ROCKETS fire ROCKETS at ROCKETS in this action-arcade, arena-combat festival-of-fireworks! It's dogfighting meets figure-skating in space with multiplayer and single-player fast-paced combat modes plus a ZEN MODE where ROCKETS learn to LOVE.
Veröffentlichung: 2. Mai 2014

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Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

“ROCKETSROCKETSROCKETS is a game meant to be played between friends, in a variety of different playstyles, over a range of experience. Even from the most basic prototypes, our development team simply isn't big enough to cover all of those bases!

Early Access allows us to get the testing, feedback, and direction that we wouldn't be able to otherwise obtain.”

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

“ROCKETSROCKETSROCKETS will remain in Early Access until we believe it is ready for prime-time. We are hoping that is mid-2015.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“When ROCKETSROCKETSROCKETS first launched on Steam, it was a a beautiful game that got everyone who played it excited; we were happy with it, and considered leaving it just as it was, but we thought that we could continue working on the game in Early Access and make the experience accessible to many more people.

The final product we envision is a much larger product, one with tutorials, new game modes, and different experiences like Zen Mode or even, perhaps, online multiplayer. We aren't sure how many of those will turn out to be fun or what it will look like, but we guarantee we'll make the best game we possibly can.”

Was ist der derzeitige Stand der Early Access-Version?

“As things currently stand, you can play all the core mechanics of ROCKETSROCKETSROCKETS. Maybe we are missing some power ups, we don't have a whole lot of maps, and structural things (like leaderboards, campaigns, and championship competitions) aren't present... But the ROCKETS still shoot ROCKETS at other ROCKETS the same way they will in the final game.”

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

“The game is priced at a lower tier during development, and as we add features we'll begin raising the price to our target launch of around $15 to $20.”

Wie werden Sie versuchen, die Community in den Entwicklungsprozess mit einzubeziehen?

“Our team of rocket scientists hangs out on the Steam forums and goes to all the big North American gaming-gatherings to harvest feedback and make sure the game is heading in the direction that our fans want. We strive to constantly improve the game and make things as great as you can imagine it to be.”
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Kürzliche Updates Alle anzeigen (7)

6. Februar

Module 6: a new hope

Fire up those engines! Module 6 is here and ROCKETSROCKETSROCKETS is better than ever! Check out the changelog on the steam forums.

2 Kommentare Weiterlesen

30. November 2014

MODULE 4: NOW ONLINE

Module 4 introduces some dramatic new changes to gameplay, most notably some new HEALTH BUBBLES! Check out the full patch notes in our discussion thread.

7 Kommentare Weiterlesen
Alle Diskussionen anzeigen

In den Diskussionsforen können Sie Fehler melden und Feedback zum Spiel abgeben

Reviews

“People sat down and played that movement demo for hours on end, and it was just the beginning. The game is fast, frenzied, and gorgeous even in these early stages. With a bit more polish, it could become as addictive as Towerfall and Nidhogg.”
Hardcore Gamer

“I’m ga-ga for rockets.”
Big Sushi

“The agility of these rockets belongs in the Luftrausers universe, where survival is only possible if you can stall your plane's engines and turn on a dime in mid-flight. Get to grips with that and you can dance.”
Kill Screen

Über dieses Spiel

ROCKETSROCKETSROCKETS is a game where you fly ROCKETS that shoot ROCKETS at other ROCKETS! The ultimate in arcade action arena combat, with the fluidity and amazing feel of soaring through space.

So what is in the game RIGHT NOW?


  • ROCKETS. We feature only the finest interstellar vehicles.
  • LOCAL VERSUS MULTIPLAYER. Get your fellow rocketeers together, we're going to BLOW THINGS UP!
  • UNDERDOG MODE. A flock of rockets versus the lone rebel. Amongst all the friendly fire, will you rocket to the top?
  • TEAM PLAY. Every rocket needs a wing-person!
  • STANLEY. This is a story of a rocket named Stanley. Meet the AI Rocket that thinks he has free will, and meet the rockets he will relentlessly fire at your rocket.
  • COOL LIGHT TRAILS. These are some classy rockets that are a lot of fun to fly.
  • ALL THE CONTROLLERS. In addition to full keyboard support, we currently support dozens of different controllers, and are always adding more!
  • MODDING. Dig into our data files and edit yourself up a new game mode! Steam Workshop support!

Right now ROCKETSROCKETSROCKETS is an excellent play-with-friends or party game, and attracts crowds when we demo it at events and meetups. Brushing up your skills with the A.I., Stanley, or taking on your friends and loved ones is a blast, as is simply enjoying the wonderful dance of the rockets!

And what is planned for THE FUTURE?

The Alpha version here on Early Access is in constant development, with big updates usually once per month (and experimental builds on an almost daily basis). Though we have tons of small things to try and refine, and though we won't know what's fun and what works until we implement it, here are the things we want to try to get into the game:
  • ROCKETS. The game will not be complete until there are more ROCKETS in it.
  • COUCH vs. COUCH. Play single-player or co-op locally while simultaneously playing competitively over the internet, for maximum fun!
  • LEAGUES. East vs. West? AZ vs. BC? Local friends? No matter what aspirations, a built-in league tracker will let you know how close you are to competing in the NATIONALS.
  • SINGLE-PLAYER TRAINING. Right now you can technically practice with our first A.I., Stanley, but we want to throw actual learning scenarios at you so you can discovery the higher levels of strategy, improve your aim, and challenge yourself and your friends to beat your records!
  • SINGLE-PLAYER CAMPAIGN. Hone your skills and rank your rocketeering status with an engaging single player campaign with bonus endless modes!
  • LEADERBOARDS. Think you're the fastest shot in the West? Let's find out!
  • ZEN MODE. Explore the romantic tension as the rockets perform an intricate ballet around each other, making art, not war. Change the color of your contrails instead of firing weapons and share your works of art with the world!
  • CO-OP MODE. We're experimenting with different co-op modes, including two players on a single rocket rocket -- one person flies, one person shoots.
  • ROCKET BRAINZ. A system to allow players to write their own AIs for the rockets and see how they fare!
  • YOUR IDEAS. We listen to our rocketeers. Let us know in the discussion forums!

Of course, we're so early in development, who knows what the future will bring? Be sure to post your ideas to our forums!

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: 7
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9800 GTX+ or higher
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: 10.7
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: 10.8
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9800 GTX+ or higher
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1.8 GHz dual core CPU
    • Memory: 1 GB RAM
    • Graphics: 256 MB GeForce 8800, Radeon HD 2000, or Intel HD 4000 Graphics
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: SteamOS
    • Processor: 1.8 GHz dual core CPU
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