Congratulations Blueberry Garden! Winner of the Seumas McNally Grand Prize for 'Best Independent Game' at the 2009 Independent Games Festival. Also a winner for 'Best Innovation' at the 2008 Swedish Game Awards. Blueberry Garden is a short and experimental game about exploring a strange world.
User reviews: Mostly Positive (89 reviews)
Release Date: Jun 2009
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About This Game

Congratulations Blueberry Garden! Winner of the Seumas McNally Grand Prize for 'Best Independent Game' at the 2009 Independent Games Festival. Also a winner for 'Best Innovation' at the 2008 Swedish Game Awards.
Blueberry Garden is a short and experimental game about exploring a strange world. It is set in an ever-changing ecosystem and your goal is to find out what's going on among the softly swaying trees and mysterious creatures living there.
The game is a relaxing, yet intense experience for people who like soaring through the sky.
Key features:
  • Interactive fairytale — no film sequences or dialogues
  • Food — Try out the effects of various fruits and use their effects to navigate the landscape more easily
  • Story — Experience two different endings depending on your choices and your skill
  • Living world — Plants, fruits and animals living in symbiosis
  • Music — Fantastic piano tunes by Daduk

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • Operating System: Microsoft® Windows® XP / Vista
    • Processor: 2.0 GHz Dual Core
    • Memory: 1 GB RAM
    • Hard Disk Space: 40 MB
    • Video Card: NVIDIA® GeForce™ or better, DirectX® 9.0c compatible video card, Shader Model 3.0 required. Video card must have 256 MB
    • Sound Card: DirectX® 9.0c compatible sound card
    • Additional Requirements: NET 2.0 Framework, XNA 3.0 support
    • DirectX® Version: DirectX® 9.0c
    • Operating system: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Hard Disk Space: 150 MB
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Sound Card: 16-bit sound card
    • OS requirements: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Hard Disk Space: 150 MB
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Sound Card: 16-bit sound card
Helpful customer reviews
23 of 28 people (82%) found this review helpful
0.3 hrs on record
Posted: August 4, 2012
Pre-Release Review
I really didn't know what to make of this game. It played like a mushroom trip, and made about as much sense as one. I feel that style conquered coherence in this game, and am confused by it's win of Best Indie Game.

I wont go into much detail, but let it be said that there is no proper story. The game relies on "random" quirkiness to evoke some kind of humour, I guess. Like, spawning a block of cheese in a forrest and calling it "ironic".

I'm not saying it's a bad game, I'm saying I didn't get it. This game wasn't right for me, but that doesn't mean it isn't right for you.

-Nilesy
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9 of 10 people (90%) found this review helpful
2.1 hrs on record
Posted: December 29, 2013
Pre-Release Review
One of the early products of the "indie boom", a nice atmospheric adventure-platformer-thingy that deserves a play at least for the enchanting sound and aesthetics.

Not a masterpiece by any means, but a quite enjoyable audio-visual experience.

7/10
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10 of 12 people (83%) found this review helpful
11.8 hrs on record
Posted: October 11, 2013
An interesting game. Each playthrough is different. It frustrated the hell out of me at times, yet I still enjoyed playing it. The soundtrack is lovely.
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8 of 11 people (73%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: July 23, 2012
Blueberry Garden is a very mediocre, simple and strange indie game that will last you less than an hour. The single piece of music the game repeats during that time goes from pleasant to annoying very quickly.

As the name suggests, you begin in a garden and your goal is to find large objects in the open environment, stand near them so they are teleported back to the starting area, then repeat this process until you have stacked a tower tall enough that you can reach the moon.

You can jump, soar and eat various fruits that cause you to fly higher, breathe underwater, shift the earth etc. You will need these to reach restricted areas. Finishing the game will allow you to see some concept art and the developer's bedroom and various other personal photos. Very awkward.
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4 of 4 people (100%) found this review helpful
2.1 hrs on record
Posted: October 19, 2014
Pre-Release Review
This game has some intreasting mechanics that are fun to play around with.
I got two hours of game play. I like to shoot for 1 dollar an hour. So in that respect the game is expensive.
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