Verfasst: 23. Oktober 2013
Yumsters 2: Around the World is the unofficial spiritual successor to Bad Rats.
Featuring a similar production quality and budget as Bad Rats, Yumsters 2 pulls no punches in providing the best that indie games have to offer.
The gameplay revolves around pulling brightly-coloured dinosaur worm things (Yumsters) across chains of fruits (at a blistering 60 FPS). They eat the fruits, and you get money for it. Later on, you use the Yum-money (the yummey) to purchase a generic albeit not racist musical instrument from whatever region of the world you're in (Egypt, Mexico, Japan etc) which you then use to play a rhythm minigame that rivals the depth and complexity of titles such as DmC: Devil May Cry and Michael Jackson: The Game. The intricate plot of Yumsters 2 is very well-paced, engrossing the player in a profound tale about brotherhood and personal growth as they advance from level to level.
Yumsters 2 offers a plethora of graphical options to make it perform well on all systems, such as "Fullscreen: on or off". The soundtrack of Yumsters 2 is also very prodigious, featuring a whopping three minutes of looping audio. Sometimes if you score a good enough Yumster combo (a yumbo), "Rules of Nature" will start playing, congratulating the player on their Yumsters skill. Yumsters 2's voice acting is top-notch. Captivating quotes such as "Commander ready" and "Tumma" (???) are delivered magnificently, rivalling the emotional and compelling narratives of titles like Metal Gear Solid.
"Do you think fruits can bloom even on a battlefield?"
"In the Middle East we don't hunt foxes, we hunt Yumsters."
If you liked Bad Rats, play this. Yumsters 2 may very well be the "Citizen Kane of video game".