Congratulations Blueberry Garden! Winner of the Seumas McNally Grand Prize for 'Best Independent Game' at the 2009 Independent Games Festival. Also a winner for 'Best Innovation' at the 2008 Swedish Game Awards. Blueberry Garden is a short and experimental game about exploring a strange world.
Análises de utilizadores:
No geral:
Praticamente positivas (102 análises) - 78% das 102 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: Jun 2009

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Congratulations Blueberry Garden! Winner of the Seumas McNally Grand Prize for 'Best Independent Game' at the 2009 Independent Games Festival. Also a winner for 'Best Innovation' at the 2008 Swedish Game Awards.
Blueberry Garden is a short and experimental game about exploring a strange world. It is set in an ever-changing ecosystem and your goal is to find out what's going on among the softly swaying trees and mysterious creatures living there.
The game is a relaxing, yet intense experience for people who like soaring through the sky.
Key features:
  • Interactive fairytale — no film sequences or dialogues
  • Food — Try out the effects of various fruits and use their effects to navigate the landscape more easily
  • Story — Experience two different endings depending on your choices and your skill
  • Living world — Plants, fruits and animals living in symbiosis
  • Music — Fantastic piano tunes by Daduk

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    • Operating System: Microsoft® Windows® XP / Vista
    • Processor: 2.0 GHz Dual Core
    • Memory: 1 GB RAM
    • Hard Disk Space: 40 MB
    • Video Card: NVIDIA® GeForce™ or better, DirectX® 9.0c compatible video card, Shader Model 3.0 required. Video card must have 256 MB
    • Sound Card: DirectX® 9.0c compatible sound card
    • Additional Requirements: NET 2.0 Framework, XNA 3.0 support
    • DirectX® Version: DirectX® 9.0c
    • Operating system: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Hard Disk Space: 150 MB
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Sound Card: 16-bit sound card
    • OS requirements: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Hard Disk Space: 150 MB
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Sound Card: 16-bit sound card
Análises de clientes
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No geral:
Praticamente positivas (102 análises)
Publicadas recentemente
Michael Elboim
( 0.5 hrs em registo )
Publicada: 17 Maio
Surprisingly fun, and very short. My discovering sense enjoyed it quite some.
Fowler
( 4.2 hrs em registo )
Publicada: 22 Março
I've revisited Blueberry Garden a number of times, and it always makes me smile.
chip5
( 2.7 hrs em registo )
Publicada: 13 Março
it's really short, but a clever puzzle platformer with a cute style.
Eveaustria
( 6.9 hrs em registo )
Publicada: 4 Março
At first this game did not make any sense to me (like for Cadmium Yellow).
When playing for a longer while, I understood. And a really helpful review jogged my curiosity further.
Then I enjoyed the game a lot :)
And I have to say that by this the game is worth it's price after getting into it. Fly, birdman, fly!

I'll give you some spoilers - step 1 will be mere hints, step 3 will be full-fledged explanations.

Spoiler step 1:
* there is an objective to this game that will become clear if you play it for a longer while. Don't give up too soon ;)
* at first it seems like a slow-paced exploration-game, but in reality it's a mean game that enforces quick acting to "win"
* to reach your objective you will have to understand the game-mechanics and world by experimenting and observing
* don't be mad that there is no savegame. If you play a bit longer, you will know why it's not important to have one

Spoiler step 2:
* about the objective: you could say it's to help your birdman to survive
* why would your birdman need to "survive"? Mind the very first picture being displayed right at the beginning of every new game showing a certain device that is commonly found in any modern household
* try to make your birdman eat every fruit (Enter), as each type of fruit will provide a certain useful effect for a while
* there's a separate game-mode called "playground" that can help you to find out more about the game-mechanics that you will need to make use of. Give it a try ;)
* trees will only produce a small amount of fruit for a while until the trees will die
* but don't despair, fruit can make new trees grow
* however fruit will only grow into trees under certain circumstances
* after understanding these game-mechanics, you can make trees grow to provide you with fruit (and their effects), and if you provide for the right circumstances trees will grow fruit that will grow into trees and grow fruit etc. for a long time
* at first you might think it's weird or stupid that by touching large objects these will automatically be teleported to your "home" and "litter" it, but this is a very important feature of the game to help you reach your goal/s
* small creatures do not only eat certain kinds of fruit to make life harder for your birdman, they will sometimes transport fruit to other places, occasionally causing trees to grow there by doing so
* trees cannot grow / be grown under water!

Spoiler step 3
(beware and don't read if you want to find out yourself what this game is about)

* a faucet has been left running that will bring disaster to the garden by flooding it
* the water will start to rise slowly at first, but then faster and faster
* your birdman will need to turn off the watertap and save the garden. However you will have to find and reach it to do this...
* or else you can try to reach a safe place that will not be flooded. Maybe the moon?

* by finding large objects and teleporting them home by touching them, you will build a tower that will gradually grow above the rising water-level and in the end will enable your birdman to reach the moon
* while the tower grows ever higher you will be able to reach higher grounds by flying, starting from the top of the tower

* after lying on dry ground for a while fruits will "decay" and at the spot of their decaying a tree will grow - as long as no other tree is already occupying this spot. Then the tree will produce a number of the type of fruit that the decaying fruit had. After a while (and after having produced a small amount of fruit), the tree will die
* fruit will automatically drop from their trees if your birdman does not take the fruit, and then will often grow into new trees if the fruit is stopped from rolling before it will drop into water or stop at a spot where no (new) trees can grow
* make use of these game-mechanics to ensure a constant fruit-supply
* mind that the rising water will gradually stop new trees from growing in lower areas by flooding them

* the faucet is to the far right and high up
* eating blueberries will help your birdman to fly higher
* eating star-shaped fruit will enable your birdman to breath underwater for a while
* eating brown berries will show you the way to large objects you might want to collect
* eating onion-shaped fruit will shift a part of the ground sideways where your birdman is standing
* eating small red fruit will make the part of the ground where your birdman is rise up/grow a bit

Sure, a savegame wouldn't hurt ;) However I would rather love to see tons of "levels" made for this game, each with a new different kind of element bringing surprises ;) More - constant - background-music and different looking characters to choose from would be awesome too. The biggesst mood-killer for me have been the large nonsensical everday-objects drawn in a chidish style (well, and the moose). I'd rather prefer all of these objects to be fantasy-like imaginative fruit or so...
txster
( 2.3 hrs em registo )
Publicada: 31 Janeiro
Short: meh. Uninstalled, put under my "abandonned" label.

Starting with no explanations or goal in sight is ok. However, having the water level rise and rendering the place impossible is just a boring way to have you reset the whole thing over from scratch. Movement is annoying since the world tends to accumulate fruit and stuff in bundles. Camera is way too close on the character to make exploration fun - you pretty much literally fly blind.
JamieFristrom
( 3.5 hrs em registo )
Publicada: 29 de Outubro de 2015
Just :)
Hypothetical Fluff
( 1.2 hrs em registo )
Publicada: 6 de Agosto de 2015
Fun and challenging game with calm music where exploration is rewarded.
dare
( 0.6 hrs em registo )
Publicada: 24 de Julho de 2015
hehehehehehe
RightHander
( 0.2 hrs em registo )
Publicada: 17 de Julho de 2015
If a hipster could make a game, it would be this one.

Controls are pretty unbearable. I only played about 15 min before calling it a day.
VoltageKart
( 0.2 hrs em registo )
Publicada: 14 de Junho de 2015
It's okay. I enjoy the non-gameplay related elements much more, i.e., the graphics, animation and music. That's why I like the "Playground" mode of the game. However, the goal of the game is very vague, aka, I don't know what I'm doing. Basically, it's a well-decorated platform game with nothing to fight against, unless you fall into the water and potentially die.
Maginomicon
( 2.0 hrs em registo )
Publicada: 11 de Junho de 2015
This was a god-awful non-sensical slog of a game that gives you absolutely nothing to work with for how to realistically succeed. The difficulty curve is through the roof to the point of being punishing right off the bat. If I could refund this with the new refund policy, I would do so in a heartbeat.
Stamos
( 0.7 hrs em registo )
Análise de pré-lançamento
Publicada: 13 de Abril de 2015
Fun, interesting, and a little weird. Roguelike platformer that should be played more for its art than objective. Very good. Highly recommend.
gunsage
( 0.1 hrs em registo )
Publicada: 5 de Janeiro de 2015
Would you like to play a game where you do nothing and have no idea what's going on? Sweet. Play Minecraft. Don't play this boring mess.
beck
( 5.8 hrs em registo )
Análise de pré-lançamento
Publicada: 26 de Novembro de 2014
dat soundtrack

i still listen to it
Chocopaw!
( 2.6 hrs em registo )
Publicada: 13 de Novembro de 2014
Beautifully crafted little game. Blueberry Garden invites you to explore its tiny world. While seemingly simple on the surface, it reveals itself to be a surprisingly complex ecosystem on its own. Depending on your playstyle you will get 2-4 hours of gameplay out of this game, which might seem little, but its uniqueness makes up for that.
BigSeth
( 2.1 hrs em registo )
Análise de pré-lançamento
Publicada: 19 de Outubro de 2014
This game has some intreasting mechanics that are fun to play around with.
I got two hours of game play. I like to shoot for 1 dollar an hour. So in that respect the game is expensive.
PopTart
( 0.4 hrs em registo )
Publicada: 14 de Outubro de 2014
Blueberry garden tease's the player's curiosity and is actually quite difficult. I'm entirely sure if you can win. I had a lot of fun trying. The game is just hard enough to you keep your interest, while not being very frustrating. Every time I play, I come a little closer to winning, but have never won. Can it be done?
zombiekoolaidman
( 0.3 hrs em registo )
Publicada: 7 de Outubro de 2014
I'm not exactly sure where the love for this game and its innovation came from. It's pretty godawful and I wouldn't really suggest it for anyone looking for a... game.
RinaLavada
( 2.0 hrs em registo )
Publicada: 27 de Setembro de 2014
This was a cute game. It was fun to run around and explore while slowly stacking things up to hey higher and higher. I did fail to find everything once but I went back and explored more and it was just cute and fun. The secret site that they give at the end was a cool reward. Welcome to the club. :)

Overall, i'd give it a 7/10. It's quite nice to mess around with. Give it a try.
Apiary
( 9.0 hrs em registo )
Publicada: 23 de Setembro de 2014
Awesome game to play with 'non-gamers'. Very exploratory, very novel, very much the kind of experience that you can only get from a game.
Análises mais úteis  Nos últimos 180 dias
1 de 1 pessoas (100%) acharam esta análise útil
Não recomendado
2.3 hrs em registo
Publicada: 31 Janeiro
Short: meh. Uninstalled, put under my "abandonned" label.

Starting with no explanations or goal in sight is ok. However, having the water level rise and rendering the place impossible is just a boring way to have you reset the whole thing over from scratch. Movement is annoying since the world tends to accumulate fruit and stuff in bundles. Camera is way too close on the character to make exploration fun - you pretty much literally fly blind.
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26 de 34 pessoas (76%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
0.3 hrs em registo
Análise de pré-lançamento
Publicada: 4 de Agosto de 2012
I really didn't know what to make of this game. It played like a mushroom trip, and made about as much sense as one. I feel that style conquered coherence in this game, and am confused by it's win of Best Indie Game.

I wont go into much detail, but let it be said that there is no proper story. The game relies on "random" quirkiness to evoke some kind of humour, I guess. Like, spawning a block of cheese in a forrest and calling it "ironic".

I'm not saying it's a bad game, I'm saying I didn't get it. This game wasn't right for me, but that doesn't mean it isn't right for you.

-Nilesy
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11 de 13 pessoas (85%) acharam esta análise útil
Recomendado
11.8 hrs em registo
Publicada: 11 de Outubro de 2013
An interesting game. Each playthrough is different. It frustrated the hell out of me at times, yet I still enjoyed playing it. The soundtrack is lovely.
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13 de 18 pessoas (72%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Não recomendado
1.1 hrs em registo
Publicada: 23 de Julho de 2012
Blueberry Garden is a mediocre, simple and strange indie game that will last you less than an hour. The single piece of music the game repeats during that time goes from pleasant to annoying very quickly.

As the name suggests, you begin in a garden and your goal is to find large objects in the open environment, stand near them so they are teleported back to the starting area, then repeat this process until you have stacked a tower tall enough that you can reach the moon.

You can jump, soar and eat various fruits that cause you to fly higher, breathe underwater, shift the earth etc. You will need these to reach restricted areas. Finishing the game will allow you to see some concept art and the developer's bedroom and various other personal photos. Awkward.
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10 de 13 pessoas (77%) acharam esta análise útil
Recomendado
2.1 hrs em registo
Análise de pré-lançamento
Publicada: 29 de Dezembro de 2013
One of the early products of the "indie boom", a nice atmospheric adventure-platformer-thingy that deserves a play at least for the enchanting sound and aesthetics.

Not a masterpiece by any means, but a quite enjoyable audio-visual experience.

7/10
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4 de 4 pessoas (100%) acharam esta análise útil
Recomendado
2.1 hrs em registo
Análise de pré-lançamento
Publicada: 19 de Outubro de 2014
This game has some intreasting mechanics that are fun to play around with.
I got two hours of game play. I like to shoot for 1 dollar an hour. So in that respect the game is expensive.
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4 de 6 pessoas (67%) acharam esta análise útil
Recomendado
2.1 hrs em registo
Publicada: 4 de Abril de 2014
Mr. Pelican must balance his diet, his stack of precariously balanced objects, and a slow yet impending flood. Explore the garden, climb higher, and find a ton of secret areas and random objects while listening to a soundtrack that could calm a baby. Blueberry Garden has a ton of zazz, and the only downside is that it takes a few hours to fully explore the garden.
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5 de 8 pessoas (63%) acharam esta análise útil
Não recomendado
1.3 hrs em registo
Análise de pré-lançamento
Publicada: 12 de Dezembro de 2011
One of WAY TOO MANY of the indie games of the late 2000's that focus on delivering an 'experience' and to 'change the way gaming is perceived' and 'waste your ♥♥♥♥ing time with a ♥♥♥♥♥♥ boring platformer disguised as an introspective journey into a world and into yourself'. Don't get this, and if you were unfortunate enough to have already received it, don't play it. It's not worth your time.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
1.7 hrs em registo
Análise de pré-lançamento
Publicada: 13 de Fevereiro de 2014
A fun little "indie art game" that glitches out a bit, I recall. Unlike many other artsy games, this one isn't afraid to kill you if you fail to achieve the victory condition in a timely manner.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
0.1 hrs em registo
Publicada: 16 de Dezembro de 2012
I love this game.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
2.8 hrs em registo
Publicada: 25 de Fevereiro de 2013
Can be frustrating at first but this unusual, very short, 2d platform puzzler does get better if you persist. Beat the game and you get a reward.
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1 de 1 pessoas (100%) acharam esta análise útil
Não recomendado
0.2 hrs em registo
Análise de pré-lançamento
Publicada: 1 de Abril de 2012
This game was a dollar, and even at that price I can't recommend it because I'm sure you would get more enjoyment out of a candy bar.
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1 de 1 pessoas (100%) acharam esta análise útil
Não recomendado
2.0 hrs em registo
Publicada: 11 de Junho de 2015
This was a god-awful non-sensical slog of a game that gives you absolutely nothing to work with for how to realistically succeed. The difficulty curve is through the roof to the point of being punishing right off the bat. If I could refund this with the new refund policy, I would do so in a heartbeat.
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1 de 1 pessoas (100%) acharam esta análise útil
Não recomendado
0.2 hrs em registo
Publicada: 17 de Julho de 2015
If a hipster could make a game, it would be this one.

Controls are pretty unbearable. I only played about 15 min before calling it a day.
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2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
0.8 hrs em registo
Publicada: 22 de Agosto de 2014
Very interesting game with a great sense of discovery!
The music really makes the flying around a great experience.
I’m really glad, that I gave it a try and enjoyed the short time I had with it :)
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2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
2.0 hrs em registo
Publicada: 27 de Setembro de 2014
This was a cute game. It was fun to run around and explore while slowly stacking things up to hey higher and higher. I did fail to find everything once but I went back and explored more and it was just cute and fun. The secret site that they give at the end was a cool reward. Welcome to the club. :)

Overall, i'd give it a 7/10. It's quite nice to mess around with. Give it a try.
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2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
2.5 hrs em registo
Publicada: 15 de Janeiro de 2013
Waste time with this game. Seriously. Do it. It's fun and absurd. There is no point to it, just explore and marvel.
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2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
1.6 hrs em registo
Análise de pré-lançamento
Publicada: 29 de Janeiro de 2011
Blueberry Garden is more like an experiment in game mechanics than an actual game. It's seriously weird, and part of the challenge is figuring out exactly what the goal of the game is.

Blueberry Garden makes for a fun distration for a couple of hours, but it's not a traditional game, and I think many people will not have the patience for its charms. Definitely try the demo before purchasing.
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2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
2.6 hrs em registo
Publicada: 13 de Novembro de 2014
Beautifully crafted little game. Blueberry Garden invites you to explore its tiny world. While seemingly simple on the surface, it reveals itself to be a surprisingly complex ecosystem on its own. Depending on your playstyle you will get 2-4 hours of gameplay out of this game, which might seem little, but its uniqueness makes up for that.
Achaste esta análise útil? Sim Não Engraçada
3 de 5 pessoas (60%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
0.8 hrs em registo
Publicada: 6 de Março de 2012
I watched my girlfriend play this game. She was a bird, and she went through a door and appeared on top of a giant pencil sharpener.

I have literally no idea what was happening...

****/5
Achaste esta análise útil? Sim Não Engraçada