Faces of War is a highly recommended strategy wargame which has been made by a collective of talented game developers. This isn't the first installation in their highly successful franchise, and for those players which are interested to see from where it all began, i suggest you purchase Soldiers: Heroes of World War II
In this review, i will try to keep the whole overview of the game as short and simple as possible, so you yourself decide, whether this title is for your future enjoyment or not.
The first thing to actually keep in mind while looking at Faces of War is the fact that the game is rather old, and what used to be it's forte back in the day, to say the least, is now outdated - the graphics. Today, with games such as Company of Heroes 2 available on the market, this RTS looks a bit flat, but it is still nonetheless unique in many ways. One of it's bright and unmatched sides is the direct control over nearly any unit availible on the battlefield, ranging from your vulnerable yet versatile infantrymen to a mighty King Tiger tank. Direct Control, by the way, is especially thrilling when used while commanding a tank or some other land vehicle. This slightly changes the game from an RTS to a shoot'em'up action (might sound like a joke, but it's not). The in-game physics, even to this day, are awesome. Tanks explode, with turrets and armor bits flying everywhere. Structures, along with landscape, are completely destructable. This was also the case with Men of War's predecessor, which i have wrote earlier in this review. The atmosphere of the game is highly detailed and authenthic, regarless of the oudated graphics. The audio in the game is of very good quality, including both the original soundtrack and the sound files themselves. Machine guns rattle, explosions dominate the battlefield, soldiers scream in the heat of the battle, and all of this is accompanied by a decent amount of good generic soundtracks.
The game has three campaigns, German, Allied and Soviet one, which are all split up into three mini-campaigns. Battles range from small firefights and even covert, commando operations to massive battles (an especially good example of a mission with a massive battle is the last German mission which involves a huge armoured full scale assault on an allied occupied town
Another part of the game which made FoW unique is it's multiplayer. Unfortunately, since Gamespy has been shut down, playing this game on-line is now next to impossible... And as far as i have heard, even before GS ceased to provide it's services, practically nobody played this game on-line lately, prefering rather to play Assault Squad 2
I recommend this game for it's sheer quality. Out of the downsides, i can outline only the oudated graphics, the lack of multiplayer(if your really want to play, you can hook up with some other guys and play a local game on Hamachi) and perhaps my own subjective feeling of the game not possesing that *hollywood* image to it which is very often found in games these days. FoW is a good game which you play instead watching, and will bring you both a good challange and a fun time.