Featured Items
Games
Software Demos News Recommended
Super Game Jam is an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best. Filmed in five cities over a six month time period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers.
Release Date: May 22, 2014
Popular user-defined tags for this product:
Watch all 3 trailers

Buy Super Game Jam

$19.99

Buy McPixel

$4.99

Buy Samurai Gunn

$14.99

Game Compatibility

Super Game Jam is first and foremost a film project - the games created during each episode were developed in 48 hours. While they are all delightful, they are mostly unfinished and unpolished prototypes that may not function flawlessly or at all on some system configurations or operating systems. Technical support for these games will be minimal as the games themselves are provided purely as an extra bonus with the short films and were not prepared for standalone commercial releases.

About the Game

Super Game Jam is an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best. Filmed in five cities over a six month time period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The series examines the creative process, technical skill, and friendships that form through a game jam event on a more personal and intimate level.

***Super Game Jam is available as a single purchase with a new episode added each month from May through September 2014. Purchasing once yields all five episodes as they are released and the application will be updated with each new release.***



  • Five short films about creation of five short games released over five months.
  • Prototype versions of the game developed during each episode's jam.
  • Special features include behind the scenes footage, music, and promotional trailers.
  • Musical score by Doseone and Kozilek.





Episode 1 | Utrecht, Netherlands
Jan Willem Nijman (Ridiculous Fishing, LUFTRAUSERS) + Richard Boeser (Ibb and Obb)

Episode 2 | Berlin, Germany
Dominik Johann (Impetus, LAZA KNITEZ!!) + Christoffer Hedborg (Shelter, Pid)

Episode 3 | Oakland, USA
Adam Drucker (doseone, Samurai Gunn) + Sos Sosowski (McPixel)

Episode 4 | Gothenburg, Sweden - Coming August 2014
Jonatan Söderström (Hotline Miami) + Martin Jonasson (Rymdkapsel)

Episode 5 | London, England - Coming September 2014
Tom Francis (Gunpoint) + Liselore Goedhart (Remembering, Nott Won't Sleep)

PC System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: 2 GHz or faster
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.

Mac System Requirements

    Minimum:
    • OS: OSX 10.6.8 or later
    • Processor: 2 GHz or faster
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.04 LTS or equivalent (32-bit)
    • Memory: 512 MB RAM
    • Hard Drive: 8 GB available space
    • Additional Notes: Not all game jam games will be compatible with all systems.
Helpful customer reviews
77 of 108 people (71%) found this review helpful
153 products in account
6 reviews
1.9 hrs on record
This project is a reflection on the state of the game development community. It is often too common to see developers ask full price for a partially completed game. Now we have to pay full price on a film that fails to meet its first deadline.
Posted: July 1st, 2014
Was this review helpful? Yes No
23 of 29 people (79%) found this review helpful
204 products in account
4 reviews
8.9 hrs on record
Okay, I know that the film could be talking more about Programming and all these Technical Stuff, but all of us need to know one thing: "We're trying to make a series that can be enjoyed by people who don't have any game dev knowledge and by those who do." -Daniel(From SGJ)
They will not fill this up with all technical things and hard-to-understand commands, everyone needs to understand what is going on, and C'MON this is just the FIRST Episode, I can see a lot of people just hating and criticizing.

I really can't understand all these people complaining about "little content" and "high price" on the forum
It will be(for now) 5 Episodes with at least 30 Minutes each, only in the First Episode we have 2 Extended Interviews, one with 12:23 and the other with 11:33... In the same menu you will have more than 25 Minutes of Pure Awesome Soundtrack by Doseone and Kozilek!!!
I could say about 5 Minutes of the First Episode you will find in Trailers.

Best of all is knowing that Episodes will still come till September! (Including their Interviews as well)

To sum up, I think this is very similar to IG:TM. They managed very accurately to convey the experience of a Game Jam.
The First Episode is incredibly well made. It is really interesting if you don't have any idea about what a Game Jam is, and how much people can learn from them, not only finding various other ways to develop their products but how they will put this on practice and perform too.
And Yes, I've played Navigator till the last circuit and I think it's pretty well and could evolve to something Bigger!

PS: ¹And God Bless You Daniel... Because he's the only one who appears here to talk with us xD
²Sorry for my English, I hope everyone can understand it!
Posted: July 9th, 2014
Was this review helpful? Yes No
42 of 63 people (67%) found this review helpful
57 products in account
3 reviews
0.5 hrs on record
I expected a little bit more technical overview and motivation for beginning game designers/developers.

First episode - Navigator

As I wrote at the beginning of the review it wasn't what i expected. It was a little bit too shallow for me I would expect a little bit more of a in-depth documentary rather than "This is buggy, hmm, I know how to fix it!" and proceed to fix it without any explanation or comment.

Even though 48 hours isn't that much I think they could make the episode longer than 30 minutes

The game itself seems to be pretty good though, the design feels a little bit more mobile orientated to me, but heck, what do i know?

I'm curious what will the other episodes bring.
Posted: May 24th, 2014
Was this review helpful? Yes No
12 of 19 people (63%) found this review helpful
106 products in account
2 reviews
2.1 hrs on record
I thought the concept was interesting enough to purchase this when it first became available. I wasn't too thrilled after watching the first episode/playing the game they came up with but i figured with 4 more episodes due to come out i could wait and give it another chance. It is now July 10th and the second episode, due out in june, has still not been released. I'm starting to wonder if it ever will due to the lack of communication from the developers.

Save your money, atleast until all five episodes are released. Right now i feel like i spent $15 on a half hour of not very good TV.
Posted: July 10th, 2014
Was this review helpful? Yes No
17 of 30 people (57%) found this review helpful
162 products in account
2 reviews
0.6 hrs on record
Pretty awesome first episode - inspiring stuff. Not as cool as Indie Game: The Movie, in my opinion - less story, but more insight into what actually happens during the game-making process. Can't wait for the rest!
Posted: May 23rd, 2014
Was this review helpful? Yes No