In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power.
User reviews: Mostly Negative (3,667 reviews)
Release Date: Nov 15, 2013

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Recent updates View all (23)

October 17

X Rebirth Update 2.51 Released

X Rebirth 2.51 is now available. It will be automatically applied by your Steam client.

Bug fixes:
  • Fixed failure to deselect current target under certain circumstances.
  • Fixed crash when loading certain savegames.
  • Fixed several other causes of crashes.

Note that as of this patch, 32-bit systems are no longer supported. Our system requirements have stated since the beginning that 64-bit is a necessity and going forward, we will only support 64-bit releases.

16 comments Read more

October 9

X Rebirth Update 2.50 Released

X Rebirth 2.50 is now available!

New features and improvements:

New Feature: New side-bar based main menu.
New Feature: External camera view.
New Feature: Free look in cockpit.
New Feature: New shipyards for small and medium sized ships.
• Added Drone Hunt generic mission.
• Added Protection Detail generic mission.
• Added Diplomatic Aid mission chain.
• Added respawning of specialists with increasing hire fees.
• Added incoming remotely ordered wares to item trader menu.
• Added auto-refuel setting.
• Added small ship traders.
• Added primary shields to large ships which did not already have them.
• Added "civil war" behaviour between Plutarch and Heart of Albion in Albion.
• Added ability to replace destroyed CVs so that station construction can can continue.
• Added ability to assign ships to other ships of same size or to any large ship.
• Added option to choose between stopping and maintaining speed while in menus.
• Added event monitor display to drone control mode.
• Added target elements for player-owned small ships.
• Added statistic for storage modules hacked.
• Added crash report option with privacy settings.
• Improved event monitor with "picture-in-picture" mode.
• Improved hacking gameplay.
• Improved engine animation and effects.
• Improved ship AI behaviour in numerous situations.
• Improved generation of mission enemies.
• Improved "Assign new superior" command.
• Improved ability menu to show when a drone is unavailable.
• Improved mission target indicator to point always to the closest mission target.
• Improved trade offers menu (shopping list is included in ship cargo).
• Improved docking behaviour of drones.
• Improved build tree menu user experience.
• Improved several mission briefings.
• Improved Open Comm Link menu in legacy main menu.
• Improved scan time for police scanning illegal activities.
• Improved lifetime of containers dropped from cargo bays.
• Improved remote controlled player drones flying back to the player ship.
• Improved rendering of distant objects to reduce flickering slightly.
• Improved Mission Bar so it no longer obstructs menus.
• Improved crash report content to help us find and fix causes of crashes.


• Fixed several plot and other mission issues.
• Fixed several of the most common causes of crashes.
• Various optimisations resulting in performance improvements.
• Many more fixes, see the complete release notes.


The system requirements for the game have always stated that it requires a 64-bit version of Windows, and the 64-bit version of the game is now successfully in general use. This is likely to be the last major version for which a 32-bit executable is available.

63 comments Read more

Collector's Edition

This Collector's Edition of X Rebirth includes the following items:

  • Soundtrack Volume 1 (MP3)
  • Exclusive: Soundtrack Volume 2 (MP3)
  • Optional download: X - The Space Opera - Per Musica ad Albion (Video)
  • Bonus download with artworks and X encyclopedia

The bonus content will be placed in your X Rebirth installation folder:
...Steam\SteamApps\common\X Rebirth\Bonus Content

Just Updated

Egosoft is extremely pleased to finally announce the release of X Rebirth 2.0 - Secret Service Missions. After considerable effort and with an eye to all the great feedback we've received, X Rebirth 2.0 represents a major update for a wide variety of gameplay mechanics.

Together with the new plot chain, which offers all players membership in the Argon Federation secret service, X Rebirth 2.0 brings a host of new features and improvements.

For a more detailed explanation of the new features, please have a look at the X Rebirth 2.0 feature manual.

About This Game

In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in the hands of the player...

X Rebirth represents a spectacular new beginning for the X series, offering loyal fans and newcomers alike a vast, vivid and extremely detailed universe to explore throughout the game. Varied gameplay elements such as action-packed space combat, detailed trading mechanics and high-speed space exploration with fast travel allow players to experience a truly unique space saga that will keep them hooked for dozens of hours. X Rebirth features a whole new user experience - it is easier than ever to start with, and remains as deep as fans expect it.


TRADE! A fully simulated economy that means your actions really do matter. Travel the space highways to find profit in gigantic space cities, swarming with ships and drones.

++ Every ship you see has a task. Stop a freighter from reaching its destination and its cargo will be stopped too, causing prices to rise. ++

FIGHT! From small scale skirmishes to epic fleet encounters, battles in the X Universe know no limits. Choose to fight for the military, work for the police or be a lawless pirate, or if you prefer just fight when you need to defend yourself - it's up to you.

++ Take the action right into massive structures. Target turrets and shield generators to weaken your enemy, damage engines and jump drives to prevent their ships from escaping, or stop their factories producing to cripple their economy. ++

BUILD! Create your own empire! From trading stations to large factories, farms to hightech military complexes, everything can belong to you. Build for trade and profit or to strengthen your military presence and dominate your enemies.

++ Extend and upgrade your stations to make them operate more efficiently, with every element visible in glorious animated detail. Harvest your own resources to keep your empire running smoothly. ++

THINK! A rich, detailed history and a deep complex plot await you, but you are free to decide when and where to take part. Explore the universe at your own pace - choose your own path and create your own destiny.

++ Get up-close and personal with aliens and humans alike. Land on stations, meet people, then accept missions from them or hire them as crew members for your ships. ++

TRADE, FIGHT, BUILD, THINK... in the X Universe - the biggest sandbox this side of the galaxy.

System Requirements

    • OS: Windows 8 (64-bit), Windows 7 SP1 (64-bit), Vista SP2 (64-bit), XP SP2 (64-bit)
    • Processor: Intel i-Series at 2GHz or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • DirectX: Version 9.0c
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card
    • OS: Windows 7 SP1 (64-bit)
    • Processor: Intel i5 (Quad) or i7 at 2.5GHz or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • DirectX: Version 9.0c
    • Hard Drive: 12 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card
Helpful customer reviews
71 of 84 people (85%) found this review helpful
349.9 hrs on record
Posted: October 9
With the 2.50 Patch the game is now where it should have been when released, that is, really playable, hardly any ruining game bugs.

Now you can start from scratch, earn cash with your long range scanner, get some money for your first little traders (gigurum), make deals with stations, earn reputation through missions, make deals with trader agents to keep station trades updated to your computer and start building your empire. And if you want your fighting rush, on hard difficulty you need to wise up to survive battles against more than a 3 small ships and capital ships are a real challenge (not like before which you could capture with no effort).

Factory building is the most rewarding and polished thing in this game, building your complexes bit by bit, to make huge profits later on (if you do the proper ones in the proper locations obviously, Fusion Reactors anyone!? wink wink)

All the game needs right now is exploiting exploration to a greater extend, add hazardous areas, npc factions with more life, etc. but that is already coming in December it seems, anyways, with a bit more stretch in the end-game, that is, what makes sandbox games interesting (lots things to do aside from the main plot story).

So I can only recommend this game as it is NOW and congratulate for a good job to Egosoft from lifting this one up from the ashes. They made a good engine but the state of release was simply rushed and aweful. Luckily they have managed it well.

Just buy it if you are into space genre, trading, factory building, exploration (later on), huge cap ship fighting, etc..
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28 of 32 people (88%) found this review helpful
89.7 hrs on record
Posted: October 15
I can finally recommend this game. The Devs have done a lot of hard work to fix many things, and it shows. Many people I have spoken with believe the game has gone from a 1/10 to a 7/10 and counting. The great thing about egosoft is they don't release a game and then forget about it. They constantly add to it and update it over time.

I feel like X-R at release was simply the release of a foundation/framework that was meant to be built upon over time, both by the devs and the modding community. This turned many people off because they expected a completed game with every single bell and whistle they desired. Those bells and whistles were not in at release, but they are here now. Either by the devs or the great modding community.

The devs have fixed almost every bug I've ever heard of/encountered. They have added very nice UI improvements and quality of life features.The mod authors have filled in the gaps with afew nice things, but I wouldn't be surprised if the devs added them to vanilla.

All in all I am excited for the future of the game! I am actually having fun this time around.
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24 of 27 people (89%) found this review helpful
58.0 hrs on record
Posted: October 14
Almost a year since its release, X: Rebirth is now playable. Although it shouldn't have been released in it's initial state, the developers have constantly updated the game over the last year to iron-out the bugs and improve it.

Those who already own the game are being given free DLC which will be released in December 2014, make sure you redeem the DLC before Dec as it may not be available for free after that date.

Overall I consider this a good game that has given me hours of enjoyment, not as good as its predecessors, but has a lot more potential for both immersion and modding.
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20 of 26 people (77%) found this review helpful
27.6 hrs on record
Posted: October 6
12 months on since I bought X-rebirth, I fired it up again not having played it in some time. I decided
to just fly around shooting stuff for a change in the secret service missions and was quite surprised at how much fun this was, I would recommend this approach to those who may have given up on this or anyone playing for the first time.
Still think this game was bashed for what it was'ent rather than for what it was. Ive played less entertaining games that got 70% plus scores for a few hours before I got sick of them. And the developers deserve credit for working to improve it despite such damning reviews. There is entertainment to be had here and it is getting better.
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19 of 25 people (76%) found this review helpful
51.1 hrs on record
Posted: October 10
After the recent updates X Rebirth has recieved the game is infinately better than it was at release, the graphics are amazing and the gameplay is much better than it was. But my biggest problem with this game compared to the older X games is just the fact that you are limited to one ship, the thing I loved about the older X games is that you can fly basically anything you see whereas in Rebirth you are stuck in the basic corvette class ship. Some people enjoy just jumping into a mammoth destroyer and feeling like a king, it is something that space games rarely deliver on. I like the direction this game is headed in but I don't feel like this game will reach its full potential until the ability to pilot multiple ships is added along with perhaps a larger variety of ships as the older X games had.

The game is still great fun even though a few parts are a little tedious, but with some great mods this game is great! I do recommend the game although it is complex and may not be enjoyable by all.
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13 of 17 people (76%) found this review helpful
347.8 hrs on record
Posted: October 25
When it was released, I was very (VERY!) dissapointed, but the devs have made amazing progress in fixing it, making it playable and more ejoyable for (mostly) everyone.

Unfortunately people who were put off at the start may never return and that is unfortunate, because this is turning into a greater game with each update. (it's just take it's time... a lot of time)

But don't misunderstand, the game is still bugged and for some that might annoy you a whole lot and put you off the game for good so I recomend you go the Egosoft forums and check up on the status of the game for the current bugs and glitches, so you can determine for yourself if it's worth buying or not.
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15 of 22 people (68%) found this review helpful
12.2 hrs on record
Posted: October 15
Great game overall. Was a bit dubious about the game earlier on this year but the recent updates gave me a reason to buy it and give it a go.

Lets start with the good bits. Stunning visuals, great gameplay, imersion at its best and the ships look fantastic.

One big drawback, for example, is its very laggy on low-mid end systems, even turning down to lower resolutions and lowering all graphics settings its just playable. The other thing id like to mention is walking around in station seems to be the most laggy part of the game. Could do with some more optimisation for lower end machines like mine.

All in all though if you like being a kniving entrapaneur, blowing up big and small spaceships or just like to wander around space eating up roids, then this is the game for you.

7/10 (With more optimisation this game would definately hit a 10).
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11 of 16 people (69%) found this review helpful
113.9 hrs on record
Posted: October 10
I bought the game at initial release and it was a disaster. However, since the recent updates, close to all of the launch bugs have been ironed out and new starting modes make this game incredibly better. This is a difficult game to learn, and you will constantly reference lists and look to the internet for help, much like a space-arma. This is a persistent universe though, and the rewards of sticking with it are greater than you would find in most games.
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9 of 13 people (69%) found this review helpful
80.5 hrs on record
Posted: October 25
Pay no heed to the awful metascore behind the curtain. Yes, it was perfectly accurate on release day - however a HUGE swath of fixes and improvements has elevated this game to a proper place among its predecessors. Plus, the modding community is (as always) pretty excellent.
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9 of 14 people (64%) found this review helpful
335.4 hrs on record
Posted: October 10
I will not sugar-coat this, X: Rebirth was absolutely terrible at launch, but the reason why I still recommend it is because I think now with all the updates, it has become a decent game. If you don’t want to read the whole thing, then just go to the last paragraph on the bottom.

First of all, let’s consider the price. I think the current price of whooping 50€ is unjustified; it wasn’t justified at launch and it still isn’t justified now. What I would recommend to people thinking about buying this game – wait for the CHRISTMAS SALE. I’m sure XR will be on sale this December, so even if you don’t like the game, you will have not spent too much money on it.

Many people already familiar with previous X games will say XR should have been X4. What you have to consider is that the developers never intended to make X4, they wanted to create a whole different game with different mechanics. The biggest problem here is that they (over)simplified XR to appeal to wider audiences. This is the sole reason why XR does not feel like X4. They reduced the game complexities and I believe that cost them more than they thought it would. Many features were completely stripped from the game; the most debated being able to fly any ship reduced to only one ship in XR. Some features have been added now with patches though, which I find this ridiculous as they should have been in the game from the very start.

As I mentioned before, at launch the game was riddled with bugs, crashes, and whatnot; it was completely game-breaking. But I believe they fixed quite a large amount of those and the game is slowly shaping up into a decent game. For players thinking about getting this game, you should be aware that XR is very sloooow. The developers wanted to make space exploration and economic empire building to be as realistic as possible, so even simple operations like ordering your ship to trade some wares, takes a while. They justify this by saying, “while you’re waiting for the trade to complete, go do / explore something else”. But after a while, this becomes terribly tedious and annoying, especially if you opt for building stations.

Building stations for your trade empire used to be much simpler and faster in previous X games. Now it just takes forever, and to top it off, it takes a vast amount of money and resources. Again probably to make it more realistic. Fleet control is hardly on par with X3, there’s less races, less star systems, trading can be grating at times while you’re waiting for something to happen, travelling times are longer, the plot is not really that great, the interactive menus are badly designed (improved with v 2.50), and the NPCs just suck.

BUT despite all this, I still invested 300+ hours into XR because I enjoy space simulators. The vast space cities they designed are stunning and gorgeous to explore, the universe really does feel alive, capital ships and freighters are also badass and I enjoy capturing and collecting them, watching your stations expand and earn you more money feels good, manoeuvring around stations at high speed looks awesome and your choices can really affect the universe.

Hopefully with the release of XR 3.0, new features/improvements will make the game more enjoyable.

In the end, it’s all a matter of taste. If you enjoy space simulations or you’re a hardcore space gamer, I think XR would be a good game to try. But if you are a casual player not looking for slow and complicated in-depth gaming, then you’re better off playing a space shooter or fast-paced strategy game.
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8 of 13 people (62%) found this review helpful
190.3 hrs on record
Posted: October 12
I saved my review for a time when the game was more playable. It indeed has become so. I can finally trade, which was my biggest thing, it took months for egosoft to fix this but things are finally coming together. Stations are still a failure to be profitable without fleets of ships to import and export of your own as relying on the AI to do it will simply eat up your money. Start with a trade fleet, get at least a dozen large cargo holding trade ships, build up a fortune of one too several hundred million (Easier than it sounds). Make one station at a time figure out which would be more profitable in the area of your choice (Supply, demand) set up a fleet just for the station and figure out how many will stabilize it's profits. So on and so Forth. Look up guides and make sure you look up the workshop for mods. Your Empire awaits.
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2 of 2 people (100%) found this review helpful
43.1 hrs on record
Posted: October 29
In less than a month this game will be a year old, and one year has made this game so much more playable and useable since it launched (Nov. 15th 2013). Its still a shame that it launched in the fashion that it did but besides that, its honestly worth checking out, I regret paying full price for this but I wouldn't at 20 or 30 dollars. The game still has some memory leaking problems but they are siginficantly improved since launch, after sitting in one area for a few hours you notice that FPS average slowly goes down, I'm using GeForce Experience's optimized graphics settings and I've got a 770 and it runs fairly smoothly for a while.

Overall, its still a 7/10 for a while, stuff needs tweaking.
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12 of 22 people (55%) found this review helpful
14.9 hrs on record
Posted: October 5
2.20 Review
When I was first set loose in X: Rebirth's vast universe, right after it's release, I was convinced it was going to be amazing. But I quickly realised that this was, in fact, a colossal supernova of bugs and ♥♥♥♥ty game design that refuses to let you have any fun – and I really tried. I forgot about the game for a while, and came back to play the 2.20 update, hoping that the game would be fixed by now. I was disappointed, again.
First problem: you only get to pilot one ship, the horribly named Albion Skunk. You're able to explore it using a first-person mode, which could have been fun if there were more than two rooms to it, and if anything was even slightly interactive. The cockpit is cluttered and restrict your vision horribly, and it took me a good while to find some of the most important HUD elements, such as the speedometer. Which isn't that well done either. Eventually I found a guy that sells different cockpits, ehich there are four of. And so, I was saved from the horrors of the stock cockpit by bying the very open, combat-oriented one.
If I remember correctly EgoSoft said that there's only one ship to incease immersion and that they couldn't have made the capitalship gameplay fun while keeping the mobility realistic. Well, changeing ships has worked just fine in the other games. I would've paid extra for the ability to change into something with more than one gun. Even if it was just a frikin' shuttle.
Then there's your co-pilot, Yisha. For a character you spend the entire game with, and who's almost constantly talking, you'd think they would have hired someone with some basic acting ability to speak her lines. But while you'll eventually grow used to her awkward delivery, you'll never stop cursing how useless she is. Case in point: if you're piloting a drone, and enemies start attacking the Skunk, she'll just sit there dumbly. Couldn't you, like, move, or fight back, or something? Not to mention her, and everyone else's, bad animations and ridiculous outfits. Oh, and a boob-window on a spacesuit. Because logic.
Second problem: The voice acting. Oh god, the voice acting is absolutely horrible. It has to be mentioned multiple times. I could rate this game negative just because of it, but there's so much more. The game has a big problem with humans in genereal. On stations – which all look identical – you'll talk to NPCs, who are terrifying, slot-mouthed, dead-eyed mannequins. While space itself feels nicely alive, teeming with traffic and huge ships lumbering back and forth, the interiors feel lifeless and boring. In a nightclub I hear the ambient sound of people drinking and laughing, but it's empty except for two people standing motionless by the bar. Thankfully you don't really have to enter stations anymore, you now can do all interaction straight from your ship. But since it's done as a video conversation with the character you're speaking to, there's no escape from the animations and voice acting.
How about something positive for a change? Stations aside, Rebirth fares much better when you're in space. Ignoring some messy shadows, it's a good-looking game, with colourful nebulas, asteroids, planets and star. The combat is like jousting in space. Ships make passes at each other, firing a volley of shots when they get close and hoping some connect. Or you can use heatseeking missiles. Hit the spacebar and you can strafe, FPS-style. Hit it again to steer with the mouse. The movement feels nicely weighty.
Except that the Skunk can only mount one weapon at a time, which are all extremely underpowered compared to the fact that enemies can mount multiple ones, and have near-perfect aim. Missiles are nice, and one of the only ways to make combat work for me. The other is to fly to a station and hope the turrets kill the hostiles before you die.
Third problem: you have separate ships for trading that follow you around and have to be given orders. You couldn't, and still can't, buy any trade-goods with your own ship, everything has to be done with slow and dumb freighters that can't even fight pirates reliably, despite the 20 turrets that are mounted on them. You can't cancel an order without editing your save file, and sometimes the freighter just refuses to move, breaking the entire save and preventing the plot from progressing. It's like I'm dragging a badly-behaved toddler around a shopping centre. Thank god they've fixed most of those bugs by now, but the trading UI is still slightly confusing at times and the ships are still ridiculously dumb.
The UI.... One word: Useless. It's confusing and mostly useless.It's designed to work around a controller, on a PC-exclusive title.
There's so much done wrong with this game, even this full A4 page of text is just the beginning. No matter what happens with stability and bug-fixing patches, its poor controls, awful interface, and dull pacing ensure that X Rebirth will remain unpleasant for all but the most forgiving, die-hard space jockeys. And oh god, the voice-acting...
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1 of 1 people (100%) found this review helpful
152.4 hrs on record
Posted: October 30
Wow, it's been almost a year since X Rebirth was released, and it has improved so much that it's hard to imagine it's even the same game. It remains stunningly gorgeous (the space bits anyway... no comment on NPC models), but in 2.5, the systems and mechanics actually work! Amazing!

I have no regrets about buying it at release, but I have very different standards for what I'm willing to endure and what I'm willing to suggest other people endure. If you like space games, X Rebirth is finally at the point where I wouldn't be ashamed to recommend it.
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5 of 10 people (50%) found this review helpful
99.9 hrs on record
Posted: October 3
Lots of fun, although, still unfinished.
And no, the voice acting is not any worse than in other games. Typical mass hysteria.
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5 of 10 people (50%) found this review helpful
242.9 hrs on record
Posted: October 9
There is a long list on 2.50 fixes, but for me the increased performace and stabilty has been the most important.

It's good to see ES hasn't abandoned Rebirth and more is on the way!
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3 of 6 people (50%) found this review helpful
104.8 hrs on record
Posted: October 11
got better
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6 of 12 people (50%) found this review helpful
227.1 hrs on record
Posted: October 5
ok bought this game when it was released only because i have all the xgames
this one took some hard work to play when it was first released but since some updates and fixes its playable
having now reinstalled it and played for 128 hours i kinda like the game even though there is still some bugs i am looking forward to the dlc and updates in december
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2 of 4 people (50%) found this review helpful
27.8 hrs on record
Posted: October 30
Oh wow this game is so awesome! I'm jumping up and down clapping i can't contain myself! I mean, the crashing, it is the best crashing i've seen in a game since 1995! And the bugs! Oh wow, the bugs, this brings back memories of those old shareware games that came on floppy disks.

The nostalgia this game brings back. The hype like game magazines made, followed by the disappointment at release. Yep, the 1990's are going strong!

I must definately recommend you waste your money on this steaming pile of crap. It is just magnifique!
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11 of 22 people (50%) found this review helpful
1.6 hrs on record
Posted: October 5
For fans of the X series, synonymous as it was with fathomless depth and expansive open-world breadth, the experienbce of playing this dumbed-down rather than simplified, hollowed out rather than pruned version is like being forced to watch one of the great master painters, a Da Vinci or Michaelangelo, deface their works with excrement for pocket change at a freak show. Have yourself a better time than that, try one of the endless new Albion Prelude mods.

For those new to the series, just trust me and go buy X3: Albion Prelude instead. Yes, you'll need climbing gear for the learning curve. Yes, it's worth the effort.
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