In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power.
User reviews: Mostly Negative (3,648 reviews)
Release Date: Nov 15, 2013

Sign in to add this game to your wishlist or mark as not interested

Buy X Rebirth

Buy X Rebirth CE Edition

Buy X Rebirth Collector's Edition Upgrade

Downloadable Content For This Game

 

Recent updates View all (23)

October 17

X Rebirth Update 2.51 Released

X Rebirth 2.51 is now available. It will be automatically applied by your Steam client.

Bug fixes:
  • Fixed failure to deselect current target under certain circumstances.
  • Fixed crash when loading certain savegames.
  • Fixed several other causes of crashes.

Note that as of this patch, 32-bit systems are no longer supported. Our system requirements have stated since the beginning that 64-bit is a necessity and going forward, we will only support 64-bit releases.

8 comments Read more

October 9

X Rebirth Update 2.50 Released

X Rebirth 2.50 is now available!

New features and improvements:

New Feature: New side-bar based main menu.
New Feature: External camera view.
New Feature: Free look in cockpit.
New Feature: New shipyards for small and medium sized ships.
• Added Drone Hunt generic mission.
• Added Protection Detail generic mission.
• Added Diplomatic Aid mission chain.
• Added respawning of specialists with increasing hire fees.
• Added incoming remotely ordered wares to item trader menu.
• Added auto-refuel setting.
• Added small ship traders.
• Added primary shields to large ships which did not already have them.
• Added "civil war" behaviour between Plutarch and Heart of Albion in Albion.
• Added ability to replace destroyed CVs so that station construction can can continue.
• Added ability to assign ships to other ships of same size or to any large ship.
• Added option to choose between stopping and maintaining speed while in menus.
• Added event monitor display to drone control mode.
• Added target elements for player-owned small ships.
• Added statistic for storage modules hacked.
• Added crash report option with privacy settings.
• Improved event monitor with "picture-in-picture" mode.
• Improved hacking gameplay.
• Improved engine animation and effects.
• Improved ship AI behaviour in numerous situations.
• Improved generation of mission enemies.
• Improved "Assign new superior" command.
• Improved ability menu to show when a drone is unavailable.
• Improved mission target indicator to point always to the closest mission target.
• Improved trade offers menu (shopping list is included in ship cargo).
• Improved docking behaviour of drones.
• Improved build tree menu user experience.
• Improved several mission briefings.
• Improved Open Comm Link menu in legacy main menu.
• Improved scan time for police scanning illegal activities.
• Improved lifetime of containers dropped from cargo bays.
• Improved remote controlled player drones flying back to the player ship.
• Improved rendering of distant objects to reduce flickering slightly.
• Improved Mission Bar so it no longer obstructs menus.
• Improved crash report content to help us find and fix causes of crashes.

Fixes:

• Fixed several plot and other mission issues.
• Fixed several of the most common causes of crashes.
• Various optimisations resulting in performance improvements.
• Many more fixes, see the complete release notes.

64-bit:

The system requirements for the game have always stated that it requires a 64-bit version of Windows, and the 64-bit version of the game is now successfully in general use. This is likely to be the last major version for which a 32-bit executable is available.

62 comments Read more

Collector's Edition

This Collector's Edition of X Rebirth includes the following items:

  • Soundtrack Volume 1 (MP3)
  • Exclusive: Soundtrack Volume 2 (MP3)
  • Optional download: X - The Space Opera - Per Musica ad Albion (Video)
  • Bonus download with artworks and X encyclopedia

The bonus content will be placed in your X Rebirth installation folder:
...Steam\SteamApps\common\X Rebirth\Bonus Content

Just Updated

Egosoft is extremely pleased to finally announce the release of X Rebirth 2.0 - Secret Service Missions. After considerable effort and with an eye to all the great feedback we've received, X Rebirth 2.0 represents a major update for a wide variety of gameplay mechanics.

Together with the new plot chain, which offers all players membership in the Argon Federation secret service, X Rebirth 2.0 brings a host of new features and improvements.

For a more detailed explanation of the new features, please have a look at the X Rebirth 2.0 feature manual.

About This Game

In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in the hands of the player...

X Rebirth represents a spectacular new beginning for the X series, offering loyal fans and newcomers alike a vast, vivid and extremely detailed universe to explore throughout the game. Varied gameplay elements such as action-packed space combat, detailed trading mechanics and high-speed space exploration with fast travel allow players to experience a truly unique space saga that will keep them hooked for dozens of hours. X Rebirth features a whole new user experience - it is easier than ever to start with, and remains as deep as fans expect it.

FEATURES


TRADE! A fully simulated economy that means your actions really do matter. Travel the space highways to find profit in gigantic space cities, swarming with ships and drones.

++ Every ship you see has a task. Stop a freighter from reaching its destination and its cargo will be stopped too, causing prices to rise. ++

FIGHT! From small scale skirmishes to epic fleet encounters, battles in the X Universe know no limits. Choose to fight for the military, work for the police or be a lawless pirate, or if you prefer just fight when you need to defend yourself - it's up to you.

++ Take the action right into massive structures. Target turrets and shield generators to weaken your enemy, damage engines and jump drives to prevent their ships from escaping, or stop their factories producing to cripple their economy. ++

BUILD! Create your own empire! From trading stations to large factories, farms to hightech military complexes, everything can belong to you. Build for trade and profit or to strengthen your military presence and dominate your enemies.

++ Extend and upgrade your stations to make them operate more efficiently, with every element visible in glorious animated detail. Harvest your own resources to keep your empire running smoothly. ++

THINK! A rich, detailed history and a deep complex plot await you, but you are free to decide when and where to take part. Explore the universe at your own pace - choose your own path and create your own destiny.

++ Get up-close and personal with aliens and humans alike. Land on stations, meet people, then accept missions from them or hire them as crew members for your ships. ++

TRADE, FIGHT, BUILD, THINK... in the X Universe - the biggest sandbox this side of the galaxy.

System Requirements

    Minimum:
    • OS: Windows 8 (64-bit), Windows 7 SP1 (64-bit), Vista SP2 (64-bit), XP SP2 (64-bit)
    • Processor: Intel i-Series at 2GHz or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • DirectX: Version 9.0c
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card
    Recommended:
    • OS: Windows 7 SP1 (64-bit)
    • Processor: Intel i5 (Quad) or i7 at 2.5GHz or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • DirectX: Version 9.0c
    • Hard Drive: 12 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card
Helpful customer reviews
291 of 337 people (86%) found this review helpful
52.4 hrs on record
For those looking for information on the game since 2.0/2.1. I have spent alot of hours in game since XR 2.0/2.1. (Free play) If your wondering if you should buy the game, I strongly recommend waiting another 6 months before picking this game up.

The games performance has improved but there are still a number of issues with the game.

A small list of the most annoying:

Ships not refueling I spent a good hour trying to get a couple of my ships (with jump drives and space for fuel) to refuel at a station. They dock then undock without picking up any cargo.

Stations not building Construction ships are VERY flaky on whether they are actually going to build for you or not. They wont build if they're even remotely close to other ships and often wont build for a very long time even after getting all required materials.

Pathing Ships still ram stations instead of attempting to move around them.

Crashes Occasional game crashes for no apparent reason

Huge performance hit in hi population zones (I have a high end machine, this shouldn't happen)

Ships in fleet on combat missions Your fleet ships are not by any means accurate and they don't give a dam about reputation. If your doing a combat mission near a station expect to get into trouble with the faction that owns the station.

Mining ships not mining Self explanatory, sometimes they will just ignore their orders and chill where ever they are. Their info says looking for minerals but the ships themselves aren't moving.

Cant dock Occasionally you cant dock on your capital ships (fresh undamaged capitals outta shipyard). This means you cant assign crew to the ship, if you cant assign crew then the ship is often useless. (really annoying with construction ships)

Grievances:

Controller:

You need to rebind the controller to be able to target enemies.
You have to hit up or down every time you want to move up/down on a menu, you cant hold the up/down button down to move quickly through items.
Setting quantities is really slow, quantities are set with a slider the slider does start moving quicker after holding the up/down button down for awhile but the delay on this is far to long.

Economy: *This is non existent, npcs spawn the materials they need out of nowhere.

Lack of content / Size: This is the major one for me. The universe itself feels extremely small, the space available to build your empire is very limited, there needs to be way more clusters with a lot more factions (with some of them actually fighting it out). There definitely needs to be a lot more hostility to the game in freeplay.

Reliance on NPC construction facilities: You cant build your own shipyard, unless i'm dropping the ball here and missed this completely. (wtf on this one)

Limitation on where you can build a station: You can only build stations on designated construction points. I never played X3 or before so I dont know if this limitation existed previously but in a sandbox environment I should be able to build stations where ever the hell I want.

Finding specific NPCS: I spent a few hours looking for a specialist for a station I built. I tried talking to ships and tried 3 different clusters (Albion, DeV and Omicron) and still couldn't find the npc I was looking for. I suppose specialists aren't meant to be easy to obtain but you shouldn't have to spend hours upon hours trying to find someone to give your station a 2% bump in effeciency.

Trading: Even with the trade computer the trading system is still garbage.

NPC chatter: NPC's will flat out say no to your requests.
EG:

You: Where is item X? Them: No. This is incredibly frustrating, if an npc has no interest in talking to you they shouldn't answer the hail or they should give a valid excuse to give some indication to the player what they need to do to be able to get the required information.
Posted: June 16
Was this review helpful? Yes No
142 of 187 people (76%) found this review helpful
6.2 hrs on record
Its a 50$ Beta

(Written on 5/17/2014 patch 1.3) I cannot recommend this game to any one, being new to the X universe I thought this game would be a good introduction to the series, even being updated with many patch. Unfortunately from further research into previous games, one in particular keeps coming up, X3 a game from 2005 which seems to have so much more then this game. My biggest disappointment has to be the Albion skunk, it’s just not fun being stuck in a single ship, in a universe with many more interesting ship designs and varied rolls for combat and trade. The point that killed this game for me was saving up the currency to buy an Arawn, a "super carrier" only to find that I the player can't fly it.
Now this game does have some things in its favor.
• The soundtrack is wonderful
• The universe is large and atmospheric
• Ship models are interesting and engaging

The following are things that broke the universe for me
• Character models are poor, many of the characters look like there in their 80s
• The Albion skunk is the only ship you can use. (To hit this point harder: you can only explore the ramp and a break room in the Albion skunk, the cockpit is just a HUD cut scene.)
• Missions have terrible rewards for what’s required of you
• Voice acting is limited and delivered as if the voice actor was tired and not interested

This game is NOT worth what they are asking and Egosoft deserves the criticism, this game is worth the 33/100 metacritic gave. Save your money, don’t even buy on sale wait a few more years, maybe in another year or so, this game will be worth 30$.
Posted: May 17
Was this review helpful? Yes No
96 of 124 people (77%) found this review helpful
6.6 hrs on record
Paying over $10 for this game will leave you with severe buyer's remorse. If you just want facts, skip the next 2 paragraphs.

To begin, I'll state that if you've played X3: Reunion/Terran Conflict/Albion Prelude and loved them, this is not a sequel, spiritual successor or anything along those lines. X Rebirth falls under the "inbread abomination" category. It borrows heavily from the lore, but not from any of the concepts that made the previous titles fun to play.

Don't be fooled by the positive reviews, half of them aren't even consistently deluded. With comments like "10/10" then individually listing the areas of the game as followed "Sound: 6/10, Graphics: 8/10, Gameplay: 4/10. Totally loved it" it's as if the positive reviews came from people either associated with the company or from people so dissapointed that they decided a drunken review to sucker more people out of their money was the best alternative to admitting this game was a flop.

Graphics: Nothing special here and if it runs on your computer properly it can be very pretty at times, about 50% of the uses are consistantly reporting massive framerate issues even after 6+ months of release. It uses directx 9, which is several generations old at this point and most believe this was due to it's, all but confirmed by the devs, origins as a console port.

Sound: The voice acting is mediocre to bad, it's repetitive too so there is really no way around listening to it.

Controls: Severly limiting, more complicated than previous "X" titles due to a complete failure to streamline them into a simpler form. No initial support for flightsticks on a space sim, the menus you use to navigate and control your *cough* "empire" *cough* are obviously designed around the limitations of a primarily controler driven interface, they took the menus from previous titles, removed them, then added in even more awkward and convoluted replacements that are twice as hard to navigate and produce half (if even that) the intended results.

Gameplay: If you like ultra repetitive minigames where you ping the map then blow up space debris for money, you'll love this game. If you like reflex minigames where you get to hear horrible voice acting, repeated over, and over, and over etc. you'll love this game. Your ship, The Albion Skunk, is essentially invincible and overtuned to the point that it's almost not fun. The ships in your fleet can't be directly controlled, they can only be given very, very basic orders and they often decide the best thing to do is follow you instead of completing those orders. These ships die or just dissapear because they're probably as sick of this ♥♥♥♥♥♥♥♥ game as you are at this point.

Don't waste your money on this game, the only thing they did right was hyping the hell out of it to sell copies and even then it's arguable if that truly was the right thing. After this stinker, I'd be hard pressed to see how Egosoft expects to sell another game in this franchise to anyone.
Posted: June 20
Was this review helpful? Yes No
35 of 40 people (88%) found this review helpful
335.9 hrs on record
With the 2.50 Patch the game is now where it should have been when released, that is, really playable, hardly any ruining game bugs.


Now you can start from scratch, earn cash with your long range scanner, get some money for your first little traders (gigurum), make deals with stations, earn reputation through missions, make deals with trader agents to keep station trades updated to your computer and start building your empire. And if you want your fighting rush, on hard difficulty you need to wise up to survive battles against more than a 3 small ships and capital ships are a real challenge (not like before which you could capture with no effort).


Factory building is the most rewarding and polished thing in this game, building your complexes bit by bit, to make huge profits later on (if you do the proper ones in the proper locations obviously, Fusion Reactors anyone!? wink wink)


All the game needs right now is exploiting exploration to a greater extend, add hazardous areas, npc factions with more life, etc. but that is already coming in December it seems, anyways, with a bit more stretch in the end-game, that is, what makes sandbox games interesting (lots things to do aside from the main plot story).


So I can only recommend this game as it is NOW and congratulate for a good job to Egosoft from lifting this one up from the ashes. They made a good engine but the state of release was simply rushed and aweful. Luckily they have managed it well.


Just buy it if you are into space genre, trading, factory building, exploration (later on), huge cap ship fighting, etc..
Posted: October 9
Was this review helpful? Yes No
260 of 415 people (63%) found this review helpful
108.9 hrs on record
Updates up to and including Version 2.0 corrected the majority of the launch bugs and added a lot of requested features. The game is fully playable and depending on what you are looking for can give you hours and hours of fun.

Also with 2.10 (In Beta) there is a native 64bit executable which should address some of the resource issues.

One thing to remember is that X games tend to take a while before they get to a state where people love them.

X3 had a bad start and really didn't shine until version 2.5 yet now it's one of the greatest space sims out there.

There is a lot of bad threads in the forums and Egosoft did earn a lot of hate from the poor release. however they have spent the last 6 months fixing things as fast as they can and adding requested items as fast as they can. There is still work to be done and we hope that within a few months they will move from a bug fix mode to a new content mode.

That being said, remember when reading reviews, a person's opinion really only matters if you are that person. I like the game, I have since launch. There are a lot of people that do not like that game. A lot of that is related in the core gameplay. It's different then X3 and a lot of people do not like that.

If you are looking for a X3 clone with some new flashy graphics this isn't your game.

You'll also note that alot of the reviews were done 6 months ago and do not reflect any patches or the 2.0 update.

Updated on 5/29 to reflect 2.10 changes. 2.10(still in RC stage) introduces a native 64bit executable.
Posted: May 21
Was this review helpful? Yes No
2,033 of 2,362 people (86%) found this review helpful
12.2 hrs on record
This game is a disaster, avoid at all costs.

X Rebirth is marketed in big bold letters as a trading game with a vibrant, reactive economy and NPC ships that go on trade runs simulating real economies. This is actually a load of tosh. More than 99% of ships (this is not an exaggeration) circle around stations in an endless loop, all caught up in a slow moving pointless traffic jam. They aren't going anywhere, have no goals and just keep doing this loop forever. The other ~1% seem to spawn next to stations then despawn when they are leaving them, never actually travelling to/from anywhere. It's all window dressing.

Not that it matters anyway, since trading doesn't even work. You'll have to do some really pointless trades (deliver 100 units of food when you can afford/store 100,000? What's the point?), and when you do you quickly find that the entire trading interface and ship control is totally buggy and doesn't work. Half the time player owned ships don't actually move when giving orders, and there's no way to view/delete the orders of ships in game. If your order bugs out you have to manually edit the xml files of your save game before trying again. If you eventually get them to move they frequently reach their destination then either get stuck staring at a station, or ram into it endlessly due to awful pathfinding.

Combat is really, really dull. You only ever get 1 ship, it can carry every type of weapon, but can only ever shoot one at a time and has no turrets or other hardpoints. EVERYTHING in this game is done manually. You can't automate anything.

Walking around stations is... rubbish. It's full of copy pasted stations - which you'll notice by station 3 - and NPCs that only have 4 sets of dialogue and just repeat them over and over again. You're going to get incredibly sick of talking to random people about why they're all a bunch of racists, or why VR holodancers are sexy but not real. It's incredibly unengaging content and somewhat alarming how so much of the development time and focus of the game is on a feature that is not fun from the start.

A lot of people have been saying this game 'has promise'. That 'it'll be fixed in patches'. It won't. This game is defective by design. You can't just fix core fundamental game mechanics with patches. Even if they manage to fix the bugs it won't change the fact that everything in the game is completely lifeless and window dressed, rather than engaging or purposeful.

If there's any one good thing to say about this game, it's that at least it's beautiful. The game is gorgeous, and that's really the only thing going for it.
Posted: November 25, 2013
Was this review helpful? Yes No