Endless Legend is a 4X turn-based fantasy strategy game by the creators of Endless Space and Dungeon of the Endless. Control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!
User reviews: Very Positive (5,673 reviews) - 86% of the 5,673 user reviews for this game are positive.
Release Date: Sep 18, 2014

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Packages that include this game

Buy Endless Legend Collection

Includes 6 items: Endless Legend™, Endless Legend™ - Echoes of Auriga, Endless Legend™ - Emperor Edition Upgrade, Endless Legend™ - Guardians, Endless Legend™ - Shadows, Endless Legend™ - The Lost Tales

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Buy Amplitude Endless Pack

Includes 12 items: Dungeon of the Endless™, Dungeon of the Endless™ - Australium Update, Dungeon of the Endless™ - Crystal Edition Upgrade, Dungeon of the Endless™ - Rescue Team Add-on, Endless Legend™, Endless Legend™ - Echoes of Auriga, Endless Legend™ - Emperor Edition Upgrade, Endless Legend™ - Guardians, Endless Legend™ - Shadows, Endless Legend™ - The Lost Tales, Endless Space® - Disharmony, Endless Space® - Emperor Edition

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Buy Endless Legend - Classic Edition to Emperor Edition Upgrade

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$3.73
 

Recent updates View all (56)

January 21

The Endless Day has returned



Hi all,

The Endless Day has returned! :) We're celebrating today our studio's 5th anniversary with in-game events, tons of giveaways on Twitter, a special live stream and an office party!


Play Endless Legend, Dungeon of the Endless and Endless Space before Monday, January 25 to discover and permanently unlock rare Steam achievements or play with Tarosh the Archivist in each game. For more information, check out this FAQ:


ENDLESS DAY SPECIAL CONTENT - SPOILER ALERT

ENDLESS SPACE
  • How to unlock the Emlek Tarosh hero: you need to start a new game of Endless Space (make sure you have disabled your mods if you are playing with any), before January 25th (end of the event). If you manage to do so, the hero will be unlocked for your future games once the event is over.
  • To unlock the “Endless Day” achievement: win a game in “Endless” difficulty, started between January 21st and January 25th, but completed at any time.

DUNGEON OF THE ENDLESS
  • How to unlock the archivist, Esseb Tarosh: you need to start a new game of Dungeon of the Endless. The hero will be available in your pool right away, for the duration of the event. Like any other heroes in DotE, you need to survive at least three floors with the hero or finish the game with it. If you manage to do so, once the event ends, you will be able to keep the Esseb Tarosh in your pool of heroes.
  • How to unlock the “Endless Day” achievement: you need to start a new game in any difficulty, hire the archivist hero and keep it alive, and complete the game. Make sure you start and complete a game between January 21st and January 25th in order to get the achievement.

ENDLESS LEGEND
  • How to unlock the Eslek Tarosh hero and the “Endless Day” achievement: you need to start a new game of Endless Legend (make sure you have disabled your mods if you are playing with any), before January 25th (end of the event!). Once you have built your first city, a new quest will appear: “Day of the Awakening”. Complete it and you will unlock the new hero and the Steam achievement.

TWITTER GIVEAWAYS
Twitter giveaways will be taking place all day long on Twitter. Follow us on Twitter (@Amplitude) for a chance to win Steam keys for all our games and a great Endless goodies package! This event starts at 10am CET, and we plan to continue giving keys away throughout the whole day! So stay tuned, and good luck!


MEZARI
As a thank you for being part of our community, we will be unlocking the Mezari faction (Vaulters faction skin) for everyone in Endless Legend!

We'll unlock the faction in a future update (no ETA yet) but we'll keep you posted.


LIVESTREAM
Don't miss our Live Stream, starting at 4pm CET with Mathieu & Romain, our co-founders! They'll discuss the studio's recent achievements, give updates on current projects, and drop hints about what comes next. Follow us on Twitch and be sure to tune in!

--> Link to the replay: http://www.twitch.tv/amplitudestudios/v/36762831


BEER2GETHER
A Beer2Gether event will be taking place over at our studio in Paris. There's no more room for this one, sorry, be sure to be among the first to register next week to be able to visit us!


The Endless Day events conclude on January 25th at 12am CET. Achievement hunters, make sure to get them before then!


~Amplitude Studios

57 comments Read more

December 22, 2015

[1.3.5] Patch Notes

IMPORTANT FIXES

[All versions]
  • Fixed several issues with Intel HD Graphics (fog of war missing essentially).
  • Fixed an issue with lags reported by AMD players (reducing depth of field quality to minimize the problem)


FIXES

[All versions]
  • Fixed an issue where debug text was displayed inside the "Siege" army action tooltip when pillaging.
  • Fixed an issue in the Diplomacy Screen, where the status "Infiltrated" was specified on empires even though the Shadows DLC was not activated.
  • Fixed an issue where "A" character was missing from the authorized characters for the unit designs (Spanish version only).
  • Temporary fix for a sound issue with Ardent Mages hero movement. Sound has been muted until a proper fix.
  • Fixed some typos.

[Shadows]
  • Fixed an issue where the first encounter of the Forgotten faction was triggering the wrong sound.
  • Fixed an issue where the Era 3 exclusive Forgotten technology called "Learn from Others" was not properly giving the +3XP to all empire heroes per Infiltrated Hero.

[The Lost Tales]
  • Fixed an issue where the Pet Sounds quest was available for Broken Lords.
  • Fixed an issue where the Pet Sounds quest was requiring Igor the sheep to be in any city.
  • Fixed an issue where the Mothers In Distress quest was available for Cultists.
  • Fixed an issue where the Relocation of the Blind quest was missing a reward in its first step.
  • Fixed an issue where false information was displayed for the Pet Sounds step 2 quest objective regarding required Food production.
  • Fixed an issue where some of the lore quests were not branded as such.

[Forges of Creation]
  • Fixed an issue where the Scyther unit could not be trained when having the "Scythe of Auriga" sword equipped.

~Amplitude Studios

23 comments Read more

Reviews

“Plays out on one of the greatest, most beautiful maps in strategy gaming history. It combines style, substance, and setting into a marvelous overall experience for both empire management and tactical combat.”
8.3/10 – IGN

“BEST STRATEGY GAME 2014 - Reinvents the 4X genre, mirroring what XCOM did for tactical turn-based games, and they have, as today Endless Legend brings the genre to new heights.”
9/10 – Hooked Gamers

“COMMENDATION FOR DESIGN 2014 - At every stage Endless Legend shines. Where it takes from the past, it puts its own spin on it. Where it innovates, it does so cautiously and mostly successfully. Amplitude Studios has created another astounding story-driven game, that really has taken the best bits of RTS, RPG and 4X. This is a game that wannabe developers should play and learn from.”
89% – PC Gamer

Special Edition

Endless Legend Digital Game

  • Play Endless Legend on PC and Mac.

Official Digital Soundtrack

  • All Endless Legend tracks created by FlybyNo in mp3 format.

”Endless Legend” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 500 G2G to the value of your votes on our website.

Endless Legend Digital Game

  • Play Endless Legend on PC and Mac.

Endless Legend "Frozen Fangs" Add-on

  • Adds “Ice Wargs” to the minor faction cast of the game.
  • Adds Namkang to the hero cast of the game.
  • Adds a unique “A song of only ice” trait for your custom factions.

Official Digital Soundtrack

  • All Endless Legend tracks created by FlybyNo in mp3 format.

”Endless Legend” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 500 G2G to the value of your votes on our website.

Dungeon of the Endless "Deep-Freeze" Add-on

  • Adds the “The Refreezerator” spaceship that unlocks a new mode for the game.
  • Adds Kreyang to the hero cast of the game.

About This Game

Create your own Legend

Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five.


As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer.

You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?

Explore fantastic lands.

  • Lead one of eight civilizations each with a unique gameplay style and storyline.
  • Survive through cold dark seasons that drive Auriga to its end. Will it also be yours?
  • Experience an endless replayability with randomly generated worlds and quests.
  • Set the size, shape, topography and more... to create your own world to discover.

Expand beyond the unknown.

  • Conquer, build and develop villages into feared fortresses or wonderful cities.
  • Assimilate powerful minor factions and use their special traits and units wisely.
  • Hire, equip and train your heroes to become army leaders or city governors.
  • Raise your civilization by finding mysterious artefacts and forgotten technologies.

Exploit every opportunity.

  • Evolve your civilization through the discovery of new advanced technologies.
  • Collect Dust, luxuries and strategic resources tradable on the marketplace.
  • Keep one step ahead of other civilizations through trade and subtle diplomacy.
  • Choose from different victory conditions and adapt your strategy on the fly.

Exterminate fools who defy you.

  • Experience an innovative dynamic simultaneous turn-based battle system.
  • Use unit equipement, abilities and the terrain to overcome your opponents.
  • Zoom out of a battle and rule the other aspects of your empire seamlessly.
  • Define your custom civilizations and confront those created by your friends.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 2.5Ghz Intel Core 2 Quad Q8300 or equivalent
    • Memory: 4 GB RAM
    • Graphics: 1GB nVidia Geforce GT460 or equivalent, 500 MB ATI HD4850 or equivalent
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    Recommended:
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 3.5Ghz Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: 1GB nVidia Geforce GTX660 or equivalent, 1GB ATI HD7850 or equivalent
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    Minimum:
    • OS: MAC OS X 10.8 or higher
    • Processor: 1.7 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: 512 MB AMD Radeon HD 4850, NVidia GeForce 640 or Intel HD 4000
    • Storage: 3 GB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
    Recommended:
    • OS: MAC OS X 10.8 or higher
    • Processor: 2nd Generation Intel Core i5 (or greater)
    • Memory: 8 GB RAM
    • Graphics: 1 GB NVidia 750 (or better)
    • Storage: 3 GB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
Helpful customer reviews
328 of 365 people (90%) found this review helpful
45 people found this review funny
14.6 hrs on record
Posted: August 26, 2015
Take Civ V, remove the limitation of one unit per hex, add in actual terrain elevation, make the different factions play differently, remove the million-city strategy by enforcing separated regions, change battle from "my number is bigger" to small tactical engagements, and give individual military units more significance than "rifleman #14", at the cost of a shallower tech tree and a debatable "winter" mechanic that cripples any empire not ready for it by turn 200+. This is what a sequel to Civ V should have been. Given the choice between this or Beyond Earth, buy this twice.
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124 of 132 people (94%) found this review helpful
5 people found this review funny
247.6 hrs on record
Posted: November 30, 2015
An excellent 4X turn-based strategy, set in pre-apocalyptic fantasy (or is it fantasy..?) world. Your planet, Auriga is dying, with winters steadily getting longer and harsher, and threatening to kill all life on the planet. But relics left by the ancient race, the Endless may hold key to saving Auriga, or some other means to survive the coming cataclysm. But other factions have their own plans on how to survive the disaster – and some just happily fight for territory heedless of approaching doom, so you may have to conquer the world in order to save it.

Gameplay-wise, Endless Legend is 4X turn-based strategy with tactical battles and some RPG elements. The main focus is strategy, particularly expanding your empire and developing your cities. As the cities control the whole regions they are built in, and as expansion is limited in early game (partially due to increasing disapproval among your citizens if you expand too much, and partially due to high for early game settler cost), you have to plan which regions to colonize first. And as your cities’ population grows, you can build up your cities, visibly expanding them from small settlements into megapolises that cover entire regions they are in.

Tactical combat isn’t as good as in some other games that focus more on it, but still decent enough. Interesting aspect of it is that while units act in turn in combat, all orders are given in the beginning of each combat turn, without knowing how enemies will act, which can make combat unpredictable. Whether it is a good or bad thing depends on whether you enjoy an extra challenge or get frustrated by randomness of battles. If you don’t want to engage in tactical battle, the game allows automatic resolution for all battles, often with quite satisfactory results.

And finally, as for RPG elements, Endless Legend allows you to recruit heroes from a very large list that can either serve as cities’ governors or command armies (and in addition to granting bonuses to an army, fighting in combat themselves as well). As might be expected, the heroes level up as they fight or govern cities, increasing not only their combat stats but allowing you to choose their level-up bonuses, with each faction’s heroes having unique set of skills to choose from.

I fully recommend Endless Legend to anyone who likes 4X turn-based strategies or want to give this genre a try, especially if they want to enjoy a pretty good story to go with the game.
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155 of 178 people (87%) found this review helpful
10 people found this review funny
119.5 hrs on record
Posted: November 19, 2015
As a huge fan of the Civilization series since its inception, I was skeptical at first trying out Endless Legend. I had a bit of trouble understanding how the game mechanics work, but once everything clicked into place, it was quite a revelation. I am now thoroughly hooked.

What I love:

  • The vibrant colors and sharp graphics (Civ actually looks dull compared to this)
  • The huge amount of original, detailed and superbly animated landscape features
  • The world of Auriga, winter and summer cycles
  • The radically different playstyles between factions
  • The faction main quests and sidequests, well written and challenging
  • The turn speed, even on large maps with lots going on
  • The minor factions, original and strategically menaningful
  • Designing your units

What I found annoying:

  • The fights. I prefer just doing these on automatic.
  • The city micromanagement in the later game (although that's shared with all 4X games)
  • No hero auto-level up (I'm nitpicking here)

I would recommend this to everyone who likes 4X games.
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65 of 73 people (89%) found this review helpful
2 people found this review funny
44.9 hrs on record
Posted: December 27, 2015
Welcome to Endless Legend. Take a seat and listen, as I unravel to you one of the best 4X games of the past few years.

First of all, there are some things to bear in mind when considering this game, and for some people, these might be off-putting at first, especially if approached in a mainstream or Civilization-like manner. The first thing to consider about Endless Legend is that it encourages experimentation and kindly invites you to leave dogmas and balance at the front door before you enter its universe.

So, onwards we go.

If you've played Amplitude's former 4X Sci-fi space game, you'll immediately feel familiar with some of the concepts here. Endless Legend is actually set in the same universe, but rather on a single planet, named Auriga. Gameplay itself and the UI is very similar to Civilization V and fans of this game will immediately feel at home. However, there are a few subtle differences.

Auriga's first impressions are breathtaking. The landscapes are beautiful to watch and behold, making the most of the fantasy theme which has been provided. Also, Auriga features 2 seasons. Games start at the beginning of Summer, and every once in a while, a short Winter will set in. However, this isn't just a cosmetic feature. Winters affect most aspects of gameplay, including military and economic aspects, and some quests can only be completed during a certain season. Winter itself is a pivotal mechanic to the storyline, as Winters will become longer and harsher as time goes by, and you must find a way to "fix" this or risk complete obliteration of Auriga.

Speaking of quests, they make a pretty big part of Endless Legend. While the main quest will eventually lead a civilization to victory, there are dozens of side-quests to be found across your journies, varying from mundane tasks (such as kill X creature, provide Y resources) to more compex ones, such as forming an alliance or capturing a town. Most quests actually have follow-ups and context, so they're not completely forgettable.

Auriga is also a very lively place. You will encounter roaming creatures and also native tribes. These tribes are akin to Civ5 city-states and can be persuaded through various means to join an empire and provide unique bonuses or units. And speaking of tenants, you share the world with the other civilizations. Amplitude made full use of the fantasy setting and created a set of wonderful civilizations, each different and with their own personality, charm and mechanics. While in Civ, all civilizations were technically the same, bar some variety in buildings and units, in Endless Legend, each civilization is completely different. For example, the Roving Clans are trade oriented nomads, able to move around their cities. They're so trade-oriented that they can't even declare wars, and must push through trade, diplomacy and alliances. The Necrophages, on the other hand, are on the opposite side of the spectrum, being an all-evil warmongering insectoid race which consumes everything and is constantly at war, not being able to ally with anyone. No matter who you choose to play with, the level of detail and artwork will surely surprise you.

Progress is done via eras and a tech tree. While not as excentric and confusing as the Endless Space tech web, the tech tree of Endless Legend is also not as bland as the one in Civ5, for example. What Endless Legend wants you to do is to encourage experimentation. Forget about linear tech progression or "must-have" technologies. You can go that path, of course, but you will not only be very slow in progression, but you will also feel that the tech tree is there just for the sake of being. Instead, it invites you to try a more daring approach.

You dont' *have* to unlock everything, from hero recruitment, to all the resource extractors, to all armor and weapon upgrades. Doing so is the obvious but also the blandest way. I found out that experimenting with lesser-mainstream approaches can lead to interesting results. For example, in a game, I skipped completely through a set of resource extractors in order to focus on more combat-oriented techs (like weapons+armor) without having to linger too much in early eras. I ended up reaching the fourth era first and having OP military which then resulted in a fairly easy late-game. Surprisingly, the other civs were pretty easy-going on trading the resources I was lacking, so I didn't really feel handicapped by skipping those extractors.

Also, I've also won with just one hero by skipping most militaristic tech and piling up economic and trading techs. I was the laughing stock of the game when i came to military, but funny enough, I didn't have to deal with any wars, as the other Civs were appeased by my edge in trading and economic "gifts", allowing me to spearhead through the main questline and win the game.

This, of course, would never be possible without a proper diplomacy system. Endless Legend's diplomacy system, fortunately, is one of the best I've seen. Trading of resources and tech is done by using a special resource called "Influence". Alliances and conflicts are also brokered the same way, which means that players who focus on Influence tech and buildings can easily become rulers of the world. The AI is also very well-done in this regard, with leaders having proper attitudes and reactions to diplomatic events.

Of course, when diplomacy fails, the swords do the talking. As all 4X games, Endless Legend features a combat system. As with the rest of things, its combat system is far from mainstream. Instead of using a simple die roll, each combat is resolved on a tactical battlefield, similar to ones in Heroes of Might and Magic games. However, there are very different mechanics.

While the battlefield itself is merely a "zoomed-in" version of the actual terrain, units are not exactly in direct control of the player. Each battle goes through seveal "phases", and the player can only issue pseudo-orders to units, in the way of "try to move here" or "try to attack that unit". However, during the resolve phase, units attempt to carry those orders but there is no guarantee that the action will succeed. This may happen due to the units being out of range or the path becoming blocked. While this can be frustrating for people who like total control of the battlefield, it is actually a more realistic approach to the battlefield, by making the player feel more of a general in command, rather than a God dictating each and every move of its underlings at any given point in time. The only problem arising is that sometimes, units' pathfinding might be awkward and inconsistent with the player's expectations. Fortunately, for such people, an automatic battle system is available, which is more than decent in resolving conflicts.

Overall, I would recommend this game to every 4X fan out there. However, I would like to stress again that this is not your average game which lets you comfortably settle into a comfort zone. Getting the best out of Endless Legend will mean having to avoid that comfort zone, experimenting a lot and thinking out of the box. Almost all aspects and challenges in the game can be resolved in more than one way and sometimes the optimal way to do it is not necessarily the most obvious one. This game rewards those people who dare go outside the comfort zone and that's what sets it apart from the rest. If you expect a game which emphasises balance, precise combat and a sandbox for you to expand your empire in, you will be disappointed.
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35 of 38 people (92%) found this review helpful
2 people found this review funny
243.0 hrs on record
Posted: January 13
Endless Legend is one of those happy cases where the good impressions have resulted in an excellent game. Not among those that penalize the most complex products because they are not suitable for the mass audience, we can not help but reward him, pointing out a couple of problems that still exist, and which do not allow him to achieve excellence: the AI is little aggressive, even in the higher difficulty levels, making it unpredictable at times, too much other; random generation of maps and the need to amass troops suffered the first assaults, can create an initial disadvantage that makes it advisable to start the game in search of better luck. For the rest I suggest Endless Legend unconditionally, especially if you love the genre 4X, buying it because you will get hundreds of hours of excellent turn-based strategy.
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