fault is a series of Science Fantasy Cinematic Novels using a unique 3D Camera system for a visually immersive reading experience. Follow Selphine, the bubbly, happy-go-lucky Princess and her sharp-witted, but slightly misanthropic Royal Guardian Ritona, on their journey of a lifetime back to their homeland of Rughzenhaide.
User reviews:
Recent:
Very Positive (33 reviews) - 90% of the 33 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (516 reviews) - 95% of the 516 user reviews for this game are positive.
Release Date: Aug 9, 2013

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy fault milestone one

SUMMER SALE! Offer ends July 4

-75%
$14.99
$3.74
 

Recent updates View all (10)

June 18

fault at E3, AX, and a preview of SILENCE THE PEDANT



It's been quite a week! There's far too much news to fit into a tiny text box, but here we go:

As announced at E3, fault is heading to the PS4 and Vita! Not only that, but complete with limited physical editions!

In the meantime, we've finished up designs for our AX merch! Check them out at @projectwritten!

And finally... we'd like to present a technical demonstration showcasing the new mechanics in the upcoming fault - SILENCE THE PEDANT! Our patrons graciously voted to publically release this improved version after a closed beta test. We'd like to thank them for taking the time to test and offer feedback!

You can find it here.

As always, those wishing to follow our development process more closely can find us on Patreon.

We'll see you all at AX!

6 comments Read more

May 20

ALICE IN DISSONANCE coming to Anime Expo!

We are honored to announce that we are bringing a few of our close friends and developing partners as our guests to this year's Anime Expo in Los Angeles:

From the Japanese doujin circle, ALICE IN DISSONANCE, creators of the fault series: founder, writer and director, Munisix, and art director, Hare Konatsu!

From CreSpirit, the Taiwan-based development studio behind the wildly popular 2D exploration platformer, Rabi-Ribi: CEO and president, Sirluma, translator, Ian Lee, and artist, Saiste!

From Japan, the face of NEKO WORKs, leading the drafting, artwork, and release of everyone’s favorite catgirl comedy series, NEKOPARA: Sayori!

In anticipation of Anime Expo, Sekai Project is also launching a special giveaway campaign on social media. Starting the week of May 23rd, every Friday leading up to AX on July 1, Sekai Project will select the best or most interesting social media post from Facebook, Twitter, Tumblr, or Instagram that uses the hashtag “#NEKOPROJECTAX.” Winners will receive NEKOPARA-themed prizes!

Stay tuned for more information on this campaign that will be posted soon on our blog and social media pages.

6 comments Read more

About This Game

This version on Steam is the Director's Cut version that has additional content and features from the original Japanese release, all thanks to our Kickstarter backers. You can switch to Japanese by pressing the J key on your keyboard, or back to English with the E key.

fault is a series of Science Fantasy Cinematic Novels using a unique 3D Camera system for a visually immersive reading experience, which follow the story of a princess named Selphine and her Royal Guardian Ritona. When a sudden assault devastates their homeland of Rughzenhaide, the two are forced to escape… but somehow end up teleported into an unknown forest full of vegetation they don’t recognize. The atmosphere is thick and heavy. There is no sign of life, which is very unusual for such a lush forest. Something is wrong about the land… But they are too startled to notice what.

Who were the attackers and what was their goal?
Where did Selphine and Ritona end up?
Will the two make it home safely?
And more importantly, what has happened to their homeland?

Follow Selphine, the bubbly, happy-go-lucky Princess and her sharp-witted but slightly misanthropic Royal Guardian Ritona, on their journey of a lifetime back to their homeland of Rughzenhaide.

fault's episodes are called "milestones" and scheduled to be released periodically, created by ALICE IN DISSONANCE, brought to you by Sekai Project.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP
    • Processor: 1Ghz
    • Memory: 1 GB RAM
    • Graphics: DirectX or OpenGL compatible card
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    Minimum:
    • OS: 10.6
    • Processor: 1Ghz
    • Memory: 1 GB RAM
    • Storage: 2 GB available space
    Minimum:
    • OS: x86/x86_64
    • Processor: 1Ghz
    • Memory: 1 GB RAM
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (33 reviews)
Overall:
Overwhelmingly Positive (516 reviews)
Recently Posted
Yasaka
( 8.7 hrs on record )
Posted: June 25
Ritona is best girl
Helpful? Yes No Funny
Rune
( 15.1 hrs on record )
Posted: June 24
I wasn't sure what to expect from this kinetic novel. I bought it solely because of the first minute of the trailer.

It was one of the best decisions I've made.

Looking at it now, from a critical standpoint, I can freely admit that Fault Milestone One has quite a few flaws. Much of the story is told through flashbacks and, as with any VN, there is quite a bit of exposition.

But for the fifteen hours it took me to devour this, purchase the sequel on the spot, and devour that too, I was utterly entranced.

We'll start with the sound and art; both are gorgeous. Admitedly I'm not a fan of either Koko or Sian's sprites, but they don't detract enough from the story to bother me much. The music is quite fantastic; much of it appears to be experimental classical, which is lovely. I spent a few minutes on the menu screen just admiring the art and music, and four of my hours on this game have been devoted to staring at the CG artwork and taking advantage of the gallery.

This series, in fact, is so enthralling that I'm still entranced by it months after its purchase, and I'm devoting time to writing fan music and toying with the plot of a fanfiction. It was -- is -- that good, at least as far as I'm concerned.

The CGs are excellent; in addition, Fault Milestone One employs a 3-D camera system that does a lot to add to the depth and overall breadth of its scenes, especially when action takes place.

I would play this solely for the artwork and sound.

The characters are intriguing. They're what have remained with me in the most vivid detail. They aren't terribly unique or special as far as personalities go with the sole exception of Rune, but the way that they are engaged into the plot and how they interact with each other and the enviroment around them make them lively and relatable. It is immediately obvious from the prologue that this novel will contain a significant amount of emotional depth; Fault Milestone One does a good deal in provoking this with Rune's story.

There's some social commentary, too. It feels a little bit out of place, but, again, doesn't detract much from the story.

The world of Fault is fascinating, as well. It seems set in a fairly medival time, at first; but the scene change places them into an electronic, modern society and does a good job in juxtaposing "magic"/science.

The plot; it's immediately obvious from the pacing of the story that Fault is an extended series. And this is a good prologue. What needs to be done for Rune to become part of the main cast is accomplished, and though the medium of the story is questionable, the story itself is emotionally rich and beautiful.

This visual novel will make you think. What does it mean to be human?

Moralities and motiviations are explored. Humanity, science, technology, and ethics. Happiness. Love, and family.

This story is beautiful, and will resonate with you long after you finish the last word.

But the truly promising thing about the series -- not the game, but the series?

...It gets better. A lot better. Fault Milestone Two is significantly better than its precedent, and frankly you should play this if only so that you can properly enjoy the sequel. It is that good.

Play through the exposition and world-building of the first two hours, and the next six will treat you well, indeed.

Fully worth the money.
Helpful? Yes No Funny
Soulshift
( 6.1 hrs on record )
Posted: June 23
Engaging and well-written, with relatable and believable characters. Fairly short at perhaps 5+ hours depending on your reading speed. First few chapters are a bit hard to follow along with but the narrative gets going fairly rapidly after that.
Helpful? Yes No Funny
Luv Yan
( 4.5 hrs on record )
Posted: June 22
Probably the best setting and writing I've seen in a visual novel and the art was ♥♥♥♥in pretty
9/10 would stare at Rune some more
Helpful? Yes No Funny
Kaffe
( 8.6 hrs on record )
Posted: June 21
It’s great to see more visual novels hit our shores, but not all of them can be winners. fault milestone one is poorly-crafted and barely interactive. It has an interesting premise, but it’s let down by padded, disjointed plotting and awful character writing. There are some exceptional tracks in the game’s score, but they’re wasted on awkward scenes. If this game is any indication, both Sekai Project and Alice in Dissonance are in dire need of editors.
Helpful? Yes No Funny
Kirigaya Rasetsu
( 2.3 hrs on record )
Posted: June 20
This game is really epic!!This game has a hard english for a foreigner.But story telling and sound effects are really incredible!!Sometimes I stoped and listened the epic music.This game has a really good music but in this game I wish I can make selection and the story will change with my selection but in this game you have no choice option.If this game has a choice option this game would be 10/10 but without it it's 9.5/10.You won't regret to buy it.
Helpful? Yes No Funny
danmarce
( 7.8 hrs on record )
Posted: June 19
It has a really nice story, it is not free of faults, it has some pacing problems (mostly noticeable in the last 2 chapters), but overall it delivers its contents in a good way, it creates an interesting and complex world, that we can only start exploring through the eyes of its characters.

The art is good, the character design is good, is full of details, those small details that make it unique. Also, Ritona, she is amazing. Believe me, she alone can earn the recommendation of this game (you see most of the plot through her eyes).

After I completed this game I can’t stop thinking on how it was deserving of more funding.
Helpful? Yes No Funny
tribunsofdestiny
( 8.8 hrs on record )
Posted: June 19
Pretend you found an ice cream truck. The very thought of this VN forms a smile on your face.

Honestly, the characters are really well written. Especially Rune and Selphine regarding moral rights and wrongs.

10/10 would recommend
Helpful? Yes No Funny
Punkstar
( 8.4 hrs on record )
Posted: June 19
This kinetic novel starts out a little shaky and has some heavy exposition so be prepared for a lot of info dumping especially early on, that said if you can make it through it's weaker elements you will find an extraordinaly well crafted story about human nature, psychology and philosophy on what it means to be human.
The characters and their motivations are amazingly well constructed although you won't realize how much until everything comes together towards the end (expect lots of twists), the artwork is fantastic, the music is good and you will get around 8 hours out of this product.
I highly recommend it.
Helpful? Yes No Funny
Yei Bi.
( 7.0 hrs on record )
Posted: June 17
Good story, Excellent VN:). ready to read the next part/.\
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
9 of 11 people (82%) found this review helpful
1 person found this review funny
Recommended
45.0 hrs on record
Posted: June 2
Ok. This is my first review. I absolutely love this VN. So much so, that when I finished, I immediatedly bought the 2nd part, as well as the soundtrack.

Pros:
Amazing Art, CG's are well done.
Soundtrack is, again, amazing.
Story is well written.
Ritona.
Characters are well crafted.
Did I say Ritona already? Oh, I did?
A good length. Not too short.
Yea... Ritona.

Oh! It has achievements, and the title screen changes when you beat the game.

Cons:
I'm sorry, what?

Just take a look at the "Very Positive" Steam rating, if it hasn't changed yet, and fork over your fifteen bucks or whatever the local currency is, and read it yourself. Then go back to the Steam store, pay another twenty bucks, buy part two and the soundtrack, and read that part. Then continue the cycle.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
2 people found this review funny
Recommended
8.6 hrs on record
Posted: June 21
It’s great to see more visual novels hit our shores, but not all of them can be winners. fault milestone one is poorly-crafted and barely interactive. It has an interesting premise, but it’s let down by padded, disjointed plotting and awful character writing. There are some exceptional tracks in the game’s score, but they’re wasted on awkward scenes. If this game is any indication, both Sekai Project and Alice in Dissonance are in dire need of editors.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
2 people found this review funny
Recommended
12.5 hrs on record
Posted: May 27
What can I say about this game? Well I can say a lot, and a lot of this "a lot" is good.

To start, fault milestone one is well made. It has one of the better VN interfaces that I've played on. There is a nice save, load, quicksave, autoread, etc option at the bottom. Not only that, but it looks nice. Aside from the interface, the animations are also done well and are pretty crisp and nice. The music is okay and some of it is pretty good. However, the best part of this VN is the story. The story starts off a bit slow because they are setting the background, but afterwards, it gets good. Especially near the end when they go into the specific story of a certain person and his/her background. It's hard to say how its good without spoiling any small part, but the character development is amazing. I even shed a tear at one point.

There are really not that many flaws to this VN and I recommend anyone and everyone to pick this up. It is simply great! The only thing that I was a little confused about are the trading cards. They offer trading cards for a couple of characters that were rather minor in this story instead of ones for the major ones. Some of the steam trading cards are for characters that made brief appearances in the first chapter only.

Rating: 8.9/10
Recommend: Any price including full price
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
7.0 hrs on record
Posted: June 17
Good story, Excellent VN:). ready to read the next part/.\
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
7.8 hrs on record
Posted: June 19
It has a really nice story, it is not free of faults, it has some pacing problems (mostly noticeable in the last 2 chapters), but overall it delivers its contents in a good way, it creates an interesting and complex world, that we can only start exploring through the eyes of its characters.

The art is good, the character design is good, is full of details, those small details that make it unique. Also, Ritona, she is amazing. Believe me, she alone can earn the recommendation of this game (you see most of the plot through her eyes).

After I completed this game I can’t stop thinking on how it was deserving of more funding.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
15.1 hrs on record
Posted: June 24
I wasn't sure what to expect from this kinetic novel. I bought it solely because of the first minute of the trailer.

It was one of the best decisions I've made.

Looking at it now, from a critical standpoint, I can freely admit that Fault Milestone One has quite a few flaws. Much of the story is told through flashbacks and, as with any VN, there is quite a bit of exposition.

But for the fifteen hours it took me to devour this, purchase the sequel on the spot, and devour that too, I was utterly entranced.

We'll start with the sound and art; both are gorgeous. Admitedly I'm not a fan of either Koko or Sian's sprites, but they don't detract enough from the story to bother me much. The music is quite fantastic; much of it appears to be experimental classical, which is lovely. I spent a few minutes on the menu screen just admiring the art and music, and four of my hours on this game have been devoted to staring at the CG artwork and taking advantage of the gallery.

This series, in fact, is so enthralling that I'm still entranced by it months after its purchase, and I'm devoting time to writing fan music and toying with the plot of a fanfiction. It was -- is -- that good, at least as far as I'm concerned.

The CGs are excellent; in addition, Fault Milestone One employs a 3-D camera system that does a lot to add to the depth and overall breadth of its scenes, especially when action takes place.

I would play this solely for the artwork and sound.

The characters are intriguing. They're what have remained with me in the most vivid detail. They aren't terribly unique or special as far as personalities go with the sole exception of Rune, but the way that they are engaged into the plot and how they interact with each other and the enviroment around them make them lively and relatable. It is immediately obvious from the prologue that this novel will contain a significant amount of emotional depth; Fault Milestone One does a good deal in provoking this with Rune's story.

There's some social commentary, too. It feels a little bit out of place, but, again, doesn't detract much from the story.

The world of Fault is fascinating, as well. It seems set in a fairly medival time, at first; but the scene change places them into an electronic, modern society and does a good job in juxtaposing "magic"/science.

The plot; it's immediately obvious from the pacing of the story that Fault is an extended series. And this is a good prologue. What needs to be done for Rune to become part of the main cast is accomplished, and though the medium of the story is questionable, the story itself is emotionally rich and beautiful.

This visual novel will make you think. What does it mean to be human?

Moralities and motiviations are explored. Humanity, science, technology, and ethics. Happiness. Love, and family.

This story is beautiful, and will resonate with you long after you finish the last word.

But the truly promising thing about the series -- not the game, but the series?

...It gets better. A lot better. Fault Milestone Two is significantly better than its precedent, and frankly you should play this if only so that you can properly enjoy the sequel. It is that good.

Play through the exposition and world-building of the first two hours, and the next six will treat you well, indeed.

Fully worth the money.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
8.4 hrs on record
Posted: June 19
This kinetic novel starts out a little shaky and has some heavy exposition so be prepared for a lot of info dumping especially early on, that said if you can make it through it's weaker elements you will find an extraordinaly well crafted story about human nature, psychology and philosophy on what it means to be human.
The characters and their motivations are amazingly well constructed although you won't realize how much until everything comes together towards the end (expect lots of twists), the artwork is fantastic, the music is good and you will get around 8 hours out of this product.
I highly recommend it.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
15.1 hrs on record
Posted: June 12
Im not really into writing long, in-depth reviews but Fault milestone one is a short and sweet game that is well worth the $15.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
4 people found this review funny
Most Helpful Reviews  Overall
223 of 247 people (90%) found this review helpful
142 people found this review funny
Recommended
9.7 hrs on record
Posted: July 23, 2015
Fault Milestone One is about a communist pacifist equal-sex magical monarchy where our main chracters, anime Alice in wonderlands and anime Corvo Attano live in. A malliciou Chinese warlord blitzkriegs it with an Ethopian army of child soldiers and african- I mean Shadow Warriors. Using Aurora Borealis. our heroes teleport themselves themselves away and end up landing in a different continent in the city of Kardia, where capitalism. misogyny. and science exist. (I swear it's not America)

Trapped in these new lands, without their magical universal healthcare, they must find a way back home before they die of mana-deprivation. Along the way, you get to experience the sociological analyzation of societal and culture developement as a result of resouce scarcity, AI and human morality defining what is 'human', environmental psychology, philanthropy vs patronage and a ♥♥♥♥♥♥♥♥ of other things I wouldn't have expected from a what I thought was going to be a $15 lucky star. Now they must journey back, gain experience and retake their capitol before the enemy scores a domination victory on the other civilizations.

I bought this game because I thought "This art looks pretty, if this was an anime I was watch it."
Secretly this VN contained Mozart level music and was so indepth with it's discussion of politics and culture that I had to look and see if this was a Paradox Interactive game. The writing is fluid, detailed and never dull, and the characters alongside their stories are livid. It contains alot, ALOT of feels pertaining to loss, repentance, forgiveness.
It has Clannad level emotional scenes. It's an extraordinary story and I will be buying the second milestone.
Was this review helpful? Yes No Funny