Experience the mind bending power of single player cooperation. Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our propriety engine Sparta 3D we make the fourth dimension as available as the other three.
User reviews:
Overall:
Very Positive (75 reviews) - 80% of the 75 user reviews for this game are positive.
Release Date: May 20, 2014

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Reviews

“I think Project Temporality is Super Cool. The major strength of the game is it's puzzle design and the way it makes you feel once you actually succeed at a puzzle”
Northernlion

“Puzzles stay challenging and never grow old—which is particularly impressive given how much time you spend in some puzzles, unlocking and then rewinding new sections with your clones”
9/10 – Game Zone

“A puzzle game that triggers the very same parts of the brain as Portal, while not feeling like a copy. It's beautiful, fun and contains just the right amount of challenge.”
8/10 – IGN

Controller Support

About This Game


Experience the mind bending power of single player cooperation.

Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our proprietary engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.

Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.

Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends.

Contains 6-14 hours of gameplay.

Key Features


  • 4D Gameplay
    The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.
  • Single Player Cooperation
    This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever.
  • Multiple true timelines
    Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change.
  • Temporality fielded objects
    A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one.
  • The Paradox Effect
    Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect.

System Requirements

    Minimum:
    • OS: XP
    • Processor: Intel Pentium Dual-Core E2180@2.0 GHz or AMD Athlon64 X2 3800 + @ 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Storage: 600 MB available space
    • Additional Notes: Requires windows media player for music. The graphichs card needs to be DX10 Compatible but can run using DX9.
    Recommended:
    • OS: XP
    • Processor: Intel Pentium Dual-Core E2180@2.0 GHz or AMD Athlon64 X2 3800 + @ 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: Geforce 460gtx
    • DirectX: Version 9.0c
    • Storage: 600 MB available space
    • Additional Notes: The graphichs card needs to be DX10 Compatible but can run using DX9.
Customer reviews
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Overall:
Very Positive (75 reviews)
Recently Posted
Zen Skye
( 6.9 hrs on record )
Posted: May 9
Beat the game in 6.9 hours. Even though it's a high $2.14 per entertainment hour, it was a lot of fun. Would play again!
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Towkarn
( 4.9 hrs on record )
Posted: April 22
Project Temporality is to Time what Portal is to Space. Excellent concepts which they've pulled off wonderfully, amazing visuals, and a setting that is both fantastic and confronting.
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Steven
( 48.1 hrs on record )
Posted: April 17
3rd person action/puzzle game, owes a lot of its inspiration to games such as Antichamber or Portal. Project Temporality challenges you to think in four dimensions and rely on yourself to solve puzzles based on different timelines. The game manages to impress with clever puzzles and rewarding gameplay. It forces you to carefully plan ahead, but because you can simply rewind time to rectify mistakes it rarely becomes frustrating. There is also a deeper story lurking behind all the puzzle solving for players interested enough to delve deeper.
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The Guardian ♛
( 4.8 hrs on record )
Posted: April 10
Great action puzzle game :)
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Grandmaster Foo
( 1.6 hrs on record )
Posted: March 24
What an amazing Experience!

I would like to start off by saying that when I bought this game, I did it for the soundtrack and did it right after I saw the steam trailer that had that one epic song. After purchasing the game I couldn't find that song anywhere so I went back to youtube to listen to that song every day. I randomly decided to leave a comment about it in the comments section and lo-and-behold the Game company Defrost Games replied back to me. Astonishing! I was being told that they will add that song which was written for the game in the game files and uploaded on steam for me to enjoy it. They have actually done it! And nonetheless for a random fan. I am very impressed and I feel that this company's future is in safe hands and will go a long way. To do such a thing is rare. To communicate with your fans on this level is even rarer. So firstly I would like to give a big Thank You and a snggle hug to everyone at Defrost Games.

Now onto the review.
Even though I got the game for the music, I ended up loving the game as well. It is a pleasant surprise to see inovation on this level. The game's levels are well designed and the game's atmosphere is nothing short of immersive and captivating. It is no surprise that this Indie game company has won not one, but two categories in the competition Golden Chips (Guldchipset). This is impressive mostly because the competition has only 3 categories. Winning at the 66.6'th % margin says something.

So what is Temporality?
Temporality is a game mechanic that here is thoroughly explored and shows the possibilities of the fourth dimension. And it does so brilliantly in a wonderfully designed tesseract approach. In the words of the competition's Jury "Brain workout in four dimensions". This kind of mechanic alongside the game's charm and witty comedy secured it's release on multiple platforms also making the game available in over 70 stores.

With such a clever design the game starts to shine right from the beginning. Fans of the Puzzle genre will feel just like home with this one. Time lapse and Clone splitting which can go up to the 11'th dimension is just the tip of the iceberg. By the end of the third room you actually start questioning your own decisions. The game has a good difficulty curve and it gets increasingly harder to perform puzzles and platforming in the same time. It won't hold your hand but it feels great to get to the end of a puzzle even if it's just personal gratification. What sets the game apart from other similar games is the way they executed it. The balance between the game difficulty and the puzzle solving, the tiny hub rooms between levels which immerse you even more, the lack of game breaking bugs and the beautiful atmosphere and last but not least the soundtrack!

And speaking of bugs, I have only encountered minor bugs such as the odd invisible wall and clipping but nothing major I'm happy to say. I know others have had some lighting problems but most of them have incompatible video cards or outdated drivers. The game has not crashed on me. Not even once. And that's good since I run it on my main machine which has Windows 8.1 OS.

The game requirements are not high at all and pretty much anyone can download and play it without worries. The menus are simple, straight and not overly complicated and the video options are just enough to support several good resolutions and monitors as I have tested that one three different machines. The gameplay at it's core is simple and easy to understand yet used in such a way that's captivating. The graphics could use a bit of polish but remember this is an indie game. It looks great for what it is. Do I need to say anything about the soundtrack? NO! No I don't. I love it. The price tag that the game comes with does wonders as it feels that the game has just the right numbers on it. Overall the game left me wanting for more and craving for a second part. It wouldn't hurt to get access to a nice and robust fully fleshed level editor as I feel this would most definitely prolongue the game's life. Mods anyone? :)

It is a nice experience worth every penny, easy to get into and trigger happy to have you brainstorming all over the place. Now I want more. I expect great things from Defrost Games and I'm happy to say I believe they'll devider it. If their next games are anything like Project Temporality then I'm hooked.



- RGN Relapse Gaming Nation, Day Twentynine
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LainRawr
( 3.7 hrs on record )
Posted: March 2
Cool game, just wish I could zoom out a little bit more, though the concept is great and if it is on sale would recomend buying, lots of fun.
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calibrojosh10
( 2.0 hrs on record )
Posted: February 13
Requires very percise movement
This in turn means knowing how to solve the puzzle, but not getting the timing right
which means rewinding time to perfect it.
Doesn't help the controls suck
Overall it's a meh( Neat premise thought)

My Score:
D

Paid: Included in Humble Bundle: Plug In Digital($6)
Completed in: Got bored

Games similar that are better:
  • Prince of Persia
  • Super Time Force Ultra
  • Quantum Conundrum
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¦ö¦ ƒ ì ᴙ e ¦ö¦
( 8.1 hrs on record )
Posted: December 5, 2015
This was a fun game to play. I recommend trying it if you have a few hours to spare.

This game's environment is similar to Portal's, but instead of using portals, the game uses elements like time reversal (Braid) and the ability to create multiple timelines (Nicolas Cage movie called Next).

Although the puzzles are relatively challenging (occasionally requiring you to go back in time by more than a minute or two), there are only 14 levels in total, and each of them doesn't need more than 20-30 minutes (real time) to complete. For those wondering, every level can be beaten.

The levels are lengthy and the level design is nice to look at. There are also messages left behind (similar to PDAs in Deus Ex) which give backstory, and you're free to read them at your own convenience as you can simply revert time.

One thing I wasn't pleased about was: once you complete Level 7 (reach halfway through the game), the game takes a turn and becomes easier. From then on, there is a strong emphasis on story as opposed to the puzzles themselves. Level 10 and 13 are difficult though.

I particularly enjoyed Level 13 as I was forced to cut down on clone usage and optimize my moves while timing a lot of others. If you play this game and reach that point, you'll know.

Another thing I didn't like was the 3-star ranking scheme (with 0 stars as being completion only). It's impossibly hard to get more than 1-star. Unless I was really bad at the game (which I don't believe I was), it didn't seem possible to get more than a 1-star rank. I assume you would need to refer to a guide and replay a stage dozens of times in order to get 3-stars.

All in all, I liked this game. But I wouldn't suggest buying it unless it's on sale or part of a bundle. I've already uninstalled the game after beating it one-way non-stop, so look at my hours played to have an idea for how long the game is.
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White Shadow
( 6.8 hrs on record )
Posted: November 30, 2015
An awesome concept turned into a fun puzzle game. Project Temporality puts the player on a futuristic space station and has you go through 14 chapters, each with its own set of puzzles that require you to use time clones to be solved. It might seem like a confusing mechanic at first, but don't let your first impressions deceive you. You perform a route that you'd want a clone to take, then you rewind back and create an alternate timeline. At this point, the action you've done already will be performed by a clone, whilst you can go on to perform another action.

The game lets you create up to 10 clones per chapter, and hence 11 timelines in total. Many of the puzzles require you to use more than 1 clone, creating a very smart and dynamic gameplay, which encourages you to think several moves in advance. It really reminded me of The Swapper (another good puzzle game), except in 3D rather than 2D and with more control over your clones. The puzzles themselves involve security doors, timers, keys, buttons, lasers, and moving platforms - things you'd expect in many puzzle games except executed with a lot of originality.

Some of the latter puzzles start involving more complex mechanics such as temporality fields, which cause a door or a platform to remain where it was even if you reversed time. Regardless of complexity, solving each and every puzzle felt very rewarding. There was not a single puzzle in the game that frustrated me or made me turn to a walkthrough.

The game also gives you a star rating out of 3 for how well you did the chapter. Creating each timeline causes you to use up some energy, so the less energy you use overall, the higher your rating will be. This is pretty good for perfectionist type players, though from what I noticed, it is pretty hard to earn the perfect 3 stars on a level, or even 2 stars for that matter.

The visuals are very colourful and shiny, and do a good job showing a futuristic setting. The music is also really great and relaxing, perfect for when you need to concentrate on solving a puzzle. The game's story is mostly told by reading various data pads around each level as well as two characters communicating with you from time to time. The story is on the background mostly, so don't expect something akin to Portal 2 here. I think a lot of reviews, both critic and user alike, are very unfair for judging a puzzle game based on its story, when the main focus is on solving puzzles via time manipulation.

There were a few minor problems I came across, but they did not detract much from the overall experience. Like at times you could get stuck, mostly if a door closes the moment you walk through it, but all you need to do is to rewind time back a couple of seconds and you become unstuck. I did notice some big frame drops in some areas (with a lot of sunbeams), but this might not be the case for people with more powerful computers. I also found myself unable to complete chapter 13 the first time round, since I used up all the clones by the time I got to the very final puzzle in it and it was too late to rewind it. So the only way was to restart the chapter from the beginning. Gladly, once you know the solutions, you can blitz through the puzzles much faster. The devs were also kind enough to provide chapter selection, so you can play any chapter at any time, even if you haven't reached it yet.

Overall, I greatly enjoyed this game and would highly recommend it to anyone who likes puzzle games or the concept of time manipulation. I've had a very fun and rewarding experience playing this game. No doubt it's now one of my favourite puzzle games.
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RolanDecoy
( 1.5 hrs on record )
Posted: September 11, 2015
A really nice and good looking puzzle game, not unlike Portal.

It play's out on a space station orbiting what once was Jupiter (still is, just not the way we know it. The developers must really like 2001: A Space Odyssey and 2010: The Year We Made Contact and its sequel); A scientific testing facility where you are the 80-something test subject.

What are you testing? Well, you have a brain implant that allows you to move forward and backward in time, as well as create temporal clones of yourself doing whatever it was you did before. It basically is a record-and-playback function for you as a person. And therein lies the kicker. The puzzles you are presented with require you to create not one but several of these clones of yourself in order to solve them.

It looks and plays really smooth and beautiful, except that a lot of rooms and corridors look very much alike and resources are obviously being re-used a bit too much. But every now and then you get to watch out the window and see...well, just watch the forementioned movies or play the game and you'll get it. The musical score and sound effect round the artwork off quite nicely.

The physics and modelling have proven a tad temperamental though. Buttons you're supposed to step on sometimes don't trigger because of the odd shape and the character(s) collision detection and lasers, which push you away, may push you into a wall and all sorts of freaky things start happening.

Then there are certain puzzles that involve objects that are shielded from temporal tampering, and that's where the real gamebreak lies. These puzzles come with a checkpoint so you can still reset the puzzle and try again. The problem is that not all objects are properly reset when using these, resulting in bugged puzzles that simply cannot be solved, you cannot proceed and therefor have to play the entire level again, and again...and again...

But overall this really is a great addition for people that enjoy puzzles set in an FPS game with a SciFi undertone.
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sweet_fa
( 13.2 hrs on record )
Posted: August 8, 2015
Overall, this is a great action puzzle game, but there are a few flaws which made playing it a slightly more frustrating experience than it could have been.

It's a first-person 3D platformer, in the style of Portal/Portal 2. There were only a few timed-jumping sections and they were very forgiving. I have somewhat slow reflexes and nothing in this game was too difficult for me in that way. The puzzles are fair and solvable. It's the sort of game in which you can sometimes see the solution after careful thought, but you can also use trial-and-error effectively.

The look and feel of the game are only average; the environments don't differ too much from each other. The story is pretty good, not great. Based on those factors, as well as the somewhat short length, I think the current price ($14.99) is rather high. But I recommend the game in a bundle or at a discount.

The game has 14 levels and each level has about 4 puzzles. Unfortunately (and this is my only major problem with this game), you can't save the game at all. You can only replay each level. The solutions to the last two puzzles in level 13, for example, hinged on a mechanic that had only briefly been mentioned early in the game (maximum number of clones). So I had to replay the entire level, which was a little annoying. There were also a few glitches, such as time-lock puzzle components not resetting as they were supposed to when I rewound time, and one graphics (or something) error which meant I had to restart a level.

The puzzles really are excellent, though, and on their merit, I recommend this game.
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[GAW] Luuna
( 9.7 hrs on record )
Posted: July 22, 2015
Hello,

This game presented itself very well, I was so into it, a game like portal, where you create clone(s) and play with time to resolve puzzle seemed really fun.
It seemed like like until I played it. I kinda bought it blindly from the video footage and I didn't spent that much time looking into review of walkthrought, maybe that would have prevent me from buying this game.
I do not recommend this game for a certain numbers of reasons, which make me regret to have bought this game and this doesn't happen a lot!
I spent 9 hours to beat the game to be sure at the end my first impressions were right, and they were.

The game is composed of 14 levels, all of them are accessible right from the start.
So I started the story, as to get to the full game experience because there me be some cutscenes around the corner which I might miss.
Well there are no cutscene and all the story is written on the screen with no voices over.
That wasn't a trouble at all for me, although it would have been nice to have a voice for the 2 characters of the story.

First hand on, control are a bit clumsy. I tried to work the camera around but it was really painful. The camera is way to close, sometimes it ruins the 'big picture' that you could get.
The camera get stuck on the ground when you are on ascending platform 30% of the time. What 30%? That not a lots... Considering you don't see where you are going it is very annoying and some level are all on running up and down.

So the story is... Well I can't tell you anything about the story apart from the first screen which teach you how to use the time and clone. There are books spread around the different levels. I didn't care to read them beyond the third one.
As it was at that time that I found my first bug, and the frustration just got over the fun. It didn't left me until the end.

So you run in a spacestation, running though the same room all the time, it only change when you get to a puzzle room.
I got tired to run around, there are blood on the ground, since I get fed up with anything around the story there should be some information on who you are and why in every room there are blood... Maybe a riot or something else, well who care at that point.

The puzzle are not in themselves bad (This is an important point), they would have been enjoyable without the bugs around.
The use of temporal element is great but some of the puzzle are... Just hackable... Or have to be hack to be finished.
Let aside the visual bug with the lasers (I took some screenshots) that turned the room into a discotech.

I didn't like the jump animation, the character feel just dumb and I still can't see the difference between a normal jump and the bigger one apart from distance. And the jump sound is just annoying, something that felt like a mario jump sound (I was too ♥♥♥♥♥♥ off at that time already to not begin to hate it).

I did clear the game in 9h, in 2 run of 7h and 2h.
I prolly spend 1h or more just on level 13 (out of 14 levels) who have to do in one straigh run with no error otherwise you can't complete it. I tried over and over... Up to a version I couldn't finish the level, yes the game don't allow you to finish the game with less that one star. If you are not good at that kind of game... Yeah I have an hard time finishing the level and I can't complete it. My problem with lvl 13 is that the door don't reset properly when you activate some buttons. which screw your gameplay as you can't continue at all, rewinding time don't affect them anymore... Which felt plain stupid..

There is also no checkpoint save despite the game reseting when you pass certain area. When you spend quite a lot of time on a part of the puzzle. You stop because you have to, when you come back you lost all progress.

Oh you can't let a clone die, that is part of the gameplay, and I didn't liked it because who care of that time clone, he is bound to dissepear at some point, so why bot being able to kill them?


So the bugs:
- Falling from your own high by creating a clone can kill you or your clone. It is well known that jumping using space button forward on the same part of the ground can kill you.
- Some puzzle are hackable to a way that it's easier to jump where you shouldn't, than doing the puzzle the correct way.
- To place your character on some moving plateform, you have to jump unless you come from the correct angle. I mean plateform at the same height as the ground of course.
- Collision bug with the scenery. Yes when working with laser, you can easily get stuck against the scenery. You can get stuck if you are too close to a gate when it opens...
- When rewinding time, some door are closed but you can go through and some you can't but should be open ...
- Sometimes you fall, but you don't die. Happened to me several times. I mean you fall where you should die and you don't. Should I die from falling and use rewind to undo getting stuck. I left that to your imagination.

To conclude this review I won't recommend this game to any body. I always try to find the good in the game even if they are not up to the standard I thought they were.
But to finish this game I went to so much frustration... And I had to knock myself out to really beat it, not because it was hard, just because of the bugs... Far too many to have an enoyable experience.
I looked at the positive comment and didn't see the bugs coming out, I'm usualy the last person to see the bugs but there were way too obvious.

I regret to have bought this game now, but it's done and I will forget about it fast!

Get yourself Portal or Portal 2 for the same price now. Way better, with the help of community maps can hold you for hours and hours and it should be enjoyable!


Cheers,
Luuna.
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5 DOSES OF POSITIVE VIBES
( 0.2 hrs on record )
Posted: July 15, 2015
Time Manipulation 101

7/10
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Just Arthur
( 1.1 hrs on record )
Posted: July 12, 2015
I really want to recomment this game, but I can't.

The puzzles are cool, and it's nice how the manipulation of time is part of the puzzle.
However, I hate it when precision is required in time based puzzle. To solve a puzzle in a good puzzle game, you gather all the information you need, apply you intuition, and then you can test your solution. Becausing timing is essential in the puzzles in this game, you probably have to rewind multiple times to get it right. Surely, trial and error is required in a good puzzle game, but between each possible solutions you want to test, not within one. It's especially difficult to get the timing right with the third person view (as oppose to a bird's eye view of the room).

The game mechanics feel dated as well. You are forced to read the story on screen. I know the developers probably don't have the budget to hire voice actors, but there must be other ways to tell the story within a game. I've only played the first few stages, but each stage consists of two entirely separate puzzles. I have no idea why they weren't just separate into two stages. I feel forced to finish two puzzles, or I will have to start from the beginning, which annoys me.
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JuStX2
( 1.2 hrs on record )
Posted: July 1, 2015
Since I'm pretty enthused about this game I'll try not to be bias, and give an objective reviiew.

Pros:

+The Game is highly entertaining and the puzzles are stellar.
+Graphics are quite suffficent for a game of it's renown.
+Puzzles are quite relaxing and exciting at times, never a dull moment.

Cons:

-The "Story" is a little bit vague without the logs and they're completely optional and are actually not even hinted on how to read beyond the contextual icon. This seems like a poor development.
-Continuing off the Story there appears to be no enemies/fighting, atleast as far in as I've gotten; This detracts from the idea of a 3rd person puzzle because at the very least you should have some crazed robot out to get you. This only has "testing" - and if I want "testing" - I can just play SE for hours on end. So Like I said the stories not so great.
-As far as I can tell there's no "real" multiplayer - just you and your clones :(.


All in all would I recommend this game? Yes, to the right person. It's definitely not a GTA-styled game even though you may be lead to believe that by the screenshots. And to answer your question about open-world the "tests" are divided into levels - not exactly open-world to me...it is definitely a good game, not sure if I'd pay $15 for it again but what's done is done...
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imelman
( 3.3 hrs on record )
Posted: June 20, 2015
Project Temporality is a puzzle game where you use time control and cloning to complete puzzles that are full of traps,objects,and other nasty things.
It follows an trial-and-error gameplay: At first you don't know how this plays out,but eventually after doing it a few times,you realize how.
The soundtrack and story was good,but wasn't great,because it needed a bit of polish to be better.
Do you like puzzles? This game can fulfill your tastes.
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Teh_Bucket
( 1.2 hrs on record )
Posted: May 23, 2015
A brain bender and the visuals are good, though the player animation is pretty awkward. Walk down a hall and step on a button, go back in time to before you did that, and you'll become a new clone of yourself, watching your old clone walk down the hall and step on the button. A downside of this game is it can get slow, sometimes just waiting for things, going back and redoing the timing, and waiting again.
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Tomch
( 10.3 hrs on record )
Posted: May 20, 2015
Awesome idea, great execution.

In a world full of ordinary platformers, be that great ones such as Portal series or Antichamber, or mindboggling vastness of cheap imitations and boring repetitions, there comes a game that stands out with fresh approach and opening an entire dimension of time for puzzling challenges in a brilliant and innovative way. I only wish there was more of it.

Which is the biggest problem: the story is very short. You barely manage to get the hang of time manipulation and it ends. The general game setting also could use a lot more narration, many topics sketched throughout story progression beg for details and the whole mystery-stuffed campaign leaves one craving answers. Or at least hints as to what may have happened.. to story characters, their mission, the universe.

Other than that I found the game fairly easy - once somewhat accustomed to time-branching, a certainly unintuitive way of solving problems. I absolutely love the music - especially how it befits the mysterious deep-space environment, but find it highly repetitive. Same goes for the graphical setting, with the same models repeating dozens of times across subsequent rooms - but I suppose it is acceptable for an indie game.

All in all, I only wish I knew about this game sooner and definitely won't hesitate a single second to buy the sequel, if and when there is any.
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Antimensch
( 0.5 hrs on record )
Posted: May 13, 2015
It confused my mind.

8/10
Would get confused again.
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OrionPax2077
( 0.2 hrs on record )
Posted: March 17, 2015
Use Time Paradox duplicates of yourself to help solve puzzles and circumvent test chambers. Be careful not to approximate any of your previous selfs.
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Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
6.9 hrs on record
Posted: May 9
Beat the game in 6.9 hours. Even though it's a high $2.14 per entertainment hour, it was a lot of fun. Would play again!
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Most Helpful Reviews  In the past 90 days
18 of 18 people (100%) found this review helpful
Recommended
48.1 hrs on record
Posted: April 17
3rd person action/puzzle game, owes a lot of its inspiration to games such as Antichamber or Portal. Project Temporality challenges you to think in four dimensions and rely on yourself to solve puzzles based on different timelines. The game manages to impress with clever puzzles and rewarding gameplay. It forces you to carefully plan ahead, but because you can simply rewind time to rectify mistakes it rarely becomes frustrating. There is also a deeper story lurking behind all the puzzle solving for players interested enough to delve deeper.
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7 of 9 people (78%) found this review helpful
Recommended
4.8 hrs on record
Posted: April 10
Great action puzzle game :)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.6 hrs on record
Posted: March 24
What an amazing Experience!

I would like to start off by saying that when I bought this game, I did it for the soundtrack and did it right after I saw the steam trailer that had that one epic song. After purchasing the game I couldn't find that song anywhere so I went back to youtube to listen to that song every day. I randomly decided to leave a comment about it in the comments section and lo-and-behold the Game company Defrost Games replied back to me. Astonishing! I was being told that they will add that song which was written for the game in the game files and uploaded on steam for me to enjoy it. They have actually done it! And nonetheless for a random fan. I am very impressed and I feel that this company's future is in safe hands and will go a long way. To do such a thing is rare. To communicate with your fans on this level is even rarer. So firstly I would like to give a big Thank You and a snggle hug to everyone at Defrost Games.

Now onto the review.
Even though I got the game for the music, I ended up loving the game as well. It is a pleasant surprise to see inovation on this level. The game's levels are well designed and the game's atmosphere is nothing short of immersive and captivating. It is no surprise that this Indie game company has won not one, but two categories in the competition Golden Chips (Guldchipset). This is impressive mostly because the competition has only 3 categories. Winning at the 66.6'th % margin says something.

So what is Temporality?
Temporality is a game mechanic that here is thoroughly explored and shows the possibilities of the fourth dimension. And it does so brilliantly in a wonderfully designed tesseract approach. In the words of the competition's Jury "Brain workout in four dimensions". This kind of mechanic alongside the game's charm and witty comedy secured it's release on multiple platforms also making the game available in over 70 stores.

With such a clever design the game starts to shine right from the beginning. Fans of the Puzzle genre will feel just like home with this one. Time lapse and Clone splitting which can go up to the 11'th dimension is just the tip of the iceberg. By the end of the third room you actually start questioning your own decisions. The game has a good difficulty curve and it gets increasingly harder to perform puzzles and platforming in the same time. It won't hold your hand but it feels great to get to the end of a puzzle even if it's just personal gratification. What sets the game apart from other similar games is the way they executed it. The balance between the game difficulty and the puzzle solving, the tiny hub rooms between levels which immerse you even more, the lack of game breaking bugs and the beautiful atmosphere and last but not least the soundtrack!

And speaking of bugs, I have only encountered minor bugs such as the odd invisible wall and clipping but nothing major I'm happy to say. I know others have had some lighting problems but most of them have incompatible video cards or outdated drivers. The game has not crashed on me. Not even once. And that's good since I run it on my main machine which has Windows 8.1 OS.

The game requirements are not high at all and pretty much anyone can download and play it without worries. The menus are simple, straight and not overly complicated and the video options are just enough to support several good resolutions and monitors as I have tested that one three different machines. The gameplay at it's core is simple and easy to understand yet used in such a way that's captivating. The graphics could use a bit of polish but remember this is an indie game. It looks great for what it is. Do I need to say anything about the soundtrack? NO! No I don't. I love it. The price tag that the game comes with does wonders as it feels that the game has just the right numbers on it. Overall the game left me wanting for more and craving for a second part. It wouldn't hurt to get access to a nice and robust fully fleshed level editor as I feel this would most definitely prolongue the game's life. Mods anyone? :)

It is a nice experience worth every penny, easy to get into and trigger happy to have you brainstorming all over the place. Now I want more. I expect great things from Defrost Games and I'm happy to say I believe they'll devider it. If their next games are anything like Project Temporality then I'm hooked.



- RGN Relapse Gaming Nation, Day Twentynine
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Most Helpful Reviews  In the past 180 days
4 of 5 people (80%) found this review helpful
Recommended
8.1 hrs on record
Posted: December 5, 2015
This was a fun game to play. I recommend trying it if you have a few hours to spare.

This game's environment is similar to Portal's, but instead of using portals, the game uses elements like time reversal (Braid) and the ability to create multiple timelines (Nicolas Cage movie called Next).

Although the puzzles are relatively challenging (occasionally requiring you to go back in time by more than a minute or two), there are only 14 levels in total, and each of them doesn't need more than 20-30 minutes (real time) to complete. For those wondering, every level can be beaten.

The levels are lengthy and the level design is nice to look at. There are also messages left behind (similar to PDAs in Deus Ex) which give backstory, and you're free to read them at your own convenience as you can simply revert time.

One thing I wasn't pleased about was: once you complete Level 7 (reach halfway through the game), the game takes a turn and becomes easier. From then on, there is a strong emphasis on story as opposed to the puzzles themselves. Level 10 and 13 are difficult though.

I particularly enjoyed Level 13 as I was forced to cut down on clone usage and optimize my moves while timing a lot of others. If you play this game and reach that point, you'll know.

Another thing I didn't like was the 3-star ranking scheme (with 0 stars as being completion only). It's impossibly hard to get more than 1-star. Unless I was really bad at the game (which I don't believe I was), it didn't seem possible to get more than a 1-star rank. I assume you would need to refer to a guide and replay a stage dozens of times in order to get 3-stars.

All in all, I liked this game. But I wouldn't suggest buying it unless it's on sale or part of a bundle. I've already uninstalled the game after beating it one-way non-stop, so look at my hours played to have an idea for how long the game is.
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5 of 9 people (56%) found this review helpful
Not Recommended
2.0 hrs on record
Posted: February 13
Requires very percise movement
This in turn means knowing how to solve the puzzle, but not getting the timing right
which means rewinding time to perfect it.
Doesn't help the controls suck
Overall it's a meh( Neat premise thought)

My Score:
D

Paid: Included in Humble Bundle: Plug In Digital($6)
Completed in: Got bored

Games similar that are better:
  • Prince of Persia
  • Super Time Force Ultra
  • Quantum Conundrum
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Most Helpful Reviews  Overall
37 of 45 people (82%) found this review helpful
1 person found this review funny
Recommended
0.5 hrs on record
Posted: June 30, 2014
If you have photosensitivity issues, such as migraines and seizures, you may want to be cautious when playing this game. The lights, textures, and movement can cause problems. Personally, I got a migraine every time I tried to play, and other games of this type (Portal 2 immediately comes to mind due to the similar mechanics, and Dead Space due to the style) don't cause that sort of reaction.

The concept is fun, and as a puzzle game, it's definitely good. Just use caution if you're susceptible to headaches and the like.
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25 of 30 people (83%) found this review helpful
1 person found this review funny
Recommended
13.3 hrs on record
Posted: September 11, 2014
I spent 7.49 Euro on Project Temporality, and I'd honestly say it was worth it. The game is short, though. The game runs about as long as the original portal and has more than enough puzzles to be interesting, with some of them requiring very abstract thinking. It looks pretty good technically, though it's very samey, and I wouldn't with the story if I were you. But should you get it? Well...

If you like puzzle games, DEFINITELY buy this. It's one of the better puzzle games I've played in a while and - unlike the others - it doesn't look awful. The controls are loose and wobbly, but with essentially infinite-use time reversal, you can account for that. It's clever, it's creative and it gives you mechanics which seem familiar, but are fairly unique on their own. This will challenge your brain, but in a good way.

However, Temporality is also a very slow-paced game. While you may beat most levels in under three minutes on the clock, keep in mind that the clock counts back when you reverse time. So while it may be an absolute 3 minutes, you'll actually be spending 15-20 minutes per level. The character jogs slowly, jumps awkwardly and the game requires a lot of repetition, minor adjustments to positioning and timing and a lot of staring at a puzzle to figure out what you to do. If you need action, this isn't the right game. And it also goes without saying that if you're awful at puzzle games, Temporality will frustrate you.

For me, though, it was a worthwhile buy at 7.49 Euro. I'm not entirely sure if I can recommend it at its full price of 15 Euro, though. I mean, it's cool and creative, but also VERY short. If you're a huge puzzle game fan I can kind of see paying full price, but for my pocket I don't know that I could go much higher than 10 Euro. Then again, I'm stingy :)
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30 of 39 people (77%) found this review helpful
1 person found this review funny
Not Recommended
2.7 hrs on record
Posted: November 23, 2014
The idea of this game (creating time clones) is interesting, and that's what made me buy it. However, the implementation is so poor that I couldn't enjoy the game and gave up after forcing myself into a few play sessions.

The controls are clumsy. This game would probably play easier if the camera were just looking from inside the eyes of the character, not from behind. In the first few minutes of the game the camera is even locked at fixed angle, you can't look around the room.

The constant interruptions by the tutorial text which freeze the game are very annoying. Also, it's the mouse click which closes them, but you don't see the cursor itself, which also feels strange. I'd expect clicking "Next" button or "Close". No voice-overs btw, which is, well, ok for a game which you get for a few euros. The text which appears word by word is annoying as well, it should appear just all at once.

The graphics are pretty good, but you very soon notice that there is just a very limited set of models for environmental objects which they constantly re-use in every room. All rooms look the same because of that. In the end it feels more like a tech demo than a finished game, as if they bought some stub assets on the Internet. And the whole game feels generic and anonymous.

No environmental sound whatsoever! You walk around levels in complete silence. There are no footsteps, no buzz from the electronics around you etc. It feels like your sound card is broken or something - yet the music is playing. The music is good btw. The only sound I heard was the jump sound which is much like the Game Boy's Mario jump sound from the early 90s. Completely out of place.

The story is badly written. The very first message you get by pressing E on something in the first room is unintelligeble, and the rest even more, so I stopped reading them after the 3rd one.

Like in most puzzle games, the actual puzzles are more a chore than fun to solve, with some rare exceptions. It's just that the set of actions the player can do is so small that not much interesting could be built around it, and the time-rewinding mechanics doesn't really save it. You step on buttons, run, jump, and carry keys. Then more of the same, and then some more, without any sense of progress or direction. They make a clumsy attempt to get you interested in solving the puzzles in a "perfect" way to earn stars (as if this were some casual game on iOS) but frankly I didn't bother at all. Stars feel too cheap for a 3D game where you control a character. At least in Portal it felt like a mix of FPS and puzzle, not just a puzzle.

Apparently there are some bugs with collisions, I got them every 15-20 minutes. Sometimes the character can collide into some object of the environment and get completely stuck (can't move/jump anymore). Once I got the character smashing into the edge of a cliff, stuck in the animation of running. If you jump on a rising platform, the feet sink in it. Camera frequently gets inside objects, including the character himself.

Honestly, this product looks like a prototype for a game, not a real game on sale. It may be ok for the game's low price but cmon, the idea of time rewinds around which this game is designed deserves so much more!
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12 of 12 people (100%) found this review helpful
1 person found this review funny
Recommended
2.2 hrs on record
Posted: October 8, 2014
I would recommend this game to anyone who likes quirky puzzle games. While the production values are not up there with the AAA titles it's still pleasing to look at and play. The pacing of the puzzles kept me moving forward through the game with only occasional hikcups.

While sometimes frustrating I really enjoyed watching my clones carrying out my tasks and once I got my mind into thinking with time it really started to get intressting. If you liked games like Portal,Braid and The Swapper you will probabely enjoy this one too.
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24 of 37 people (65%) found this review helpful
1 person found this review funny
Recommended
2.4 hrs on record
Posted: May 24, 2014
If you gave Portal a time machine, you'd end up with Project Temporality. Third person puzzling using time travel mechanics. It can be tricky to get your head around the concept, but once you do, it's good fun. It also manages to look absolutely stunning to boot.

http://steamcommunity.com/sharedfiles/filedetails/?id=263255110

Okay, you can stop all telling me about Thinking with Time Machine. I know it exists, it launched almost the same time as this game and it crashed on the first level every time for me. This game works. That one doesn't.
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15 of 21 people (71%) found this review helpful
1 person found this review funny
Recommended
0.8 hrs on record
Posted: May 28, 2014
RECOMMENDED.
This is some kind of mix between The Swapper and Thinking with Time Machine (which is free).
From The Swapper, it takes the idea of cloning yourself to achieve the goals of each level.
From Thinking with Time Machine, the time roll-out concept.
Graphics are a tad odd, better than in The Swapper and not so charming as in TWTM (which, in fact, uses Portal 2's toolbox).
I would try both mentioned ones first to this one but, once you are done with those, this is a curious blend.
If you liked those, you will probably like this one, also
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8 of 9 people (89%) found this review helpful
1 person found this review funny
Recommended
5.6 hrs on record
Posted: September 10, 2014
Mindblowing. It takes time to get used to making your copies, but when you figure it out the game come with something more challenging. Great puzzle game since Portal. Must have!
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8 of 9 people (89%) found this review helpful
1 person found this review funny
Recommended
2.1 hrs on record
Posted: October 31, 2014
I love this game! the serious way in which the narrator/lab person describes what you did wrong and what to do is hilarious. the gameplay is really good, the main thing I was afraid of when I heard about it was that it would be another silent, story-less (or pratically story-less) puzzle game, but it delivers in the story, there are little easter eggs about what happened where you are, and why throughout the game and the story so far is pretty good. I was also afraid that you be allowed so few "time clones" that it would ruin the gameplay and make it hard to find multiple solutions, but there's plenty (11 possible time-clones). anyone who liked portal or portal 2 will like this, anyone who didn't, well, I don't understand your thought processes, but you'll (probably) like this game.
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9 of 11 people (82%) found this review helpful
1 person found this review funny
Recommended
1.5 hrs on record
Posted: January 23, 2015
The game is amazing! A puzzle game in the vein of Portal. The controls are spot-on and the story is intriguing. This NEEDS to be in your collection.
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11 of 16 people (69%) found this review helpful
1 person found this review funny
Recommended
0.5 hrs on record
Posted: May 26, 2014
Seeing this game while browsing the store did not impress me much but after I took the time and had a second look at it I really liked it and gave it a shot and I have to say that this is one of the best puzzle games I've ever played.

The premise is simple. You are a person with the power of time manipulation (due to a prototype device) which you can use to turn back time and make a clone that does what you did before in order to solve puzzles and go to the next level. That means you can do two or things at the same time. Normally that would make things easier but not in this game. The complexity the numbber of time clones give to the puzzle only makes it harder.

From what I played I can say with confidence that the execution of the premise is very good! Complex puzzles that require you to set your mind to ultra super problem solving mode while providing an aesthetically beautiful environment. This is one game that will put yout thinking skills to the test and provide you a fun experience!

Graphics are very good for an indie game as well as generally for a game and truly for what this game is you don't need better.

This game is not for those who lack patience at puzzle solving but for those who really want a challenging puzzle solving experience or those who want to try a puzzle game (provided they have enough patience) this game is a must have (at least imo)! Project Temporality will give the puzzle game lovers hours of fun and a great (well earned) sence of accomplishment when completing the levels! This game is overall an experience that no one sould miss!
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5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
7.9 hrs on record
Posted: February 10, 2015
Main "cloning" concept is very fresh and enjoyable, however a little confusing at the beginning. But once you figure it out in your head, most puzzles will provide a lot of fun! The game could do a better job at teaching you some "tricks" which you need to know to solve some puzzles, but with a bit of perseverance and "trial and error" tactics you can discover it yourself.

The music, story and the way story is told could be more polished, but these do not overshadow general fun of playing the game. I hope more games with similar concept will be made in the future, as it has a potential to be even better.

Overall, a positive experience!
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8 of 11 people (73%) found this review helpful
1 person found this review funny
Recommended
1.4 hrs on record
Posted: September 15, 2014
Great fun. Sense of time in RL now utterly destroyed.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
6.9 hrs on record
Posted: October 12, 2014
A nice game which can be described as a cousin to Braid and Portal. The aspects of manipulating time to create several different timelines has been the bread and butter of Science Fiction stories for decades, but apart from Braid this is the first game I've ever seen that explores the possibilities. Since this is a 3D plattform game, the aspects of timetravel that are most explored are of course the purely spatial and temporal, having to go through ways of getting past obstacles by manipulating the timelines. While they overall have done a good job creating puzzles that you have to think through in order to solve, while still remaining enjoyable, some puzzles just feel like variations of previous puzzles. At first I found the story unengaging but at level 8, I felt it took a turn for the better. All in all, if you enjoyed Braid and Portal, odds are you'll like Project Temporality.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
Recommended
0.3 hrs on record
Posted: July 29, 2014
Good but it silently cries out for a voiceover

Project Temporality is a really cool idea but it desparately needs somebody to download a copy of Audacity and record a voiceover for it. The way you're constantly stopping to read text boxes completely negates any sense of immersion the game creates stylistically. But the graphics are solid and the mechanic it's based on is clever.

Also, a first person camera perspective might be nice to have as an option, because butt-staring is soooo 2003.

Still, if you already got Portal and Quantum Conundrum and want moar button weighting puzzles then totally grab this.
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