With FarSky, you take the role of Nathan who got lost in the Ocean after the crash of his submarine. You need to learn how to survive in the depths of the Ocean.
User reviews: Mostly Positive (2,399 reviews) - 74% of the 2,399 user reviews for this game are positive.
Release Date: Apr 25, 2014

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About This Game

With FarSky, you take the role of Nathan who got lost in the Ocean after the crash of his submarine. You need to learn how to survive in the depths of the Ocean.

Use the environment to gather resources, build a base to refill your oxygen and manage all your items, craft equipment and weapons to explore and protect yourself in the Ocean depths, create an in-base farm or go fish hunting to feed yourself,...

Your ultimate goal is to find all the pieces of your submarine, fix it and reach the surface. You can also choose to play in Sandbox mode to enjoy the game freely with a wider map!

All maps are randomly generated to immerse you in an unknown world.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP or later
    • Processor: Intel Core 2 Duo, AMD Athlon X2, or equal at 1.6GHz or better
    • Memory: 2 GB RAM
    • Graphics: Dedicated graphics card (OpenGL 2.0)
    • Storage: 500 MB available space
    • Additional Notes: Java required
    Minimum:
    • OS: 10.7.5 (Lion) or later
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Dedicated graphics card (OpenGL 2.0)
    • Storage: 500 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Dedicated graphics card (OpenGL 2.0)
    • Storage: 500 MB available space
    • Additional Notes: Java required
Helpful customer reviews
60 of 64 people (94%) found this review helpful
2 people found this review funny
7.5 hrs on record
Posted: October 30, 2015
if your looking for a good underwater survival game get subnautica. this would have been a great game if it wasnt abandoned. you will probably get an hour of gameplay but thats it. 4/10
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13 of 13 people (100%) found this review helpful
1 person found this review funny
14.8 hrs on record
Posted: September 26, 2015
A very promising game but with the stopping of updates and a short story it will get boring after awhile but it is fun for a week or two
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11 of 13 people (85%) found this review helpful
14.2 hrs on record
Posted: January 8
Prepare yourself because this Review/Opinion Piece is obiviously very subjective.


FarSky is one of the most beautiful games i've payed in a long time, not because of it's cutting edge graphics or it's brilliant cinematography, but because of it's just extremly pleasant minimalistic Art Style (which i'm a big fan of), now let me get into some more detail & tell you why.

Alot of the Core Gameplay Loop resembles that of games like Minecraft in terms of gathering resources by using your handheld drill or automated extractors to then convert those resources into Construction Materials. Hunting Fish is also something you'll do, either with your knife or speargun while avoding predators like sharks (that do get attracked by the blood clouds) or if you prefer a more vegetarian approach you can also plant crops in little plant pots.
But while all that is fine and dandy, FarSky puts a much larger emphasis on the exploration of the Deep Sea environment.

The exploration part is where the game really shows of it's true beauty, finding the pieces of your submarine is one thing but to just swim around the ocean floor and finding that very first 150+ Meter drop into the darker depths below is a completly different thing altogether or even if it's just you running into your first Whale, listening to it's distinct cry as you swim right next to it.

There are alot of beautiful moments like that in this game, which are helped along tremendously by the games soundtrack composed by Artist [ Lapse ], it's for the most part a very minimal and peaceful soundtrack that focuses on the "sense of wonder" and doesn't try to be too in-your-face about it, but it does have some more suspense heavy tracks that play during sections where you are in deeper water or out at night.

Now the game does have one major flaw, which is it's length clocking in at about 6-7 hours for my first playthrough, where i really took in all the games atmosphere and build up my base all nice & proper.
Ofcourse, some people have reportedly finished the game in 1-3 hours which i honestly blame on the default difficulty "Adventurer", which marks all the pieces of the damaged submarine on your map from the start of the game, it removes alot of the exploration aspect of the game.
In contrast to that the "Survivor" Difficulty that you unlock after beating the game on "Adventurer" has no map markers for the submarines pieces unless you are right untop of them, oh and it's one life only, which i honestly think is the Difficulty the game should be played on even for a first time playthrough since it adds that much needed tension.

So, whould i recommend this game? Hell yes i would, eventho this is more of a "one time experience" rather then a game you'll play for hundreds of hours like Minecraft or Terraria, because it honestly doesn't have nearly as much content to offer then those but i still think this game is worth playing just for the experience it offers.

And hey, if it's not worth 10 bucks to you, you can always wait for a steam sale.
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26 of 42 people (62%) found this review helpful
2 people found this review funny
4.7 hrs on record
Posted: October 21, 2015
Its a little like minecraft... and a little like don't starve... Except underwater...
As always, I got this in a bundle a while back and at bundle prices it is 9/10. I think one could get their money's worth from it at full retail as well, 5/10.

Read the guides out there as they will make the experience more pleasant, especially regarding sharks and how to progress through the game.

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41 of 72 people (57%) found this review helpful
2 people found this review funny
11.7 hrs on record
Posted: September 15, 2015
The very idea of being trapped underwater proves unnerving and indie release FarSky takes that same concept, removes the brief comfort of an underwater city, and emphasizes the survival mechanics. Can the player gather enough supplies and fend off bloodthirsty sharks in an effort to reconstruct a submarine and reach the surface? It sounds like a grueling challenge, but FarSky offers a concise test of endurance. Nevertheless, the game makes up for the lack of longevity with a steady sense of progression and an appropriately exotic environment.

FarSky spends little time on narrative—Nathan crashes in the ocean and must repair his submarine with the help of a friend on the radio. The game takes a few minutes to establish the rudimentary premise and then thrusts players into an enormous ocean, full of both marvelous wonders and deadly threats. The underwater environment itself stands out as one of the game's greatest strengths due to its novel take on the familiar survival formula. Successful games like Don't Starve and Rust also task players with surviving the elements, but oxygen tanks and barracudas aren't on the list of priorities. I found the ocean to be a refreshing change of pace.

Players must find nine pieces of Nathan's submarine to repair it and reach the surface. The game centers on two basic but critical skills in order to reach that goal: hunting and gathering. A majority of playtime will be spent gathering materials and resources to craft better equipment, new buildings, and useful weapons to ward off the ocean's most dangerous creatures. Survival games often include a whole slew of potential items to craft, but FarSky focuses on a much smaller number and partially benefits from its restraint. It makes construction decisions easier and allows players to spend more time actually exploring the ocean.

Trust me when I say there's a lot to discover in FarSky's ocean. Mineral deposits, treasure chests, and temporarily broken drones are all waiting to be found, and I felt the game was at its best when it allowed me to explore the sea at greater depths. Eventually the submarine pieces become much harder to obtain and require new equipment to reach, but the reward is twofold. First, the player finds another submarine piece and gets one step closer to beating the game. Second, it shows off the game's biggest surprises. Much like real life, rarer creatures and glowing spectacles exist deeper in the ocean.

Better materials are also found at greater depths, so take that drill out and get ready to collect some magnesium! That is, until a shark eats your face off—then it's back to square one. Players drop all items upon death, but FarSky shows mercy and pinpoints their location on the map. It's a surprisingly light penalty that hinders the game's challenge. For a game that emphasizes survival, I thought death would be a bigger deal.

Nevertheless, being eaten by a giant fish is still annoying and it's at that point the prey becomes the predator, especially when hunger rears its ugly head. Like any normal human being, Nathan can't function on an empty stomach. A great, albeit dangerous, way to collect food is to craft a speargun and start shooting fish. This represents another key part of the game and provides an enjoyable contrast to gathering and construction.

FarSky's journey from ocean to surface is a strong and focused experience, but it also hinders the title's longevity. I appreciate a game with a clear end goal, but I can't imagine myself going back to FarSky often. The game creates randomly generated worlds, but the challenge from one playthrough to the next remains largely the same. Survival mode unlocks upon completing Adventure mode, which results in far more enemies and thus more frustration. FarSky also includes a customizable sandbox, but starting equipment must be purchased with coins found in Adventure mode. It generates incentive to play the game “right” the first time, but I like my sandbox to allow for complete freedom and in turn more insanity.

Few realistic settings are more dangerous and mysterious than the depths of the ocean, and FarSky captures the duality of its environment and capitalizes on it. I was struck most by the underwater atmosphere, but the fundamentally sound-crafting elements and steady progression resulted in a fun time as well. The game may be rough around the edges—especially when one takes a look at its visuals—but it offers a worthwhile survival experience for fans of the genre.
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