You were on the way to a recycling process when fortunately for you - and unfortunately for the environment - you accidentally ran off. Now your goal is to escape from the facility, which is an extremely difficult task due to the fact that you are a battery without legs.
User reviews:
Overall:
Mixed (196 reviews) - 68% of the 196 user reviews for this game are positive.
Release Date: Apr 14, 2014

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Recent updates View all (5)

January 22

Mac version updated

Mac version has been updated with a hard mode and the new controls scheme.
Sorry for delay.

3 comments Read more

January 15

Controller Support

So it might happen after all.
After controls scheme update it became easier to implement it. This probably won't change the game's playability or the gameplay but you will have a choice between mouse and gamepad.
I don't want to promise any exact dates or anything but Q1 is possible.

4 comments Read more

About This Game

You were on the way to a recycling process when fortunately for you - and unfortunately for the environment - you accidentally ran off.

Now your goal is to escape from the facility, which is an extremely difficult task due to the fact that you are a battery without legs. Equipped with a limited number of electric beams, you can connect to walls, move or destroy objects, turn switches, and charge generators.
You also have the ability to jump or push off the walls - the rest is up to physics and gravity.

Key features:

- puzzle platformer with a lot of explosions
- over 60 levels divided into 4 industrial-themed zones
- boss stages
- unlockable 12-bit levels
- unlockable batteries
- unlimited lives !

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.7 Ghz
    • Memory: 1 GB RAM
    • Graphics: Intel GMA 900
    • DirectX: Version 9.0
    • Storage: 150 MB available space
    Minimum:
    • OS: OS X Lion 10.7.5
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Intel GMA 950
    • Storage: 150 MB available space
    Minimum:
    • OS: Ubuntu 12.04.4 LTS
    • Processor: 2 Ghz
    • Memory: 1 GB RAM
    • Graphics: Intel GMA 900
    • Storage: 150 MB available space
Helpful customer reviews
15 of 18 people (83%) found this review helpful
15 people found this review funny
5.1 hrs on record
Posted: December 24, 2015
Volt -- 9/10

Start -- Wow, I like the look of this...
5 mins -- This is getting interesting...
Later -- What! [After 100 tries on 1 level] *ragequit*

A great indie game, not too difficult, i'm just bad at games...
Would Reccomend to anyone!
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14 of 19 people (74%) found this review helpful
1 person found this review funny
13.2 hrs on record
Posted: February 21
Usually I call games like this "short casual stuff fitting for a short-brake". Well, in that, Volt is neither short nor quite fit for naming it "casual". And I'd better read some books in my short-break, than enraging myself with another try to beat a level there.

Volt is getting "mixed" ratings - on Steam and everywhere else. There are many negative reviews on this fine concept, and, alas, those negative reviews have solid ground for "not recommending" Volt to normal players. Sadly, but, with all obvious advantages Volt have, it is not quite rewarding game, unless you're a very hard-headed fan of over-the-head-difficult-puzzles, seeing the ultimate reward in solving yet-another-riddle.

Volt starts very intriguing, presenting quite nonstandard hero - a battery in some technical mazes, which can move itself only by two beams, which works like net of Spiderman. You catch a moment, shoot or release a beam, taking acceleration of this shift to push yourself forward, to the "exit" door. And that goes on and on, the levels quickly getting more and more complex, you have limited amount of beams to make your way through, and you gotta be careful too, for there are very treacherous grounds everywhere... And further you go, the more obstacles you'll meet.
And after some time you'll meet your top. The level which you can't beat even in hundred approaches. And there you're asking yourself - what am I doing here? What's the purpose of this lifeform to exist on Earth? And so on.

And you don't find answers.

To summarize that topic, Volt - is a puzzle game using some basic laws of mechanics, with very decent layout and very sophisticated levels. But it does not have a fleur of great games like World of Goo or Limbo, it is much more tough than Cut-the-Rope and similar projects... It is pointlessly cryptic and hard for the majority of players.

With all that, it is adequately priced, so I set thumbs up button. If you catch it on some sale or in a bundle, do not hesitate to give it a shot. Maybe it was made right for you.

Mark 6.7/10. Interesting approach in puzzle games, with only one real downside - it is punishing much more than rewarding. Other than that, it is fine.
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3 of 5 people (60%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: March 5
Basically a mobile game that has found it's way to steam. One of those "Complete a level in a number linear fashion!" type.

No thanks. Only thing okay with this game was it's music.
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14 of 28 people (50%) found this review helpful
2 people found this review funny
0.1 hrs on record
Posted: November 28, 2015
I really want to like this game. It's a good concept but the implementation is just sorely lacking. Controls and the mechanics behind them are just annoying and clumsy. This could be a real fun game if the level design and mechanics allowed it to be more free flowing and smooth but it's just a clunky mess all around.

It's just such a shame.
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77 of 91 people (85%) found this review helpful
4 people found this review funny
1.2 hrs on record
Posted: April 14, 2014
Volt is a pretty good game, in my opinion. It's definitely not the best game i've played this year, or even this month for that matter, but for the price of six dollars (or your regional equivalent), I think it's a wonderful deal. While the story isn't really important to a game like this, the gameplay is, and in my opinion the gameplay is very good in Volt. The game works in a physics based way. You move by attaching beams of electricity to your surroundings, and letting gravity do the rest. I personally do not typically like it when games do this, but I feel like Volt did it very well. The difficulty is also right. At the time of writing this review, I am on the 16th stage of level 1, and the difficulty is already starting to become noticable. It will probably take someone quite a few attempts on each level to be able to beat the game. Also, the puzzles are not really explained to you. This may deter some people, but I think that it allows players to figure out many different ways to solve puzzles. The music is pretty good. It seems to fit the gameplay very well, but it doesn't really add a whole lot to the package. The art, however, is very good. The colors that were used really manage to pull off the industrial theme, and they add emphasis to important things by making those things stick out with brighter colors. The controls are not as good as I would like them to be though. The game works completely with the mouse. To break the beams, you hold the lmb and drag it. This seems kind of finicky to me, because sometimes it seems to cut the wrong beam, or both beams. The rest of the controls seem to work just fine. Overall, I would say that Volt is a very good game, that is worth the price that they are asking for it.
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