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Hello all! Thanks to recent feedback we've gone in and made some changes that will hopefully make the game less frustrating and more enjoyable. The main change was making Hardcore mode not send you back a level when you died. We also made the par times a little more manageable!
In addition to that we also fixed several bugs, including one that would have prevented an achievement from unlocking. Yikes! We're running a sale for the next two weeks and hope those who have been on the fence will decide to join us for some marble platforming goodness!
“A great concept becomes a perfect package thanks to beautiful presentation, making this title one of the best puzzle-platformers on the market.”
9/10 – MMGN
“The pacing of the increase in difficulty and complexity in Lost Marbles is commendably pitch-perfect.”
79% – IndieGameMag
“It mixes smart gameplay mechanics, interesting puzzles, with a pleasant audio/visual experience.”
8/10 – Capsule Computers
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