Congratulations Blueberry Garden! Winner of the Seumas McNally Grand Prize for 'Best Independent Game' at the 2009 Independent Games Festival. Also a winner for 'Best Innovation' at the 2008 Swedish Game Awards. Blueberry Garden is a short and experimental game about exploring a strange world.
Análises de utilizadores: Praticamente positivas (89 análises)
Data de lançamento: Jun 2009
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Congratulations Blueberry Garden! Winner of the Seumas McNally Grand Prize for 'Best Independent Game' at the 2009 Independent Games Festival. Also a winner for 'Best Innovation' at the 2008 Swedish Game Awards.
Blueberry Garden is a short and experimental game about exploring a strange world. It is set in an ever-changing ecosystem and your goal is to find out what's going on among the softly swaying trees and mysterious creatures living there.
The game is a relaxing, yet intense experience for people who like soaring through the sky.
Key features:
  • Interactive fairytale — no film sequences or dialogues
  • Food — Try out the effects of various fruits and use their effects to navigate the landscape more easily
  • Story — Experience two different endings depending on your choices and your skill
  • Living world — Plants, fruits and animals living in symbiosis
  • Music — Fantastic piano tunes by Daduk

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    • Operating System: Microsoft® Windows® XP / Vista
    • Processor: 2.0 GHz Dual Core
    • Memory: 1 GB RAM
    • Hard Disk Space: 40 MB
    • Video Card: NVIDIA® GeForce™ or better, DirectX® 9.0c compatible video card, Shader Model 3.0 required. Video card must have 256 MB
    • Sound Card: DirectX® 9.0c compatible sound card
    • Additional Requirements: NET 2.0 Framework, XNA 3.0 support
    • DirectX® Version: DirectX® 9.0c
    • Operating system: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Hard Disk Space: 150 MB
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Sound Card: 16-bit sound card
    • OS requirements: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Hard Disk Space: 150 MB
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Sound Card: 16-bit sound card
Análises úteis de clientes
23 de 28 pessoas (82%) acharam esta análise útil
0.3 hrs em registo
Publicada: 4 de Agosto de 2012
Análise de pré-lançamento
I really didn't know what to make of this game. It played like a mushroom trip, and made about as much sense as one. I feel that style conquered coherence in this game, and am confused by it's win of Best Indie Game.

I wont go into much detail, but let it be said that there is no proper story. The game relies on "random" quirkiness to evoke some kind of humour, I guess. Like, spawning a block of cheese in a forrest and calling it "ironic".

I'm not saying it's a bad game, I'm saying I didn't get it. This game wasn't right for me, but that doesn't mean it isn't right for you.

-Nilesy
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9 de 10 pessoas (90%) acharam esta análise útil
2.1 hrs em registo
Publicada: 29 de Dezembro de 2013
Análise de pré-lançamento
One of the early products of the "indie boom", a nice atmospheric adventure-platformer-thingy that deserves a play at least for the enchanting sound and aesthetics.

Not a masterpiece by any means, but a quite enjoyable audio-visual experience.

7/10
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10 de 12 pessoas (83%) acharam esta análise útil
11.8 hrs em registo
Publicada: 11 de Outubro de 2013
An interesting game. Each playthrough is different. It frustrated the hell out of me at times, yet I still enjoyed playing it. The soundtrack is lovely.
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8 de 11 pessoas (73%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.1 hrs em registo
Publicada: 23 de Julho de 2012
Blueberry Garden is a very mediocre, simple and strange indie game that will last you less than an hour. The single piece of music the game repeats during that time goes from pleasant to annoying very quickly.

As the name suggests, you begin in a garden and your goal is to find large objects in the open environment, stand near them so they are teleported back to the starting area, then repeat this process until you have stacked a tower tall enough that you can reach the moon.

You can jump, soar and eat various fruits that cause you to fly higher, breathe underwater, shift the earth etc. You will need these to reach restricted areas. Finishing the game will allow you to see some concept art and the developer's bedroom and various other personal photos. Very awkward.
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4 de 4 pessoas (100%) acharam esta análise útil
2.1 hrs em registo
Publicada: 19 de Outubro de 2014
Análise de pré-lançamento
This game has some intreasting mechanics that are fun to play around with.
I got two hours of game play. I like to shoot for 1 dollar an hour. So in that respect the game is expensive.
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