Armello é um jogo de tabuleiro de um sombrio conto de fadas que ganhou vida. Cheio de aventura de capa e espada, combina a tática e a profundidade de um jogo de cartas com a estratégia de mesa e elementos de RPG. Trave épicas batalhas solo ou multijogador, lance feitiços, usando agentes, venenos e artimanhas em sua missão pelo trono!
Análises recentes:
Muito positivas (275) - 93% das 275 análises de usuários dos últimos 30 dias são positivas.
Todas as análises:
Muito positivas (4,186) - 84% das 4,186 análises de usuários deste jogo são positivas.
Data de lançamento:
1/set/2015
Desenvolvedor:
Distribuidora:

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Atualizações recentes Ver todos (157)

11 de dezembro

The Rivals beta event is now live!



COME ONE, COME ALL,

The Rivals Beta event is live RIGHT NOW! Make sure Armello is up to date and get in there. Here’s a link to the patch notes if you’d like to see what other changes have folded into this update.

Please be sure to shoot through any feedback you might have in the forums. We're keen to see what you think.

Details of the Rivals Hero Pack Public Beta
Cost: Free (requires Armello base game)
Duration: 48 hours
Begins: Monday the 11th of December, (3:00pm Pacific Time)
Ends: Wednesday the 13th (3:00pm Pacific Time)
Playable in: All game modes.
Platforms: Steam (PC/Mac/Linux).

Note: At the end of the Public Beta the Rivals will become locked once again, awaiting their official launch as paid DLC on Steam on December 20th. Also, yes, the Rivals Hero Pack will be available for purchase on PS4 and Xbox One, just at a later date. Check out the FAQ below for more info.

Happy gaming, friends.


<3 Darcy & the LoG Squad



If I start a game with one of the Rivals during this event, can I save it and finish it afterwards?
No, any save games with the Rivals will be deleted after the event concludes.

How do I participate in this event?
All you need to do is log in to Armello on Steam during the specified times, 11th December, 3:00pm PT to 13th December 3:00pm PT. You do not need to own any DLC to participate, just the base game.

Do I get to keep the heroes forever if I log in during these times?
No.

This is a trial event. You can play with them as much as you’d like during this event and afterwards they will become locked until their launch as paid DLC on the 20th of December.

Why are you running this event?
Honestly, the only window we had available to release the Rivals was in late December, but our crew also needs to have a holiday - which just so happens to begin two days after Rivals launch on December 20th.

These heroes have been extensively tested by our external testing community and our in-house quality assurance staff for months, but game development is the wild wild west and anything can happen when you throw thousands of players at new content.

With the introduction of any content comes a certain amount of risk, and we want to assure that we get the best chance to catch any potential problems as early as possible.

So we figured this is an awesome opportunity to let you, our awesome community, try our new Heroes for free, while also ensuring the build is as stable and solid for the holiday break.

We’d be happy to answer any questions or concerns you might have about this.


Why is this Steam only?
We have total control over the Steam build and as such can prepare and pivot on builds as fast as we can move, but turning around console and mobile builds require an extensive preparation and submission process. This trial will fortify the build in preparation for it to land across all of our non-Steam platforms too.


Why are hero packs paid DLC?
We’re now in our third year of post launch support for Armello, and we’ve updated the game nine(+) times with significant, free gameplay updates. Check out the history of our updates here.

Each item of paid content has its own production budget and timelines, as well as revenue targets, with the goal that it will help fund development of the next free update or next paid DLC; And so the cycle continues. Without putting a price tag on our more premium content, which is incredibly costly to develop, we simply would not be able to afford its creation.

DLC helps us make money, allowing us to eat food, get haircuts, and make more cool premium AND free content.

<3

What’s the most cost-effective way to get these new Heroes?
Technically, grinding Chests, Keys, Dice, Skin Fragments and Skins in-game and selling them on the Steam Marketplace to offset the price.

Otherwise, they will be added to the Armello Collector’s Edition bundle. Please note that if you own everything in the bundle in it’s current form, you can actually purchase it THROUGH the bundle once we add the Rivals, applying that sweet sweet bundle discount. Should I say bundle more?

18 comentários Leia mais

11 de dezembro

Update v1.9.2 is now live!



Hey folks,

Here are the patch notes for v1.9.3 and along with it, the Rivals Beta event is live until 13th of December, 3:00pm (PT). We'll do a seperate announcement about the beta event in just a moment so head there for all of the details for that.

Please be mindful that with larger changes, like new heroes for example, comes a certain amount of chaos. Be sure to submit bug reports if you encounter any weirdness, and please share your feedback about the new bits and pieces!

New Heroes (Live December 20th)
The four new heroes will be playable by anyone that owns Armello on Steam during the Rivals Beta event, starting now and finishing on the 13th of December, 3:00pm (Pacific Time).
  • Fang (Wolf Clan) Hero Power: When attacking, if Fang Slaughters his opponent, Battle ends before they strike back.
  • Hargrave (Rabbit Clan) Hero Power: After ending his turn on a Plains, Hargrave will fire his cannon at any creature entering an adjacent tile.
  • Yordana (Bear Clan) Hero Power: Spells cast to Yordana during her turn are devoured in her cauldron for -1 Magic, granting a Curse Spell at the end of her turn.
  • Griotte (Rat Clan) Hero Power: Griotte's Clan Affinity Dice Bonus is equal to the number of Trickery Cards played the previous Day.

New Ring & Amulets (Live December 20th)
  • Intimidate (Amulet): End your turn next to a creature, they suffer -1 Dice until the end of their next turn.
  • Cat's Eye (Rat Ring): Get a 1 Gold refund on First Trickery Card played each Turn.
  • Spinel (Rabbit Ring): Get a 10% bonus in all Quest Tests.
  • Chrysocolla (Wolf Ring): Grants scout on heroes with 2 Health or less
  • Taaffeite (Bear Ring): +1 Shield in Forests.

Card changes
  • Bane Blade (Treasure): Effect is now "In Battle, +4 Dice. After each Battle where you don't kill your opponent, -1 Health."
  • Blood Money (Trickery): Increased frequency in deck.
  • Expendables (Trickery): Increased frequency in deck.
  • Incite Revolt (Trickery): Increased frequency in deck.
  • Arson (Trickery): Cost decreased from 3 Prestige to 2.
  • Ranger's Cloak (Item): Cost decreased from 2 to 1.

Bug Fixes
  • Fixed rare bug where the End Turn button would remain on screen (multiplayer only).
  • Fixed bug where you couldn't customise AI dice skins in singleplayer.
  • Fixed bug where Fast Forward animation would not appear on icon when using the direct right thumbstick push on controllers.
  • Continue button would overlap prologue chat when a controller is plugged in.
  • Fixed bug where turn timer layered over the hero portrait.
  • Fixed bug where previewing Quest rewards with controller would cause overlapping.

Known Issues
  • Amber & Sana's Prologue will NMA if you enter battle with AI.
  • Cat's Eye doesn't correctly take Gold.
  • Griotte will revert to fanning animation in Clan Grounds if she dies at night with her Hero Power active.
  • Hargrave hunkers down when his turn is forced to end.
  • AFK timer may not kick AFK players correctly.
  • Multiplayer banners may not appear in lobbies correctly.
  • EDIT: Curse of Eye Yordana pact does not visually break correctly on combat. (gameplay effect ends, but pact visuals remain until either player dies)


THERE YOU HAVE IT FOLKS! Have fun, do some good battle and good luck in your journey for the throne.


Cheers,

<3 Darcy & the LoG Squad
10 comentários Leia mais

Análises

“Este é um jogo de tabuleiro digital que existe em algum lugar entre a ilha de Catan e da terra do Studio Ghibli.”
Polygon

“Armello é um dos nossos jogos mais esperados para este ano.”
Eurogamer

“É como Game of Thrones, só que com animais.”
Kotaku

An Ever-Growing Adventure

Armello officially launched in 2015 and since then, our primary goal here at League of Geeks has been to continue developing new and interesting features to progress and refine Armello's world and it's intricate mechanics. By purchasing Armello now, you are purchasing years of love and care, with the guarantee that we will continue to devote our hearts and brains to improvements moving forward.

Latest Update







Lista de características

  • Fácil de jogar, mas difícil de dominar - Armello é um jogo intuitivo, fácil de entender e jogar, mas com uma estratégia profunda e emergente. O lançamento completo conterá um modo tutorial.
  • Rápido e inteligente - Aventurar-se em Armello é diversão em ritmo acelerado, cheia de decisões táticas e politicamente complexas que exigem premeditação e planejamento cuidadoso. 
  • Vários heróis jogáveis - A versão completa virá com 8 heróis jogáveis. Cada herói exclusivo tem um poder especial, uma linha de atributos e uma personalidade de IA. Além disso, também será possível personalizar os heróis com o Amuleto e o Anel de Sinete para corresponder ao seu estilo de jogo ou reagir à estratégia dos adversários.
  • Mundo livre e dinâmico - Armello apresenta um lindo mundo dinâmico que gera processualmente um mapa novo e completo a cada jogo, com um sistema dinâmico de missões para que um jogo de Armello nunca seja igual ao outro. 
  • Ciclo de dia e noite baseado em turnos - Armello tem um sistema fluido baseado em turnos que alterna entre as fases diurna e noturna. Os turnos permitem jogar cartas e executar determinadas ações mesmo fora do seu turno. Na sua vez, você pode usar Pontos de Ação para mover-se pelo tabuleiro hexagonal.
  • Música e áudio de classe mundial - Composições de Michael Allen, a internacionalmente aclamada Lisa Gerrard e Jacek Tuschewski. 
  • Cartas animadas - Armello terá mais de 120 cartas lindamente animadas no jogo, criadas por artistas de todo o mundo. 
  • Sensação real de jogo de mesa - Dedicamos meses para garantirmos a escolha das melhores partes dos jogos de tabuleiro, como os nossos dados personalizados baseados na física!

Sobre este jogo



Armello é uma grande aventura que combina três estilos de jogo: as táticas inerentes aos jogos de cartas, a rica estratégia das mesas de jogos de tabuleiro e um sistema de jogo de interpretação de personagens.

Como um herói de um dos clãs de Armello, você busca, arma, contrata agentes, explora, derrota monstros, lança feitiços e enfrenta outros jogadores com um único objetivo em mente: tomar o palácio e tornar-se o rei ou rainha de Armello. O Reino de Armello é lindo e, ao mesmo tempo, perigoso, cheio de perigos, ruína e bandidos em cada esquina, com uma corrupção chamada Podridão, que se dissemina sem deixar nenhuma criatura intacta.

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • SO: Windows 7 (64-Bit)
    • Processador: Dual-core 2.0 GHz
    • Memória: 2 GB de RAM
    • Placa de vídeo: DirectX 10 class GPU with 512MB VRAM
    • DirectX: Versão 9.0c
    • Armazenamento: 4 GB de espaço disponível
    Recomendados:
    • SO: Windows 7 or later (64-bit)
    • Processador: Quad-core 2.5GHz
    • Memória: 4 GB de RAM
    • Placa de vídeo: DirectX 11 class GPU with 1GB VRAM
    • DirectX: Versão 9.0c
    • Armazenamento: 4 GB de espaço disponível
    Mínimos:
    • SO: OSX 10.9 (64-Bit)
    • Processador: Dual-core 2.2GHz
    • Memória: 2 GB de RAM
    • Placa de vídeo: OpenGL SM3.0 capable GPU with 1024MB VRAM
    • Armazenamento: 4 GB de espaço disponível
    Recomendados:
    • SO: OSX 10.9 (64-Bit) or later
    • Processador: Quad-core 2.7Ghz
    • Memória: 4 GB de RAM
    • Placa de vídeo: OpenGL SM3.0 capable GPU with 1536MB VRAM
    • Armazenamento: 4 GB de espaço disponível
    Mínimos:
    • SO: Ubuntu 12.04 LTS (64-Bit)
    • Processador: Dual-core 2.2GHz
    • Memória: 2 GB de RAM
    • Placa de vídeo: OpenGL SM3.0 capable GPU with 1GB VRAM. Graphics card that has vendor-made drivers installed.
    • Armazenamento: 4 GB de espaço disponível
    Recomendados:
    • SO: Ubuntu 12.04 LTS (64-Bit) or later
    • Processador: Quad-core 2.7Ghz
    • Memória: 4 GB de RAM
    • Placa de vídeo: OpenGL SM3.0 capable GPU with 1.5GB VRAM. Graphics card that has vendor-made drivers installed.
    • Armazenamento: 4 GB de espaço disponível

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