Evolution RTS is a free an Open Source RTS game designed using the Spring Engine. It has been in development for over 5 years and receives updates often. It’s gameplay is designed specifically to appeal to gamers of all skill levels.
User reviews: Mixed (225 reviews)
Release Date: Apr 4, 2014

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September 12

Evolution RTS Get-Together #35

Main changes are just little balance changes.

As per the usual, we will be meeting in the torture chamber room in the spring mumble server at gametime and the even will be livestreamed via twitch! Hope to see you there!

Spring Mumble Server Details:
http://springrts.com/phpbb/viewtopic.php?f=1&t=20432

Livestream is located at:
http://www.evolutionrts.info/stream

0 comments Read more

September 6

Evolution RTS Get-Togethers are back!

This time with some fairly significant changes that have happened in the background. Most notably, the LRPC no longer exists. It has been replaced with a stockpile-able cruise missile launcher!

Additionally, nuclear missiles now do lots of damage to an area, but do not deal catastrophic damage in a single blow. They are also much cheaper to build (as are their counters).

As per the usual, we will be meeting in the torture chamber room in the spring mumble server at gametime and the even will be livestreamed via twitch! Hope to see you there!

Spring Mumble Server Details:
http://springrts.com/phpbb/viewtopic.php?f=1&t=20432

Livestream is located at:
http://www.evolutionrts.info/stream

1 comments Read more

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About This Game

Evolution RTS is a free an Open Source RTS game designed using the Spring Engine. It has been in development for over 5 years and receives updates often. Its gameplay is designed specifically to appeal to gamers of all skill levels. The gameplay is designed around the use of unit groups, and the mixture of your unit group often will determine how successful you are in battle, as opposed to churning out hundreds of the same unit continually.

The economy and teching system is easy to learn and use. The game itself supplies many tools that make managing your economy easier so that you can focus more on crushing your enemy than of playing simcity in your base. Units interact using realistic physics and varied terrain (you can actually micro units in order to dodge projectiles!).

Below is a very short list of the features that Evolution RTS has to offer:

Realistic Physics
Projectiles and units use a realistic physics system which allow for unprecedented control and gameplay. Micro your units to avoid projectiles. Hide behind terrain for cover.

Epic and Macro scales
Control the battlefield and a level that feels the most comfortable to you, whether zoomed in controlling individual units, zoomed out viewing the entire map and issuing orders on a macro scale, or somewhere in between! You are in complete control!

Fine tuning controls for builders
Set builders on repeat so that they repeat the orders you give infinitely until they die. Adjust builder priority in order to control the amount of resources allocated to that specific builder’s construction project.

Unique Cover System allows you to easily set up ambushes
Hide your army in rocks and foilage completely undetected and lie in wait to ambush your enemy!

Gameplay geared towards casual gamers in addition to hardcore rts fans, as opposed to only being fun to play at the higher levels
Gameplay designed around being easy to learn yet hard to master. As a newbie you can be up and running in no time, and the gameplay ensures that just because you are new, you aren’t necessarily at a huge disadvantage.

Hundreds of units at once
The Spring Engine allows for hundreds or thousands of units to be beating the daylights out of each other all at once. Gameplay scales seamlessly to fit!

Unique unit abilities
Discover units with special abilities, such as the ORB with it’s incredible area healing abilities, or the Overseer with it’s EMP ability!

Simple Economy
The economy is designed to be easy to learn, and use. There are only two resources in the game; Energy and Metal. Energy is used for utility purposes such as unit ammunition, powering shields, and building nuclear missiles, whereas metal is used to construct structures and units. Metal income is split between allies and resources that overflow the player’s capacity automatically flow into allies banks.

Easy to learn teching system
Simple teching system that revolves around using the same buildings that supply energy as a means to increase your tech availability ensure seamless transitions into heavier unit technologies.

Incredible effects
Full particle effects engine and beautiful effects painstakingly created down to the last detail ensure that every battle will be visually stunning!

Full Soundtrack
Full in-game soundtrack that highlights the mood based upon whether you are building structures in your base or engaged in an all out no holds barred war for survival will keep you on your toes and fuel your need for dominance! Over 40+ tracks!

Easy battle formations
Easy to use battle formations via selecting a group of units, right-clicking and dragging on the map make it easy for you to give complex orders to your units, even in the midst of a battle!

Intelligent Unit Targeting AI
Units automatically target the best enemy units to attack on their own, leaving you to concentrate on formations, flanking, and commanding your army!

Give orders via the mini-map
Full unit orders can be given via the minimap, so you can control your units intuitively no matter where your camera is pointing.

Place map markers with or without labels, and draw directly on the map
Map markers, drawing, and labels make it easy for you and your allies to communicate your battle plans, and illustrate them!

Unit balance dependent on unit mixture instead of one unit owning an entire army all by itself
Unit balance is designed so that composition matters more than simply churning out hordes of the most expensive unit.

Intelligent builder AI
Builders have a plethora of tools and options available to use to help you with macro tasks so that you can focus on kicking robotic ass!

Completely customizeable GUI
The in-game gui can easily be moved around, resized, and position exactly how you like it! Be your own boss!

Gorgeously detailed unit textures and designs

Weekly scheduled gaming events that are streamed live!
Streamed live every Saturday at 5pm GMT at http://www.evolutionrts.info/stream and http://www.twitch.tv/evolutionrts

Automatic ladder ranking and replay system
http://replays.springrts.com/browse/game=9

Completely free, forever!
Open Source!
http://www.source.evolutionrts.info

Evolution RTS is a continually evolving and developing game; Come and join our community! We love having more people to talk to and play with! Preemptively, welcome to our community!

System Requirements

PC
Linux
    Minimum:
    • OS: Windows Vista
    • Processor: 1.6ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GTX 450 or better (or ATI/AMD equivalent)
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Additional Notes: ATI/AMD Video cards have issues with OpenGL games. This is due to the fact that AMD can't be bothered to write proper drivers. That said, post in the forums if you have an issue and it will be worked out.
    Recommended:
    • OS: Windows 7/8
    • Processor: 3ghz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 450 or better (or ATI/AMD equivalent)
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Additional Notes: ATI/AMD Video cards have issues with OpenGL games. This is due to the fact that AMD can't be bothered to write proper drivers. That said, post in the forums if you have an issue and it will be worked out.
    Minimum:
    • Processor: 1.6ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GTX 450 or better (or ATI/AMD equivalent)
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Additional Notes: ATI/AMD Video cards have issues with OpenGL games. This is due to the fact that AMD can't be bothered to write proper drivers. That said, post in the forums if you have an issue and it will be worked out.
    Recommended:
    • Processor: 3ghz
    • Memory: 8 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Additional Notes: ATI/AMD Video cards have issues with OpenGL games. This is due to the fact that AMD can't be bothered to write proper drivers. That said, post in the forums if you have an issue and it will be worked out.
Helpful customer reviews
2 of 3 people (67%) found this review helpful
0.5 hrs on record
This game needs some better development. It's missing some serious essential items. Like a tutorial to give you an idea how to play. Or how about actual NPCs you can face. It seems like I can only face other players which is bad way to introduce a new person to a game.

I spent 30mins just trying to figure out how to setup and still am rather lost. What is the objective? What is the point of the game? To face others in RTS? Is that what this game is? A PVP RTS game? Some more info other than patting yourself on the back for making a game is required here

I am so confused and lost. :/
Posted: October 3
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0 of 3 people (0%) found this review helpful
0.1 hrs on record
the game doesnt have a tutorail no clue how to play
Posted: October 4
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47.1 hrs on record
i love this game now the game it self is great the web lobby sux but if you (a noob player) were good at coding you could help them
Posted: September 27
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32.7 hrs on record
Evolution RTS is really complicated. Especially if you are playing this by yourself. It has no tutorial what so ever and just trying to launch your own game is just as difficult. If you ever want to try this game out, I would most recommend playing / starting out with a person who's played Evolution before. There can be more than two people in each game.
When you do play the game, it's really fun. You build structures that give you more energy and metal, which are used in making your troops and other buildings, Kinda like starcraft and other RTS games. I reallyl ike this game because near the end, you get to build nukes and there are forcefields (called protectors) that stop them and you could build as much of these if there is space to place them. There are several maps that are different from one another and most rounds take about half an hour (unless you realy want to finish the round, you could beat it in maybe 10 mins if you are good)

All in all, it's good if you know how to play it. Most of the time, almost everyone I know that I reccomended this game to has quit the game in minutes before anything really happened or actually played the game (like only 3 people out of the many that i recommended to has played properly) I reallyl ike the game. It's one of my favourites and is one of the games on the top of my list to play when someone wants to play with me.
Posted: October 12
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3.5 hrs on record
In theory, the String Engine is a pretty decent engine, and given its modding capacity what with it being open source, it's not bad. It's also clear that they are inspired by or the engine was copied from the same guys that made Total Anihillation, Supreme Commander, and the like.

Unfortunately, this doesn't really belong on Steam. While I am glad that we are getting more RTS variety, most of the games on here don't work, the AI difficulty is all hardmode despite the labels, and despite how good everything is I lost interest after my first successful match...that I actually took seriously. As players have said, this enigne has no tutorials explaining anything, and it's only thanks to my previous knowledge with Supreme Commander that I could go anywhere.

In short, no, I don't recommend it...not on Steam at any rate. If this engine interests, you, play it on the original website. It's got a ton of more features and even games based on other franchises...which, for legal reasons, may never be seen on the Steam version. If you're really looking for a fun free RTS based on the TA games, go to their website and you won't be disappointed. Otherwise, fork up cash for SC and PA. I can't under good conscience recommend this on Steam.
Posted: October 14
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1.3 hrs on record
this was a very different game than what I'm used too but man was I impressed
Posted: October 16
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8.2 hrs on record
"It’s gameplay is designed specifically to appeal to gamers of all skill levels."

Has no apeal if you want do singleplayer. Currently the "Very Easy" AI will destroy you within 20 minutes, usually less. I have 5 hours of singleplayer into this game and have never beaten the AI. It always either does a rapid and aggressive expansion of the map or just instantly spawns units all over the map at 5 minutes into the game. NOT FUN. When they make "Very Easy" actually very easy, I will play this again.

The only reason I am not thumb downing this is because the game is really neat and the deveoper actually reached out to help me.
Posted: October 19
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11 of 17 people (65%) found this review helpful
0.3 hrs on record
Confusing as hell, no tutorial or instructions and the spring web lobby is seemingly designed to turn away newcomers. Unplayable for me as i have no clue what im supposed to be doing or how im supposed to do it.
Posted: May 18
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7 of 10 people (70%) found this review helpful
1.9 hrs on record
This game looks really good for something that is free but unfortunately at this point in time its not compatible with the latest AMD drivers.

UPDATE (6/08/2014): Because the issue lies with AMD and not with the game itself I'd say give the game a go. I still can't write a good review nor reccomend the game since I can't play it. Good luck to the developers and if this issue is ever fixed I'll certainly try this out.

- I'll post a better review if they ever get the game working with the AMD drivers
Posted: June 11
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13 of 22 people (59%) found this review helpful
0.9 hrs on record
Neat concept, couldn't figure out how to get a game running for the life of me. I'm sure other people have figured it out but nothing should be this much of a pain in the butt to play.
Posted: April 28
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4 of 6 people (67%) found this review helpful
1.1 hrs on record
not the smoothest running game. steep learning curve with no instruction or tutorial missions.
Posted: May 10
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5 of 8 people (63%) found this review helpful
0.8 hrs on record
Theres Three main reasons i dont recommend this Game 1: its so complicated just to figure out how to set up and start a game 2: i dont know if i did somthing wrong but all my buildings and vehicles where invisible and 3: whenever its loading the map it crashes so if the developers are reading this please fix the game the game itself is really fun so just fix it.
Posted: July 25
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8 of 14 people (57%) found this review helpful
1.0 hrs on record
Cant Even Play it..and i mean i make a single player game and then as it loads and says finleizing it never finishes i wasted 28 mins on a loading screen -.-
Posted: July 14
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1 of 1 people (100%) found this review helpful
3.1 hrs on record
Great deep statagy game that although attracts attention from many players of the like, has a very steep learning curve where it tends to be a shock to how statagy games have become since the turn based games like Sid Miers's civilization and even chess. In my opinion, the genre of stratagy has divided itself into two completely different denominations from the rise in RTS gaming
Posted: July 29
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1 of 1 people (100%) found this review helpful
19.8 hrs on record
Great game for those who want to kill time... ALOT of time! Unfortunatly its impossible to get a game going in multiplayer because downloading maps takes a while and people who have played more start the game with no cares for other people.
Posted: July 11
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
The UI is clunky as hell, and partly bugged. Some parts just don't make sense, and so many weird design mistakes. Why would I have to download a game outside of the client in order to play in a multiplayer game? Why do I have to register an account to play online?

This could have been fun, but I had no idea what was even happening. Unfortunately this is what happens with a GNU/Freedom project, the design elements make sense to the creator but not the user.
Posted: July 16
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1 of 1 people (100%) found this review helpful
0.4 hrs on record
It wouldn't of been a bad game if it weren't for the fact that It's extremely hard to learn how to play. It's just not worth the time. Unless you get someone who knows how to play the game, it's unlikely you'll actually be playing the game instead of trying to learn how.
Posted: July 2
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
This game is comfusing as hel (this is out of my Point of View). I couldn't even setup a skirmish game (Sorry for the English). But I don't want to say the game is a toatl **** fest, it has potential, it's just that in my case, and a couple other of my friends who have previously owned this game and told me (I had recommended the game so we all could try it out but obviously it was really crashy) that the game would crash upon Start-up, and crash in the middle of a server. And again as I sai earlier, "This game is confusing as hell."
Posted: May 3
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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Horrible game, I couldn't even play because it's so buggy. The UI is poorly designed and very confusing, I couldn't create a singleplayer game because it would crash as soon as the map loaded and I couldn't join multiplayer games because it says I don't have the game (yet the downloads tab lists the game). Why is this even on Steam?
Posted: July 29
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Control formating is horid and the game gives no tutorial whats-so-ever so your shooting blanks in the dark when you play the game. There are random lag spikes (Massive ones at that from 150fps to 12fps) The camera is very stiff and no control of it such as rotation (As far as I know since there is no tutorial) There is also another annoying bug where the camera would have a mind of its' own and take you across the map. The resource based gameplay is comfusing and stale. I'm a major fan of RTS games but this is a poorly made one. I hope this is an alpha because the developers have a long way to go if they want this game to be successful (This review is based on a couple minutes in game and already I see bugs, glitches, crashes and poorly designed UI system, which makes it very confusing to get around in this game. I've had a horrible time with this game and I hope in the future they will fix it and I may change my point of view on this game I would give it a 4/10 for an RTS and a 6/10 for being indie)
Posted: July 24
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