Time has come to join the dark side. Take a trip to the other side of Teana, to the part of the world that has yet remained unseen to the royal bounty hunters.
Gebruikersrecensies:
Recent:
Verdeeld (37 recensies) - 67% van de 37 gebruikersrecensies in de laatste 30 dagen zijn positief.
Totaal:
Verdeeld (527 recensies) - 69% van de 527 gebruikersrecensies voor deze game is positief.
Releasedatum: 19 aug 2014

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Bevat 7 items: King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: Dark Side, King's Bounty: Dark Side Premium Edition Upgrade, King's Bounty: The Legend, King's Bounty: Warriors of the North, King's Bounty: Warriors of the North - Ice and Fire

 

Over dit spel

Time has come to join the Dark Journey to the other side of Teana and visit a mysterious part of the world never before seen by royal bounty hunters.

For the first time in King’s Bounty series, players will be able to choose their hero’s race as well as class. Become a fearless Orcs warrior, lead and heal your troops as a Demoness, or use dark magic as a fearsome Vampire.

The world is in turmoil. After winning the battle of Tristrem, arrogant elves plunder Orcish villages, desecrate holy shrines, and massacre the innocents. Orc-Baghyr, the greatest living Orc warrior, is forced to flee with a handful of loyal followers. He vows to return with a stronger force and retake his homeland!

Armies of human knights invade the land of Atrixus. A young Demoness named Neoleene, still mourning the death of her royal father, and her small unit of devoted imps is all that stands in the way of the invading horde.

Castle of the ancient Morton clan is threatened by an army of vampire hunters. Young Daert leaves home to seek allies among the other Dark races. All must join him or perish.

Fates of the three heroes are sealed. They come together in the depths of the Black Cave, where many centuries ago races of Light imprisoned Ancient Evil. The heroes exchange vows and share antique artifacts, then gather their armies and march to fight for the very survival of their race. They must unite against the Light or face extinction!

  • New companion system (different companions for each character);
  • New battle companion;
  • New units, artifacts, and rage abilities;
  • Over 100 new quests and 15 new locations.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows XP (SP3 required), Vista, 7, 8
    • Processor: 2.6 GHz and better
    • Geheugen: 1 GB RAM
    • Grafische kaart: nVidia GeForce 6600 with 128 Mb VRAM or similar AMD card
    • DirectX: Versie 9.0c
    • Opslagruimte: 8 GB beschikbare ruimte
    • Geluidskaart: DirectX 9.0c compliant
Klantenrecensies
Customer Review system updated! Learn more
Recent:
Verdeeld (37 recensies)
Totaal:
Verdeeld (527 recensies)
Recentelijk geplaatst
Bad Bert
( 2.1 uur in totaal )
Geplaatst: 19 mei
Incredibly buggy to the point it is close to unplayable on my Mac. A lazy port that does not seem to be supported at all. Disappointing, because I love the series and the other kings bounty ports to Mac seem to work ok (not without bugs, but certainly playable).

Due to the bugs I can't rate this game at all.
Behulpzaam? Ja Nee Grappig
Antikouras[GR]
( 104.7 uur in totaal )
Geplaatst: 19 mei
The most underated game of the series. Interesting setup, classic KB humor, and unlike previous KB games, you dont play as a righteous hero this time but as an evil vampire, orc or succubus. Most the units are familiar from previous titles but the new units like the amazons, the spies, the strongmen, and the dragon riders are really special with interesting abilities. But the best thing is the quests. In that department Dark side surpasses all the other KB games. The quests here make you to think they are generaly more rewarding and there is a stronger RPG element. Also, many special units can be aquired only by completing some quest line. The companion is awesome, you can recruit units directly for him by giving him prisoners and also he can teleport you in any island/territory you have visited before for a small fee.
One of the negatives is that the introduction is too long and kinda boring can discourage some players and a few bugs i encountered (not critical though).
Behulpzaam? Ja Nee Grappig
Skoruy
( 0.2 uur in totaal )
Geplaatst: 18 mei
unplayable, crases
Behulpzaam? Ja Nee Grappig
Glorow
( 115.7 uur in totaal )
Geplaatst: 15 mei
Good game but too repetitive, a bit long and a lot of bugs.
Behulpzaam? Ja Nee Grappig
trubble76trubble
( 149.8 uur in totaal )
Geplaatst: 14 mei
Love this game!!
Behulpzaam? Ja Nee Grappig
.H323
( 96.7 uur in totaal )
Geplaatst: 28 april
Good addition to the King's Bounty series, for a cheap price and decent content, especialy
Sometimes you will feel kinda lost, but the game has a nice atmosphere, beautiful soundtracks (mostly from previous games but also new ones), some jokes and references here and there, ridiculous translation at times.
Prepare your eyes, you will have a LOT of texts to read because there is no voice acting in the game.

In short: If you like Turn-Based Strategy games it's definitely worth a try. (free roam on world map, turn based combat)
Behulpzaam? Ja Nee Grappig
Lord Azlan
( 120.8 uur in totaal )
Geplaatst: 28 april
Meandering. Imagine the Amazon river from hell with all its twists and turns and little streams that lead nowhere.

Convoluted. Back and forth. Ever decreasing circles. Ragequit.

The Developers have even - belatedly - added a line in the quests summary pages saying "We don't have the time to add in proper clues - so figure it out your self - IT'S FUN!"

Addictive. 450 hours in across all the various KB games. That is a lot. So I am not saying "I played this game for 100 hours and it is crap". I sort of love them. Finished the first two but can't seem to bite the bullet and keep going on these later two (this and Warriors of the North).

I really love the King's Bounty series - it is probably the most fun, absurd, ridiculous and obtuse series out there. Choose a fighter, paladin or mage. Amass an army and send them into battles on a turn based chessboard. Cute graphics. No bugs or crashes experienced. My early army consisted of Wizards and Imps. Now I command mostly dragons that can fly around the battlefield unleashing hellfire. The series reminds me a bit of the Diablo clones where you just want to do one more battle to level up and increase your various map. They promote exploring as you can find cash, magic runes, other runes and spells. The battles can be very strategic.

450 hours in and I still like the music - found myself humming it this morning. What is wrong with me?

In the Dark Side the forces of good have done bloody war on the evil minions and the evil demons and orcs need saving. As a lady Demon Spirit Paladin class - I travel the various worlds encouraging the various leaders to "Turn to the Darkside" and support our cause. If they don't, I replace them on the throne by hook or crook.

The more positives aspects of this game:

For probably the first time in a KB game - I quite enjoyed the story telling and various chit chat.
I like some of the quirky people you meet on your travels - like the Seven Dwarves - very bad people.
You can enable cheating - but still get the achievements - cool
I came across a "Colossus" spell that when cast game me random Level 5 troops - hello Archdemons and Cyclops
I liked the Tomfoolery you could do with Blood Priestesses where I sacrificed my troops to increase some of the others. At one point I had 100 red and green dragons in reserve - at no cost!
I liked you can trick a Dragon Leader into accepting fake princesses who he then subsequently turns into the best units in the game - fearsome Dragon riders.

The negatives in this game can be reflected in one single word - Whattheheckisgoingon?

Some of the quests are diabolical. Impossible to figure out on your own. God save the Internet and special thanks and high esteem to two Steam users (Shadowcran and Siannah) who posted two fantastic guides. The developers should be thanking them for the majority of positive reviews.

The Seven Dwarves quests involves searching three different maps.

In the Island of Monteville - you need to get into the Castle. This quest involves a travelling circus, make up, a portrait, an elven outfit and a password. CONVOLUTED.

Buy these games cheap and you are virtually guaranteed 20-30 hours of fun. After that it's like running a marathon - all about your stamina.
Behulpzaam? Ja Nee Grappig
Emix™☯
( 1.6 uur in totaal )
Geplaatst: 27 april
just no
Behulpzaam? Ja Nee Grappig
Cream CSGORumble.com
( 0.1 uur in totaal )
Geplaatst: 26 april
Put barely any seconds to it
Can't figure out how to fight or move correctly

-10000000000000000000000000000000000/10
Behulpzaam? Ja Nee Grappig
mots625
( 55.4 uur in totaal )
Geplaatst: 26 april
A game that has great content and story, with a decent length that not too short but not long.
Behulpzaam? Ja Nee Grappig
Descri
( 1.5 uur in totaal )
Geplaatst: 16 april
Boring, unmotived, unimaginative that's the first impression I get when playing this game. As each scenario, the two I tried anyways, vampie and demoness just send you on your way with no levels, no epic beginning of game feel of battle. Just bleh, such as for the vampire, you would think after hundreads of years he would be least lvl 5, but nope not a chance, just generic lack luster lvl 1 with a single item. The game fails to impress in any sort of way, the music is bland and taken right from previous games, where in those games it was actually exciting and fit in to what was going on.

When I first played a King's Bounty game, the world felt huge, inspiring, that I wanted to go explore there, dig for treasure, try things out, this version made me want to fall asleep. Yes this game does do somethings right and have expanded on the original, but the cons heavily outweigh the pros.
Behulpzaam? Ja Nee Grappig
PonyFucker
( 0.7 uur in totaal )
Geplaatst: 13 april
Only one thing.
If you are a fan of KIng's Bounty game series - DO NOT BUY THIS "GAME".
Behulpzaam? Ja Nee Grappig
[S]almon
( 1.6 uur in totaal )
Geplaatst: 27 maart
As much as I love the KB series I can’t give Dark Side a positive review. It’s simply been too long since the KB: The Legend came out without the developer making any attempt to refresh the series by improving the graphics or substantially revising the gameplay. Dark Side feels more like a community mod that allows you to play a new race rather than a whole new game worth releasing on its own. Here’s hoping that we see a King’s Bounty 2 with, at the very least, updated graphics.
Behulpzaam? Ja Nee Grappig
Philipgreek
( 15.5 uur in totaal )
Geplaatst: 19 maart
One more lovely King's bounty, but this time you are the "bad" guy :D
Its a really intresting change from hero to villan but still K.B never let us down
Graphic are always very good, classic music of K.B,so many diffrent places to visit, huge maps.hundreds quest (mostly secondary) are wait for you to play em but some dialogs are really amuzing :D (plus if you pick the deamoness ♥ BOOBS ♥

I would defenatly rate it 8,5/10
demoness FTW Boobs FTW !!!!!
Behulpzaam? Ja Nee Grappig
mjohnson1107
( 16.8 uur in totaal )
Geplaatst: 18 maart
Not nearly as good as Armored Princess or Warriors of the North which were awesome and very good...actually downright wretched. No real point, tough enemies to begin with...real boredom of playing the "bad" guys, little variety...no real linear story line. I'd rather have a colon cleansing on a Saturday evening then play this anymore. After Armored Princess each follow up is lacking the depth and replay-ability Armored Princess offers. It just appears to be a "hastily worked or downright lazy" follow up to a great series. Don't spend more than $5 for it. I caught it at $3.99 on a flash sale
Behulpzaam? Ja Nee Grappig
hebajuba
( 39.8 uur in totaal )
Geplaatst: 16 maart
not my favorite still good though
Behulpzaam? Ja Nee Grappig
VGAce
( 11.7 uur in totaal )
Geplaatst: 29 februari
i love kings bounty armored princess crossworlds but this one in the series is not good
very buggy and with lots of empty ugly areas.
the writing is horrible and the characters you play are unlikeable jerks
quality is no where close to the other titles
dont buy this one get crossworlds which includes armored princess with dlcs
Behulpzaam? Ja Nee Grappig
Bruce Fucking Lee
( 44.8 uur in totaal )
Geplaatst: 24 februari
Pros of this game
-You kind of get to play the "evil" side
-You kind of get to make decisions that seem to matter
-Some new units look awesome E.G: Hyena riding goblins or wolf riding orcs
-Teleportation makes travelling a lot more convinient
-Companion system is improved
-Demoness(Paladin,Skald) class is finally useful
-Units are a bit easier to buy than previous games
-Skill tree is better. They removed skills like artificer so you don't have to keep every crappy items till you reach like level 3 artificer and can just break any level items for crystals and runes.

Cons of this game
-Still have crap tonnes of bugs and glitches that crashes the game
-Even though units are easier to buy, you have to reach mid game ish for them to be easy to buy
-Quest objectives are really vague so you don't have a clue most of the times so you have to look up guides
-Story is terrible. It is a pro that you can play as evil side but it doesn't really feel like you are that evil. Most of your actions are justified because they made the "good" side way more evil than the actual "evil" side.
-You are still someone's errand boy. This was an ongoing problem throughout the franchise but now it feels worse becuse you are supposed to be this evil protagonist but most of the times you are spoon feeding the NPCs with your money and some crappy random items that you normally sell or don't even bother to pick up.
-Difficulty curve: I really don't care about no loss play on impossible or some random hardcore play like that so I played normal difficulty and tutorial bit of the game was ridiculously hard because of the limitations of units& skills I can use. After you get to mid game till the end, game is extremely easy. This is once again ongoing problem in the franchise but got really bad on this one.
-Too many useless units for the effort required to get them: Some units are easy to get but useless but units like those clown things that shapeshift are way too hard to get for what they are.
-No big boss fights till the end: Yup. And last boss is ♥♥♥♥ easy too. Makes game pretty repetitive since most enemies use same units in the same area most of the times.
-Lizardman are gone. No more T-Rex

So basically if you can withstand all the glitchy gimmicky-ness, unfriendly quest log, repetetion don't really care about story, go ahead and buy this game. The actual game play for combat and tactics bit is kind of better than previous games because your rage skills are little more better for any class you chose and there are few more spells you can choose from.
Behulpzaam? Ja Nee Grappig
Reap
( 78.4 uur in totaal )
Geplaatst: 28 januari
Decent game exactly in the same vein as the previous kings bounty.

This is probably the only one I didnt finish. I DO enjoy these games a lot but this one went in a mega fedex tangent and I didnt know where I was meant to go. SO, its good but I cant say brilliant. Combat is bigger and better but so are the worlds.

Instead of making these games much longer I think there should be a campaign focused on more quirky combats... mad layouts and 2 v 1 or hostiles in the map sort of thing. Maybe even a 1v1v1 sort of setup happening. Regardless, its more of the same but longer and a little more tedious to complete quests.
Behulpzaam? Ja Nee Grappig
rfsfman
( 310.8 uur in totaal )
Geplaatst: 22 januari
Game is definitely random - random treasures, random monsters and etc. So the most difficult part is just the beginning. It's bad and good at the same time because it can take some time to start the game where monster's can be defeated.
Later, game difficulty significantly reduces if you have right warrior's stack in your army slots. To finish some quests you have to read dialogues carefully. They mostly contains useful tips to complete them.
New units are imba, but they're great. Building your own "citadel" where you can upgrade your units is brilliant either.
I would recommend game for those who like the series.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 30 dagen
3 van de 4 mensen (75%) vonden deze recensie nuttig
Aanbevolen
55.4 uur in totaal
Geplaatst: 26 april
A game that has great content and story, with a decent length that not too short but not long.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
115.7 uur in totaal
Geplaatst: 15 mei
Good game but too repetitive, a bit long and a lot of bugs.
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 180 dagen
14 van de 18 mensen (78%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Niet aanbevolen
123.3 uur in totaal
Geplaatst: 22 december 2015
I just want to say, its been some time since I've played a Kings Bounty Game (I really enjoyed Armored Princess when it came out), but after that I hadn't played in some time. The next title I purchased to the franchise was Dark Side and quite frankly I remember being bored out of my skull.

Its been sometime again since i've picked up a Kings Bounty title and I was looking at Crossroads and before I wanted to snatch it up, I couldn't help but remember the disaster of the latest version I'd played, Dark Side, and so i went to take a look at the reviews here just to get a reminder and I have to say -

The second review, by Plastic Jesus, sums up my experience perfectly. I would tag the review if I could or knew how, but reading the review has given me confidence to buy another title by Kings Bounty simply because I'm certain that my first experience with Armored Princess wasn't a fluke. Dark Side was just a disaster.

I didn't have any quarrels with combat specifically but the lack of content, mobs, treasures leave you seriously bored. There isn't anything worth exploring, there aren't any exciting minor quest interactions to toy with, and lastly, you won't find enticing treasures to lure you into dangerous situations where you're blocked off by a throng of trolls.

Anyways, I just wanted to say Thanks to Plastic for the honest review - I clearly remember now why Dark Side is a bad memory and not a good title to base the Kings Bounty serires off of.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 6 mensen (67%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Niet aanbevolen
44.8 uur in totaal
Geplaatst: 24 februari
Pros of this game
-You kind of get to play the "evil" side
-You kind of get to make decisions that seem to matter
-Some new units look awesome E.G: Hyena riding goblins or wolf riding orcs
-Teleportation makes travelling a lot more convinient
-Companion system is improved
-Demoness(Paladin,Skald) class is finally useful
-Units are a bit easier to buy than previous games
-Skill tree is better. They removed skills like artificer so you don't have to keep every crappy items till you reach like level 3 artificer and can just break any level items for crystals and runes.

Cons of this game
-Still have crap tonnes of bugs and glitches that crashes the game
-Even though units are easier to buy, you have to reach mid game ish for them to be easy to buy
-Quest objectives are really vague so you don't have a clue most of the times so you have to look up guides
-Story is terrible. It is a pro that you can play as evil side but it doesn't really feel like you are that evil. Most of your actions are justified because they made the "good" side way more evil than the actual "evil" side.
-You are still someone's errand boy. This was an ongoing problem throughout the franchise but now it feels worse becuse you are supposed to be this evil protagonist but most of the times you are spoon feeding the NPCs with your money and some crappy random items that you normally sell or don't even bother to pick up.
-Difficulty curve: I really don't care about no loss play on impossible or some random hardcore play like that so I played normal difficulty and tutorial bit of the game was ridiculously hard because of the limitations of units& skills I can use. After you get to mid game till the end, game is extremely easy. This is once again ongoing problem in the franchise but got really bad on this one.
-Too many useless units for the effort required to get them: Some units are easy to get but useless but units like those clown things that shapeshift are way too hard to get for what they are.
-No big boss fights till the end: Yup. And last boss is ♥♥♥♥ easy too. Makes game pretty repetitive since most enemies use same units in the same area most of the times.
-Lizardman are gone. No more T-Rex

So basically if you can withstand all the glitchy gimmicky-ness, unfriendly quest log, repetetion don't really care about story, go ahead and buy this game. The actual game play for combat and tactics bit is kind of better than previous games because your rage skills are little more better for any class you chose and there are few more spells you can choose from.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 6 mensen (50%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Niet aanbevolen
32.9 uur in totaal
Geplaatst: 2 januari
4th game in a row and the developer is not capable of delivering a bug free enyoyable game...
Spells don't work correctly and quests don't show up etc... just frustrating...
Was deze recensie nuttig? Ja Nee Grappig
2 van de 4 mensen (50%) vonden deze recensie nuttig
Niet aanbevolen
0.6 uur in totaal
Geplaatst: 7 december 2015
This is a game where you command armies of troops and tactically maneuver them on a grid-based battlefield, while leveling a hero character up and customizing your approach to battle. That sounds pretty fun to me. Which is why I keep trying to like this series of games, as the original King's Bounty was such a staple of my childhood. But sadly it is a deeply flawed series, so despite some positive features, just isn't recommendable.

In (literally) the first battle you fight, the opposing army uses abilities that causes your armies to act on their own accord instead of listening to your orders. While the fight itself is easy, this is a good indicator of how the game goes. Design decisions were made that may have sounded tactically interesting, but result in a poor user experience where you often find yourself watching things unfold on-screen with little to no meaningful input on your part.

The AI is also acutely aware that while it can throw limitless hordes at you, you have a very finite force. It often makes decisions that would make no tactical sense in terms of winning the battle, but pick aware at you. Again, this may seem tactically interesting, but the end result is a lot of reloading and long trips back to recruit more soldiers.
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  Totaal
1,144 van de 1,254 mensen (91%) vonden deze recensie nuttig
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414.1 uur in totaal
Geplaatst: 20 augustus 2014
First of all, I would like to say I am a fan of the King's Bounty series and Darkside is not a bad game. Actually, it has the potential to be one of its best installments. The key word being "potential".
Unfortunately, I cannot possibly recommend buying it to anyone. After one month participating in the early access program, I logged 400+ hours playing and testing it. I posted several suggestions in the forum and took part in several other discussions posted by others. The developers gave us, non-russian speaking customers, almost ZERO feedback. All we got were sporadic monosyllabic posts about technical issues. They posted no information about patches and/or the work that was being done.
They pushed back the release date 5 days without warning us - let alone telling us why they did it. After these 5 days there was a cosmetic 10 meg patch and that was it. The product was out.
As it happens, the game they put in the market bears very little difference from the beta version I started playing one month ago. There are huge empty areas, very little or imprecise information about several quests, many balance issues, unclear tooltips, and possibly a number of minor/major bugs. In short, it is NOT a finished product. I expect (and hope) there will be future patches to change all this. But, unless you want to buy an unfinished product, I would wait a few months to buy it on sale.
Was deze recensie nuttig? Ja Nee Grappig
375 van de 444 mensen (84%) vonden deze recensie nuttig
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14.9 uur in totaal
Geplaatst: 20 augustus 2014
Early access project that was released is still unfinished. Game lacks balance, zones like Wintehill are in alpha stage. After playing some hours i decided to wait for game upgrade to full release to avoid spoilers but FULL RELEASE was a 10mb insult patch. At current state this is NOT worth your time nor money. Please check this game forum before considering purchase.

Edited: This game never was at Kickstarter...
Was deze recensie nuttig? Ja Nee Grappig
171 van de 190 mensen (90%) vonden deze recensie nuttig
6 mensen vonden deze recensie grappig
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98.4 uur in totaal
Geplaatst: 11 november 2014
It's a good game overall. It really is, gives almost as much enjoyment as previous iterations. So why the thumb down? Because there are issues which I'm not willing to see in future releases of this game, nor in any other games for that matter.

There are reviews saying that the developers completly ignored the community. I personally don't care if devs are listening to community or not, as long as they're good enough to release a consistent product. Which this is not. In far too many places it looks like the devs (level designers mostly) were thinking "ok, here's a draft of a level, I'll save it now and finish it some time closer to the deadline", and then never did.
First catacombs are ridiculously lined with eggs along the corridors walls, just like someone would launch a level editor and made click, click, click, click to spray them in few minutes and voila! We have a level!
On Whitehill there was not enough will to do even that, it's just a barren land with a couple of enemies and badly aligned textures.
Aralan feels deserted even thought there's no reason for that in the story, it's an Elven mainland!
Most other levels are ok, but from time to time you'll see things that strike you how someone couldn't be arsed to finish something on a decent level.
You don't release something in such a merry state, they should rather cut such unfinished content alltogether. Now it's like a lovely pie with a ball of poo on top instead of a cherry.

Then there are bugs. Not game breaking ones (I haven't had even a single in-game crash), rather little or bigger annoyances. Like inability to have an aspect-ratio correct display with sharp graphics (everything gets soft-scaled with some blurry filter), unless you switch your monitor to game's native resolution (1680x1050) without scaling, which makes things look better (but still not perfect). Or crashes when you switch resolutions (had to edit the configuration file manually). Or crash on every exit. Or some badly working spells. Etc.
The point is that it's not that the devs ignore the community. They outright abandoned the product - there were practically no meaningful patches, and probably never will be.

What annoys me most is that publisher is now probably sitting there scoffing "we released a 20% unfinished product and look how it sells! lets make the next one 60% unfinished, straight in the customers face hahaha!"
And they will charge it 30 euro, with 60% of levels being deserted whitehill lined with eggs, provided that you'll get out of washed-out main menu without a crash, to be fixed with the next patch, which will never come. And we'll buy it.

And that's why I thumb it down. To have the next King Bounty as well designed as The Legend, as bug-free as Crossworlds, and as rich as WotN.

As to what I liked: the overall story is fun, even though I don't empathise with evil scum (I'd rather be a hero). Some dialogues are ingenious, but some are childish (I guess there were several writers). There are no bosses (except the final enemy), which I never liked. There's some new beautifull music by Lind Erebros (he's a russian Paul Romero ;).
And it's generally another King's Bounty, which is never enough.

Go get it, and then thumb it down to let the devs/publishers know that they can do better.
Was deze recensie nuttig? Ja Nee Grappig
200 van de 237 mensen (84%) vonden deze recensie nuttig
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53.1 uur in totaal
Geplaatst: 20 augustus 2014
Please fix the game!!!
I played all the previous KB games and I must say that I'm very dissapointed with this release.
First of all, the early game lacks balance, you have to face armies that stronger than you with very little choice of spells so it's quite frustrating to replenish your army repeatedly.
There are some area that nearly empty that make me ask why it was created in the first place.
The story seems interesting but lack of balances make me feel very stressful after each encounter.
I'll not touch this again until they could fix it properly.

Was deze recensie nuttig? Ja Nee Grappig
150 van de 175 mensen (86%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
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87.2 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 3 augustus 2014
Somewhere in 1C Software's offices in Moscow, there's some sad little gnome locked in a cage with a computer, cranking out sequels to 2008's King's Bounty: The Legend. Apparently, the only tool at his disposal is a level editor, since Armored Princess, Crossroads and Warriors of the North have been pretty much the same game over and over again. Is it any wonder that Dark Side is no different? If you've played any of the previous titles mentioned, you know exactly what to expect from this game: There's just nothing new or fresh to it, everything looks and feels like you've seen and played it before - because you have. Almost 30 hours in, I just can't bring myself to continue playing. It's just so incredibly dull. Been there, done that. Yes, King's Bounty: The Legend was great. But with each installment, each failure to actually add something new and exciting, I liked the series less and less. What were small annoyances in The Legend (the chaotic quest log, the useless maps, the horrible path finding, the inflexible camera, the small battlefields or the down-time due to travelling and restocking) have by now become major issues for me.

Please, 1C, set that sad little gnome free, hire some talented programmers and give us something really new for a change. A true sequel for once, not the same game with a new logo again.
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104 van de 118 mensen (88%) vonden deze recensie nuttig
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49.1 uur in totaal
Geplaatst: 1 januari 2015
King's Bounty : Dark Side comes in with a fresh viewpoint and good intentions-it is a big step forward over the dullsville that was Warriors of the North, but after starting relatively strong the game becomes a repetitive, challenge-free grindfest that saps your will to press on and finish the game.

The game has a few seemingly unrelated issues that come together in the midgame that really make it boring to play:

  • The game is not set up will to allow you to change out armies easily-you don't have anywhere to put your effective, proven army compositions in storage while you try out a new army type, and recruiting a new army from scratch is super expensive for most of the game. As a result, every fight plays out the same, and since you generally fight the same armies over and over, you wind up banging your head for hours playing the same fight with different permutations over and over.
  • Once it stops being expensive, it doesn't matter becuase the game becomes so easy (even on Impossible, the difficultly I played at) , the units are poorly balanced and while the game does its best to just overwhelm you with AI stack sizes it doesn't really matter, your armies still crush them due to abilities and stats.
  • The game is just too long, areas drag out and any novelty of being the bad guy is drained away as you get two pages of interesting story for every few hours of grinding fights.

I've played every KB game since The Legend, and I appreciate the fresh take on the story that Dark SIde is trying to do, but it is unfortunate that the rest of the game didn't get that same fresh coat of paint. I'm not opposed to playing games that take a long time to complete, but those games must make me change up my routine and present interesting strategy gaming play, which Dark Side does initially but fails to do as the game's systems scale out to larger numbers (in both stats and army size).



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94 van de 104 mensen (90%) vonden deze recensie nuttig
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0.8 uur in totaal
Geplaatst: 19 oktober 2015
As a huge fan of all the King's Bounty games published by 1C Company, this game was a big let down. I don't know what happened here, but the quality control was completely lacking.

After playing the first game in the series, I never hesitated to pick up the sequels on launch day. I could play these games forever. When Dark Side came out (and I had no idea it was in the works), there was a lot of negative sentiment and complaints of the game being bug ridden. I had faith in the developers, so I decided I would wait to pick it up until they had time to iron out the bugs. As the 4th (5th?) game in this series, I knew that the UI, combat systems, character development, were all very mature, so any bugs in the game would have to be related to quests and items specific to this game, which is really just content.

After some time went by, they dropped some big patches and a "Premium Edition" for the game, and it went on sale for a large discount. I figured this was the signal that it was time to give it a go, I was excited to have another chapter in the Kings Bounty universe to explore! The reality was a little different.

There is no Kings Bounty universe to explore here. The worlds filled with secrets, quests, and story wonder are completely absent. What you get are large maps, that are distinctly Kings Bounty areas, with pretty much nothing on them. Where you'd ordinarily have criss-crossing side quests, caches of items in every cranny, buried treasures, and a wicked gauntlet of enemy mobs to navigate, there was instead long hallways full of spider eggs, and nothing else, towns filled with houses with no residents. Guards with no dialogue. Gates that don't actually open. Dead ends with nothing in them. Large open rooms with not a single monster or treasure in them. I couldn't go on.

To me, it seems like the team that worked on the other games had little to no involvement with this game. They polished the engine and the map making tools to a degree that perhaps ANYONE could use them to make a Kings Bounty game, but that's not necessarily who SHOULD make a kings bounty game. This one feels like it was made by someone's nephew, who wanted to get some experience in the video game industry, and obviously nobody at the company ever played it, because I can't imagine that it would get the seal of approval from anyone involved in the previous games. It should be called "King's Bounty: Experimenting With the Map Maker".

I hate to think that I now have to give conditional recommendations to the King's Bounty games. "Yes, try King's Bounty! Oh, except for Dark Side, that game sucks." People don't respond to those kinds of recommendations, and if someone happens upon this series by chance and plays this game first, they certainly won't be coming back for more, and will instead miss out on the magic of the other games. That's sad. This game should not exist, and I'm sorry to have to say it.
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176 van de 230 mensen (77%) vonden deze recensie nuttig
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149.9 uur in totaal
Geplaatst: 20 augustus 2014
The game is still in beta with some bugs in a day after release!
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143 van de 189 mensen (76%) vonden deze recensie nuttig
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72.9 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 4 juni 2014
King's Bounty: Dark Side (Early Access Version)

So, what´s the Dark Side all about? Mainly it´s a bit of a fresh take storywise (and therefore also regarding your troops), since you don´t play another boring good guy hero, but finally you can help the forces of darkness, which are being overwhelmed by their enemies, the supposedly heroes. Poor orc babies are slaughtered by mean elves, century old vampires are cowardly destroyed by slimy vampire hunters and the beautiful demons are driven from their lava pools by ugly human paladins.

So far so good or rather dark, now what´s in it, beside a real refreshing background story?

Firstly the engine is the same as in the other games of the series, so are many basic gameplay mechanisms. Therefore this game propably won´t appeal to people who are complaining about that KB series just repeats itself.

Also the "choosing" of your heroes race and class, is not as free as the marketing may claim. Basically you have your orc warrior, your Demoness "paladin" and your vampire sorcerer. Though they not only differentiate in their main skill tree, but also partly in story and even the companions you can get. So while you don´t have real free customization, the replayability is as good as never before imo.

Naturally there are also new rage skills, new units (some are real new units, some are variations of existing ones, for example the human traitors), many new item sets etc. A handy new feature is your own "base", where you have an amount of dark basic troops and a teleportation ability, which eliminates some grinding and extra ways. Furthermore you can and have to improve the base, steadily opening new options.

Since the game is still early access there are still some bugs in it, some unbalanced things and some quests which lack proper description (but knowing the series, maybe the last part will stay that way ;) ). Overall though i had a quite good and stable experience in my 30+ hours.

Conclusio: for fans of the series and/or for fans of a bit more dark (but extremly funny imo) scenario this game is a clear recommendation, for critics who want something totally new, this won´t be it.
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56 van de 66 mensen (85%) vonden deze recensie nuttig
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58.2 uur in totaal
Geplaatst: 6 januari 2015
This has "we don't care" written all over it. For example:
One of the starting/tutorial-ish areas is this huge island with 3 armies to defeat, and absolutely nothing else. Nothing to collect, no sightseeing, no hidden booty. They even give you a ship so you can sail all around the island and make absolutely sure that, indeed, there is nothing else to do there. (other areas are ok)

The writing has the same vibe, though they do try to be funny. There's a fair share of really silly dialogues and a few embarassingly bad ones. The English localisation is ok but you can tell the game was written in Russian.

Quests are bland and sometimes feel they're only there to waste time between battles. Bait and switch endings, questgivers that send you to the same place several times, handful of fetch quests.

Skip unless you only care about the combat.
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66 van de 86 mensen (77%) vonden deze recensie nuttig
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247.8 uur in totaal
Geplaatst: 8 oktober 2014
Summary: Clearly the worst game in the series, but still a lot of fun.
Pros: Virtually identical game engine to previous KB games
Cons: Virtually identical game engine to previous KB games

The RPG elements are silly, but that's OK because they're meant to be. If you take the plot seriously you're playing the wrong game. However, the quests are also sometimes buggy and often ambiguous to the point where you'll probably have to consolt Google to know what to do next, which is not OK -- but not fatally so. That's because the quests are merely an awkward contrivance to get you from one battle to the next -- which is where the game really shines.

As with each new game in the series, the basic combat engine is the same, with a handful of minor new mechanics for new spells and monsters thrown in. You also get a new "companion" that provides a suite of new special abilities in combat. In King's Bounty:Warriors of the North you got Valkyries; in Dark Side you get... well I'm not quite sure what it is, some kind of demon, I think. As usual the new abilities are a mixed bag: some you'll use every combat, some you'll probably only use a couple times to see what they do and then file them away.

The thing that makes the game fun is the variety of units and spells you can use in combat. After a few introductory campaigns, you can switch your army's "build" pretty easily at any time, which allows you to do all kinds of experiments with different tactics. Over the course of my game, I went from an army built around a couple of super-strong core units (dragons), to one compsed almost entirely of undead melee units, to one focused on plastering the enemy from afar with ranged units.

Plus, there is huge variety of spells that can supplement or even become the focus of your tactical strategy. Pump up the Hypnosis spell to its maximum level and use it in conjunction with your companion's Jealousy ability to turn your emeny's army against itself. Spam the Call of Nature spell to overwhelm your enemy with a horde of summoned animals. Make your own army effectively immortal by casting Resurrection every turn. Or just lay into the bad guys with good old fashioned Fireballs and Lightning Bolts. Those are just a few of the many strategies I've used with success.

The spell and unit animations are more or less the same from previous games in the franchise, but that's not a bad thing since they are, as far as I know, the state of the art. The same can be said of the whole game, really: there's nothing new here, but until something new does come along, King's Bounty remains the best turn-based tactical combat game around.
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52 van de 66 mensen (79%) vonden deze recensie nuttig
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113.6 uur in totaal
Geplaatst: 23 augustus 2014
After a hundred hours of playing ,I feel myself in an awkward position of not wanting to play the game. Why u ask? Well, as strange as it might sound, because it got released! When i was playing the early acces I obviously had fun playing the game and when I stumbled upon some bug or ballance issue I would just shrug and say "beta"to myself, the hope of a future patch was always there. Can't do that anymore. Then came the forums (mostly lurking), being very familiar with beta-testing (mostly non-steam) I always try to read the forums to prepare for bugs and so that when I see a bug I know if I should post it or if it's already known to the devs. This imo came to be the biggest source of anger for all us early acces players: 0 Communication (honestly the first post I saw by a dev was about snowwhite, during the release). It sounds silly but it really annoyed me, the methaphorical straw that broke my back I guess. Haven't played since.

So in conclusion the feedback/patches/communication were so badly done that even though they were imho the game's only flaw (love KB) it was enough to turn away a fan of the series since the beginning.

Hopefully this gives slightly more insight in the angry old posts and drama for the potential new players. Since Nerbu, Dw0rd and DG D did a near perfect job of discribing the current product I thought some elaboration on the background would be helpfull.

Fun, unfinished and horrible community management sum this game up.
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38 van de 44 mensen (86%) vonden deze recensie nuttig
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87.8 uur in totaal
Geplaatst: 17 november 2015
Its a rare thing for me not to recommend a game, and an extremely unexpected not to recommend a game from my favorite series - King's Bounty.

Why you may want to buy it:
- King's bounty! One of my favorite game series. I love these games.
- Fun texts, sometimes. But it gets boring over time.
- Nice graphics (may be considered outdated by today's standard, it seems the game engine wasn't updated since original Kings Bounty: Legend)
- Good gameplay and replayability

Why you should not buy it:
- the game gets extremely repetitive by the end-game period
- boring texts
- no bosses (seriously? no, seriously? Last game had no less than FIVE unique bosses, this one has... final boss? thats it?)
- extremely long - lvl 80 takes a ton of time to finish
- small bugs here and there, you may get locked out of a quest, your world may not generate enough scrolls to finish a quest to get an achievement (seriously, you may need to start a new game just to get a random chance to get a cheevo... several times)
- ridiculous amounts of typos (I read most of the texts in the game), mostly regarding female character (treated as male character), as well as some nonsense phrases
- boring quests - go back and forth between 2-3-4 locations
- very weak enemies don't run away
- you get 250 chests by the end of the game, and your bonus is... 5% extra XP! When you have like 10-20 fights left, very useful.

Overall the game is fun, but not up to standard of other King's Bounty games, so I do not recommend it. Better to replay one of the older games.
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55 van de 72 mensen (76%) vonden deze recensie nuttig
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78.9 uur in totaal
Geplaatst: 22 november 2014
The worst King's Bounty game I have seen so far. It takes ages to finish, which is usually a good thing. However, in this case it takes ages because you have to run around from one island to the other...again and again.

A typicall quests looks like:

"Hello evil vampire, I would like to cooperate with you, but first you got to fetch me the following three items and kill 3 enemy heroes".
Off you go, often to a different island, where you have been before and where there is nothing left to do, just to talk to some NPC that gives you the desired item. Then you have to return to your quest giver. And you do this over and over again... walking...walking...walking...walking.

The quest log is horrible as well. It does not tell you what to do in many cases. So, if you didn't read the quest text carefully, you need to look it up on the internet. Otherwise, there is no way to re-read the quest text.

Oh, and the fights are very repetitive and unbalaced (nothing too unexpected, if you played the first two KB games. But this one felt even worse).
On the first island, the difficulty seems alright, then it becames very difficult suddenly (could be because I played the mage class). After the first few islands it then becomes too easy. All enemy groups classified as "deadly" or "invincible" are a joke. You just use your call nature spell to summon animals that did ~55.000 damage at the end of the game.

To sum it up, don't buy this game, unless you like getting frustrated.
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