Amy is desperate! Her boyfriend Aaron doesn't remember her anymore after a car accident! Will you be able to make him remember again? Or perhaps it's time to move on. Maybe Amy will fall in love with someone else? It's up to you to decide. Play this life simulation game with dating sim elements and shape Amy's destiny.
Análises de usuários:
Todas:
Neutras (226 análises) - 60% das 226 análises de usuários deste jogo são positivas.
Data de lançamento: 17/abr/2011

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Sobre este jogo

Amy is desperate! Her boyfriend Aaron doesn't remember her anymore after a car accident!

Will you be able to make him remember again?

Or perhaps it's time to move on. Maybe Amy will fall in love with someone else?

It's up to you to decide. Play this life simulation game with dating sim elements and shape Amy's destiny.

Featuring a very detailed life simulation game. Explore the town using the map, find what actions you can do on each location and at which day of the week and time of the day.

It's a real living world, where you must find the right strategy to raise the skill needed to win the heart of each of the four dateable boys: Aaron, Lawrence, Eddy and Hugh.

GAME FEATURES


  • Detailed simulation: available actions change based on time of the day and place
  • Lots of stats: money, culture, creativity, discipline, romance, energy and morale
  • Relationship system: each character has a relationship value that affects gameplay
  • High replayability: normal and special ending for a total of 9 different endings!

Theme song composed by Matthew Myers and performed by Cristina Vee

Useful links

Winter Wolves Official Site (find all the games made by us, also available for mobile platforms)
Winter Wolves Facebook page (become a fan to be informed on the latest news)
Winter Wolves Forums (join it to receive help and info about the games)

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • SO: Windows XP and newer
    • Processador: 1Ghz
    • Memória: 512 MB de RAM
    • Placa de vídeo: DirectX or OpenGL compatible card
    • DirectX: Versão 9.0c
    Mínimos:
    • SO: Mac OS 10.4 and newer
    • Processador: 1Ghz
    • Memória: 512 MB de RAM
    Mínimos:
    • Processador: 1 Ghz
    • Memória: 512 MB de RAM
Análises de usuários
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Todas:
Neutras (226 análises)
Últimas análises
LoliPurr
( 5.6 horas registradas )
Publicada: 20 de junho
It's sweet but I would not recommend.
Lieutenant
( 10.0 horas registradas )
Publicada: 15 de junho
It's an otome game. Meaning it's directed towards the female audience. Nothing bad if you're a guy, ofcourse. It's like a shoujo genre but in visual novels.
You play as a girl that has a boyfriend that starts suffering from amnesia after a car accident you witnessed yourself.
You have a few routes to go. I think the guys were 4 in total. It can get a little bit repetitive, music doesn't strike as something good, I think it repeats itself a bit too much. Plotwise - again, nothing great about it.

Do I recommend the game? - No and yes.

No - because it's full price is 17 euros. You can get way too many good games for give or take a few bucks that won't just leave you meh about it.

Yes - in case it is on promotion. Artstyle isn't bad, I'd say it's pretty decent. Nothing really stikes me in this game. Everything is just "okay". So it's not really a bad game either.
Fantasy
( 4.0 horas registradas )
Publicada: 11 de junho
Even though “Always Remember Me” has a ton of negative reviews, I bought it on sale thinking it can’t be all that bad. At $5 I was still disappointed.

Pros:
-Pretty graphics
-Interesting premise

Cons:
-Very few cutscenes between monotonous stat-raising
-Characters are very shallow, no real depth
-Relationships feel forced, it tells us instead of shows us the important moments (like Aaron regaining his memories or having him fall for her the first time.)*
-You can easily miss cutscenes if you don’t go to a specific place at a certain time

*I only played through the Aaron route, so I can’t say for sure about the other guys. But this is what Aaron’s route felt like, so I didn’t want to bother with the other guys.
Nax_o
( 3.1 horas registradas )
Publicada: 29 de maio
Developer Winter Wolves has done a lot of games of this type and this is the weakest grind fest this far.

To make this really short there are two types of sins that games like this in my humble opinion must avoid:

a) Grinding for points gone over the top. in this case going +1 steps (plus special events) towards 100 to 'unlock ending'. Winter Wolves did this in Heileen series too and although it was sometimes a bit annoying the process of getting there was interesting events with clear choices so it worked for me. I consider them very good games on average.

b) Save scumming and forcing the player to concentrate on one thing and one thing only to get a ending. This game is heavy on this - unless you consider it a 'splendid' idea that the game just 'awards' the player with the ability to re-play it again with increased point awards for activities. Yeah, sure. like i have the motivation to start from scratch and this time 'only do activities x and y' over and over. Just what is the intended audience of this game? min-maxers?

4/10.
pseudoveverka
( 5.2 horas registradas )
Publicada: 18 de abril
This game is one of those cases when I wish I could choose a neutral rating. It's not stellar, but it's not bad either; still, I can't recommend it with clear conscience.

First off, the story is nice, if bland. You won't remember it (pun... mostly intended) as something that gave you All The Feels, but it's cute enough to play through when you have some downtime. The characters are hardly complex, but mostly pleasing, and the dialogue seems fine, if you keep in mind that it's a short game without any deeper moments other than Aaron's amnesia (which presents an interesting situation that is handled okay, but could've been developed more).

I also like the art well enough - I don't really see why some people seem to have a problem with it, since it's very nice imho and I've seen way, way worse sprites and CGs in some other VNs I played.

There is, however, an issue that ultimately led me to the negative review: the game mechanics. I'm not talking about stat raising - an element which I personally hate, given how annoying it turns in every (however good) game, but I understand why it's used. I'm talking about the fact that key scenes with each of the characters trigger based on approval, but there's still a random element to WHEN you get them. That means that if you raise your relationship points (or other stats!) too quickly, you can easilly miss out on even scenes that are essential to each route. People playing otome games want to have their hard-earned confession scenes served on a silver plate, not accidentally skipped while only getting the happy epilogue. And yes, that happens in ARM - Lawrence's route is the best example.

All in all, you might have fun with this game, but only if you are willing to pace your play carefully so you don't miss out on anything. And I definitely wouldn't get it for the full price; I bought it on sale (75% off) and that's about as much as the game is worth.
Odori☆~
( 2.9 horas registradas )
Publicada: 11 de abril
This is the most terrible stat boosting dating sim I have ever played, and is an insult to the visual novel genre. Thanks to this terrible game all of my steam suggestions are terrible western visual novels. I will definitely always remember Always Remember Me for the scourge it is and the plague it has placed upon my steam recommended games.
Faudraline
( 9.4 horas registradas )
Publicada: 24 de março
Footfalls echo in the memory
Down the passage which we did not take
Towards the door we never opened
~T.S. Eliot


This is the first visual novel that I've played from Winter Wolves, and I must say that I'm not impressed. Always Remember Me is an otome game with a somewhat ordinary concept, annoyingly stereotypical characters, suicidally repetitive choice actions and a scarcity of events about the main story to keep you interested. At this point, I must confess that I've completed my first playthrough quite easily and gave in a reaction of "seriously?" at the first ending that I've discovered. During my second playthrough... I got bored and wandered off to do something else, forgetting the game running. When I remembered that I was playing the game, I came back and gave in 2 more hours of the gameplay to collect the missing achievements - a.k.a. fast-forwarded through some repetitive actions and only read event dialogues. Thus, my gaming time.

Let me introduce you to Amarantha - called as Amy by friends - literature student, part time worker in an ice-cream parlor and a boringly plain young woman that you could define in 3 adjectives completely: fickle, stereotypical and automated. At the start of our gameplay, Amy has a motorcycle accident alongside her boyfriend Aaron - which fills in the young, rich and handsome stereotype. Amy survives with some moderate wounds but alongside a slight concussion, Aaron now has amnesia. He doesn't remember a thing about Amy. At this point, it is up to us to either patiently wait by our amnesiac boyfriend to help him regain his memories or run after a limited selection of other handsome young man who might become equally interested with us - namely Lawrence, Eddie and Hugh; appropriately filling in the shy cutie, the workaholic overachiever and the charming artist stereotypes in that order.

So... As you may observe, our heroine hypothetically overcomes the trauma of losing "the love of her life" quite easily. She - and any other cute boy that she may end up with - are written really badly. They all consist of stereotypes with shallow reactions, superficial dialogue options and boringly unimaginative personalities. One could claim that I shouldn't expect much literary narrative or originality from an otome game to begin with, but without the visual novel quality of an interesting story or interesting enough characters - or at least decent narrative - I most certainly see no reason to spare my time specifically to experience a couple cute pictures of pretty anime characters kissing and some really lame dialogue note at the side. Sorry, but this is what the game eventually ends up being so.

For the gameplay: you have 4 romance options, 4 stats that you can raise through completing more or less the same actions for a period of 3 months. Each stat concerns one of the romance option as a target. You wake up, work in the parlor, visit the romance option, raise stats with a limited selection of actions, sleep and repeat. Oh, and once in a while you stumble upon an event where you'll get a relationship raise if you are to choose the right one in the dialogue options. Eventually, you hit an ending for the boy that you picked, witness a cheesy "happily ever after" scene and carry on. Nothing else. No surprise factor, no real challenge, no in-depth story. Nothing. You repeat the same action for the millionth time while getting harassed by the endless repetition of the same 8 note soundtrack to be rewarded by a cute picture and 3-4 sentences telling how happy you ended up. Brilliant.

Many would blame me to already know what I would get myself involved with when I picked an otome game to play, but with games from Cheritz or Hanako Games of the same genre in the market, you really should skip this if you are not getting it in a bundle, like super cheap. Else, consistently avoid this one to enjoy another VN or otome with more imaginative gameplay or at least better character concepts and/or story.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Helena
( 9.7 horas registradas )
Publicada: 14 de fevereiro
I wanted to recommend this game. But seriously… I can’t.

The art style is pretty, the backgrounds were also pretty.. But the characters lack emotions and personality. Everything is just.. Plain. Simple. Waaaay too simple… The story itself was kinda cliché but I tried to give it a chance. I regret my previous decision…

There are irrelevant characters (like Amy’s aunt), and to be honest, it’s all about status raising. I’m not a fan myself of games like that but depending on the stories, characters and events, it can be done right. But Always Remember Me lacks ALL THAT. The events (where you know, you can actually interact with the character you want to date) are so short and they happen so rarely. And they are just.. Bad. Too simple. You can’t feel a connection between the characters.

The endings, both normal and special, are too fast and… Meh. I honestly cleared the whole game just because I wanted all the achievements. :-/

Oh, and there’s the music. It’s not bad, honestly. But it plays so often and SO LOUD that it pierces my ears and makes my brain scream in agony. Also the instrumental version (or whatever version that suddenly plays when you’re going to the icecream shop) sounds so out of place. Makes no sense, I don’t know how to explain… And the main song keeps playing over and over, at weird times and… Jesus. What a mess.

3/10. I only gave 3 points because the art style, like I said, is actually pretty. This could have been a good or at least decent game, but unfortunately… It isn’t. It’s bad. Ain’t worth even on sale.
One Man and his Droid
( 0.2 horas registradas )
Publicada: 14 de fevereiro
... an interactive novel - complete with shonky writing and wonky artwork... normally these kinds of 'experiences' can be complete within a couple of hours and benefit from finishing all in one session... very generic, but at least (from the first half and hour) it doesn't appear too exploitative of females... I suspect more time will confirm this... and it has its own theme tune / pop song... what's not to like?!
oshawottboo
( 0.9 horas registradas )
Publicada: 3 de fevereiro
This game makes you want to forget your boyfriend who forgot you with 3 other boys 10/10. Besides that its acually funny yet feelsy at the same time. I'd buy it and prefer it to others.
Análises mais úteis  Nos últimos 30 dias
3 de 3 pessoas (100%) acharam esta análise útil
Não recomendado
4.0 horas registradas
Publicada: 11 de junho
Even though “Always Remember Me” has a ton of negative reviews, I bought it on sale thinking it can’t be all that bad. At $5 I was still disappointed.

Pros:
-Pretty graphics
-Interesting premise

Cons:
-Very few cutscenes between monotonous stat-raising
-Characters are very shallow, no real depth
-Relationships feel forced, it tells us instead of shows us the important moments (like Aaron regaining his memories or having him fall for her the first time.)*
-You can easily miss cutscenes if you don’t go to a specific place at a certain time

*I only played through the Aaron route, so I can’t say for sure about the other guys. But this is what Aaron’s route felt like, so I didn’t want to bother with the other guys.
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2 de 3 pessoas (67%) acharam esta análise útil
Não recomendado
3.1 horas registradas
Publicada: 29 de maio
Developer Winter Wolves has done a lot of games of this type and this is the weakest grind fest this far.

To make this really short there are two types of sins that games like this in my humble opinion must avoid:

a) Grinding for points gone over the top. in this case going +1 steps (plus special events) towards 100 to 'unlock ending'. Winter Wolves did this in Heileen series too and although it was sometimes a bit annoying the process of getting there was interesting events with clear choices so it worked for me. I consider them very good games on average.

b) Save scumming and forcing the player to concentrate on one thing and one thing only to get a ending. This game is heavy on this - unless you consider it a 'splendid' idea that the game just 'awards' the player with the ability to re-play it again with increased point awards for activities. Yeah, sure. like i have the motivation to start from scratch and this time 'only do activities x and y' over and over. Just what is the intended audience of this game? min-maxers?

4/10.
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16 de 17 pessoas (94%) acharam esta análise útil
Recomendado
1.3 horas registradas
Publicada: 17 de julho de 2014
Esse jogo me lembrou que eu não tenho uma namoradinha. 8/10
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10 de 12 pessoas (83%) acharam esta análise útil
5 pessoas acharam esta análise engraçada
Recomendado
38.5 horas registradas
Publicada: 21 de setembro de 2014
Esse jogo me lembrou que eu não tenho uma namorada.
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3 de 10 pessoas (30%) acharam esta análise útil
Não recomendado
1.3 horas registradas
Publicada: 6 de setembro de 2014
Jogo Lixo, Nunca compraria, nao comprem essa ♥♥♥♥♥, peguei de graça so pra dropar umas cartas, nao vale um centavo do q cobram
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125 de 142 pessoas (88%) acharam esta análise útil
29 pessoas acharam esta análise engraçada
Recomendado
4.5 horas registradas
Publicada: 3 de junho de 2014
I'll never forget you :D

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232 de 291 pessoas (80%) acharam esta análise útil
8 pessoas acharam esta análise engraçada
Recomendado
2.5 horas registradas
Publicada: 21 de abril de 2014
What if the person you planned to spend the rest of your life with suddenly, abruptly, really soon like, forgot who you are because of a car accident? Same here, I don’t have no money for doctor bills. It’s time to dump em’ and find a new squeeze.

You play as this red head chick who is hella randy and it is your job to make her experience “true love.” That’s right guys, no knockers, no hooters, no lady berries, and no love buttons. This chick keeps her shirt on the whole time and the guys don’t pressure her to put out. Not only does this take away from the realism (‘cause the libido of anime dudes IS real) but one potential love interest is a shy guy with glasses. THE SHY GUY WITH GLASSES DOES NOT GET FRIEND ZONED BY DEFAULT. I couldn’t believe it either. I did everything in my power to put this fool in his place, but then I… fell in love with him.

His long hair glistened in the sun and this was accentuated by his inability to shower because his hair retained its natural oils. When his baggy bloodshot eyes met mine I looked away of course. When I looked back to see if he was still staring at me, he was. It was like his eyes never left me. That he would never leave me.

This game completes me. 10/10
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102 de 133 pessoas (77%) acharam esta análise útil
Recomendado
5.7 horas registradas
Publicada: 18 de abril de 2014
This game has its flaws, but if you can look past them it's a nice playing experience. Great art, nice characters, dramatic, but realistic enough backstory and 9 different kind of endings (if you count 'alone' ending to be one). Music is also nice, but for my taste maybe a little too repetitive. After all, it's a really beautiful and kind of cute game.

How ever there is a big problem with this game. After a little while playing it really starts to repeat itself, like REALLY repeat. When you become familiar with how all of it works you're just basicly waiting for some random events to trigger and your friendship to increase with your chosen character. Also you have to know who you are going after from the day one in this game. Otherwise you'll just run out of time and end up getting alone ending. I can't say much about endings, because I haven't played all of them yet. But from what I've seen... they're not that strong and feel kind of flat.

But well, after all I still must say that it's okey game. I've played better visual novels before, but can't really say it's bad either. If you like visual novels then I'd say give it a try.
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50 de 55 pessoas (91%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Não recomendado
9.4 horas registradas
Publicada: 24 de março
Footfalls echo in the memory
Down the passage which we did not take
Towards the door we never opened
~T.S. Eliot


This is the first visual novel that I've played from Winter Wolves, and I must say that I'm not impressed. Always Remember Me is an otome game with a somewhat ordinary concept, annoyingly stereotypical characters, suicidally repetitive choice actions and a scarcity of events about the main story to keep you interested. At this point, I must confess that I've completed my first playthrough quite easily and gave in a reaction of "seriously?" at the first ending that I've discovered. During my second playthrough... I got bored and wandered off to do something else, forgetting the game running. When I remembered that I was playing the game, I came back and gave in 2 more hours of the gameplay to collect the missing achievements - a.k.a. fast-forwarded through some repetitive actions and only read event dialogues. Thus, my gaming time.

Let me introduce you to Amarantha - called as Amy by friends - literature student, part time worker in an ice-cream parlor and a boringly plain young woman that you could define in 3 adjectives completely: fickle, stereotypical and automated. At the start of our gameplay, Amy has a motorcycle accident alongside her boyfriend Aaron - which fills in the young, rich and handsome stereotype. Amy survives with some moderate wounds but alongside a slight concussion, Aaron now has amnesia. He doesn't remember a thing about Amy. At this point, it is up to us to either patiently wait by our amnesiac boyfriend to help him regain his memories or run after a limited selection of other handsome young man who might become equally interested with us - namely Lawrence, Eddie and Hugh; appropriately filling in the shy cutie, the workaholic overachiever and the charming artist stereotypes in that order.

So... As you may observe, our heroine hypothetically overcomes the trauma of losing "the love of her life" quite easily. She - and any other cute boy that she may end up with - are written really badly. They all consist of stereotypes with shallow reactions, superficial dialogue options and boringly unimaginative personalities. One could claim that I shouldn't expect much literary narrative or originality from an otome game to begin with, but without the visual novel quality of an interesting story or interesting enough characters - or at least decent narrative - I most certainly see no reason to spare my time specifically to experience a couple cute pictures of pretty anime characters kissing and some really lame dialogue note at the side. Sorry, but this is what the game eventually ends up being so.

For the gameplay: you have 4 romance options, 4 stats that you can raise through completing more or less the same actions for a period of 3 months. Each stat concerns one of the romance option as a target. You wake up, work in the parlor, visit the romance option, raise stats with a limited selection of actions, sleep and repeat. Oh, and once in a while you stumble upon an event where you'll get a relationship raise if you are to choose the right one in the dialogue options. Eventually, you hit an ending for the boy that you picked, witness a cheesy "happily ever after" scene and carry on. Nothing else. No surprise factor, no real challenge, no in-depth story. Nothing. You repeat the same action for the millionth time while getting harassed by the endless repetition of the same 8 note soundtrack to be rewarded by a cute picture and 3-4 sentences telling how happy you ended up. Brilliant.

Many would blame me to already know what I would get myself involved with when I picked an otome game to play, but with games from Cheritz or Hanako Games of the same genre in the market, you really should skip this if you are not getting it in a bundle, like super cheap. Else, consistently avoid this one to enjoy another VN or otome with more imaginative gameplay or at least better character concepts and/or story.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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89 de 117 pessoas (76%) acharam esta análise útil
Não recomendado
2.7 horas registradas
Publicada: 23 de abril de 2014
Eat, sleep, work, read your amnesian boyfriend books - repeat

This has to be the first Winter Wolves game which really annoys me.

For a Visual novel the story/characters are really thin, your progress through it is nearly non existant, which in the end makes a repetetive grind through the always same few stations you have in the game with always the same actions and nearly no story progress.
Mix to this a similiar annoying music background and you have a really bland gaming experience.

Short review, but there isn´t much more to this game.
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