Warface is an interesting addition to the FPS genre, which harkens back to certain games and yet is in many ways much better. There are several issues which seem to piss off the majority of the people who play or attempt to play it. I'll try to provide some clarity in the murkiness of other reviews.
The game is set in a dystopian-future senario, which completely lacks originality: there is some big evil multinaitonal corperation that has taken over the world's economy, resulting in the loss of nations in the traditional sense and a new age of tyranny. This organization uses a corrupt mercenary force known as "Blackwood" to keep the peace and enforce the will of the New World Order. Standing against them is a band of spec ops soldiers from across the globe, who have teamed up to form a rebel group known as "Warface."
Warface has two modes, versus and co-op. Versus is your standard multiplayer experience, with four classes that have distinct weapons and distinct abilities at your disposal (Assault/Soldier, Recon/Sniper, Demolitions/Engineer, and Medic). Generally speaking, as is with most FPS's, multiplayer is multiplayer, and since the game is from the same company (EA) as the Battlefield series and is, as I believe, based off of the game Crossfire, there is nothing particularly new and exciting or innovative about versus.
Co-op is where Warface defines itself as a game apart from the rest. In Co-op, teams of between 2 to 5 players take on the roles of the four classes as members of the Warface rebel group, and complete missions which change every day based on map, objective, and difficulty. Daily, there are 6 missions: 1 or 2 initiation-level (for new players), 1 or 2 reuglar-level (once-you've completed all the training for the different classes), 1 skilled-level (the general "medium" level), 1 hardcore-level (for experienced players), and 1 tower-level (a sort of arcade mission where you progress level by level up the tower of Blackwood's HQ). The maps, and furthermore, the routes and objectives in said maps, for each of the difficulties, changes daily, as said before; I only mention it again because I thoroughly enjoy this element of randomization that requires you to be on your toes every day. Because of this, a frequent Warface player who has become dedicated to the game will be rewarded by ever-changing gameplay.
There are, unfortunately, many problems that arise when it comes to co-op, which has dissuaded many people from playing this most unique and exciting mode of Warface.
-1) Anyone with connection issues or graphics issues will find that, in co-op, where truly team-based play is required, such issues are compunded and result in greater frustration and a terrible gamign experience for all.
-2) Too many players approach this game like it's Call of Duty. Which means that they run around selfishly focusing on getting kills, instead of working together as a team to complete objectives (whish usually involves killing lots of opponents anyway). Such players will not share their ammo (if they are soldiers), provide covering fire for teammates (if sniper), replenish teammate's armour (if engineer), or heal others (if medic). If even one of these duties isn't done, then the whole team is guarenteed to lose.
-3) The co-op gmaing community is generally unfriendly towards new players. They automatically assume that all pople who play immediately after completing trianing missions should be able to complete even the hardest difficulties (which aren't even availible unless you've completed the easy difficulties!). They hurl names and will refuse to help new player sor overlook obivous deficiancies, thereby destroying the cohesiveness of the team even further.
-4) It can be difficult to unlock new guns. You have to buld up one of the variety of Warface currencies by completing missions, which never give you enough, so that you can choose from what is daily a small selection of weapons, some of which you cannot purchase permenantly.
But I still believe that Warface is one of the best FPS's out there. In co-op, I have finally found the kind of game I have been waiting for for years: a truly team-based mission experience that is challenging, ever-changing, and truly unique. Despite the difficulties and problems, I still love this game, and would recommend it to anybody looking for a genuine team-based FPS experience.
I rate Warface at 7 out of 10.