Tabletop Simulator is the only simulator where you can let your aggression out by flipping the table! There are no rules to follow: just you, a physics sandbox, and your friends. Make your own games and play how YOU want! Unlimited gaming possibilities!
User reviews:
Recent:
Very Positive (113 reviews) - 92% of the 113 user reviews in the last 30 days are positive.
Overall:
Very Positive (5,093 reviews) - 93% of the 5,093 user reviews for this game are positive.
Release Date: Jun 5, 2015

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Downloadable Content For This Game

 

Recent updates View all (125)

June 9

Update v9.3 New DLC: Abraca...What?, Lighting Menu, & Scripting Improvements!

Our latest DLC is by GARYKIMGAMES and published by Korea Boardgames, Abraca...What? is a family game of deduction and spellcasting. Now available in Tabletop Simulator with a 15% launch discount!

An exciting new feature that a lot of you have asked for is the ability to adjust the lighting! You no longer have to rely on the 8 different backgrounds for the only light source. You can customize your own and combining that with Assetbundles, you can create some pretty nifty things. We can’t wait to see what you come up with!

Thanks to all of your feedback, we made a lot of improvements as well as additions to scripting and we’ve added the much requested hotkeys to scripting (so keybinds had to be reset - sorry!).



    http://store.steampowered.com/app/468739/Tabletop_Simulator__AbracaWhat
  • Designed by GARYKIMGAMES and published by Korea Boardgames.
  • Now available for $5.99 with a 15% launch discount!
  • Only the host needs to own the DLC for everyone else to play.
  • The dealing of spellstones is automated through the clicking of the relevant spell scroll, as is temporary blindfolding when taking a secret spellstone.
  • The health tokens can also be added/removed by buttons, and will be refilled at the start of every new round.
  • This is a game where you aren’t supposed to see your own pieces. To prevent pieces from getting knocked out of your hidden zones, the host should set the physics to either semi-lock or locked.



Lighting
  • You can now adjust the lighting by going to Options -> Lighting.
  • You can adjust the intensity of the light shining from above.
  • The color of the light shining from above can be changed with the color picker.
  • Choose between ambient light from the default backgrounds or gradient with 3 colors.
  • Choose how strong you want reflections on shiny objects to be.
  • You can load lighting from a save file by expanding it.
  • You can read all about Lighting in our Knowledge Base: http://berserk-games.com/knowledgebase/lighting

Scripting Improvements
    Doocumentation:
  • Added type Color and Vector to documentation to cleanup all duplicate documentation.

  • Event:
    fixedUpdate()
    onScriptingButtonDown(int index, string player_color)
    onScriptingButtonUp(int index, string player_color)

  • Player:
    Transform getHandTransform()
    bool setHandTransform(Transform)

  • Object:
    BoundsTable getBounds()
    BoundsTable getBoundsNormalized()
    Vector(Direction) getTransformForward()
    Vector(Direction) getTransformRight()
    Vector(Direction) getTransformUp()
    Vector positionToLocal(Vector)
    Vector positionToWorld(Vector)

  • Bounds Table:
    Vector center
    Vector size
    Vector offset (transform offset from bounds)

  • New Class Lighting:
    float light_intensity
    Table getLightColor()
    setLightColor(Color)
    float ambient_intensity
    int ambient_type
    Color getAmbientSkyColor()
    setAmbientSkyColor(Color)
    Color getAmbientEquatorColor()
    setAmbientEquatorColor(Color)
    Color getAmbientGroundColor()
    setAmbientGroundColor(Color)
    float reflection_intensity
    apply()

  • New Class Physics:
    HitTable cast(Table Cast)
    Vector getGravity()
    setGravity(Vector)

  • Cast Table:
    Vector origin
    Vector direction
    Vector size (Box and Sphere)
    Vector orientation (Only Box)
    float max_distance
    int type (1 Ray, 2 Sphere, 3 Box)

  • Hit Table:
    Vector point
    Vector normal
    float distance
    Object hit_object

  • Fixed:
    Improved erroring when trying to Json.Encode() a table with string and number keys.
    Editing a button not changing its color.



Cloud Manager Improvements
  • Revamped cloud manager menu to match the rest of the UI.
  • You can now see previews of your cloud images.
  • To see previews of the OBJ files, click the triple dot icon and choose "preview".
  • Clicking on the file will copy the URL to the clipboard.

Blocked Menu Improvements
  • Updated the block menu to match rest of the UI.
  • Added ability to block people manually with a name and steam id.
  • You can find the Steam ID in Steam by going to View -> Players -> Recent.

UI Improvements
  • Scrolling the games menu with your middle mouse now properly scrolls on the background/dot icon not just on the buttons.
  • DPI works in non auto scaling mode.
  • Added help and knowledge base articles to missing menus, as well as updating old ones.
  • Fixed miscellaneous blurry parts of the UI.
  • Fixed some click colliders to be more accurate.
  • Fixed some UI glitches on high resolution screens.
  • Fixed jittering when removing blindfold.

Improvements
  • Moving objects around should feel much more smooth.
  • Chip stack alt zoom will always look down from the top.
  • Saved object will no longer be automatically unlocked when spawned.
  • Grouping cards while holding them will now hold the deck created from that grouping.
  • DLC - Indonesia: Set the point tokens to not be sticky for easier player movement.
  • Fixed table & objects disappearing when using gizmo tool & top down camera.

Fixes
  • Fixed AssetBundles or obj files in bags having colliders.
  • Fixed Rotation in bags being bugged.
  • Fixed AssetBundles that are loaded in hidden zones not being hidden.
  • Fixed issue with Hand Zone creating card copies when grouping them.
  • Fixed Custom Token collider issues.
  • Fixed issue with clients getting stuck loading when rewinding.

Stay up to date on development by following us on Twitter and Facebook!

29 comments Read more

May 18

Update v9.2 New DLC: Khronos Hunter, Updated Grid & New 2D Pointers!

Our latest DLC, Khronos Hunter is now available in Tabletop Simulator! This is our first DLC to include both English and Japanese. Enjoy!

The Empress of Time inadvertently triggers a malfunction that causes different time intervals and parallel worlds to intersect. You are an adventurer who is unwittingly sucked into this time spiral. Your objective is collecting a form of energy called mana and bringing the world back to order, allowing you to return to your own time.

We’ve also made a huge improvement to the Grid system with a lot more options for you to choose from. Try it out and let us know what you think!

We are also investigating various networking solutions to improve the netcode. Some of the improvements would be network stability, connection issues, voice chat, bandwidth reduction, security, and server browser issues. If we find a good solution, this would be a major change to the game and will take a lot of time to develop and beta test to ensure stability.




DLC - Khronos Hunter



Grid Improvements
  • The grid now projects onto the surface on objects instead of being static (Great for uneven terrain)
  • Grid projection needs to be turned on via toggles for individual objects, but will always project onto the tables.
  • Updated the grid ui to include a lot more options and improved visual look.
  • In addition to the old horizontal hex grid, you now can use a vertical hex grid.
  • You can now change the color & opacity of the grid.
  • You can now choose between a thin or thick grid line.
  • Line snapping has been added to the hex grid.
  • Fixed hex snapping issue with offsets.
  • Fixed box snapping issue when dropping object in same spot.



New 2D Pointers
  • Added new 2D pointers for the Gizmo, Snap Points, Decals, Vector Paint, & Zones.
  • Updated 2D pointers for Joints and Rulers.
  • Removed the mini fog icon when in the Zones mode since there is a new pointer (2D pointer only).
  • You can now differentiate between the Vector Paint and the Pixel Paint tools.
  • We plan on updating the 3D pointers as well in the near future.


Infinite Bag Improvements
  • Custom Infinite Bags will no longer load the infinite object into memory.
  • Reduced network bandwidth of infinite objects.
  • Fixed issue with infinite object positioned in the wrong spot for clients

Decals Improvements
  • Added ‘delete all’ to Decals.
  • Fixed issue with decals on infinite objects breaking.
  • Fixed decals not hiding in the hand.

Scripting Improvements
  • Timers are much more optimized.
  • Added color and font_color to ui buttons.
  • Added alpha to color table values accessed with either "a" or 4 entry.
  • Added grid_projection object member variable.
  • Fixed issue with timer not cleaning up correctly and other bugs.

Chat Improvements
  • Increased history log of chat window to 400 messages.
  • Eliminated lag when changing tabs that have lots of chat entries.

Updated JSON Reader
  • Faster.
  • Less bugs.
  • Less memory issues.

Revamped Company Video at Launch
  • This change should prevent those who would sometimes crash at launch with the old intro video.
  • Less annoying sound and more minimal fade in and out.

Improvements
  • Made it easier to update your workshop mods by adding an easy way to get your ID in the Update Workshop section.
  • Mousing over 3D buttons will not show an icon like it does for bags, Assetbundles, etc.
  • Reduced stuttering caused by Gizmo tool.
  • Added DirectX11 launch option (beta).
  • Updated Warfighter so that the tokens in the two boxes are now facing the player names.

Fixes
  • Fixed skip empty hand in Turns.
  • Fixed bb code name exploit.
  • Fixed issue when saving a hidden object, it would reveal its name in the input field.

Stay up to date on development by following us on Twitter and Facebook!

35 comments Read more

Reviews

“Tabletop Simulator makes me so happy!”
Rock, Paper, Shotgun

“The ingenuity that went into making this [Tabletop Simulator] is pretty impressive.”
Polygon

“It’s just a really nice way to play and experiment with new board games.”
Nerd³

Now with VR Support!

Take your tabletop gaming to a whole new level in virtual reality with the HTC Vive! And what's more, both VR and non-VR players alike can play together in the same game room!

About This Game

Create your own original games, import custom assets, automate games with scripting, set up complete RPG dungeons, manipulate the physics, create hinges & joints, and of course flip the table when you are losing the game. All with an easy to use system integrated with Steam Workshop. You can do anything you want in Tabletop Simulator. The possibilities are endless!

Endless Games


Tabletop Simulator has it all. The base game includes 15 classics like Chess, Poker, Jigsaw Puzzles, Dominoes, and Mahjong. Additionally, there are thousands of community created content on the Workshop. If you’re the tabletop gaming type, we include an RPG Kit which has tilesets & furniture, as well as animated figurines that you can set up and battle with your friends, with even more options in the Chest. There’s even an option for Game Masters so they can control the table!

Create Games


If you’re into creativity and prototyping, you can easily create your own games by importing images onto custom boards & tables, create custom decks, import 3D models, create scripts, and much more. You can choose to upload your creations on the Steam Workshop or share them privately with your friends.

Fun For All Ages


Everyone can play Tabletop Simulator! Play a classic board game with grandma, have poker night with the guys, or start your epic RPG adventure with your crew. Play almost any tabletop game you can think of! Being a multiplayer-focused game, up to 10 players can play at any given time.

DLCs


Our downloadable content (DLCs) are different from other games, as we partner with developers and publishers to bring their games into Tabletop Simulator. Each DLC is custom created with high quality assets and special themes that match their games. And best of all, only the host needs to own the DLC for everyone at the table to play.



Key Features:

  • Online sandbox with unlimited games to play how you want.
  • Multiplayer physics with objects that collide and interact just how you would expect.
  • Create your own mods easily with full Steam Workshop support and 3D model importing.
  • Take games to the next level with Lua scripting support.
  • Play just like you do in real life; pick up, rotate, shake, and throw any object.
  • Up to 10 people can play together on the same table.
  • Team system with voice and text chat.
  • Save & load individual objects and complete games.
  • Hotseat allows you to play locally on the same computer with your friends.
  • Browse the internet, listen to music, and watch videos in multiplayer, in-game on a tablet.
  • Perfect for RPGs - build your very own roleplaying dungeons with our modular tileset, RPG Kit, Multiple States and Tablet (useful for character sheets).
  • Great admin tools to enable or disable player permissions and to eliminate griefing in public games.
  • 360° panoramic backgrounds that change the lighting and atmosphere.
  • Included games: Backgammon, Cards, Chess, Checkers, Chinese Checkers, Custom Board, Dice, Dominoes, Go, Jigsaw Puzzles, Mahjong, Pachisi, Piecepack, Poker, Reversi, RPG Kit, Sandbox, Solitaire, and Tablet.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2
    • Memory: 4 GB RAM
    • Graphics: Integrated
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Minimum:
    • OS: OSX 10.8
    • Memory: 4 GB RAM
    • Graphics: Integrated
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Minimum:
    • Memory: 4 GB RAM
    • Graphics: Integrated
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Customer reviews Learn More
Recent:
Very Positive (113 reviews)
Overall:
Very Positive (5,093 reviews)
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