IonBall 2: Ionstorm is an arcade game with a modern 3D twist; re-live the joys and frustrations (in equal measure) of classics games such as Breakout and Arkanoid, in a no holds barred fast action game with stunning 3D environments, awesome effects and a thumping soundtrack.
User reviews: Very Positive (229 reviews)
Release Date: Jun 6, 2014
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"A modern-day take on a classic style of game. Ionball 2: Ionstorm is loud, flashy, and fun."
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Recent updates View all (7)

September 1, 2014

Tower Assault DLC available now!

The Tower Assault DLC delivers an all new survival style game mode to Ionball 2: Ionstorm, with 30 new levels where you must last as long as you can to get the best score on the Ionball 2: Ionstorm leaderboard. Once all 30 levels are completed you can re-start the game at which point the difficulty moves up a notch.

Other features included with this DLC:
An all new top-down classic game view.
Ability to turn off explosions for better visibility.
Option to use an XBox control pad.
The re-spawn time of the bat after death has been halved.
All new music tracks
A new ‘wave’ system where each 'level' has 3 waves for faster paced action and less down-time.
Available to download free or included in new purchases

5 comments Read more

About This Game

IonBall 2: Ionstorm is an arcade game with a modern 3D twist; re-live the joys and frustrations (in equal measure) of classics games such as Breakout and Arkanoid, in a no holds barred fast action game with stunning 3D environments, awesome effects and a thumping soundtrack.

Battle through 60 formidable levels and 3 boss levels with a multitude of enemies; each with their own unique abilities. Upgrade your armament from a range of weaponry such as the mighty machine-gun upgrade for the ball, or the rampant rail-gun for your bat; Ionball 2: Ionstorm will set blood pumping and pulse racing like no other ball game before it!

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual Core 1.6 ghz or better
    • Memory: 2 GB RAM
    • Graphics: Graphics card supporting DirectX 9.0c and Shader Model 3.0
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 7
    • Processor: Dual Core 2.0 ghz or better
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8800 or higher. ATI HD 3850 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Any
Helpful customer reviews
31 of 38 people (82%) found this review helpful
1.1 hrs on record
Posted: November 3, 2014
First, I should let you know that while I LOVE Arkanoid-style games, I have never enjoyed an Arkanoid-like game with 3D graphics.

I wanted to enjoy Ionball 2, but for me, the gameplay felt extremely frustrating. The ball does not always travel at the same speed (slows down when near the paddle), and the angles don't always make sense. All the fancy graphics, while very well done, are so flashy that it's hard for me to keep track of the ball. Maybe it's just my eyesight, but I get so overwhelmed with the flashing, explosions, and falling "XP" to collect that I often fail from distraction more than from a lack of ability.

For my money and time, I'd much rather play Wizorb, which I can easily recommend (and which happens to be 2D).
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63 of 94 people (67%) found this review helpful
2 people found this review funny
0.3 hrs on record
Posted: October 29, 2014
It was free.

Darude - Ionstorm.
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21 of 26 people (81%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: October 31, 2014
This is what you get when Ping Pong and and atari space invaders come together.
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9 of 10 people (90%) found this review helpful
11.5 hrs on record
Posted: October 15, 2014
I picked this up as a Free game from Indiegala, and I have to say it is incredibly fun and super addictive. The graphics are sharp, the music is kicking, and the 2 differant game modes are both very satisfying. Excellent game!!!

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11 of 15 people (73%) found this review helpful
0.8 hrs on record
Posted: October 8, 2014
Not much to say about this one :) The game is kinda like if Breakthrough and Space Invaders had a baby this would be it :P real good game and fun to play!! Give it a gogogoogoogog !!!
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5 of 5 people (100%) found this review helpful
2.0 hrs on record
Posted: December 16, 2014
Ionball 2: Ionstorm - First Impressions

To be totally upfront, when the 90's were over I had pretty much stopped playing 2D games. I couldn't really find enjoyment in them anymore. But this game brought me back to what I first loved about them: Simple layout, skill-based focus & a great time sink.

What's it like: This game feels like classic Pong-meets-Space-Invaders. You're not so much shooting bullets as 'catching' them via your thrown ball. You need to defend a space tower & destroy some alien vehicles. All the while keeping track of your ionball.

Replay: Replay value is good (so far). I've played around 25 different levels of this game and I've found most of them interesting & challenging. When I lose all my lives & it's "Game Over" I don't feel utterly beaten & ready to quit. Instead, I feel eager to try again. It encourages me to hone my reflexes and peak my curiosity over what the next level might bring. I feel the end-goal is far less about 'winning' the game, although there is a Leaderboard you can compete in if you want to try.

Graphics: Graphics are up to date in this decade, with a 3D-look over a 2D format. There are two viewing/playing options but my fav is Top-Down; in the style of the old arcade shooter/pinball games. I will note that beginner players may easily get confused with all the sparkly bits & lose sight of their fast-moving ball. If you're getting frustrated, turn down the graphics to 'Fastest' & then raise them up later to a fancier setting once you've gotten the hang of the game. Focus first on enjoying & progress, rather than perfection.

Controls: From what I've read this game is not compatible with joystick or controller. It is intended to be used with a mouse, and thankfully it works well. You only need to tilt the mouse side to side & left click to fire your first shot at each new level (or use the menu). The great news is it's also a simple one-handed game; so if you've carpal tunnel in one hand you'll still be able to play with the other. Although playing this game with your off-hand will be a good challenge. :)

Price: I got it during the holiday sale, so it was under $2 for me. It's easily worth $10, however. If you're not sure that it's even worth $10 then add it to your wishlist & wait for a sale. That said, you may end up feeling like I did though; a bit guilty about getting such a good deal.

Saves: This game saves your progress after each completed level, so if you lose all your lives & hit 'Game Over' you can still continue where you left off (although there is a score penalty). You can also opt to start a new game to try to raise your score higher (and reduce your # of deaths.) As said before, the replay value is good.

Seizure Warning: I'm sure nearly every fast-paced game on Steam would have this warning but I'll say it anyways. As the levels progress, the game gets far more flashy & intense. If you're prone to intense seizures then LEAVE THIS GAME ALONE - It's not worth the misery. If however, you suffer from very mild seizures and still want to try this game then put all the settings down to minimum, take plenty of breaks & stop if you feel strain or headaches. It's fun to play, but it can get very intense, very quickly. Take care of your health, please.

Playstyle Tip: I personally feel this game is meant to be used with peripherial(rod) vision. Focusing straight on the ball (which most people tend to do) may cause you to lose sight of it very quickly as colours & movement clash together. I recommend instead that you relax your eyes & look 'through' the screen about 1 foot behind it - like you would with the old 3D Magic Eye creations. With a bit of practice, this method will give you a wider field of vision & allow you to react faster to changes. It will also reduce the chance of headaches if you're prone to them.

Now if you'll excuse me, I shall end this review & go back to playing... :)
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6 of 7 people (86%) found this review helpful
0.2 hrs on record
Posted: October 25, 2014
Fun Game! Don't let the horrible title put you off. I'd reccomend if you like games such as Peggle and Pong.
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7 of 9 people (78%) found this review helpful
27.2 hrs on record
Posted: October 7, 2014
Fantastic sci-fi breakout game on crack! Fast action, nice graphics and cool music. Hope you have good reflexes.
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8 of 11 people (73%) found this review helpful
0.5 hrs on record
Posted: October 24, 2014
Got this game for free in a giveaway.
I was sure something was wrong, when in a promo video, for a retro-style video game, they used a modern dubstep tune.
Dead giveaway. Deeeead giveaway!
You listen to dubswtep music in a promo video and you just KNOW that people TRY to promote it.
I hate it when people use all the trends to draw attention and to show off things in a more fancy way.
On the other hand I can't blame marketing people for doing their job right.

So let's take a look at the actual game.
It is a 2D style game but it is implemented in 3D graphics.
It is like a fusion of old school Arkanoid and space invaders.
You hit aliens with a ball that bouces through walls.

Fancy and nice graphics.
Everything merge together in harmony.
Everything except explosions and gameplay. I will talk about this later.


Music:
Well... it is Electronica. I listened to tunes that you can call trance, some could be a merge of other styles like techno house beats. What is sure is that the sound is not retro, which is not a bad thing, since the music is well compressed and gives you that "action" feeling.


So what's the bad thing here?
Gameplay. It is really hard to play it even from start.
The idea would be nice if the ball wouldn't bounce SOOO fast.
Add explosions that cover the position and the direction of the ball sometimes and you got a really bad experience.
Anyway, this doesn't kill it as a game, since you can farm for lives.
At the end of each stage you get an extra life.


What kills this game is flow.
You press play, select a level, then what? It loads all right. You play it...
you end the level... and you have to WAIT to load for the next menu.
Maybe SSD HDDs have no such performance issues, but standard HDDs make this significant.
This get ou out of the gaming experince.
Not to mention that instead of floating the user through a bunch of levels, you throw him out on a menu...
WHY? You can implement upgrading on the start of each level keeping the gaming feeling alive.
On contrary we see our fancy 3D ship flying away with great animation then what? Wait and then get out of the gaming experience to enter a menu. Think of it. It looks really bad in my opinion.

Tell you what, you touch such retro concepts to make a new innovative game. That's good!
So your target group is people who recognize these games.
Right?
Most possible scenario is that modern day kids will not even give this game a chance.
You just forget one thing though.
Gamers of that era, people like me, were used to a world that serious gaming companies were making games working PERFECTLY out of the box. No patches, no fixes, no sorries, no nothing. Even renting a game for a weekend would be a bad experience. Gamers having a ruined weekend back then, would really discuss how BAD a game was. No excuses, no sorries were accepted. Nowadays people became softer. Good thing for them. I am not as soft as they are though. And many people of that era are like me.

Let me see the price now...
Oh! 7 Euro???
I can recommend that ONLY on a 90% discount then.
Seriously, I can understand that people worked on that, but as a consumer I wouldn't give more than that for this game.
I believe that games that work and give some joy always deserve some money.
A game will get my rate down ONLY if ut is worthless, broken or REALLY BAD in my opinion.
Every other game, I will give a recommendation even on a huge sale, like here.
It's not bad, but it isn't a game that is better than the competition.

That's always my personal opinion.
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4 of 4 people (100%) found this review helpful
0.1 hrs on record
Posted: December 12, 2014
The best Arkanoid clone I have ever played.

Even though sometimes the ball is really hard to follow due to the amount of stuff on screen, it really ups the challenge within.

It was free, but it's really worth buying if you like arkanoid-like games
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4 of 4 people (100%) found this review helpful
0.5 hrs on record
Posted: December 16, 2014
Features and positive opinions:
+ Great Heavy Metal soundtrack
+ Pure action
+ Nice colors & graphics
+ Very challenging
+ Increase XP to upgrade the ball-catcher
+ Game types like ladder mode or survival mode to choose from
+ Cool camera view and 3D environments


Bugs and negative opinions:
- The ball-catcher isn't optimized to stay in the room when moving it to the wall. It can go through it and go off screen far away.
- Do not use keyboard when playing this game without optimizing the keys first, holding the keys for 1.2 seconds will move the ball-catcher off screen very far away, use a controller to play this.
- Mouse cursor may disappear when going back to ladder menu or main menu, you have to minimize the game and open it to make the mouse cursor to turn up again, you can't use a controller when on menu - use mouse.

In my opinion, this is Ping Pong and Space Invaders combined.
That's why I like this game. It's fun and very challenging.
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4 of 4 people (100%) found this review helpful
2.7 hrs on record
Posted: February 8
I have a soft spot for bat and ball games like Arkanoid and Breakout (yes, I'm that old). Ionball 2 isn't the best of them, but it is the hardest! Unfortunately its difficult is mostly down to it being very hard to see the damn ball. There's bling, blam and explosion effects everywhere, plasma trails on anything that moves, a dense background that's hard to see anything against, and sparks whenever anything that moves hits anything that doesn't. I very nearly wrote this off after 10 minutes as completely unplayable, but do yourself a favour and a) turn the graphics settings to Fastest (ie. minimum)... trust me, it's far better this way, and b) select the "overhead" view from the options. Then it becomes playable and you won't burn your retinas off, although it's still quite challenging due to its speed. Most of your deaths will still come from losing sight of the ball amidst the chaos, but at least you can learn to filter it out.

On the plus side, it has mostly smart level design, the upgrade system is worthwhile, and the periodic laser that blasts stray blocks is a godsend to minimise hunting the last brick syndrome. It's also responsive, the angles work as they should, and the music's pretty good. What can I say?

Still, this is a borderline recommendation for those who love this genre, otherwise I'd give it a miss.
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7 of 10 people (70%) found this review helpful
0.1 hrs on record
Posted: November 28, 2014
Even at a great discount I found this game not to be worthy of my time.

The physics feel wrong, the gameplay area is too constricted, the screen gets too cluttered and, most annoyingly, the ball one is supposed to chase in order to bounce it back is, more often than not, obscured by either the falling bonuses (of the exact same color) or pieces of the exploding aliens/bricks (of the exact same brightness).

I used to have a (free) Arcanoid-clone game on my Win98, I think it was called DX-Ball. It was more fun than this.
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3 of 3 people (100%) found this review helpful
5.1 hrs on record
Posted: November 15, 2014
A challenging 'brick ball' game, Ionball 2 can become downright masochistic to play at higher stages, where the difficulty spikes considerably. It doesn't alter the standard formula of 'bounce the ball against the bricks' considerably, but a wide array of activate-able and passive powerups, unique enemy types, and levelling skills keep the game fresh, even past the point wherein it becomes tedious.

The controls are a bit slimy, and I ended up frustrated several times as I nudged my mouse to move the platform just a smidgen and had it slide too far beyond the target spot, losing the ball and a life. The menu screen transitions are not particularly smooth, either, and it can take anywhere from 15 - 30 seconds to pass through the menus from death to rebirth, which might frustrate gamers at higher difficulties, where death occurs constantly. Graphically, the game combines 'gritty industrial' with 'neon eyegasm' so you might be turned off by the visual style. All in all, unless you like punishment, you'll likely grow weary of this game within a few hours.
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3 of 3 people (100%) found this review helpful
0.8 hrs on record
Posted: January 24
Fun
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2 of 2 people (100%) found this review helpful
0.3 hrs on record
Posted: October 16, 2014
It's a good arcade game, with interesting powerups and good levels/waves, though the ball is sometimes hard to see with the effects goin' on all the time.

7/10 for an Arkanoid/Breakout game
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2 of 2 people (100%) found this review helpful
0.2 hrs on record
Posted: October 20, 2014
Arkanoid/Batty in varianta noua!
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2 of 2 people (100%) found this review helpful
0.5 hrs on record
Posted: December 21, 2014
Ionball 2: Ionstorm is one of the countless 'Pong' clones. Compared to the free browser clones, this one does not change anything to the main formula; The power-ups, moving enemies.. it has all been done before.

The only real difference are the graphics, which obviously look better than the browser games I've played. The only problem here is that you sometimes lose track of the ball, because of the use of colours and explosions (once you destroy enemy ships). The space theme and the uplifting trance music fit the game nicely and there are online leaderboards, which might be a reason to play this game more often.

It wouldn't hurt if the game had some achievements but overall Ionball 2: Ionstorm is a musthave for people who enjoy pong clones and don't mind throwing a few bucks around for a Steam version.

At the time of writing the game costs 1,04 euro which is a great price but I wouldn't recommend buying it for full price (7 euro).
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2 of 2 people (100%) found this review helpful
0.4 hrs on record
Posted: February 21
I got ear ♥♥♥♥'d thanks to this game.
( ͡° ͜ʖ ͡ ) out of ( ͡° ͜ʖ ͡°)
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1 of 1 people (100%) found this review helpful
3.5 hrs on record
Posted: December 14, 2014
Very interesting game and it keeps the player motivated until the end.
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