complex with variables such as whether it holds a hot or cold beverage and if it has a sippy-cup or a lid, but you choose those traits by clicking on a button and it doesn't explain anything about how to actually do that to your Mom's houseplants.

Good points: for one there's no time pressure, just resource juggling. Also I did feel a genuinely heartwarming moment when, after days of fighting foreclosure, no money in the bank, no credit available and no way to fulfil paying customer orders I was able to waste my last 6 Gold Coins on a stock bunch of white daisies to sell for 3 Gold Coins to some scruffy street urchins who needed a break. The smiles made my day and the business turned around from that moment. So the Karma Simulation seems solid.

Upgrades to the store itself are unlocked very early and I strongly recommend getting the Breeding Machine Power Upgrade asap, as that is the only possible source of profit as far as I can see - the machine manufactures new plants at no Gold cost and the number of uses refills each day (starting on the day AFTER you buy it, I think.)

Graphics are excellent, hand-painted stuff in the ballpark of Bastion and nice animated, the sound's fine but the voice acting is patchy and amateurish, it seems like a port of tablet game but runs fine on my Windows 7-64 rig.

Not sure if "terrible fake accents" is a good or a bad thing but it has that too. Also a Catctus... I mean a cactus shaped like a cat, in Spiky or Fluffy varieties. There are rabbit and chicken plants too.

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3 of 3 people (100%) found this review helpful
4.3 hrs on record
Posted: October 29, 2014
I really enjoyed this game. As a Biology grad, it was pretty simple once you figure out the controls. It's kinda hard at first to manage the financial but once you figure out what you need to do, it's simple. The game is a fun way to relax. I would recommend this game if you can get it for cheap.
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4 of 5 people (80%) found this review helpful
3.8 hrs on record
Posted: August 5, 2014
The good
  • Soft, relaxing and overall pleasant graphics
  • Good voice acting
  • Simple enough to be enjoyed by kids

The not-so-good
  • The game is very short, it may be dashed trought in less than 1 hour
  • Even taking your time it will hardly last more than 2-3 hours
  • The ability to select the allele outcome of each gene when breeding kinda defies the educational purpose of the game
  • The ability to refuse customer orders, coupled with the infinite customer line, means you can just skip trought them to get the most profitable ones
  • No way to keep a pair of every unlocked plant by the endgame, due to low avaiable space (even with all the upgrades purchased)

The bad
  • No replay value. Even if you go achievement hunting you will likely get everything done in 2 playtrought
  • No manual, many things are left unexplained (IE: the effect of upgrades)
  • No reason to keep playing untill the fatidic day 13 after you unlock everything (and i made it by day 9 in my first playtrought)

The game is fun, relaxing and can be freely shared with kids as a very barebone introduction to mendelian genetics
The bad points can be condoned considering the very low pricetag.
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4 of 5 people (80%) found this review helpful
3.3 hrs on record
Posted: August 7, 2014
This game is cute and charming. People come in and order plants, and you have to satisfy the orders by breeding plants with certain traits. You have a limited amount of energy and money to spend each day. For some reason all of the characters are either southern or German. Some of the accents are really corny, but overall I liked the game. Would recommend as a light diversion for adults or an educational game for kids.
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2 of 2 people (100%) found this review helpful
0.5 hrs on record
Posted: November 8, 2014
You mean to tell me I can grow crazy plants and sell them to goofy NPCs AND learn about basic science?! Sign me the ♥♥♥ up. A+
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2 of 2 people (100%) found this review helpful
6.9 hrs on record
Posted: October 24, 2014
I love the artwork and the designs of the plants and it's really fun to think of how to get the different combinations. But the game is really really toooooo short.

I wishing for more content like...:
- more plants (♥)
- more tasks. (there are only two: filling the catalog and making the customers happy. It's not that much I think. :'< )
- maybe the option to enlarge, decorate, changing the shop (?) or something like that. (I want to feel like the owner)
- combinations of different plants. (to make bigger and new plants... or monsters. :D hahaha)
- some kind of different outcome in the end of the last day. (depending on fame, money or something)

And/or other things.

I think it's a really good concept and it was fun too but at the moment I doesn't feel like to play it again. Because every time it's the same. :'(
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2 of 2 people (100%) found this review helpful
10.1 hrs on record
Posted: October 25, 2014
This game, while very short, is great fun and unbelievably adorable. It's lightly educational in that it teaches you the basics of genetics and while it's not too difficult it does require a little bit of thought.

I would desperately love to see a more fleshed out game based on this! Things like more upgrades, mixed plant orders, and more genotype versus phenotype requirements would all be awesome additions.
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2 of 2 people (100%) found this review helpful
6.7 hrs on record
Posted: December 25, 2014
Great educational game on Mendelian genetics and punnet squares, with strategy involved in efficient management of resources. Even comes with explanations on scientific terms, if you bother to read them. Must try!
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2 of 2 people (100%) found this review helpful
6.7 hrs on record
Posted: December 28, 2014
Educational game with a low price. If you're familiar with plants and biology, you'll like it.
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2 of 2 people (100%) found this review helpful
12.6 hrs on record
Posted: January 11
I would have loved to have played this game when I was learning about punnett squares in school and would highly recomend it to anyone currently learning about them. The landlord is Gregor Mendel, THE creator of the punnett squares, which I thought was pretty cool. When there was a word that I haven't seen since school the dictionary option was particuarly helpful. The only downside to the game is that when you finally have 2 of each plant, both having one dominant and one recessive gene for each trait, any combination can be created, thus removing any challenges from the gameplay. Overall I found the game to be entertaining for a day and would recommend it to science/plant enthusiasts.
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3 of 4 people (75%) found this review helpful
3.8 hrs on record
Posted: August 5, 2014
The game is what is it advertised about plants. In this game you are a plant shop owner which anyone who is anyone hangs out. The object is to help these needy customers and genetically breeding a plant that is exactly to there specification. Sounds pretty simple? Well, the game keeps getting harder and more complicated to get these little plants the way you need them.

The problems I have with this game is some of the discriptions are ridiculously vague. Which, I feel should not be since the game becomes so complicated. There is never enough space to put all your "breedable" plants which gets annoying.

I think the best thing by far is the fact you are not timed creating your plants. You very lovely customers will literally wait all day for you to make them their plants. You do have a limit of uses per day though, and you can increase it if you want to shell your hard earned gold. After a few plays through you start memorizing things and it gets pretty easy. It's just putting in the time. Overall it's quite enjoyable.
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