You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi - you have to rescue him, but it won't be an easy task!
User reviews: Mixed (369 reviews)
Release Date: May 2, 2014

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Reviews

“Akane defines what a downloadable title should strive to be: loaded with content, affordable, and genuinely fun.”
5/5 – http://www.digitallydownloaded.net/2011/06/review-akane-kunoichi-xbox-360.html

“The bosses in the game are impressive and fun.”
8.5/10 – http://www.ztgd.com/reviews/10217/akane-the-kunoichi/

“Impressive Graphics, Visuals & Artwork”
8.5/10 – http://www.gamingtruth.com/2011/06/11/akane-the-kunoichi-xblig-review/

About This Game

You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi and her minions - you have to rescue him, but it won't be an easy task!
Many enemies will try to stop you, and you'll have to be brave to fight against the evil ninjas and huge monsters loyal to Hiromi.

- 3 secret ninja techniques
- 5 different environments
- 5 huge bosses
- 15 stages
- 45 hidden Charming Lost Kimonos to catch!!!

For more information:
Homepage: http://www.haruneko.com
Facebook page: http://www.facebook.com/HarunekoEntertainment
Twitter: @harunekogames

"The bosses in the game are impressive and fun." www.ztgd.com - 8.5/10
"Impressive Graphics, Visuals & Artwork" www.gamingtruth.com - 8.5/10
"Akane defines what a downloadable title should strive to be: loaded with content, affordable, and genuinely fun." www.digitallydownloaded.net - 5/5
"those crazy kids at Haruneko know what made well-remembered games worth remembering" - www.honestgamers.com - 8/10
"a really cool game" www.armlessoctopus.com - 4/5

System Requirements

    Minimum:
    • OS: Windows Xp, Vista, 7
    • Processor: 1.6 Ghz
    • Memory: 1 GB RAM
    • Graphics: 256mb Video Memory, capable of Shader Model 2
    • DirectX: Version 9.0c
Helpful customer reviews
67 of 83 people (81%) found this review helpful
1 person found this review funny
14.9 hrs on record
Posted: October 21, 2014
This is a pretty decent 2D sidescroller. Many of the reviews I see here are pretty negative about this game. I myself have a hard time to see something bad with this game.

Its your standard generic story about somebody trying to save somebody they love from sudden generic badguys. We can call it "the Mario concept" exept that instead of being some dude trying to save a girl you are instead a ninja girl called Akane and you need to save some dude she loves. Each level is filled with enemy ninjas and dogs that are trying to stop Akane from reaching her loved one. There are also alot of cool bosses that you need to beat. They all got different patters that you need to learn and are over all unique and fun in their own way. The levels offer a great variety and keeps you wanting to know whats coming next.

Akane can throw kunai's and walljump pretty easy. She also got 3 jutsus that she can use and they are all different. One throws alot of kunai's in one direction and the second one makes alot of kunai's rain down nearby and my personal favorite is the one that shoots kunai's in all directions at the same time.

The music is really great and atmospheric and has a good variety.

Other then that the game is kinda hard at times and can be really challenging at certain moment. You pretty much need to be ready for the challenge this game gives you. Do not get fooled by the first 2 levels. It gets harder then that.

I give this a 10/10. Feels alot like an old game that you would play on your 8-bit but at the same time if feels really fresh.
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46 of 58 people (79%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: December 2, 2014
Akane might be the clumsiest ninja to ever find her way into a video game.

She moves like a stone statue that has suddenly been given the ability to walk, sliding around as if every surface she touches is ice and often forgetting how to properly jump. Though I suppose I'd find it pretty hard to move effectively if I had two watermelons bouncing around on my chest, making the simple act of walking across a room an involved procedure as you desperately attempt to deal with the sheer uncontrollable force of your own momentum. Making matters worse are dozens of the worlds second dumbest ninjas, who patrol around in obnoxiously difficult to reach places while starring at you like you're a harmless circus animal jumping through hoops.

And that would be somewhat accurate, though there are rather a lot less giant flaming rings and many more exceedingly dull platform layouts and cheep traps. Checkpoints apparently missed the cut and to seal the deal an agonizingly long death screen makes retrying levels far more tedious than they had to be. Not that you ought to bother starting over, mind you. Akane never gets better through its five worlds, instead becoming so outrageously cheap and difficult that I confess to having abandoned ship on the second to last level.

What I'm getting at here if it wasn't incredibly obvious, is Akane the Kunoichi is rather outrageously incompetent. It feels like someone ripped a platformer template out of their rear, painted some very ugly textures all over it, and then spent the rest of their time carefully animating the lead characters breasts. Because that's what really matters in a platformer: boob physics.
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38 of 49 people (78%) found this review helpful
7.9 hrs on record
Posted: October 15, 2014
Wanted to like this game because I enjoy old school platfomers but unfortunately there is so many things that ruin the experience. For starters the level design is horrid and constantly forces you into a trail and error process. Platforms that move and fall have very questionable collision detection. Those that fall are not distinguishable from other normal platforms and never respawn causing to restart the level without warning. The controls are unforgiving and the stick-to-wall mechanics take some getting us to. Put this all together and you get some very frustrating experience that I cannot recommend.
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12 of 15 people (80%) found this review helpful
1.8 hrs on record
Posted: December 10, 2014
First of all I'm a platformer guy, so I might judge this game too harsh.
At first glance, I'm really like to play this game. Because I saw a classic Super Mario Bros. in this game.
But after playing for a couple hours, I found out this game is just mehhhh..

Nothing is good in this game.
The level design is bad, the controls is so-so.
The game itself is slow pacing which mean you are a slowpoke ninja girl.
Don't even bother with the time limit per level, that's just a decoration.
3 Secret ninja techniques? ♥♥♥♥♥♥♥♥, you aren't allowed to use it in boss fight.
The boss fight is just a hit and run play, nothing special.

The only thing that resemble classic platformer is when you die, you have to start it all over again.
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18 of 27 people (67%) found this review helpful
1.3 hrs on record
Posted: December 20, 2014
The game is just so blah and you can't even map buttons correctly to my steelseries free gamepad. Basically felt like I would be actively wasting my time playing this after beating a few levels.

Sorry Akane, too many good games to play to spend time on the subpar efforts you put out.
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12 of 16 people (75%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: November 5, 2014
This is a platform game divided into 5 acts, each one has 3 levels, and the third level is a boss fight. Each boss has a specific pattern : once you know what a boss is going to do, it is quite easy to defeat it, you just need to focus on what you have to do.

Both soundtrack and graphics are fine. The gameplay is simple (jump, basic attack, special attack) and the difficulty is increasing after each act. The first act looks like a tutorial and, in the end, the fifth and last act is quite challenging : there is no doubt that you will die a lot before reaching the end of the game.

You may need between 2 and 3 hours to get all of the kimonos in the game, which will result in 100% achievements ! If you can get this game in a bundle, I recommend it. Otherwise, check some videos before buying it.
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15 of 22 people (68%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: November 23, 2014
I don't understand why so many negative reviews. Sure, it isn't a platformer masterpiece. It can be challenging and controls are little clumsy, visual and music aspect are nothing special, and story is below average, but hey, it is still a decent game. If you like old school platform games, give it a chance.
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17 of 26 people (65%) found this review helpful
1.4 hrs on record
Posted: October 7, 2014
Jesus.... The game looks like a weekend project for a programmer student. Nothing more.
Textures are poorly made. The enemeies are annoying. Story is just do not exists.

Soundtrack is boring. The same song plays over and over.

Conclusion:
It would be nice for free but paying money... 3 euro it too much. Don't buy it.
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10 of 13 people (77%) found this review helpful
0.2 hrs on record
Posted: October 25, 2014
BOY, does this game give off that just-out-of-high-school feel.
Is Akane the Kunoichi a game? Yes.
Is it a good game? Nope.
I only played 3 levels, hence the tiny play time, but I only needed that long to make the guess that the game wasn't going to get much better. It's possible that on level 4 the game turns out to be a masterpiece, but I'll never know because I was so turned off by the amateur-made first levels.

Simply put, I wouldn't bother with this game unless it's on sale for pennies on the dollar and you're feeling really saucy.
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17 of 27 people (63%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: October 23, 2014
Akane the Kunoichi is an action platformer. A frustratingly difficult action platformer. You take the role of Akane and traverse many levels, collecting Kimonos and power-ups in each one.

The first stage more or less holds your hand as you figure out the controls and the basics. You are equipped with shuriken, with which you hurl at enemies to defeat them. Akane's kimono seems to be full of them, as you'll never run out of them. You also have a "super move", which is only useable as long as you have a Scroll. 1 Scroll = 1 Super Move use. There's 3 types: A very large "spread attack, which forms shuriken in a circle around you and fires them; a line of shuriken forms horizontally above you then drops down onto enemies; and several small rows of shuriken form in front of Akane and all fire off at the same time in the direction you are facing.

Akane also has the ability to cling to walls and slowly slide down them. This ability is very useful in dodging attacks and also useful for mobility purposes. You can jump from your clinging position as well as attack with your shuriken.

While overall it's not a bad game, its just ball-breakingly difficult. The difficulty ramps up tremendously starting with Stage 1-3. In this stage, you pretty much start off being chased by a very large, portly fellow wearing hardly any clothing. As you platform your way ahead, you eventually come to a pit where you have to fight him. At each end of the pit are 2 floating platforms from which you are supposed to attack his head to deal damage, and then jump over him before he crashes into you and the wall. While the fight itself isn't overly hard, it's very, VERY drawn out. The guy also tends to speed up as you go, making it difficult to get to the opposite platforms in time to fire off one or two shuriken to damage him. He also has at least 2 health bars, and each hit barely dents his bar. It takes maybe 10-12 hits to notice any significant health loss from his life bar.

If you like super hard platformers, this game is for you. If you are frustrated easily by challenge, I would not recommend this.

Kinda Recommended

Be sure to check out Nerd House Gaming for more reviews!
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12 of 18 people (67%) found this review helpful
1 person found this review funny
8.5 hrs on record
Posted: November 1, 2014
I really like the game, it's simple and a piece of cake to play.

It's frustating at some parts of the game, but gives you a good alternative to take some fun time.

So, it's a lovely indie game.

Eu realmente gosto do jogo, é simples e um pedaço de bolo para jogar.
É frustrante em algumas partes do jogo, mas dá-lhe uma boa alternativa para levar algum tempo de diversão.
Então, é um belo jogo indie.
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5 of 5 people (100%) found this review helpful
5.0 hrs on record
Posted: March 23
TL;DR: It's a decent little game, but everything just kinda plays too slowly.

Good points:
* short levels that generally don't overstay their welcome.
* collectable items aren't irritatingly difficult to find.
* fully rebindable controls. (They start off as WASD + something on the right side of the letters, but I rebound them to arrow keys + ZXCASD very easily.)
* level design on boss stages: bosses themselves are easily accessible, so you can practice on them, without going through the rest of the stage. Basically, you can separately practice getting the kimonos and beating the bosses. This is good stage design.

Not-so-good points:
* Basically everything in the game moves too slowly:
* * Left/right movement momentum effects, making it so that you can't turn or stop quickly.
* * Akane grabs the wall if she runs into it while moving downward, and doesn't ungrab it even when you let go of the direction facing the wall, so you can either slide down slowly or slide down somewhat more quickly (if you press down), but you can't just drop down. (Strangely, boosting off of a wall causes Akane to move much more quickly.)
* * Level complete screen animation and music just takes too long to play out.
* * Game over sequence also takes too long to play out, considering how easy it is to fail a stage.
...So in general, it doesn't feel like you're playing a ninja. You don't get to enjoy the agility of a ninja...though it's not like the enemy ninjas do either.
* Edges of platforms should be drawn so that they don't stick out beyond their hitbox (or don't stick out that much). This applies mainly to the forest area.
* Bug: If you are in a corner and there is water flowing against you, you can't simply move left/right out of it. You can only jump out of it. (Please post a comment if this is fixed; then I will remove this item.)
* Soundtrack doesn't loop properly -- it fades out then restarts. (You might notice this if you take too long to figure out the second boss's pattern.)
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9 of 13 people (69%) found this review helpful
1 person found this review funny
7.5 hrs on record
Posted: November 22, 2014
Alright, I'm gonna be honest and say that this game can be quite infuriating at times! Still, it's a fun little platformer with a charming setting and a pretty nice vibe to it. You'll need to play the levels until you've learned the ins-and-outs of them in order to pass through them, challenging but quite beatable.
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4 of 5 people (80%) found this review helpful
3.3 hrs on record
Posted: October 27, 2014
Akane the Kunoichi is better than some of the reviews make it out to be. It has an easy learning curve and yes, can be frustrating at times but so can any other 2D platformer. If the game is available for an inexpensive price then definitely pick it up for 3-4 hours of gameplay to 100%.
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6 of 9 people (67%) found this review helpful
1 person found this review funny
6.6 hrs on record
Posted: November 24, 2014
Definitely a rage inducing platformer with plenty of projectiles the further you get. Took me a little over an hour on the last level alone. It's not exactly the greatest on graphics but that's not what the game is about. Took me 6.6 hours to beat the game 100% (including achievements). If you've got the $2.99 to spare then I'd recommend giving it a shot. :D
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6 of 9 people (67%) found this review helpful
0.3 hrs on record
Posted: October 6, 2014
Very simplistic. I had hoped for a little more than a plain platformer for $2.99. If anybody has played "Ganbare Goemon" series on SNES, you'll get a similar flavor. But this game is just as it advertised:
- 3 secret ninja techniques
- 5 different environments
- 5 huge bosses
- 15 stages (3 stages for each environment, one boss at the end of every third stage)
- 45 hidden "Charming Lost Kimonos" to catch!!! (that is nothing more than collecting to get an achievement at the end...)
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7 of 11 people (64%) found this review helpful
1 person found this review funny
6.6 hrs on record
Posted: November 10, 2014
I enjoyed this game really much. Some levels were challenging. I am pretty sure that 50% of negative reviews, are ragequits. The other 50% who complain about bad level design, I am pretty sure they also would complain about old Prince of Persia design. I hope there will be a 2nd part soon, or just an another game from this dev!

P.S. Thanks dev for the windowed option, could play at work :P
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7 of 11 people (64%) found this review helpful
1 person found this review funny
12.6 hrs on record
Posted: November 18, 2014
Akane the Kunoichi knows how to capture classic games feature, but the poorly told story and the clumsy controls make this game forgettable, the controls seem initially clunky, but it will be perfectly response once you get used to. The real issue with this game is slow-paced, not much enemy to challenge you skill, however level design is compensated with quality.
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7 of 11 people (64%) found this review helpful
3.7 hrs on record
Posted: September 29, 2014
I went in not expecting much; a poor man's Shinobi perhaps, but you should probably lower your expectations even more before going in. The cost is not much, but there are free games of Newgrounds that feel more polished. I did 100% achievements to finish the game, but Area 5 was the only interesting one since getting all the kimonos was challenging in those stages. Let's break it down a bit further:

Gameplay: I was playing on a controller, so I don't know if it is any tighter on keyboard, but jumping can be a bit of an issue. Not the act itself, but while running if you time out to jump near the edge of a platform, most of the time you will not jump leading to a fall. This is particularly frustrating in the last act. The sticking to walls like a magnet to make wall jumping easier can make certain areas more annoying but since it's not that dissimilar from the original Ninja Gaiden you get used to it. There may as well have only been the one ninjutsu since the other 2 are fairly useless. Overall it lacks polish, but the technical aspects are not the biggest problem.

Graphics: 16-bit era graphics are nothing to write home about, but it feels like sprites were imported from RPGmaker. There is nothing anime about this, so no idea where that tag came from. Don't expect cutscenes, the intro and ending are simply the same graphics as the rest of the game. Boring.

Sound: Nothing special, but I guess it works.

Design & Challenge: As noted in graphics the design seems boring and lazy. There are 4 types of enemies throughout the whole game other than bosses: ninja, kunai ninja, dog, monk. They all take 3 hits. This never changes throughout the game and is the laziest and most egregious issue I had I think. As far as challenge, the only parts that felt interesting were in act 5, and only because I was going for the kimonos to 100% - without that it is extremely simple.

Fun: I can say the game entertained me while I was playing it, but I don't think I can say it was actually fun. If it had been more like act 5 throughout, and the jumping were fixed I might have enjoyed it more, but the sameness throughout is a huge detractor. Oh well.
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8 of 13 people (62%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: January 19
My 2 biggest issues with this game:
You slide when you stop moving (tip: throw a kunai to instantly stop, will be useful in the last stage)
Wall jumping is pretty bad, has a lag and the execution is somewhat awkward, plus combined with the movement, sometimes you'll find yourself jumping too far ahead.

Other than these problems (which are big).
I can still recommend this to platformer lovers, but the average Joe might get too frustrated at times.
You can tell it's a first or second commercial project, however, I'd still give it a thumb up for anyone to try.

Difficulty - 5/10 (would be even less with tighter controls)
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