Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.
User reviews:
Recent:
Very Positive (94 reviews) - 85% of the 94 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,995 reviews) - 87% of the 2,995 user reviews for this game are positive.
Release Date: 20 Oct, 2015

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19,99€
 

Recent updates View all (19)

15 June

1.08b Hotfix Patch

*Fixed an issue in non-english builds where components wouldn't properly appear on other ships as loot (i.e. Pirate Lords). Note that any existing ships in your universe will be unchanged, but new ships will properly get loot drops if appropriate (they're still quite rare). To 'clear out' ships, you can use a jump drive to jump to another solar system and back, which will repopulate the regions.

*Fixed some minor German translation issues.

27 comments Read more

25 May

Rebel Galaxy Version 1.08 Released with multi-language support

Rebel Galaxy version 1.08 is now live for both Windows and Mac.

New Features:

*Multi-language support! You can now select your language from the launcher. Supported languages are-

English
Spanish
French
German
Russian
Japanese
Chinese

Bug Fixes:

*A rare threaded sound related crash has been fixed.
*Various minor text fixes

Changes:

*For all you achievement hunters, Pirate Lord events now occur more frequently past the first solar system.

67 comments Read more

Reviews

“Rebel Galaxy is one of the best space games released in some time, both in terms of its vast content and that its low price that won't break your wallet.”
88 – Gaming Nexus

“Rebel Galaxy might just be the successor to Freelancer that many gamers have been craving for, a space-based video game that gives gamers the freedom to pursue their space dreams and use their ship to try and get that big score that will make them wealthy or famous or both. Read more: http://www.softpedia.com/reviews/games/pc/rebel-galaxy-review-494858.shtml#ixzz49bV9tRKD”
90 – Softpedia

“Rebel Galaxy is what happens when you combine the exploration and freeform nature of Sid Meier's Pirates! with the broadside-oriented ship combat of Assassin's Creed 4: Black Flag, and the "cowboys in space" setting of Firefly and Cowboy Bebop.”
80 – The Escapist

About This Game

Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.

As the commander of an immensely powerful star destroyer, you’ll battle pirates, explore anomalies, befriend aliens, scavenge battle wreckage, mine asteroids, and discover artifacts. Choose your path as a roguish do-gooder, crafty space-trader or power-hungry privateer – or maybe a little of each! Buy larger and more powerful craft with your hard-earned credits, and outfit them with a variety of wicked weapons and defenses. Set in a galaxy of fantastic sights, and secrets to be found, Rebel Galaxy is above all a space epic of adventure, exploration, and combat.

The edge of the universe is a pretty dangerous place, so watch your back.rières.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP,Windows Vista,Windows 7,Windows 8, Windows 10
    • Processor: Intel® Core™ 2 Duo 2.4 GHz, AMD Athlon™ X2 2.8 GHz, or higher
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0, 512MB VRam
    • DirectX: Version 9.0b
    • Storage: 2 GB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit
    Recommended:
    • OS: Windows 7,Windows 8, Windows 10
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0, 2GB VRam
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit
    Minimum:
    • OS: Yosemite or higher
    • Memory: 2 GB RAM
    • Storage: 2 GB available space
    Recommended:
    • OS: Yosemite or higher
    • Memory: 4 GB RAM
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (94 reviews)
Overall:
Very Positive (2,995 reviews)
Recently Posted
JMitchell099
( 7.2 hrs on record )
Posted: 8 August
Great fun!!! Once I figured out how to actually win a battle and get missions it became a fun addictive game. 🙂
Helpful? Yes No Funny
G3CD
( 88.4 hrs on record )
Posted: 8 August
I played this game for 88 hrs, did like 16 Youtube videos on it, so I really really enjoyed it. And then one day, it wouldn't start any longer, no matter what settings I chose or what I re-installed. So even the game is fun for an extended period of time (especially while the missions last, not so much after you get a ridiculous large ship that lets you fly into any obstacle and just plow through it), I wouldn't recommend buying it.
Helpful? Yes No Funny
Frisky
( 9.8 hrs on record )
Posted: 7 August
This game have good space ships. I like ships. Wish there is more ships.
Helpful? Yes No Funny
Furiant
( 59.5 hrs on record )
Posted: 7 August
I wholeheartedly recommend this. A kindred spirit to Wing Commander: Privateer; if you liked that, you'll love this. It was a bit short and a bit shallow, and I'm done with it for now, but I'll likely play it again in a year.

Pros
  • Confident aesthetics, ships you are excited to climb into, pretty space
  • Decent ship loadout options to tune performance to your playstyle
  • You can be effective in ships that are not "top tier"
  • Randomized missions are fairly diverse
  • Interesting (if somewhat predictable) campaign that resolved sensibly
  • Pretty well-implemented progression keeps the game challenging for a while
  • I don't care for the music, but it's very well done and a lot of folks will love it; it definitely fits the game's vibe
  • Characters and side stories are interesting and well-written
  • Fun - everything there is to do is fun to do
  • Pirating is a thing

I don't really have any cons.

Mehs
  • I'd have liked more diversity in combat strategy; a big selling point is broadside combat, but other approaches would be nice too
  • More fine-tuning and harder choices for loadouts (like EVE's system) would have made it more interesting
  • Could have been longer
  • Mining and trading were pretty thin
  • At some point you just outgear everything, no matter what you're flying; it ceases to be challenging
  • Some escort missions are inordinately hard, mostly due to glitches
  • Pirating could definitely have used more attention

Absolutely worth it at full price. No-brainer if on sale.
Helpful? Yes No Funny
boydhammond
( 2.3 hrs on record )
Posted: 7 August
wont work for me dont buy if on mac
Helpful? Yes No Funny
Bl4z1nX
( 10.4 hrs on record )
Posted: 7 August
Overall i think this game performs so well in its mechanics

Its a mix between EvE Online (System and Station Mechanics, Mission undertaking etc.) and the ship combat from Assasins Creed IV (Broadside Combat)
If you are a big fan of action packed space battles this is for you
Helpful? Yes No Funny
Herald_UK
( 50.4 hrs on record )
Posted: 7 August
It is hard to keep count of all the right boxes, that Double Damage have somehow managed to tick with Rebel Galaxy. It may be a little short(ish), and the overall story seems to just come and go. Being no more than a frantic treasure hunt type plot. Culminating in a desperate last stand that would make the Battle for Endor (See Star Wars Ep 6), look like a minor skirmish. But it does everything else so right. making its very few minor faults fade into near insignificance. After a time you won't even be bothered about the fact that all the action takes place on a two dimensional plane, rather than in three dimensional space. Though in all honesty I'm not sure that this would even work as smoothly in a fully three dimensional spacial environment. Despite this, Rebel Galaxy proves itself time and again, to be more than capable of entertaining. And it certainly held my interest for the duration of its solo player campaign.

Much like every other space game out there nowadays. RG comes with all the trimmings for some sort of roleplay. Letting you either be a mercenary, trader, miner, Bounty Hunter blah blah blah etcetera etcetera. As is the way with most of these types of games. But executes them flawlessly, without baggage and without bugs (something which the current makers of a certain well known British spacesim series, really ought to take note of). The UI is flawless and snappy (again, certain British Spacesim makers, take note). And the whole game has been put together by TWO PEOPLE (and again...). The game world isn't particularly huge. With the whole story taking place across less than a dozen star systems. But with everything that's going off. You won't really have much time for sight seeing. As much of the time you will be kept more than busy fighting for your survival, in what is most definitely a real rough region of space.

Throughout the entire sector, it seems everyone is at each others throats for one reason or another and it is upto you to decide which of the five factions you get friendly with. Or which of them you get busy with, turning their fleets into lumps of burned up twisted metal. But sooner or later, everyone is going to be after a piece of your hide. And it is a good job there's an impressive selection of firepower and starships to purchase. In order to keep you alive and make everyone else around you, dead.

All the ships that are available to you in Rebel Galaxy are of the larger type. No fighters or other small vessels to be bought here. Though the bad guys can have them. You just get to fend them off with carefully placed turrets and even in some cases (especially where the larger ships are concerned), by getting yourself some flak cannons. And the ships that are available range from light frigates (small pokey things with hardly any armour or turret placements). To massive destroyers and dreadnought class vessels, that can be defended by a truely impressive amount of armaments. Although you do have the option of building yourself up to being the biggest and the baddest thing to set sail on the cosmic sea. It isn't at all necessary. I spent most of the last half of the game in a mid-sized heavy frigate type called a Vanguard. A sort of mashed together cross-breed of the U.S.S. Enterpirse and X-Bomber (Star Trek and Star Fleet, if you're in need of reference there). Which was great to get about in, kicked ♥♥♥ like a mule drunk on thunder and was just so much fun to use, I'm practically grinning just thinking about it.

The selection of other available ships also happen to be exceptionally designed too. Not nice sleek spaceships with shiney smooth edges and poncy features like "aerodynamics". No, Double Damage have taken the design route of what's more like random blocks of metal crudely welded together, until someone said, "yeah that looks like it might fly". But even with that said. Each vessel is just as aesthetically pleasing as they are fun to use. And if that still isn't enough. For that extra bit of personalisation. You can even name your ship (again, something which a certain spacesim creator needs to take note of).

Rebel Galaxy also features a good amount of interaction with your fellow space farers. And you will be invited to open communications and have face to face discussions with other ships Captains. Not all will be friendly and not all will be human. There's not much variation in the faces, particularly where the humans are concerned. And the aliens all look the same (but who can tell those guys apart from one another anyway, right ?). But you just have to appreciate the fact that this feature exists at all. And it works. Though for the voices, the makers do seem to have followed the Borderlands : The Pre Sequel ethic. That anyone who is involved in law and order has an authoritive american accent. Whilst all the rogues, vagabonds, rabble rousers, roustabouts and general spacey ne'erdowells, all come from Australia. Of course the aliens talk in gobbledegook. But that is nothing your ships translator cannot handle. Anyhow, it all serves as a lovely addition to the game. Helping to breath a certain amount of life into your surroundings. As an added plus, you can even hire mercenaries to fly along side you into battle. Who will exchange the odd comment here and there. I spent much of the time with a very fiesty pilot by the name of Grud. A sort of large spineless hedgehog type alien. Who's main hobby (I acertained from the job interview he had with me), mainly consisted of sharpening things and then using said sharpened things on whoever he'd been paid to use them on. A real top bloke, and we got on quite famously as we burned a trail across the sector. Though sadly, he cashed in his chips during the final battle. And the last I saw of him was his tiny gunship, hurtling away from me in flames. Before exploding across the portside of a nearby enemy warcruiser. A fitting end for such a crazy fellow.

The combat is fantastic. Exceptionally put together and you will have more than your fair share of targets to choose from. As you will be set upon by enemy fleets and chased across the quadrent by squadrons of small fighters. That can be just as bad as the larger vessels when faced in large numbers. But do make for an impressive sight as they come hurtling towards you, blasting their way across your bow.

All in all Rebel Galaxy is one heck of a fine space opera. With all it's parts in 100% working order, beautifully balanced. Which chugs along to one of the most original brilliant soundtracks there is. And I just can't think of any other title at this time, that would be more deserving of a sequel than this.

Brilliant, brilliant, brilliant. Can't recommend it enough. GET IT.....
(Even if you can't change your evil ways lol)
Helpful? Yes No Funny
Qtard
( 51.2 hrs on record )
Posted: 6 August
This has to be one of the most under-rated games I have ever played. Sure it could be better- the whole 2D plane thing, and I am personally not a procedurally-generated world fan... but SO ADDICTIVE. And probably top 3 soundtracks of all time. Overall it creates a fantastic balance of Country/outlaw feel with a space exploration background
Helpful? Yes No Funny
Sir Smrtaz
( 5.0 hrs on record )
Posted: 5 August
i bought this game with out reading anything it was just purly off that it looked like Galexy on fire 2 (AMAZING mobile game) 9/10 only con is that it kinda throughs you into it without any tutorial you will die a few times.
Helpful? Yes No Funny
InDoc
( 14.5 hrs on record )
Posted: 5 August
Space game for the casual player.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
21 of 23 people (91%) found this review helpful
Recommended
27.4 hrs on record
Posted: 10 July
Captures the feel of Firefly without being an actual Firefly game
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
1 person found this review funny
Recommended
169.0 hrs on record
Posted: 9 July
People keep saying this little gem is 'the spiritual successor to "Freelancer"'...well, I feel it's more of 'the more faithful sequel to "Privateer" than "Freelancer" was'.

This is not to say that Digital Anvil's last(?) release was *bad*, but it's more like this later game manage to recapture the first game's core 'feel' than the sequel. Make no mistake, it does fit in that same grove as both of Chris Roberts' titles, but it lacks the 'glitz' of a AAA-game like Freelancer; it's got more of a 'rough gem' feel like that Wing Commander spin-off was.

And tangible things bear me out: the 'meta-game' is very similar: you have stations/bases that allow you to buy and configure ships, commodity markets to buy and sell goods, a mission computer to take various jobs, a bar to meet storyline people, chat with the bartender for rumors and info and hire wingmen...and two 'guilds' - Merchant and Mercenary - who offer better jobs than the mish compy...with membership.

Rogue Galaxy adheres to this system, but adds a little to it; the guilds supply unique gear and ships, for example, and your standing can grow over requirement levels to make same available to you (there was little point in 'grinding favor' with factions in Privateer once you were 'friendly').

Now the core gameplay (combat and station-to-station travel) is different; you're captaining a large ship that operates like a blue-water vessel, rather than a glorified 'space plane', and combat is 'raking him with your broadsides' rather than 'curling in on his six and shooting him down', but even that difference doesn't weaken the bond.

Even the story premise - you speak with this person and that person, and are given an 'artifact' to hold on to momentarily for someone, and it proves to be very desirous for just about everyone else, painting a giant bullseye on the beam of your frigate.

But again, this seems to be loving and faithful emulation of a great older title, and it helps the new game.

If you liked Privateer (or even its 'big show' successor Freelancer) you WILL like Rebel Galaxy...even if you prefer dogfighting to battleship steerage. It will 'scratch that itch' while you're waiting to see how Star Citizen will evolve into something that likely won't be able to.


...oh, and as I'm sure many others have said: the soundtrack is AMAZINGLY good; catchy tunes that you'll find yourself humming on the commute after a while playing. :)
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6 of 6 people (100%) found this review helpful
Recommended
75.7 hrs on record
Posted: 10 July
Fantastic game. Didn't think i was gonna like it as much as I did. The combat was fun even in the cases where it was mindlessly easy. The sound is great. It's best appreciated with good speakers as the explosions are satisfyingly boomy. The music is generally something i don't like but it was really well done in this game. Graphics are really good and with very nice ship designs.
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4 of 4 people (100%) found this review helpful
Recommended
39.0 hrs on record
Posted: 27 July
This game feels just right. Its the feeling that you are a space cowboy and the universe is there for the taking. Imagine a mix of Escape Velocity series (Escape Velocity/Override/Nova) and Firefly. This is it. The soundtrack is epic, its the best combination of music for this kind of game I have ever listened to. It makes the game enticing. The gameplay is quite easy and easy to catch up. Space navigation and combat are too easy, specially because there is no movement on the Z Axis.

The story in itself is very simple, both in lenght and content and there is only "one path" to follow trough. You can continue playing after you finish the main storyline, and that is a huge plus. Specially if we can add mods/dlcs in the future. New ships, new weapons, new missions.

I would def. recommend this game.

Pros:
gameplay
music
combat
graphics

Cons:
story quality
only one path to victory
short list of weapons/ships
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
27.3 hrs on record
Posted: 30 July
If you liked Privateer or Freelancer you will like Rebel Galaxy. Only caveat is the game is a 2D Naval Style Combat. But for the price, it can not be beat.
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2 of 2 people (100%) found this review helpful
Recommended
72.6 hrs on record
Posted: 16 July
Definitely impressed with the quality of this game, especially since i had never heard of the company behind it. ive play several space adventure games, but none of the did it for me like this one has. the ability to control something bigger than a fighter or bomber is what ive wanted for awhile. frigates and destroyers are commonplace in this one.

I would definitely enjoy seeing a sequel/prequel or maybe an expansion.
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2 of 2 people (100%) found this review helpful
Recommended
4.5 hrs on record
Posted: 26 July
Product received for free
An excellent space shooter for fans of naval style combat, with solid visuals and a hell of a soundtrack. This is the kind of game that feels slightly empty for the lack of multiplayer, but there's plenty of customization and exploration to keep a lone player busy for hours.
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2 of 2 people (100%) found this review helpful
Recommended
4.9 hrs on record
Posted: 20 July
I'm a fan of the old-school get your mission from some weirdo in the bar of a space station style of space combat sims. My all-time favorite game would have to be Wing Commander: Privateer. This game does a really great job of coming close to that experience.

Pros:

The soundtrack is fantastic. All the music tracks are well chosen. I only wish they would release the soundtrack as an option to buy.

The choices of ships and equipment are not vast, but just right to keep things fun and keep me working to get more cash so I can try different combinations of builds.

The environment is really beautiful.

The game is fun to play. I would find myself warping to random spots on the map just to see what was there.

Meh:

The lack of a 3rd axis took some getting used to. If you put it in your brain that it is a sailing ships game with space textures instead of water it will be easier to wrap your mind around it. Once you do that you will stop noticing the inability to fly up.

Besides. "Up is just where you are looking" -Ender

Cons:

Some of the pirate encounters feel very RNG. I'll be flying along doing great and defending myself to suddenly find myself in overwhelming odds for no reason what-so-ever and go boom.

Mining is boring as hell. And this is from someone who enjoys mining in Eve Online.

Overall: This game is worth the price of admission.

7/10
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2 of 2 people (100%) found this review helpful
3 people found this review funny
Recommended
61.8 hrs on record
Posted: 10 July
Best soundtrack ever. Best soundtrack I can imagine. I want this soundtrack to play whenever I enter a room.
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2 of 2 people (100%) found this review helpful
Recommended
12.5 hrs on record
Posted: 28 July
Overall this game is amazing. As other reviewers have mentioined this game plays like Freelancer and the Assassins Creed sailing mechanic had a baby. One issue for me: I did not find the soundtrack to be as wonderful as most do. There are moments where this game genuinely feels like a space western in the vein of Firefly, with moody slide guitar and banjo cues. At other times, the music drifts into the realm of nickelback clones and pop country (even worse than Whedon's godawful song at the beginning of Firefly). Personally, I'd ilke to see some of those lound country and blues songs toned down or replaced with a wider variety of background/atmosphere-building music.

Other than this particular issue of taste, I wholeheartedly suggest you buy this. Best space sim I've played in recent years. Combat is very satisfying and upgrades come quicker than you think if you go about your purchases the right way. A small tip: don't constantly strive for a new ship. Instead work at upgrading your defenses and weapons. Once I figured this out, it was much easier to complete those high-paying missions needed to finance the next vessel.
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