IonBall 2: Ionstorm is an arcade game with a modern 3D twist; re-live the joys and frustrations (in equal measure) of classics games such as Breakout and Arkanoid, in a no holds barred fast action game with stunning 3D environments, awesome effects and a thumping soundtrack.
User reviews:
Overall:
Mostly Positive (430 reviews) - 79% of the 430 user reviews for this game are positive.
Release Date: Jun 6, 2014

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November 4, 2015

Achievements are live.

Hey everyone, we have finished implementing achievements and they are now ready to be unlocked, we hope you enjoy earning them.

Thank you for your continued support :)

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About This Game

IonBall 2: Ionstorm is an arcade game with a modern 3D twist; re-live the joys and frustrations (in equal measure) of classics games such as Breakout and Arkanoid, in a no holds barred fast action game with stunning 3D environments, awesome effects and a thumping soundtrack.

Battle through 60 formidable levels and 3 boss levels with a multitude of enemies; each with their own unique abilities. Upgrade your armament from a range of weaponry such as the mighty machine-gun upgrade for the ball, or the rampant rail-gun for your bat; Ionball 2: Ionstorm will set blood pumping and pulse racing like no other ball game before it!

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual Core 1.6 ghz or better
    • Memory: 2 GB RAM
    • Graphics: Graphics card supporting DirectX 9.0c and Shader Model 3.0
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 7
    • Processor: Dual Core 2.0 ghz or better
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8800 or higher. ATI HD 3850 or higher.
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: Any
Helpful customer reviews
2 of 2 people (100%) found this review helpful
11.0 hrs on record
Posted: November 4, 2015
If you like arkanoid ,you gonna like this one.Recommended!
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2 of 2 people (100%) found this review helpful
4.2 hrs on record
Posted: January 10
Very challenging little arcade "Breakout" type game. Nice graphics, no bugs I could find. Levels are nicely designed. Takes a real soft touch like any breakout type game, and god relexes. Had a lot of fun with this.
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2 of 2 people (100%) found this review helpful
5.5 hrs on record
Posted: January 5
A great game especially for the price I bought it for. Ionball 2 has a campaign mode with upgradable weapons/advantages and the other being a challenge mode, which feels no different but then again I haven't really progress far enough to tell much about it.

The only negative thing I can say is the visual might be too much and will probbaly throw you off in the location of the ball but the developers provide you with an option to configure it to your liking. I have no idea what to elaborate on, its a pretty straight foward game. (Nice visual, fun, and simple but yet challenging at times)

This would be a great addition to your steam library.
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3 of 4 people (75%) found this review helpful
8.1 hrs on record
Posted: December 3, 2015
TL;DR: Arkanoid-like, Ionball 2 is a fun and challenging game of arcade action.

Lately, arcade games of old have been making a return in new clothes. Ionball 2 joins the fray, imitating such classics as Breakout and Arkanoid. In case you don't know those titles, in it you control a "paddle" that you use to ricochet a ball towards enemies. On hit the ball hurts or destroys them. You musn't let the ball fall off the stage lest you lose.

Old recipe, new flavours

The idea is simple enough but it has been seen many times. Fortunately Ionball 2 introduces several twists to the common core, many of them a convenience.

There are several enemy types. Most of the droids are stationary and just wait there to be killed. Some are moving, others fly into the air to become effectively indestructible for a while since the ball can only hit stuff on the floor. Perhaps the most irritating one is the droid that keeps a shield made of droids that gets replaced as you smash them away. Interesting one is the indestructible wall enemy that dies only when you kill its special key droid.

There are also support droids that can only be targeted by specific weapons (more about weapons in a bit). For example: "the healer" fixes damaged droids and another shoots a blaster beam towards your ship, eventually killing you if you can't dodge. Especially one must watch out for death droids that rush down when hit and kill your ship instantly if not dodged.

To help beat up the droids there are occasional, fairly familiar power-ups: every once in a while an enemy will drop a power cell that either splits the ball into three or empowers it so it goes through enemies, insta-killing them on hit. Another nice feature is the super laser that automatically shoots droids at random. It's especially convenient when trying to hit that one last elusive droid and lets you finish levels faster.

Why don't you just shoot them?

Controlling a spaceship of some kind, you can also upgrade your ship and unlock weapons. They are bought with the experience collected from the beaten enemies. It's a nice idea to bundle with the ball game! Shop sells health and damage upgrades, paddle size and similar things as well as weapons that act like skills.

Weapons can be used once per level per life. They include stuff like laser beams, rail guns and kamikaze ball, as well as rockets that can only be used to shoot at some special enemies. A couple of weapons only affect the ball, e.g. equipping it with a machine gun or making it electric and thus causing damage over time effect on hit.

Weapons are a cool touch but being only able to use them once per life makes them rather limited. The annoying aspect of theirs is the way you have to cycle through them (mind though, there might be a keyboard shortcut that I just didn't find). It's inconvenient to find your desired weapon this way. Also, if kamikaze is your last weapon you have to be careful not to use it because obviously it kills the ball and consequently your ship.

Finally, there are bosses: special "monster" robots of huge size. The first one is quite classic since it's be killed by ricocheting the ball against its core but the two others are more special.

Bosses shoot and attack in several patterns, but in the later bosses you don't have the ionball to fight with but instead have to find the special means yourself, which is cool and different for a game like this. The ending boss is really tough though and needs practice to survive through.

Not without flaws

It's obvious it's meant to be casual yet challenging game. The enemies and game mechanics are familiar enough but the ball moves fast and enemies explode in happy flashy displays (and thankfully if it's too flashy the FX effects can be minimized in the options). It's good there's two camera views for different players. The standard one made it hard (for me) to follow the ball and assess where it's going since the level is tilted. Thus I used the classic, over-head version that was adequate. Music is electronic style, pretty generic but very appropriate for the game.

It's not totally free of bugs. I experienced freezes a few times at the end of a level so that I couldn't exit the level or do whatsoever and was forced to ALT+F4. Fortunately it auto-saves between levels so it was just inconvenient at best and irritating at worst (after a longer or more difficult level). Once the ball was stuck exactly between armored shield droids and wouldn't move at all forcing me to restart the level.

The level selection is initially rather confusing since the level selection wheel consists of tiny flashing lights on the dark floor. Generally the interface has many numbers and symbols so it takes a while to get used to.

MU-MU-MU-MULTIBALL!

All in all, it's a decent, fast-paced action arcade game and a fun update on the original concept. The main game can be played through once in 2-3 hours but to unlock everything about two playthroughs are needed because of the large amount of upgrades - for me it took 6 ½ hours to 100% everything.

For the more competitive lot there's curiously named Assault Tower mode that one can play forever for highscores. There are no upgrades, instead you grab power-ups that both make you stronger and help you beat the levels faster. I found the mode challenging yet casually pleasant to play. It even has different levels than the main mode.

It's a cheap game for brief fun and short sessions of testing reflexes. It's also fast to pick up and quit if your real life demands it.
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1 of 1 people (100%) found this review helpful
8.1 hrs on record
Posted: November 15, 2015
Very nice game with nice atmosphere & music.

Main Mode: 4/5
Tower Assault: 5/5
Graphics: 4/5
Music 5/5
Achievements: Fair & Easy

Worth the price 3,99€?No,buy it at sales like me (0,39€)
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