IonBall 2: Ionstorm is an arcade game with a modern 3D twist; re-live the joys and frustrations (in equal measure) of classics games such as Breakout and Arkanoid, in a no holds barred fast action game with stunning 3D environments, awesome effects and a thumping soundtrack.
User reviews: Very Positive (141 reviews)
Release Date: Jun 6, 2014
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Recent updates View all (7)

September 1

Tower Assault DLC available now!

The Tower Assault DLC delivers an all new survival style game mode to Ionball 2: Ionstorm, with 30 new levels where you must last as long as you can to get the best score on the Ionball 2: Ionstorm leaderboard. Once all 30 levels are completed you can re-start the game at which point the difficulty moves up a notch.

Other features included with this DLC:
An all new top-down classic game view.
Ability to turn off explosions for better visibility.
Option to use an XBox control pad.
The re-spawn time of the bat after death has been halved.
All new music tracks
A new ‘wave’ system where each 'level' has 3 waves for faster paced action and less down-time.
Available to download free or included in new purchases

5 comments Read more

August 28

New Update!

Bug Fix: *Crash when exiting tower assault mode
Bug Fix: *Continuing main game after tower assault mode could make central projector open
Bug Fix: *Continuing main game after playing tower assault (when bat extension upgrade purchased) made the game crash.
Bug Fix: *Key droids missing in main game.
Visual Fix: *Some levels in main game mode looked bad in overhead view

0 comments Read more

About This Game

IonBall 2: Ionstorm is an arcade game with a modern 3D twist; re-live the joys and frustrations (in equal measure) of classics games such as Breakout and Arkanoid, in a no holds barred fast action game with stunning 3D environments, awesome effects and a thumping soundtrack.

Battle through 60 formidable levels and 3 boss levels with a multitude of enemies; each with their own unique abilities. Upgrade your armament from a range of weaponry such as the mighty machine-gun upgrade for the ball, or the rampant rail-gun for your bat; Ionball 2: Ionstorm will set blood pumping and pulse racing like no other ball game before it!

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual Core 1.6 ghz or better
    • Memory: 2 GB RAM
    • Graphics: Graphics card supporting DirectX 9.0c and Shader Model 3.0
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 7
    • Processor: Dual Core 2.0 ghz or better
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8800 or higher. ATI HD 3850 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Any
Helpful customer reviews
36 of 46 people (78%) found this review helpful
0.2 hrs on record
Posted: October 29
It was free.

Darude - Ionstorm.
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9 of 10 people (90%) found this review helpful
1.6 hrs on record
Posted: October 31
This is what you get when Ping Pong and and atari space invaders come together.
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6 of 7 people (86%) found this review helpful
1.1 hrs on record
Posted: November 3
First, I should let you know that while I LOVE Arkanoid-style games, I have never enjoyed an Arkanoid-like game with 3D graphics.

I wanted to enjoy Ionball 2, but for me, the gameplay felt extremely frustrating. The ball does not always travel at the same speed (slows down when near the paddle), and the angles don't always make sense. All the fancy graphics, while very well done, are so flashy that it's hard for me to keep track of the ball. Maybe it's just my eyesight, but I get so overwhelmed with the flashing, explosions, and falling "XP" to collect that I often fail from distraction more than from a lack of ability.

For my money and time, I'd much rather play Wizorb, which I can easily recommend (and which happens to be 2D).
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1 of 1 people (100%) found this review helpful
5.1 hrs on record
Posted: November 15
A challenging 'brick ball' game, Ionball 2 can become downright masochistic to play at higher stages, where the difficulty spikes considerably. It doesn't alter the standard formula of 'bounce the ball against the bricks' considerably, but a wide array of activate-able and passive powerups, unique enemy types, and levelling skills keep the game fresh, even past the point wherein it becomes tedious.

The controls are a bit slimy, and I ended up frustrated several times as I nudged my mouse to move the platform just a smidgen and had it slide too far beyond the target spot, losing the ball and a life. The menu screen transitions are not particularly smooth, either, and it can take anywhere from 15 - 30 seconds to pass through the menus from death to rebirth, which might frustrate gamers at higher difficulties, where death occurs constantly. Graphically, the game combines 'gritty industrial' with 'neon eyegasm' so you might be turned off by the visual style. All in all, unless you like punishment, you'll likely grow weary of this game within a few hours.
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4 of 7 people (57%) found this review helpful
0.1 hrs on record
Posted: November 27
due to the isometric view, it's very hard to predict where the ball will be
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0 of 1 people (0%) found this review helpful
0.4 hrs on record
Posted: October 30
This game is pretty interesting, although there could have been more upgrades, could have been more potential to become a bigger Indie game. So very little upgrades. I dislike the XP system as it is like money that you collect while focusing on the ball, it is not hard, but it is frustrating, to try and get money and at the same time not letting the ball drop at the bottom of the screen. 8/10 for concept
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0 of 1 people (0%) found this review helpful
3.8 hrs on record
Posted: November 1
nice game with many good features
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0 of 1 people (0%) found this review helpful
1.0 hrs on record
Posted: November 13
(y)
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1 of 4 people (25%) found this review helpful
0.4 hrs on record
Posted: October 29
it was alrightish not good but alright the points system could do with some work though personal rating 4/10
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0 of 3 people (0%) found this review helpful
0.5 hrs on record
Posted: November 2
Terrible. Absolutely ♥♥♥♥ing terrible. If you like loading screens 24/7, this game is for you.
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0.8 hrs on record
Posted: November 1
It's a very good atari breakout-ish game. Fast-paced and very fun. Would definitly recommend!
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0.3 hrs on record
Posted: November 3
Breakout-style game with nice 3D effects, good extra features, and a decent soundtrack. Couldn't ask for much more
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8.8 hrs on record
Posted: November 13
Great arcade action. The game's music includes trance, progressive house, IDM and some dubstep. Nearly all the tracks are enjoyable. The lighting and sound effects are particularly good. Yes it can be very fast, sometimes impossibly so. The two play modes are both fun. There are plenty of levels. I would of liked an explanation for some of the upgrades.
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0.5 hrs on record
Posted: November 15
This game is basically Arkanoid, but with sci-fi.

Not too much to understand, except to just bounce the ball and hit all enemies until the level is over.
My only downside to this is that the screen can get a little too green due to the special effects, but other than that, this game is more than fine to play. (But then again, I played bullet hell games that were skittles all over.)

If you like to test or even refine your reflexes, then this game's for you.
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2.7 hrs on record
Posted: November 24
Fun, fast-paced Breakout/Arkanoid-type game. This isn't casual gaming. You need to be on your toes to keep up! Grab some caffeine and keep your eye on the ball!
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1.1 hrs on record
Posted: November 27
Ionball 2 is a really well polished and generally decent Breakout game, there’s enough interesting ideas and customisation in the active and passive upgrades to give you a few playthroughs and still have you enjoy it every time. If you’re interested in a little bit of brick breaking action you can’t go wrong here.
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0.1 hrs on record
Posted: November 28
Even at a great discount I found this game not to be worthy of my time.

The physics feel wrong, the gameplay are is too constricted, the screen gets too cluttered and, most annoyingly, the ball one is supposed to chase in order to bounce it back is, more often than not, obscured by either the falling bonuses (of the exact same color) or pieces of the exploding aliens/bricks (of the exact same brightness).

I used to have a (free) Arcanoid-clone game on my Win98, I think it was called DX-Ball. It was more fun than this.
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44 of 49 people (90%) found this review helpful
7.9 hrs on record
Posted: August 14
Ionball 2: Ionstorm is a AAA 3D Arkanoid / Breakout clone that features hardcore Arkanoid and Breakout like game-play and introduces many original concepts to individualize itself in a crowded genre. The game's difficulty and speed are jacked from the very first board. The speed of the game is extreme and powerups and weapons take some time to acquire making the game at first somewhat difficult to acclimate to.

In Arkanoid and most clones, weapons drop as each board is played. Ionball 2 implements an XP system where XP is released from defeated enemies and needs to be caught with the "bat". Upon board completion the XP becomes your currency to which you can use to purchase both passive and active upgrades for use on all boards.

There is a scoring system as well as a continue option if you trigger game over and which will deduct from your running tally if utilized. The Steam Punk levels are hub based in that you may play any of the 10 boards in the current hub in any order. Once completed, the final level of the hub will need to be completed to advance to the next hub. The game features over 60 levels and 3 boss levels.

Ionball 2 is intense and requires serious concentration especially with the crazy particle effects employed in the game. Outstanding graphics, sounds and a pulse pounding musical score complement the well animated enemy designs. Many boards are littered with different droids which have distinctive responsibilities. Some for example may replenish life of worn down enemy units.

With Arkanoid clones there was always the issue of the last remaining enemy. Many clones just leave the enemy on the board until hit. Ionball 2 rewards you by eliminating an enemy if you've kept the ball alive. This is applicable not just for the last enemy but from the start of the board to it's completion. Given the speed of the game, this mechanism works as a reward to the player for keeping the ball in play.

Ionball 2 features spectacular effects and explosions. While the game is just marvellous to look at, all of the pretty effects may interfere with your concentration and thereby increasing the difficulty in an already difficult game and jacking the intensity.

Ionball2: Ionstorm, challenging, polished and overall an indie gem.

http://youtu.be/AFYSH55uRwo
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27 of 34 people (79%) found this review helpful
55.4 hrs on record
Posted: August 17
This Feels So Good! Pure Dopamine! :D*

This revitalization of the old classic games like Arkanoid is the very definition of a next-gen game! The best I have ever come across. Amazing job bringing an old game mechanic to a whole new level!

* Better go see your doctor before playing it. This game has a strong neuro-active impact on your brain. xD
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15 of 19 people (79%) found this review helpful
9.5 hrs on record
Posted: June 16
An excellent game.

Just finished after 5 hours, though you can continue by playing through the levels again another time -- continuing to upgrade your character.

It's a great way to increase your reaction speed. It's basically an upgrade to the classic games Breakout (Atarii 2600) and Arkanoid.

Your job is to kill the brick-shaped aliens by spending for a glowing "ionball" that slowly injures them until they die. The ball moves quickly, the explosions are a great distraction that makes it hard to follow the ball, and there are tons of upgrades to make the game exciting and give you different levels of replayability.

No crashes, but I found two minor bugs that required the restart of the level. But that has no effect on your game.

Graphics begin at 640x480 and go up.

Music is nice, but there's dubstep and I know some of you don't like that. Of course, you can turn down the volume so you don't hear it if you prefer.

The level design toward the end of the game is exceptional and I highly commend the level designer.

I don't like that you can die even after you finish off the last "alien brick", your lives max out at 10, and there are no level numbers (ragingly annoying).

But other than that, I find this to be a quality game.
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