Vitrum is a 3D, first person, puzzle/platform game with more than 45 stages, stage editor and community's shared stages. The game uses physics and powerful crystalsto challenge the player find your way out of each stage.
User reviews: Mixed (43 reviews) - 48% of the 43 user reviews for this game are positive.
Release Date: Sep 25, 2012

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About This Game

Vitrum is a 3D, first person, puzzle/platform game. The main character is an android designed to convert energy from crystals into powers. The android can absorb energy in each of his hands, allowing him to combine different powers. One of the coolest powers is the ability to invert the gravity, because it’s 3d and because the player can freely choose when and where to use it! Vitrum takes place in a desert laboratory full of different colored crystals. Some crystals grant powers, others are harmful to the android.

The player will have to figure out how to use the crystals, solve the puzzles and finish each stage in Vitrum. Features:

- Stage editor
- More than 45 stages.
- Collect crystal shards to unlock Insane stages.
- Each crystal color represents a power, explore each color and discover every power the android can execute.
- Combine powers to solve more difficult puzzles.
- Explore 3D gravity inversion, materialization of crystal platforms, super high jumps and other powers.

System Requirements

    Minimum:
    • OS: XP/Vista/7/8
    • Processor: 2.0+ GHz (dual core recommended);
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 2000+, nVidia GeForce FX 6 series
    • Storage: 214 MB available space
Helpful customer reviews
4 of 5 people (80%) found this review helpful
0.3 hrs on record
Posted: November 21, 2015
Unplayable at what looks like 10fps with low settings, even though Steam's fps counter is well above 60.
It also looks uninspired and poorly made.
Avoid avoid avoid.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
16.9 hrs on record
Posted: January 10
2¢ Review


Game Name:Vitrum
Original Release: 22 Apr 2014 or 25 Sept 2012
My Overall Grade (#/10): 6
Demo: Yes
Workshop: No
Level Editor: Yes
Captions: No
Controller Support: No
Multiplayer: No
Steam Cards / Achieves: Yes / No
VAC: No
Genre: Action, puzzle, indie
Manual: No
Metacritic Score:N/A
Full Audio Multi Language: English
Win 10 / Crapple / Linux: Yes / No / No
Recommended To: People who like “Portal” and such games and are looking for a small game with editor from an indie dev. Now that’s a narrow market!
Other: For me the best part of the game is the editor, and there has only been a nominal number of new levels submitted. Take that as you wish.

5¢ Review
Pro:
Demo
Level Editor
Steam Cards
At $5.50 CDN it’s not that expensive and it does go on sale / in bundle now and then.

Con:
Not much to this game at the moment
Tiny dev community

Push:
The graphics look futuristic in a 1990s sort of way

Overall:
5/10 +2 demo +1 level editor -1 not that fun -1 buggy for some people (I'm fine though)= 6/10

Grab the demo. Play the crap out of it. If you’re having fun grab the game on sale.

For me the levels were either too simple, annoying or hard. So I downloaded some available levels in-game. Meh again goldilocks & the 3 bears type of thing.
So I started playing around with the level editor - 16.9 hours in game and nearly 30 in editor (doesn’t show in steam).

Thus my problem. How do I rate a game that I have more fun working on the game than actually playing the game?

I decided thumbs up due to the demo & level editor …. Seriously this is now 2016 WTF do we not have demos for EVERY GAME?!? Hey steam! You see that wish list? Half of those games would already be in my account if I could demo them … then again half of them would probably not be on my wish list either.
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1 of 1 people (100%) found this review helpful
0.6 hrs on record
Posted: January 25
i had a little bit hope for the game
a puzzle game, like portal (and also I wanted the V badge) but the game just doesn't really interest me. the mechanic isn't really that fun and i was having some framrate issues.
the controls felt slippery and i felt like I didn't have good control over my character. for puzzle games lover this would be a pretty fun game but it's just feels unplayable.
just go play portal for the 100th time
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40 of 41 people (98%) found this review helpful
6.7 hrs on record
Posted: October 8, 2014
This game had great potential, and I really liked the idea, but I ended up disliking the game as I progressed. It seems like at later levels they stopped focusing on the puzzle aspect of the game, and started to focus on platforming and skill jumps instead. To me, once you understand how to beat a level in a puzzle game, it should take a couple of tries max to beat the level. This is best seen in Portal. Some of you probably think its not fair to compare the two games, but in reality they have very similar concepts. In Vitrum, however, I often found myself extremely frustrated at my inability to complete a level that I knew how to beat. Don't get me wrong, I like platforming just as much as the next guy, but this game takes it too far for my tastes. Almost every level includes some sort of difficult jump that made it difficult to beat. This is the type of stuff that I would liked to have known before buying it. If you like platforming, then go ahead and buy it, If not, stay away.
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45 of 55 people (82%) found this review helpful
0.4 hrs on record
Posted: April 22, 2014
Interesting game. Has some glitches and sometimes I can't figure out which door opened when I pressed something. Could use some more checkpoints in levels as well. Die and you have to do the entire level over again, so far only found 1 checkpoint in the game. Level editor sounds interesting yet I haven't tried it yet. Could potentially result in some pretty neat stuff.

Not the most exciting game ever, but it's cool.
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