The Spiritual. The Supernatural. The Skeptical. All are touched upon in Nostradamus: The Last Prophecy. The player is immortalized as a profiler of sorts in this treasure hunt game - a brilliantly vivid historical rendition of the acclaimed quatrains of Nostradamus.
User reviews:
Overall:
Mostly Positive (95 reviews) - 70% of the 95 user reviews for this game are positive.
Release Date: Apr 24, 2014

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Reviews

“If you’re the type of gamer who enjoys a good, logical mystery within a solid historical framework, I predict you’ll have hours of enjoyment with Nostradamus: The Last Prophecy.”
83% – Just Adventure

“I was both pleased and impressed, as Nostradamus: The Last Prophecy is a solid game with an intriguing story and fun, well-integrated puzzles.”
80% – Adventure Gamers

Feature List

  • A historical fiction based on the life and works of Nostradamus. This first-person, point-and-click adventure will defy logic.
  • Astrology. Science. Religion. The Occult. Murder. Even the most skeptical will turn superstitious as you’re tested with an arsenal of puzzles and enigmas, each more Machiavellian than the other.
  • The art of cross-dressing. Madeleine must confront the prejudice of a “man’s world”. Her father’s mastery of cosmetics allows her to take on the identity her younger brother, Caesar. Toggle between identities to uncover the truth.
  • Apothecary Recipes aka “chemical mixology”. Prepare disguises to talk to certain people, medicines to avoid or recover from the plague and potions for hypnosis and even a love potion.
  • Cracking the codes. Master the deciphering the stars and constellations in the zodiac to transcription keys and other messages behind the prophecy.
  • Investigate Nostradamus’ home, office and observatory along with 20+ other locations including the Royal Castle, Catherine de Medici’s reception hall, crypts, underground passages and more!

About This Game

The Spiritual. The Supernatural. The Skeptical. All are touched upon in Nostradamus: The Last Prophecy. The player is immortalized as a profiler of sorts in this treasure hunt game - a brilliantly vivid historical rendition of the acclaimed quatrains of Nostradamus.

The adventure begins in the South of France as Salon-de-Provence, and its Royal Family fall prey to unfathomable terrors. You play as Madeleine de Nostradame, the daughter of the famous astrologer, author and apothecary as she hunts down an assassin who uses astrology to disguise his crimes as fearsome prophecies. But when past, present and the uncertain future collide…your more logical nature may turn superstitious.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 800 MHz
    • Memory: 1 GB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    Minimum:
    • OS: OSX 10.6
    • Processor: 1.6 GHz
    • Memory: 512 MB RAM
    • Graphics: 512 MB
    • Storage: 2 GB available space
Helpful customer reviews
9 of 9 people (100%) found this review helpful
10.2 hrs on record
Posted: January 5
Nostradamus is a point & click adventure where you (or at least your brother) are recruited to investigate a curse that is unfolding based on a quatrain written by Nostradamus himself. Nostradamus, your father, is in his late years now: old, weak, and frail. Since your brother is away, and because of the time period a woman does not seem fit to handle the task, your father sees it best to disguise you as your brother to help the queen's mother solve the mystery of people close to her dying as she is now in fear of her own life.

Being a Microids game, the gameplay is quite good with a lot of similarities to Syberia and Return to Mysterious Island. It involves a lot of detective work with very engaging puzzles. The game also provides a good foundation of early astrology and chemistry. Highly enjoyable.
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5 of 5 people (100%) found this review helpful
9.1 hrs on record
Posted: January 4
Recently, I've been on a point-and-click spree. While most games disappointed, Nostradamus: The Last Prophecy actually won me over, and over, and over again.

What is so good about this game?
First of all, it's the graphics - they are old, sure. But they are accordingly old. It's not like you're supposedly playing a game set in 2044 while it looks like it's actually 1999. Then, you have an immersive OST and a lovely background music choice in most locations.

The puzzles are something that I would like to compliment extensively. You have puzzles that are actually involved in the story line. This, you won't see often even in puzzle-based quests. They are different; you cannot solve two in the same way or even with the same type of analogy. You have different types of puzzles: from reflectory to balancing to runes. On top of this, they really do seem important.

Something else I love about it is that they never really killed the good old guy, although many characters did meet their end.

I particularly enjoyed the cross-dressing part. A nice twist on the old gender definitions. And yet, even this was realised through puzzles. You need to arrange voice manneurisms in order to achieve complete consistency.

If anyone is wondering if they want to try this game, I wholeheartedly recommend it to them. If you think the puzzles are too hard, it just means you need more experience - they are one of the most pleasurable parts of point-and-click adventure games.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
8.3 hrs on record
Posted: March 2
The game starts nicely enough, and I must commend the artists who have done an excellent job. The renaissance Italy, full of colors and rich in details, provides an excellent and atmospheric setting for the upcoming adventure. Nostradamus, horoscopes (strangely called "charts" in the game), historical figures, sinister plot threatening the ruling family, all that is very promising and fresh. You can even pose as man or woman according to your wish, and the dialogues play slightly differently, which I found impressive.

However, as the game unveils, its quality starts to deteriorate. The translation is not very good, sometimes you wrestle with an odd expression of unclear meaning. There is absolutely minimal amount if animation in the game - a guard extends his arm, woman throws dice, Nostradamus nods and smiles. At one occasion, you talk to a person over a closed door, which no doubt saved the dev team some time and effort. The late game puzzles become infuriating, especially a particular substitution cipher where you must decipher.. a French text, probably because translating the cipher would take too much effort. The characters are barely legible and sometimes similar, for example the character "-" (hyphen) means three different letters.

The game also suffers from a split personality disorder. One moment you discover a dead body in a room, and are getting ready to open his personal chest to shed light on his murder, but your character refuses - Nah, probably nothing in there. Just another corpse. Without reporting your find, you are suddenly teleported to your home. Nostradamus listens to your report about the murder and then gives you a very important task - to brew a herbal tea, so that you can sleep better. I run back to the castle in the middle of the night, but the drawbridge was closed. Nobody cares. Another dead body? Old news.

The game ends, I imagine, in a moment when the dev team run out of finances, their creditors probably stormed their offices, and started confiscating computer equipment. A duo of a artists have decided to quickly conclude the game with a 20 seconds long cutscene that makes absolutely no sense whatsoever, and that's it, end of story.

"You have finished the game with %d points".

"%d" is a symbol for numeric value in formatted print. The programmer was probably dragged away by then, so there was nobody to correct the error.

What a pity.
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41 of 42 people (98%) found this review helpful
9.6 hrs on record
Posted: April 26, 2014
Here is another "old" game that I was very happy to be able to play after so long. I didn't remember most of it anyway.

What I truly love about this game is that most of the puzzles are very logical (and rather simple), unlike the new tendency of adventure games, which are usually based on gathering a lot random items without apparent reason, which you will have to combine (I positively hate pixel hunting), and where you don't always understand what you are supposed to do or, more important, why. In this game, everything you do has a purpose in the story. Futhermore, some of your choices have an impact on your progress (and score).

I liked the story and the artwork so much, that I didn't care that the quality of the graphics was not the last of the last. Oh, and I found a little bug that made me have to restart the game (the importance of saving).

Now, the truth is that it is a short game and the only interest of playing it again would be to try to get a higher score. But I am a sucker for this exact kind of game, so I loved it (and replayed it!).
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20 of 20 people (100%) found this review helpful
8.9 hrs on record
Posted: July 26, 2014
As far as point and click games go, I enjoyed it. While the plot was a little... contrived, I did like the theming.

Good:
For the most part the puzzles were enjoyable. My favorite part was the potion brewing.
The enviroments and puzzles are pretty!
Your goals are petty straighfoward, and for the most part it's hard to get stuck.
Astrology! Alchemy! Potions! Stars!

Bad:
Timed puzzles. Those are a sick and cruel joke.
Sometimes it felt like you were relying on dear ol' dad's help too much.
Meh to stiff voice acting.
Controls can cause motion sickness.
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