Evolution RTS is a free an Open Source RTS game designed using the Spring Engine. It has been in development for over 5 years and receives updates often. It’s gameplay is designed specifically to appeal to gamers of all skill levels.
User reviews:
Overall:
Mixed (353 reviews) - 46% of the 353 user reviews for this game are positive.
Release Date: Apr 4, 2014

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Recent updates View all (16)

October 3

The Enigma TNG has just released his new album: Midnight!

Normally I wouldn't post news pimping someone else's work, but in this case we are going to make an exception, because ALL of the music in Evolution RTS has been very gractiously provided by The Enigma TNG with no strings attached.

He has done some amazing work and he releases his work under non-restrictive licenses and without DRM, at extremely reasonable prices!

Seriously, check this guy out. He doesn't just stick to one style of EDM, his work comprises multiple genres (sometimes simultaneously).

You can find his latest album on bandcamp:
The Enigma TNG: Midnight

Show him some love!

P.S. There is a pretty large Evo newspost coming very soon. A TON of enhancements and features have been added!

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September 1

New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, New Overseer Morphs, Gaming Get-Together this weekend!



Well, the biggest news first I guess... New lobby skin! Thanks to Ikinz for helping me get this going. It's not perfect but it is pretty nice, so I'm a fan!


New Lobby Skin
The new lobby skin is a bit more functional. No longer are there options that don't do anything, and everything on the front page is geared to be helpful to new players. The "Help" menu item still needs a ton of work, but we'll get there. In the meantime, this should be much more useful to new players.

The Wiki has been Updated!
The wiki has been updated with a lot of very desperately needed information, and in addition, it has also been updated with tutorial videos as well, all geared towards helping new players learn how to play. These have replaced the old and outdated tutorial vids that I made forever ago. Here is the playlist:

https://www.youtube.com/embed/irQlZzQxfBQ?list=PLokb2HIhhrYVhkt4KuBt1ZSY5fUH9PIK8

New Maps added to the "Official" map pool!
So to explain this a little bit better... For newbies, I always want them to start out with a pool of maps that is tailored specifically to fit the game. As you have no doubt noticed, these fit a particular style. Well, there have been other maps made by members of the spring community that fit within the mold as well, so I am adding those maps gradually, as they can be playtested, which takes time. Of course, by simply switching the server maplist to popular or all, you can access any map, but specifically for newbies, we want them to have a very specific sort of first experience/impression, and a very well curated maplist accomplishes that nicely. Suffice it to say, over time you will see more and more maps being added to the rotation of the dedicated hosts.
New Overseer Morphs


In one of the most interesting developments lately... Overseer Morphs are now a thing. Currently there are 5 types.

Shield Overseer
Loses stun ability, gains a large area 5k hitpoint shield that doesn't cost energy to recharge.

Cloak Overseer
Loses stun ability, gains a large (free) area cloaking shield that also cloaks the overseer.

Factory Overseer
Loses stun ability, gains the ability to build Raider and Riot units from all tech trees anywhere on the map.

Builder Overseer
Loses stun ability, gains x2 buildpower and +50% buildrange.

Battle Overseer
Retains stun ability, gains a high damage machine gun that shreds light units.

Of course, these are all subject to change, but that's what we have so far, and so far they have been a lot of fun to play with.

Gaming Get-Together this weekend!
Years ago, we used to have a weekly event where we would all get together and play some games of Evolution RTS, 1v1, 2v2, 3v3 even 4v4 sometimes. FFAs on Black Star were always a pretty big hit, as well as playing on multi-level lava maps where the lava rises and kills your base and units if they happen to be in the way. In addition, I stream the event live over youtube. We used to use twitch, but youtube has proven to be a far better platform and has cut down the amount of post-processing work tremendously.

The event is at 8:00am PST (3:00pm GMT) on Saturday the 3rd of September. Here is a google calendar event for it so that you can see the event for your timezone:

View the Event on Google Calendar

Make sure to join us on Discord! Make sure that your microphone is working properly! During the stream we all join the General Voice channel and I stream our conversation during the game as well. We will meet up in discord and play on Dedicated Host 1.

Hope to see you there!

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About This Game

Check out our Discord Server!: https://discord.gg/WUbAs2f

Evolution RTS is a free an Open Source RTS game designed using the Spring Engine. It has been in development for over 5 years and receives updates often. Its gameplay is designed specifically to appeal to gamers of all skill levels. The gameplay is designed around the use of unit groups, and the mixture of your unit group often will determine how successful you are in battle, as opposed to churning out hundreds of the same unit continually.

The economy and teching system is easy to learn and use. The game itself supplies many tools that make managing your economy easier so that you can focus more on crushing your enemy than of playing simcity in your base. Units interact using realistic physics and varied terrain (you can actually micro units in order to dodge projectiles!).

Below is a very short list of the features that Evolution RTS has to offer:

Realistic Physics
Projectiles and units use a realistic physics system which allow for unprecedented control and gameplay. Micro your units to avoid projectiles. Hide behind terrain for cover.

Epic and Macro scales
Control the battlefield and a level that feels the most comfortable to you, whether zoomed in controlling individual units, zoomed out viewing the entire map and issuing orders on a macro scale, or somewhere in between! You are in complete control!

Fine tuning controls for builders
Set builders on repeat so that they repeat the orders you give infinitely until they die. Adjust builder priority in order to control the amount of resources allocated to that specific builder’s construction project.

Unique Cover System allows you to easily set up ambushes
Hide your army in rocks and foilage completely undetected and lie in wait to ambush your enemy!

Gameplay geared towards casual gamers in addition to hardcore rts fans, as opposed to only being fun to play at the higher levels
Gameplay designed around being easy to learn yet hard to master. As a newbie you can be up and running in no time, and the gameplay ensures that just because you are new, you aren’t necessarily at a huge disadvantage.

Hundreds of units at once
The Spring Engine allows for hundreds or thousands of units to be beating the daylights out of each other all at once. Gameplay scales seamlessly to fit!

Unique unit abilities
Discover units with special abilities, such as the ORB with it’s incredible area healing abilities, or the Overseer with it’s EMP ability!

Simple Economy
The economy is designed to be easy to learn, and use. There are only two resources in the game; Energy and Metal. Energy is used for utility purposes such as unit ammunition, powering shields, and building nuclear missiles, whereas metal is used to construct structures and units. Metal income is split between allies and resources that overflow the player’s capacity automatically flow into allies banks.

Easy to learn teching system
Simple teching system that revolves around using the same buildings that supply energy as a means to increase your tech availability ensure seamless transitions into heavier unit technologies.

Incredible effects
Full particle effects engine and beautiful effects painstakingly created down to the last detail ensure that every battle will be visually stunning!

Full Soundtrack
Full in-game soundtrack that highlights the mood based upon whether you are building structures in your base or engaged in an all out no holds barred war for survival will keep you on your toes and fuel your need for dominance! Over 40+ tracks!

Easy battle formations
Easy to use battle formations via selecting a group of units, right-clicking and dragging on the map make it easy for you to give complex orders to your units, even in the midst of a battle!

Intelligent Unit Targeting AI
Units automatically target the best enemy units to attack on their own, leaving you to concentrate on formations, flanking, and commanding your army!

Give orders via the mini-map
Full unit orders can be given via the minimap, so you can control your units intuitively no matter where your camera is pointing.

Place map markers with or without labels, and draw directly on the map
Map markers, drawing, and labels make it easy for you and your allies to communicate your battle plans, and illustrate them!

Unit balance dependent on unit mixture instead of one unit owning an entire army all by itself
Unit balance is designed so that composition matters more than simply churning out hordes of the most expensive unit.

Intelligent builder AI
Builders have a plethora of tools and options available to use to help you with macro tasks so that you can focus on kicking robotic ass!

Completely customizeable GUI
The many parts of the in-game gui can easily be moved around, resized, and positioned exactly how you like it! Be your own boss!

Gorgeously detailed unit textures and designs

Weekly scheduled gaming events that are streamed live!
Streamed live every Saturday at 5pm GMT at http://www.evolutionrts.info/stream and http://www.twitch.tv/evolutionrts

Automatic ladder ranking and replay system
http://replays.springrts.com/browse/game=9

Completely free, forever!
Open Source!
http://www.source.evolutionrts.info

Evolution RTS is a continually evolving and developing game; Come and join our community! We love having more people to talk to and play with! Preemptively, welcome to our community!

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 7/8/8.1
    • Processor: 1.6ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GTX 450 or better (or ATI/AMD equivalent)
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: ATI/AMD Video cards sometimes have issues with OpenGL games. Post in the forums if you have an issue and it will be worked out.
    Recommended:
    • OS: Windows 10
    • Processor: 3ghz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 450 or better (or ATI/AMD equivalent)
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: ATI/AMD Video cards sometimes have issues with OpenGL games. Post in the forums if you have an issue and it will be worked out.
    Minimum:
    • Processor: 1.6ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GTX 450 or better (or ATI/AMD equivalent)
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: ATI/AMD Video cards sometimes have issues with OpenGL games. Post in the forums if you have an issue and it will be worked out.
    Recommended:
    • Processor: 3ghz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 450 or better (or ATI/AMD equivalent)
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: ATI/AMD Video cards sometimes have issues with OpenGL games. Post in the forums if you have an issue and it will be worked out.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Overall:
Mixed (353 reviews)
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