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Enter the ambient world of Osmos: elegant, physics-based gameplay, dreamlike visuals, and a minimalist, electronic soundtrack. Your objective is to grow by absorbing other motes. Propel yourself by ejecting matter behind you. But be wise: ejecting matter also shrinks you. Relax - good things come to those who wait.
Releasedatum: 18 aug 2009
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Recensies

Een prachtige en absorberende ervaring… briljant om naar te kijken… de beste videogamemuziek die ik ooit heb gehoord… zal je je zorgen doen vergeten en je in het spel verdiepen… je zal terugkeren voor de ervaring. 8.5! Editor’s Choice Award.
IGN

Wonderbaarlijke gameplay… prachtig opgepoetste en verleidelijke sfeer… Osmos mengt opmerkelijk puzzel, actie and strategie en doet dit met geweldige finesse en stijl.
indiegames.com

Zonder twijfel, een meesterwerk... een rustgevend, meditatieve ervaring over met de stroom meegaan... Het komt allemaal samen tot iets niet van deze wereld en gewoon… ongelooflijk.
GameAndPlayer.net

Een bijna transcendentale videogame-ervaring… een hoogstaand voorbeeld over de potentiële invloed van elektronische muziek op indie-videogameontwikkeling.
londonfuse.ca

Info over het spel

Enter the ambient world of Osmos: elegant, physics-based gameplay, dreamlike visuals, and a minimalist, electronic soundtrack.

Your objective is to grow by absorbing other motes. Propel yourself by ejecting matter behind you. But be wise: ejecting matter also shrinks you. Relax - good things come to those who wait.

Key features:

  • Independent Games Festival finalist in three categories: Seumas McNally Grand Prize, Excellence in Design and Technical Excellence
  • Progress from serenely ambient levels into varied and more challenging worlds. (47 levels, plus bonus content)
  • Confront attractors, repulsors and intelligent motes with similar abilities and goals as you
  • Selected as one of the 2009 PAX 10
  • Procedural content: play random versions of any level
  • Sublime electronic soundtrack by Loscil, Gas/High Skies, Julien Neto, Biosphere, and more
  • Dynamic time-warping: slow down the flow of time to outmaneuver agile opponents; speed it up to raise the challenge

Systeemeisen (PC)

    • OS: Windows XP or Vista
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card with OpenGL support. Minimum resolution 800x600
    • DirectX®: N/A (OpenGL)
    • Hard Drive: 33 Mb
    • Sound: definitely :)

Systeemeisen (Mac)

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later

Systeemeisen Linux

    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1 GHz or faster
    • Memory: 512 Mb or more
    • Graphics: Hardware accelerated OpenGL support. Minimum resolution 800x600
    • Hard Drive: 40 Mb free space
Nuttige klantrecensies
17 van de 20 mensen (85%) vonden deze recensie nuttig
102 producten op account
4 recensies
7.5 uur in totaal
First half of the game is really good, if you like calm and tranquilizing games. You can play this while stoned. :D

Second half is utterly frustrating and the cause of the heap of antidepressants prescriptions in this land. xD
Geplaatst: 28 januari 2014
Was deze recensie nuttig? Ja Nee
23 van de 34 mensen (68%) vonden deze recensie nuttig
351 producten op account
13 recensies
13.7 uur in totaal
When you first start playing Osmos, it's both fun and appealing. However, the later levels increase the difficulty curve far too much. The amount of patience you need to complete some of the later levels is so high that you would need to play the whole level on slow motion and just pray it all goes well.

It's more frustrating than it is fun. Definitely not one I would consider playing unless you have a lot of time to kill and the patience of a saint.
Geplaatst: 30 januari 2014
Was deze recensie nuttig? Ja Nee
8 van de 9 mensen (89%) vonden deze recensie nuttig
180 producten op account
2 recensies
34.8 uur in totaal
The principle of this game is fairly easy: you start off as a small sphere shaped object (I call it the “cell”) and seek to be the largest object on the rectangular shaped map. The rules are simple: if you touch a cell smaller than you in dimensions, you consume the counterpart and grow larger. If you make contact with a larger object, you will be consumed. You can move only by discharging mass from within your cell in the opposite direction you wish to move along. The repulsive force will accelerate your movement. Of course this will make you shrink and be exposed to new threats. So you better not waste too much mass. You are given only one tool and that is the control over the pace of time.

While the rules are readily comprehensible, the gameplay might be a challenge. There are modes where you are concerned with finding the most economic “route” of consumption from a logistical point of view. In another game mode you will find AI controlled opponents who try to grow large as well and eat you before you can eat them. Lastly, you will find a game mode where the organisms are organized like stellar systems – these maps ultimately require basic knowledge of orbital mechanics in order to be mastered.

No matter what game mode you choose, basic knowledge about mass, force, acceleration, velocity, momentum and gravity will come in handy. I wouldn’t say that this is strictly a physicist’s game though. I am sure the game is also fun for people who play it by intuition only, I would recommend it to any puzzle solving gamer. There are an infinite number of maps - each time you beat a map a harder one will be generated, what a perfect challenge!
Geplaatst: 22 mei 2014
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
81 producten op account
4 recensies
1.1 uur in totaal
Sadly very disappointed in this game. The music is lovely, the graphics are nice, but rather than being a relaxing puzzler as listed it is instead infuriating with little beyond blind luck guiding you through some levels.
Geplaatst: 30 juni 2014
Was deze recensie nuttig? Ja Nee
4 van de 6 mensen (67%) vonden deze recensie nuttig
42 producten op account
5 recensies
0.8 uur in totaal
When I played this game for the first time, I was amazed by the cool and simple graphics and relaxing music.
But this feeling ended in few minutes: there's a huge gap of difficulty after the tutorials, and the controls doesn't help you. You have to be patient.
Geplaatst: 23 april 2014
Was deze recensie nuttig? Ja Nee
158 van de 166 mensen (95%) vonden deze recensie nuttig
145 producten op account
120 recensies
this game is great. it's the deleted content from spore when you're completely useless.
Geplaatst: 22 september 2011
Was deze recensie nuttig? Ja Nee

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2008 Finalist in three categories:
Seumas McNally Grand Prize
Excellence in Design
Technical Excellence