Jumpdrive is a sandbox space sim set in an alternative future heavily inspired by classic 80s sci-fi. Fight, trade and explore in a massive procedurally generated galaxy of millions of planets and stars. Amass money and power, upgrade and purchase new ships, and one day create your own small fleet with a base to call home.
Käyttäjäarvostelut: Neutraali (102 arvostelua) - 64% / 102 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 12. touko, 2014

Kirjautumalla sisään voit lisätä tämän tuotteen toivelistallesi, seurata sitä, tai merkitä ettet ole kiinnostunut siitä

Early Access -peli

Voit pelata näitä pelejä viipymättä - jo niiden kehitysvaiheissa.

Huomio: Tämä Early Access -peli on keskeneräinen ja se saattaa vielä muuttua. Jos sinua ei kiinnosta pelata tätä peliä tällä hetkellä saatavilla olevassa muodossa, odota ja tarkista peli myöhemmin uudelleen. Lue lisää

Kehittäjien kertomaa:

Miksi Early Access?

“Jumpdrive is a game with a massive scope, we want the chance to develop the game organically, so that the players can be a part of shaping the direction it takes and understanding the process of getting there. With Early Access we’re able to get all of that feedback and help while we work.”

Miten kauan Early Access -vaihe suunnilleen kestää?

“Our planned release date is the end of 2015.”

Miten täysi versio eroaa Early Access -versiosta?

“We’re planning to continue to improve the graphical capabilities of the engine, as well as implementing a massive expansion of the AI system to create a more realistic and lifelike gameworld. We’ll also be adding much more late game content such as specialised player professions.”

Millainen on Early Access -version nykyinen tila?

“Most of the gameplay fundamentals are in place, as is the structure of the universe itself. Players are already able to get out and start exploring the universe and building their fortune. On the incomplete side the AI is still rudimentary and there are plenty of bugs still present.”

Hinnoitellaanko peli toisin Early Accessin aikana ja sen jälkeen?

“The price of the game will be raised incrementally with each major update leading up to the full release.”

Miten yhteisö otetaan mukaan kehitysprosessiin?

“We have an active community on our Steam forum and Reddit and we try to focus our development priorities on the features that our players are most interested in. The more feedback we can get from players the better the final game we’re able to release will be.”
Lue lisää

Osta Jumpdrive


Kuraattoreiden suosittelema

"This is a really fun Elite-style game which values efficiency and style over sim-style gameplay. I've put a lot of hours into it, and it's been a blast."
Lue koko arvostelu täältä.

Uusimmat päivitykset Katso kaikki: (17)

12. marraskuu

Alpha 11

The dev team is pleased to announce the alpha 11 release of the game! There are a fair few changes in this release, not least of which is our new name!

Alpha 11


* New autopilot target selection computer
* Improvements to UI alignment and placement


* New name
*Shields now take atmospheric damage instead of exploding after overheating, shield gauge now shows empty instead of full when no shield installed
* Changes to city generation system
*Added remote docking feature; ships can now dock remotely when no appropriate docking bay available


* Several new ships
* Several new cockpits
* New manufacturer names and logos
* New nebulae
* New city buildings
* Improved some ship models
* Improved some cockpit models
* Improved some station models


* Fixed paint pattern system for stations
* Fixed issue with stations not showing irradiance correctly
* Fixed issue with only limited number of nebula showing in game, many more nebula now visible
* Fixed issue with ships sometimes failing to dock correctly
* Fixed divide by zero error that could sometimes cause the game to crash
* Fixed issue where the cursor would disappear after minimizing the game window


p.s. Mac users may need to restart Steam due to a package change to the app.

3 kommenttia Lue lisää

4. marraskuu


Our new release is upcoming and we wanted to announce our name change to players and prospective buyers who want to get involved in this new phase of development.

7 kommenttia Lue lisää
Katso kaikki keskustelut

Ilmoita bugeista ja anna tälle pelille palautetta keskustelupalstalla

Tietoja pelistä

About the Game

Jumpdrive is a sandbox space sim set in an alternative future heavily inspired by classic 80s sci-fi. Fight, trade and explore in a massive procedurally generated galaxy of millions of planets and stars. Amass money and power, upgrade or purchase new ships, and one day create your own small fleet with a base to call home.


A Vast Universe - An enormous universe built to a realistic scale; a galaxy thousands of light years across filled with millions of planets and stars.

Completely Seamless - Transition through hyperjumps between stars, transit across star systems and land on planets, all with no loading screens to get in your way.

A Fully Realised Starfaring Civilization - Across inhabited space freighters run the trade lanes, stations orbit lonely planets, and individual star captains wander the space between.

Deep Backstory - In an alternative future in which the Cold War never ended, the player takes on the role of an independent ship captain trying to make their mark in an unforgiving galaxy riven with intrigue and conflict. From dropping special forces into hot zones to kidnapping weapons scientists, assassinating dissidents to gun running, take a side in the conflict between power blocs or make a fortune by playing both sides.

Individual Player Focus - An emphasis on creating a strong single player focused experience and the sort of universe that players can lose themselves in.

Engaging Gameplay - An intuitive and visceral gameplay experience centered around giving players the freedom to achieve their objectives via whatever means they decide.


Mac OS X
    • OS: Windows 7
    • Processor: ntel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Graphics Card with 256MB of Ram or Intel HD 4000 Integrated
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • OS: Mac OS X 10.7
    • Processor: Intel Core i dual core
    • Memory: 4 GB RAM
    • Graphics: AMD 4670 256MB, NVIDIA GT120 256MB, Intel HD4000
    • Storage: 4 GB available space
    • OS: Mac OS X 10.10.2
    • Processor: Intel Core i5 dual core
    • Memory: 8 GB RAM
    • Graphics: AMD 6970 1GB, NVIDIA 650 1GB,
    • Storage: 6 GB available space
Hyödylliset arvostelut
2/3 (67%) arvioi tämän hyödylliseksi
9.4 tuntia pelattu
Julkaistu 7. marraskuu.
Early Access -arvostelu
Fun game. Best space trucking simulator out there. With the had kept the name Paragon though. Jumpdrive makes no sense. I liked Paragon.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
10/15 (67%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
9.0 tuntia pelattu
Julkaistu 25. kesäkuu.
Early Access -arvostelu
Sitting in my ship. My beautiful ship. Listening to the music, the beautiful music. I take off. I fly around. I come back. I take a job for $25. I'm too slow, no pay. I learn how t use my jump drive and book it to a random system. Autodock at station. Leave station, smash into another ship. GAME OVER.

This game is everything I ever wanted since 1983.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
9/14 (64%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
11.4 tuntia pelattu
Julkaistu 1. lokakuu.
Early Access -arvostelu
I love this game's aesthetic themed like an 80's sci-fi movie with retro-futuristic synth music, but unfortunalty this game has become unplayable. It also seems development has crashed into a wall at 100 MPH because there hans't been any updates for a decent amount of time without a word. At anytime before it stopped working I would've recommended this game, but unfortunately I can't.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/8 (63%) arvioi tämän hyödylliseksi
3.1 tuntia pelattu
Julkaistu 2. heinäkuu.
Early Access -arvostelu
It's a good game altough its a bit hard to control the ship without a controler.
It's absolutely worth a try it looks nice plays nice(even without a controler) and i hope the developers keeps updating the game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
14/28 (50%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
2.1 tuntia pelattu
Julkaistu 16. kesäkuu.
Early Access -arvostelu
Development is dead, 15$ down the drain.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska