Herzlichen Glückwunsch Blueberry Garden! Dem Gewinner des Seumas McNally Grand Prize für das 'Beste Independent Game' bei dem Independent Games Festival 2009. Und zugleich auch noch Gewinner in der Kategorie 'Beste Innovation' bei den Schwedischen Game Awards 2008.
Nutzerreviews:
Insgesamt:
Größtenteils positiv (102 Reviews) - 78 % der 102 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: Juni 2009

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Über dieses Spiel

Herzlichen Glückwunsch Blueberry Garden! Dem Gewinner des Seumas McNally Grand Prize für das 'Beste Independent Game' bei dem Independent Games Festival 2009. Und zugleich auch noch Gewinner in der Kategorie 'Beste Innovation' bei den Schwedischen Game Awards 2008.
Blueberry Garden ist ein kurzes und experimentelles Spiel, bei dem es eine seltsame Welt zu entdecken gibt. Es spielt in ständig wechselnden Ökosystemen und Spielziel ist herauszufinden, was es mit den weich im wind wehenden Bäumen und den mysteriösen Kreaturen dieses Waldes auf sich hat.
Dieses Spiel dient der Entspannung und bietet dennoch zugleich ein fesselndes Spielerlebnis für all diejenigen, die gerne durch den Himmel gleiten.
Eigenschaften:
  • Interaktives Märchen — keine Filmlsequenzen oder Dialoge
  • Nahrung — Erleben Sie die Auswirkungen, die verschiedene Früchte auf Sie haben und nutzen Sie diese Auswirkungen zu Ihrem Vorteil
  • Geschichte — Erfahren Sie zwei unterschiedliche Ausgänge der Geschichte - je nachdem, wie Sie dieses Spiel meistern
  • Lebendige Welt — Pflanzen, Früchte und Tiere leben hier in Symbiose
  • Musik — Fantastische Klaviermelodien von Daduk

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    • Betriebssystem: Microsoft® Windows® XP / Vista
    • Prozessor: 2.0 GHz Dual Core
    • Speicher: 1 GB RAM
    • Festplatte: 40 MB
    • Grafikkarte: NVIDIA® GeForce™ oder besser, DirectX® 9.0c kompatible Grafikkarte, Shadermodel 3.0. Grafikkarte mit mind. 256 MB
    • Sound: DirectX® 9.0c kompatible Soundkarte
    • Weitere Voraussetzungen: NET 2.0 Framework, XNA 3.0 Unterstützung
    • DirectX® Version: DirectX® 9.0c
    • Operating system: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Hard Disk Space: 150 MB
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Sound Card: 16-bit sound card
    • OS requirements: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Hard Disk Space: 150 MB
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Sound Card: 16-bit sound card
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Insgesamt:
Größtenteils positiv (102 Reviews)
Kürzlich verfasst
Michael Elboim
( 0.5 Std. insgesamt )
Verfasst: 17. Mai
Surprisingly fun, and very short. My discovering sense enjoyed it quite some.
Hilfreich? Ja Nein Lustig
Fowler
( 4.2 Std. insgesamt )
Verfasst: 22. März
I've revisited Blueberry Garden a number of times, and it always makes me smile.
Hilfreich? Ja Nein Lustig
chip5
( 2.7 Std. insgesamt )
Verfasst: 13. März
it's really short, but a clever puzzle platformer with a cute style.
Hilfreich? Ja Nein Lustig
Eveaustria
( 6.9 Std. insgesamt )
Verfasst: 4. März
At first this game did not make any sense to me (like for Cadmium Yellow).
When playing for a longer while, I understood. And a really helpful review jogged my curiosity further.
Then I enjoyed the game a lot :)
And I have to say that by this the game is worth it's price after getting into it. Fly, birdman, fly!

I'll give you some spoilers - step 1 will be mere hints, step 3 will be full-fledged explanations.

Spoiler step 1:
* there is an objective to this game that will become clear if you play it for a longer while. Don't give up too soon ;)
* at first it seems like a slow-paced exploration-game, but in reality it's a mean game that enforces quick acting to "win"
* to reach your objective you will have to understand the game-mechanics and world by experimenting and observing
* don't be mad that there is no savegame. If you play a bit longer, you will know why it's not important to have one

Spoiler step 2:
* about the objective: you could say it's to help your birdman to survive
* why would your birdman need to "survive"? Mind the very first picture being displayed right at the beginning of every new game showing a certain device that is commonly found in any modern household
* try to make your birdman eat every fruit (Enter), as each type of fruit will provide a certain useful effect for a while
* there's a separate game-mode called "playground" that can help you to find out more about the game-mechanics that you will need to make use of. Give it a try ;)
* trees will only produce a small amount of fruit for a while until the trees will die
* but don't despair, fruit can make new trees grow
* however fruit will only grow into trees under certain circumstances
* after understanding these game-mechanics, you can make trees grow to provide you with fruit (and their effects), and if you provide for the right circumstances trees will grow fruit that will grow into trees and grow fruit etc. for a long time
* at first you might think it's weird or stupid that by touching large objects these will automatically be teleported to your "home" and "litter" it, but this is a very important feature of the game to help you reach your goal/s
* small creatures do not only eat certain kinds of fruit to make life harder for your birdman, they will sometimes transport fruit to other places, occasionally causing trees to grow there by doing so
* trees cannot grow / be grown under water!

Spoiler step 3
(beware and don't read if you want to find out yourself what this game is about)

* a faucet has been left running that will bring disaster to the garden by flooding it
* the water will start to rise slowly at first, but then faster and faster
* your birdman will need to turn off the watertap and save the garden. However you will have to find and reach it to do this...
* or else you can try to reach a safe place that will not be flooded. Maybe the moon?

* by finding large objects and teleporting them home by touching them, you will build a tower that will gradually grow above the rising water-level and in the end will enable your birdman to reach the moon
* while the tower grows ever higher you will be able to reach higher grounds by flying, starting from the top of the tower

* after lying on dry ground for a while fruits will "decay" and at the spot of their decaying a tree will grow - as long as no other tree is already occupying this spot. Then the tree will produce a number of the type of fruit that the decaying fruit had. After a while (and after having produced a small amount of fruit), the tree will die
* fruit will automatically drop from their trees if your birdman does not take the fruit, and then will often grow into new trees if the fruit is stopped from rolling before it will drop into water or stop at a spot where no (new) trees can grow
* make use of these game-mechanics to ensure a constant fruit-supply
* mind that the rising water will gradually stop new trees from growing in lower areas by flooding them

* the faucet is to the far right and high up
* eating blueberries will help your birdman to fly higher
* eating star-shaped fruit will enable your birdman to breath underwater for a while
* eating brown berries will show you the way to large objects you might want to collect
* eating onion-shaped fruit will shift a part of the ground sideways where your birdman is standing
* eating small red fruit will make the part of the ground where your birdman is rise up/grow a bit

Sure, a savegame wouldn't hurt ;) However I would rather love to see tons of "levels" made for this game, each with a new different kind of element bringing surprises ;) More - constant - background-music and different looking characters to choose from would be awesome too. The biggesst mood-killer for me have been the large nonsensical everday-objects drawn in a chidish style (well, and the moose). I'd rather prefer all of these objects to be fantasy-like imaginative fruit or so...
Hilfreich? Ja Nein Lustig
txster
( 2.3 Std. insgesamt )
Verfasst: 31. Januar
Short: meh. Uninstalled, put under my "abandonned" label.

Starting with no explanations or goal in sight is ok. However, having the water level rise and rendering the place impossible is just a boring way to have you reset the whole thing over from scratch. Movement is annoying since the world tends to accumulate fruit and stuff in bundles. Camera is way too close on the character to make exploration fun - you pretty much literally fly blind.
Hilfreich? Ja Nein Lustig
JamieFristrom
( 3.5 Std. insgesamt )
Verfasst: 29. Oktober 2015
Just :)
Hilfreich? Ja Nein Lustig
Hypothetical Fluff
( 1.2 Std. insgesamt )
Verfasst: 6. August 2015
Fun and challenging game with calm music where exploration is rewarded.
Hilfreich? Ja Nein Lustig
dare
( 0.6 Std. insgesamt )
Verfasst: 24. Juli 2015
hehehehehehe
Hilfreich? Ja Nein Lustig
RightHander
( 0.2 Std. insgesamt )
Verfasst: 17. Juli 2015
If a hipster could make a game, it would be this one.

Controls are pretty unbearable. I only played about 15 min before calling it a day.
Hilfreich? Ja Nein Lustig
VoltageKart
( 0.2 Std. insgesamt )
Verfasst: 14. Juni 2015
It's okay. I enjoy the non-gameplay related elements much more, i.e., the graphics, animation and music. That's why I like the "Playground" mode of the game. However, the goal of the game is very vague, aka, I don't know what I'm doing. Basically, it's a well-decorated platform game with nothing to fight against, unless you fall into the water and potentially die.
Hilfreich? Ja Nein Lustig
Maginomicon
( 2.0 Std. insgesamt )
Verfasst: 11. Juni 2015
This was a god-awful non-sensical slog of a game that gives you absolutely nothing to work with for how to realistically succeed. The difficulty curve is through the roof to the point of being punishing right off the bat. If I could refund this with the new refund policy, I would do so in a heartbeat.
Hilfreich? Ja Nein Lustig
Stamos
( 0.7 Std. insgesamt )
Vorveröffentlichungsreview
Verfasst: 13. April 2015
Fun, interesting, and a little weird. Roguelike platformer that should be played more for its art than objective. Very good. Highly recommend.
Hilfreich? Ja Nein Lustig
gunsage
( 0.1 Std. insgesamt )
Verfasst: 5. Januar 2015
Would you like to play a game where you do nothing and have no idea what's going on? Sweet. Play Minecraft. Don't play this boring mess.
Hilfreich? Ja Nein Lustig
beck
( 5.8 Std. insgesamt )
Vorveröffentlichungsreview
Verfasst: 26. November 2014
dat soundtrack

i still listen to it
Hilfreich? Ja Nein Lustig
Chocopaw!
( 2.6 Std. insgesamt )
Verfasst: 13. November 2014
Beautifully crafted little game. Blueberry Garden invites you to explore its tiny world. While seemingly simple on the surface, it reveals itself to be a surprisingly complex ecosystem on its own. Depending on your playstyle you will get 2-4 hours of gameplay out of this game, which might seem little, but its uniqueness makes up for that.
Hilfreich? Ja Nein Lustig
BigSeth
( 2.1 Std. insgesamt )
Vorveröffentlichungsreview
Verfasst: 19. Oktober 2014
This game has some intreasting mechanics that are fun to play around with.
I got two hours of game play. I like to shoot for 1 dollar an hour. So in that respect the game is expensive.
Hilfreich? Ja Nein Lustig
PopTart
( 0.4 Std. insgesamt )
Verfasst: 14. Oktober 2014
Blueberry garden tease's the player's curiosity and is actually quite difficult. I'm entirely sure if you can win. I had a lot of fun trying. The game is just hard enough to you keep your interest, while not being very frustrating. Every time I play, I come a little closer to winning, but have never won. Can it be done?
Hilfreich? Ja Nein Lustig
zombiekoolaidman
( 0.3 Std. insgesamt )
Verfasst: 7. Oktober 2014
I'm not exactly sure where the love for this game and its innovation came from. It's pretty godawful and I wouldn't really suggest it for anyone looking for a... game.
Hilfreich? Ja Nein Lustig
RinaLavada
( 2.0 Std. insgesamt )
Verfasst: 27. September 2014
This was a cute game. It was fun to run around and explore while slowly stacking things up to hey higher and higher. I did fail to find everything once but I went back and explored more and it was just cute and fun. The secret site that they give at the end was a cool reward. Welcome to the club. :)

Overall, i'd give it a 7/10. It's quite nice to mess around with. Give it a try.
Hilfreich? Ja Nein Lustig
Apiary
( 9.0 Std. insgesamt )
Verfasst: 23. September 2014
Awesome game to play with 'non-gamers'. Very exploratory, very novel, very much the kind of experience that you can only get from a game.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 180 Tagen
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Nicht empfohlen
2.3 Std. insgesamt
Verfasst: 31. Januar
Short: meh. Uninstalled, put under my "abandonned" label.

Starting with no explanations or goal in sight is ok. However, having the water level rise and rendering the place impossible is just a boring way to have you reset the whole thing over from scratch. Movement is annoying since the world tends to accumulate fruit and stuff in bundles. Camera is way too close on the character to make exploration fun - you pretty much literally fly blind.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
26 von 34 Personen (76 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
0.3 Std. insgesamt
Vorveröffentlichungsreview
Verfasst: 4. August 2012
I really didn't know what to make of this game. It played like a mushroom trip, and made about as much sense as one. I feel that style conquered coherence in this game, and am confused by it's win of Best Indie Game.

I wont go into much detail, but let it be said that there is no proper story. The game relies on "random" quirkiness to evoke some kind of humour, I guess. Like, spawning a block of cheese in a forrest and calling it "ironic".

I'm not saying it's a bad game, I'm saying I didn't get it. This game wasn't right for me, but that doesn't mean it isn't right for you.

-Nilesy
War dieses Review hilfreich? Ja Nein Lustig
11 von 13 Personen (85 %) fanden dieses Review hilfreich
Empfohlen
11.8 Std. insgesamt
Verfasst: 11. Oktober 2013
An interesting game. Each playthrough is different. It frustrated the hell out of me at times, yet I still enjoyed playing it. The soundtrack is lovely.
War dieses Review hilfreich? Ja Nein Lustig
13 von 18 Personen (72 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Nicht empfohlen
1.1 Std. insgesamt
Verfasst: 23. Juli 2012
Blueberry Garden is a mediocre, simple and strange indie game that will last you less than an hour. The single piece of music the game repeats during that time goes from pleasant to annoying very quickly.

As the name suggests, you begin in a garden and your goal is to find large objects in the open environment, stand near them so they are teleported back to the starting area, then repeat this process until you have stacked a tower tall enough that you can reach the moon.

You can jump, soar and eat various fruits that cause you to fly higher, breathe underwater, shift the earth etc. You will need these to reach restricted areas. Finishing the game will allow you to see some concept art and the developer's bedroom and various other personal photos. Awkward.
War dieses Review hilfreich? Ja Nein Lustig
10 von 13 Personen (77 %) fanden dieses Review hilfreich
Empfohlen
2.1 Std. insgesamt
Vorveröffentlichungsreview
Verfasst: 29. Dezember 2013
One of the early products of the "indie boom", a nice atmospheric adventure-platformer-thingy that deserves a play at least for the enchanting sound and aesthetics.

Not a masterpiece by any means, but a quite enjoyable audio-visual experience.

7/10
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
2.1 Std. insgesamt
Vorveröffentlichungsreview
Verfasst: 19. Oktober 2014
This game has some intreasting mechanics that are fun to play around with.
I got two hours of game play. I like to shoot for 1 dollar an hour. So in that respect the game is expensive.
War dieses Review hilfreich? Ja Nein Lustig
4 von 6 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
2.1 Std. insgesamt
Verfasst: 4. April 2014
Mr. Pelican must balance his diet, his stack of precariously balanced objects, and a slow yet impending flood. Explore the garden, climb higher, and find a ton of secret areas and random objects while listening to a soundtrack that could calm a baby. Blueberry Garden has a ton of zazz, and the only downside is that it takes a few hours to fully explore the garden.
War dieses Review hilfreich? Ja Nein Lustig
5 von 8 Personen (63 %) fanden dieses Review hilfreich
Nicht empfohlen
1.3 Std. insgesamt
Vorveröffentlichungsreview
Verfasst: 12. Dezember 2011
One of WAY TOO MANY of the indie games of the late 2000's that focus on delivering an 'experience' and to 'change the way gaming is perceived' and 'waste your ♥♥♥♥ing time with a ♥♥♥♥♥♥ boring platformer disguised as an introspective journey into a world and into yourself'. Don't get this, and if you were unfortunate enough to have already received it, don't play it. It's not worth your time.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
1.7 Std. insgesamt
Vorveröffentlichungsreview
Verfasst: 13. Februar 2014
A fun little "indie art game" that glitches out a bit, I recall. Unlike many other artsy games, this one isn't afraid to kill you if you fail to achieve the victory condition in a timely manner.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
2.8 Std. insgesamt
Verfasst: 25. Februar 2013
Can be frustrating at first but this unusual, very short, 2d platform puzzler does get better if you persist. Beat the game and you get a reward.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
0.1 Std. insgesamt
Verfasst: 16. Dezember 2012
I love this game.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Nicht empfohlen
0.2 Std. insgesamt
Vorveröffentlichungsreview
Verfasst: 1. April 2012
This game was a dollar, and even at that price I can't recommend it because I'm sure you would get more enjoyment out of a candy bar.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Nicht empfohlen
2.0 Std. insgesamt
Verfasst: 11. Juni 2015
This was a god-awful non-sensical slog of a game that gives you absolutely nothing to work with for how to realistically succeed. The difficulty curve is through the roof to the point of being punishing right off the bat. If I could refund this with the new refund policy, I would do so in a heartbeat.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Nicht empfohlen
0.2 Std. insgesamt
Verfasst: 17. Juli 2015
If a hipster could make a game, it would be this one.

Controls are pretty unbearable. I only played about 15 min before calling it a day.
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
0.8 Std. insgesamt
Verfasst: 22. August 2014
Very interesting game with a great sense of discovery!
The music really makes the flying around a great experience.
I’m really glad, that I gave it a try and enjoyed the short time I had with it :)
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
2.0 Std. insgesamt
Verfasst: 27. September 2014
This was a cute game. It was fun to run around and explore while slowly stacking things up to hey higher and higher. I did fail to find everything once but I went back and explored more and it was just cute and fun. The secret site that they give at the end was a cool reward. Welcome to the club. :)

Overall, i'd give it a 7/10. It's quite nice to mess around with. Give it a try.
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
2.5 Std. insgesamt
Verfasst: 15. Januar 2013
Waste time with this game. Seriously. Do it. It's fun and absurd. There is no point to it, just explore and marvel.
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
1.6 Std. insgesamt
Vorveröffentlichungsreview
Verfasst: 29. Januar 2011
Blueberry Garden is more like an experiment in game mechanics than an actual game. It's seriously weird, and part of the challenge is figuring out exactly what the goal of the game is.

Blueberry Garden makes for a fun distration for a couple of hours, but it's not a traditional game, and I think many people will not have the patience for its charms. Definitely try the demo before purchasing.
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
2.6 Std. insgesamt
Verfasst: 13. November 2014
Beautifully crafted little game. Blueberry Garden invites you to explore its tiny world. While seemingly simple on the surface, it reveals itself to be a surprisingly complex ecosystem on its own. Depending on your playstyle you will get 2-4 hours of gameplay out of this game, which might seem little, but its uniqueness makes up for that.
War dieses Review hilfreich? Ja Nein Lustig
3 von 5 Personen (60 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
0.8 Std. insgesamt
Verfasst: 6. März 2012
I watched my girlfriend play this game. She was a bird, and she went through a door and appeared on top of a giant pencil sharpener.

I have literally no idea what was happening...

****/5
War dieses Review hilfreich? Ja Nein Lustig