Buyer be advised: "Actual Sunlight" is basically a visual novel... and I don't mean the kind with fan-service cheesecake tossed in (unless you're into flabby white guys). There's almost no traditional gameplay in it. You play it not for "fun", but rather for an emotional experience and perhaps for some insight into the psychology of depression.
If you're still reading, then maybe you're open-minded enough to get something out of this game. You play as Evan Winter, an overweight white-collar drone who tries to bury his loneliness in video games, daydreams, and misanthropy. Gameplay consists of guiding Evan through a few days in his overly routinized life, interacting with other characters and environmental objects in order to trigger Evan's dark and sardonic commentary (the game is very
text-heavy). As the game progresses through its roughly hour-length, Evan's depression becomes increasingly severe. There is only one possible ending no matter what choices the player makes along the way. And with a name like "Evan Winter" ... brace yourself.
One of the things I liked the most about "Actual Sunlight" was how the developer took advantage of the unique features of video games as a medium in order to convey Evan's psychology in a visceral way. The graphics are mostly flat, basic, and bland; environments are constricted; and the narrative choices given to the player are ultimately illusions -- exactly how Evan feels about his own life. Which is not to say that "Actual Sunlight" asks you to agree
with Evan's worldview, but rather to take a walk in his shoes as a cautionary tale. When the game is over, the player must do something that Evan also does every day: put down his/her own controller, return to "real life," and ponder the choices that they may not have even been aware that they were making. The difference is that we have Evan's example to learn from.
Sounds like a party, right? ;) Buy "Actual Sunlight" if you are looking to think and feel more than to "play," and if you are capable of handling dark subject matter. It took me a couple tries to get into it, but ultimately I'm glad that I did.