Tabletop Simulator is the only simulator where you can let your aggression out by flipping the table! There are no rules to follow: just you, a physics sandbox, and your friends. Make your own games and play how YOU want! Unlimited gaming possibilities!
User reviews: Overwhelmingly Positive (987 reviews)
Release Date: Apr 18, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’re releasing in Early Access because our initial goal was to release in April (with a lot less features that you are seeing now). But due to the overwhelming response and support from our Kickstarter backers and reaching over 1200% of our goal, we wanted to add a lot more content and features so we can bring you the best game possible! We’re still releasing in April, just in Early Access instead and with a lot more features implemented than we initially planned, and with a lot more still to come. Hop on for the ride!”

Approximately how long will this game be in Early Access?

“We will be working on the game until both us and the community feels confident in the feature set presented, but that won't be the end of the game's development either! We have released nearly a patch a week since our Kickstarter ended, so we are fully dedicated to the success of the game.”

How is the full version planned to differ from the Early Access version?

“Unlocked Stretch Goals:
3 Additional Game Modes [2 MORE GAMES HAVE BEEN ADDED!]
Mod Support (3D Models) [THIS HAS BEEN ADDED!]
RPG Kit (30 animated figurines, Dungeon Tileset, Character Sheets) [MOST OF THIS HAS BEEN ADDED!]
Steam Workshop Support [THIS HAS BEEN ADDED!]
CastAR Support
Oculus Rift Support
Customizable Figurines
Space Theme
and tons more!”

What is the current state of the Early Access version?

“Tabletop Simulator has all the fundamental features of the game ready for you to play. With over 15 games to choose from and the sandbox nature of the game, you are set to play hundreds of different games. In addition, you can create your own mods and upload them directly to Steam Workshop. The only limitation is of your imagination.

Tons of new content is still to come and your support will help make the game grow even more. Different features are subject to change and your feedback will help shape the direction we take the game for the better!”

Will the game be priced differently during and after Early Access?

“The price will increase when the game leaves early access so be sure to pick it up to save some dosh!”

How are you planning on involving the Community in your development process?

“We love our community and are proud that we take our community seriously! With the updates almost every week since our Kickstarter ended, we've taken a lot of the suggestions and feedback they have given us and implemented them into the game! So it's very important to give us your feedback, so we can make Tabletop Simulator the best it can be!”
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Recommended By Curators

"Showed at PAX Prime 2014 - An excellent, open tabletop prototyping tool, alongside a bunch of great tabletop games built in."
Read the full review here.

Recent updates View all (29)

December 18

Update v3.6 Steam Holiday Sale 33% off, New Pencil & Eraser Pointers, & much more!



Happy holidays everyone! This will be our final update to Tabletop Simulator for 2014, so we hope you all have a wonderful holiday season with your family and loved ones, and we’ll see you all in 2015!

Until then, Tabletop Simulator is on sale for 33% off during the Steam Holiday Sale through January 2nd at 10am PST and we’ve got a brand spanking new “serious” trailer up on the store page and on YouTube.

https://www.youtube.com/watch?v=JBqernEHjUc


Pointer Pencil and Eraser:
  • New pencil and eraser models when being in those pointer modes.
  • Pencil model helps with drawing due to its static and accurate point.
  • Helps to remind you that you aren't in hand mode and cannot grab objects.
  • Fixed some alignments/accuracy issues when drawing in the air not on the table.




Rewinding and Fast-forward Hotkeys:
  • You can now rewind time by using 'CTRL' + 'Z'.
  • Fast-forward can be done by using 'CTRL' + 'SHIFT' + 'Z'.
  • As always you can still control this by using the arrows on the top right.
  • Added a chat message to let you know when you are rewinding/fast-forwarding.

General Improvements:
  • Improved voice chat to reduce the annoying voice stuttering that occurred.
  • Custom Model now supports multiple separate objects/meshes; you no longer must merge your meshes.
  • Option to hide player pointers in the hidden areas has been added to the right click menu.
  • Improved and fixed graphics quality settings to be more in line with their names.
  • Steam Cloud now also syncs saved Chest objects.
  • Other people’s pointers will no longer clip through your ALT zoom on cards.
  • Load complete messages will only appear for custom content taking at least a half a second to load to avoid chat spam.
  • Animated RPG figurines will now save what state they were in when saving and loading (dead or mode).


Custom Card Fixes:
  • Fixed many issues with conflicting deck ids on merged decks loading from the chest.
  • Fixed loading the same deck multiple times from the chest causing strange stuff to happen.
  • Fixed some issues loading multiple old saves in row with custom cards.

Fixes:
  • Fixed stack loading bug where the chips would end up being blocks instead of chips.
  • Fixed some RPG figurine errors on affecting clients.
  • Fixed some card bugs in the Cardbots decks.
  • Fixed black go bowls giving white pieces.
  • Fixed some settings not properly resetting on the settings menu.
  • Fixed pointer bug where it would improperly display the player's pointer as white when first spawned.

Stay up to date on our development by following us on Twitter and Facebook!

7 comments Read more

December 12

Update v3.5 Custom stacking objects, Workshop Improvements, & much more!

Stacking custom objects was a much requested feature and now we have it! Stack your custom objects just like the poker chips do! Promoted players can now spawn saved objects, and you can also now subscribe to the workshop and have it download without restarting the game! And of course there are a lot of other great improvements as well.

We were also chosen as one of the top 100 games for Indie of the Year at IndieDB, so please vote for us to make the top 10!



If you missed it, our latest tutorial series video is now live. This one is all about the RPG Kit. Check it out!


Custom Stack Objects:
  • Choosing type 'Chip' from the custom model importer will allow your custom objects to stack just like the poker chips do.
  • Create your own stacking currency or something new altogether.
  • Custom colliders will not work with the new stacking type.
  • Checkers can now also be stacked to make your Kings even more noticeable.
  • Improved the spawn position when removing an object from a stack.



Saved Object Improvements:
  • Promoted players can now spawn objects from their saved chest.
  • Anyone on a server can now save objects to their chest for future use.

NAT Punchthrough Improvements:
  • NAT punchthrough is how the game establishes connection behind peoples’ routers without having to port forward.
  • You can now toggle between automatic, enable, or disable NAT punchthrough when hosting a server.
  • Most people should be fine with automatic, but if you are having trouble hosting try /testconnection in game, port forwarding 11155, and change NAT settings.
  • Automatic works by checking and seeing if you have a public address, if you do not then NAT is enabled.



Block Players Improvements:
  • Blocked players are now saved to the BlockList.json in 'Documents/My Games/Tabletop Simulator'.
  • Blocked players will no longer reset when you reset your settings.
  • Human readable list thanks to the json format.

Workshop Improvements:
  • You no longer must restart the game after subscribing to a mod on the Workshop, it will download while it's running.
  • Workshop Game list will automatically repopulate with new subscribed mods if open when subscribing.
  • Added an Open Workshop button in the Workshop Game List that opens the Workshop in the overlay.

General Improvements:
  • Overall object physics improvements when adding and removing objects (stacks, bags, decks, etc).
  • Grid snapping will work at low lift height, but not when lowering an object with 'T'.
  • Number key actions like rotate dice or RPG kit animations now work with the numpad as well as the normal number keys.
  • Optimized bag saving to reduce autosave stutter with many bags.
  • Boards from the chest can be drag and dropped spawning at that location like other objects.
  • Added error check to custom model mesh generation.
  • Slightly improved the stop card search animation.

Fixes:
  • Fixed issue shaking an object would cause it to rotate incorrectly for clients.
  • Fixed the achievement "Speed Machine".
  • Fixed gravity getting stuck on zero gravity.
  • Fixed Steam Cloud to work with the new Json save format.
  • Fixed the smooshed description field when right clicking on a deck.
  • Fixed boards being spawned from the chest menu not showing up for other players.
  • Fixed sideways property being lost when resetting a deck.
  • Fixed search stack being visible on transparent tables.
  • Fixed collision issues with camera.
  • Fixed some stack objects properties that weren't being transferred properly.
  • Fixed mesh download bar cleanup.
  • Fixed removing chips from a scaled stack causing it to fall over.

Stay up to date on our development by following us on Twitter and Facebook!

6 comments Read more
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Reviews

“Tabletop Simulator makes me so happy!”
Rock, Paper, Shotgun

“The ingenuity that went into making this [Tabletop Simulator] is pretty impressive.”
Polygon

“It’s just a really nice way to play and experiment with new board games.”
Nerd³

Workshop Support

Tabletop Simulator fully supports Steam Workshop!

  • Supports virtualizing nearly any tabletop experience.
  • Infinite possibilities with only imagination being the limit.
  • Extremely simple modding with the power to back it up.
  • One thousand mods and growing on the Workshop.

About This Game

Tabletop Simulator is the only simulator where you can let your aggression out by flipping the table! There are no rules to follow: just you, a physics sandbox, and your friends. Make your own games and play how YOU want! Unlimited gaming possibilities!

If you're into classic board games, we've got 15 to choose from, like Chess, Poker, Chinese Checkers, Dominoes, and Piecepack. If you are into tabletop gaming we've got an RPG Kit with various role playing animated figurines that you can setup and battle with your friends. The RPG Kit is ever expanding, so you can expect to see new things to come to really take your tabletop gaming to a new level.

If you're a creative person make your own games on Steam Workshop. You can easily create your own games by importing images onto custom boards, custom decks, 3D models, and more. This is the ultimate tool for playing practically anything tabletop and the content is ever expanding thanks to the strong community support! One thousand mods and growing on the Workshop.

Tabletop Simulator is for everyone! Play a simple board game with grandma, have poker night with the guys, or start your epic RPG adventure with your regulars. Play almost any tabletop game you can think of! Being a multiplayer-focused game, up to 8 players can play at any given time. You can also play a solo game of Solitaire if you just need to relax by yourself.

Key Features:

  • Online sandbox playground that you play how you want.
  • Unlimited games thanks to sandbox, no rules design.
  • Multiplayer physics with objects that collide and interact just how you would expect.
  • Create your own mods easily with full Steam Workshop support.
  • Play just like you do in real life; pick up, rotate, shake, and throw any object.
  • Up to 8 people can play together on the same table & talk on in-game voice chat.
  • The perfect “game night” fun due to seamless game loading & saving.
  • Hotseat mode allowing you to play locally on the same computer.
  • Tons of pre-made game modes with the option to make your own games.
  • Perfect for RPGs - build your very own role playing dungeons with our modular tileset.
  • Great admin tools to eliminate griefing in public games.
  • Multiple 360° panoramic backgrounds that change the mood.
  • Included game modes: Backgammon, Cards, Chess, Checkers, Chinese Checkers, Custom, Dice, Dominoes, Go, Mahjong, Pachisi, Piecepack, Poker, Reversi, RPG Kit, Sandbox, Solitaire

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Graphics: Integrated
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: OSX 10.6
    • Memory: 2 GB RAM
    • Graphics: Integrated
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    Minimum:
    • Memory: 2 GB RAM
    • Graphics: Integrated
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Helpful customer reviews
159 of 162 people (98%) found this review helpful
26.0 hrs on record
Posted: November 24
Early Access Review
I love board games. There, I’ve said it. Unfortunately, I got my hopes up a bit too high, because it is not what I was expecting at all.

Frankly, I don’t know what I was actually expecting. It could have been an organizer for your roleplaying campaigns. Or even a way to pretend being a guest on Wil Wheaton’s popular board game webseries on the Geek & Sundry YouTube channel for all I knew. But regardless, it is a tool that allows you to play popular classic games in a total sandbox environment.

For a lot of gamers, this might not sound immediately appealing. In order for a game to be a game, it has got to have rules. Otherwise, you won’t know who has won or lost, or even when to call another player a low-down dirty rotten cheater. Without rules, we descend into chaos. But this can be a good thing once in a while.

When you start Tabletop Simulator, you are given the option of several types of virtual tables, as well as the boards and pieces of many classic games such as Chess, Checkers, Go, “Chinese” Checkers and Backgammon. There are also card games and other options like an RPG table (more on this one later). There is a quick little tutorial on how to pick up a piece, rotate it, pick up multiple pieces, or randomize things like dice and card decks. Once you have done these thing a few times it becomes like second nature.

If you put a checker down on a checkerboard, or a stone on a Go board, the program will auto-correct it to the nearest square or intersection as appropriate. But that is as far as it goes to police anything you do. If you want to move your rook diagonally or put a checker on a red square, that is your prerogative. Go right ahead – Tabletop Simulator won’t stop you.

You can play any of these games in single player mode, or you can connect to other players by finding them on Steam or hosting your own table.

One interesting aspect of this program is its potential use as a role-playing game aid. The table for this is rather large, and you can even upload your own background for the pieces to sit upon. Unfortunately, the animations of all the available monster miniatures might use up more resources than you might expect a board game simulator to need. Also, constructing the layout takes some practice and is time-consuming even then. Just to construct a couple 4-square by 4-square rooms and a connecting hallway took upwards of 30 minutes, which is about 30 times as long as it took me to do the same thing with pen-and-paper. But, if you want to spend the time and effort, you can make some decently visual dungeons.

What truly sets Tabletop Simulator from any other board game program is, not only is it a complete sandbox when playing, you are free to add any pieces to any of them. Every scenario you load is like a developer’s kit for creating new games. If you want to put some marbles in a chess game, you can go right ahead. Most of the time this won’t lead to much more than a big mess, but you never know – you could invent the next “Double Cranko.”

If you do invent something fun, you can upload it to Tabletop Simulator’s area of the Steam Workshop. While you’re there you can also see what other people have done with this program. There are component sets for popular eurogames like Carcassone and St. Petersburg. People have even invented new ones like Portal Chess and a Walking Dead trivia game. Be sure to check them out.

There are a gazillion sites out there that will let you play chess or checkers according to the rules. Some might even be a decent opponent. But, if you are looking for a place to experiment with those games or maybe even make a few of your own, the you should give Tabletop Simulator a whirl.

7/10, Recommended

Be sure to check out Nerd House Gaming for more reviews!
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169 of 242 people (70%) found this review helpful
15.6 hrs on record
Posted: December 13
Early Access Review
Had the winning hand in Poker for a pot of over 10,000 chips.

Accidentally clicked ‘flip the table’ and got banned.
Was this review helpful? Yes No
40 of 54 people (74%) found this review helpful
3.6 hrs on record
Posted: December 5
Early Access Review
Coolest ♥♥♥♥ing game ever. Endless possibilities, from Spongebob's Eel's and Escalators to any other game you can think of. Go home Family Game Night. Seriously reccomend.

ESCALATORS ESCALATORS ESCALATORS
Was this review helpful? Yes No
20 of 21 people (95%) found this review helpful
77.6 hrs on record
Posted: December 11
Early Access Review
This game is well worth the money. I picked it up on a recent sale for $10usd around early December 2014.

If you like popular board and card games (or if you just like to spawn my little pony figures and throw them around in zero gravity for some reason), this is the best and practically only game to do it in.

If you watch a video you'll see that it's basically a physics engine with some tools to help you play board/card games. Cards can stack, you can right click and deal out cards to players, you can shake cards or dice to randomize them, you can flip cards upside down with the f key, you can have a 'hand' where cards are hidden even when face up, and so on.

It took me a day to learn some of the keys and the proper way to manipulate objects so I don't go smashing things around. And it took me a bit of time to learn administrative controls so I could take away the ability for players to flip the boards, or even join games without permission. Sometimes this is good. You can also press L to lock things down so they don't get moved and control if spectators can jump into your game and start throwing things around or if they have to wait for you to put them into the game.

If you think that people will just join your game and wreck it -- that happens. But with the right privileges set it doesn't...and even if someone does there is an 'undo' button that works adequately. You can also save the state of the game (and there is an autosave feature) and reload it if things get messed up or if you have to leave or someone drops and you want to continue later. This also lets you set up a board game the way you like to start and then save the state so you don't have to keep doing that over and over. You can import parts of one game into another game and then save it together, too. If you join someone's game and they have a cool looking 3d model, you can save that to your chest and then pull it out anytime and anywhere you have the privileges to!

In a recent patch, the developer of Tabletop worked on a NAT punchthrough method so you don't need to set up port forwarding to be able to host your games. This doesn't work for some people, and I still try to port forward so I don't have any problems.

Lag can be an issue if you have a slowish connection. I've played with people from the US/Canada, various parts of Europe, and Australia. Players come from all over and some will naturally have bad pings. Even so, I regularly play with people who have a 300ms ping and it works fine.

There is voice chat within games. It is set to push to talk by default so you don't have new players with open mics annoying you. There is a mute, kick and ban feature. The ban feature is especially nice since it remembers your ban list so that if you play the next day that person will still be banned. Recently, the ban list was improved so it doesn't get reset when you reset your settings. Griefing is remarkably low considering how easy it is to grief and typically it happens when the host doesn't care enough to stop it.

It really comes down to finding some people who will play the games you want -- much like with real board or card games.

As far as the game selection goes -- I'm pretty sure this whole thing is illegal but there are many top board games (see boardgamegeek.com) that have cards, boards, tokens and dice models copied into the game. Check out the Steam workshop for this game to see the options. I heard a rumor that the developer of the game Munchkin (I'm not a fan) sent a cease and desist order to Steam and all the munchkin mods were removed. I would expect more of that in the future. That being said, it is not very difficult to create your own card decks, boards, pieces etc or find ones other people have made and then save private copies yourself.

The games on the workshop are actually playable and gameplay is not as frustrating as it may seem. In fact, since it's basically just a physics engine, it is rather intuitive to use. I've tried board game simulator programs before and they had about 500 context menus you had to go through to do anything and they were impossible to use. With this, you may not know the most optimal way of doing things -- but you can easily figure out SOME way to do it.

You could even play MTG in this. There's Android Netrunner, too. Plus a whole bunch of great board games. I played some simpler ones...like King of Tokyo, Cosmic Encounters, Dominion, Forbidden Island and one complex one - Eldritch Horror (which just takes a long time) and they all worked great.

I also had a good game of 5 player chess which started off chaotic and very exciting and turned into a game of turtling -- so I created a sudden death player to finish up the game (a new player on the board to replace a dead one starting with 16 queens).

Really, you can do just about anything. You can play D&D through here, you can play all the classics - poker, black jack, monopoly, clue, candy land...tons of games are here and I would imagine more are on their way.

If you like board or card games at all...or want to try some of the most popular board/card games on the market today...you really should pick up this game. There is literally nothing that can compete with it.

BIGGEST CONS:

I ran into some bugs that are worth noting.
1. On my first day, I would be playing with a bunch of people and then everyone would lose connection. This did not happen on my second day. Something may have been going on with their master server.
2. Somehow, at one point in the middle of a long game, I suddenly couldn't push to talk anymore. When I restarted the program it worked again -- I'm not entirely sure what happened there. I was host so I don't think anyone could have muted me (but I admit I didn't check).
3. Once or twice after playing for a while the game won't let me load new tables until I restart the game.
4. About a week into playing I hit a bad bug where I wasn't able to end turns, search, change settings, or even exit the game (without clicking the X and crashing the window). I'm not entirely sure why that started to happen. I have to restart the game to get it to work. I can still play games and chat while the bug is in effect, but this is definitely not bug free.

Check out the list of board games and card games on the steam workshop for this game. If that doesn't excite you then don't buy this game. And if it does, know that I've tested a bunch of them and they are playable and not just piles of garbage. There are some difficult things that you sometimes have to work around...but if you learn the UI they are easy. A lot of problems people have are rolling dice properly without smashing into things or shuffling and stacking cards quickly or even drawing and moving cards around without accidentally revealing them. All of these things can be done very efficiently but it takes a little bit of learning to understand how the engine works and until you do you'll probably find yourself knocking things over by accident...but everything is pretty easy to fix. And it's kind of fun.

tldr: 10/10 - no regrets buying this for $10. Would pay full price. You better like card/board games.
Was this review helpful? Yes No
261 of 447 people (58%) found this review helpful
4.5 hrs on record
Posted: November 23
Early Access Review
Pros: Can flip table.

Cons: Can flip table.

10/10 can flip table again.
Was this review helpful? Yes No
13 of 13 people (100%) found this review helpful
212.8 hrs on record
Posted: December 15
Early Access Review
Only recommend if you like playing Card, Board, Role-play, Dice and/or Tabletop games.
Would also recommend if you have friends to play with either local or online.

This game primarily uses workshop for endless amounts of fun.
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13 of 16 people (81%) found this review helpful
77.2 hrs on record
Posted: December 5
Early Access Review
When I initially bought this about a year ago, I felt ripped off. I had paid $15 and the game didn't even work. It would constantly CTD with out of memory errors when I've got 12 gigs of RAM and 1 gig of VRAM; which is not the best, but entirely functional. So I gave it a few months for them to update and iron out the issues, and by that time it worked. It was well worth the purchase.

This is a game where you can play pretty much any tabletop game in existence. It comes with a few such as chess, checkers, chinese checkers, poker (in the style of Texas holdem), backgammon, and several others. If you want to play another type of game using the components, you can do that. There's no rules here; it's just the players and the components. If someone is losing at chess, they can chuck a piece at their opponent in frustration, perhaps knocking over the king and a couple pawns. If you want to reach over and steal some cards from your opponent's hand, you can; though you'll probably upset them in the process, and they're more than likely to take them back from you. If you don't know how to play chess, bugger all; move with the pieces however you want, throw the pieces, do whatever. This isn't to imply that the community is a bunch of savages that don't care one mote about the rules; quite the antithesis.

I've found that most people whom sit down to play a game like chess, poker, or any other game tend to play by the rules of the game they're playing. Sometimes you have someone who doesn't know the rules and they have to be explained, which is fine; but every once in a rare while you have the person who gives no damns whatsoever, comes in, and starts throwing things everywhere and attempting to flip the table, ruining the game for everyone else. Luckily the admin can kick and ban troublesome players, so this is seldom a problem in public games, and much less so if you're just playing with friends.

This game is extremly flexible in what it can do. One of the things I like to play most with my friends on this is a card game called gin rummy. There's not any predefined mode for gin rummy here. Instead, I have to go to a 'chest', which is a tab where the admin can spawn in pretty much anything they want, including custom components. From here I can spawn in a standard deck of 52 playing cards, explain the game to my friends if necessary, and go. That's all there is to it.

If you're decent at creating your own images or modelling, the game allows you to load in custom cards and pieces and ergo make up your own game with your own rules. If you're not, then this game has a wonderful Steam community workshop feature wherein you can browse other user created games. Pretty much every board game you can imagine can be found here, and this allows for a lot of freedom in what players can actually play. Most video-games are simple; they have a set paradigm that the player cannot change, or can barely change using mods. For example, a video-game that's designed to be just an Uno game or a game designed to be just a chess game are nothing less, nothing more - they offer the experience they want the player to have and that's it. Tabletop Simulator to an extent has these limitations, of course; it's not an "everything" simulator, it's a tabletop simulator - but that range is extremely broad, and within that context you can do whatever you want, either using its predefined pieces, creating your own, or finding some really epic games in the community workshop (Eels and Escalators, anyone?). It's not a game that says "Do this or else.", or a game makes you lose half an hour of progress because you completed an objective incorrectly; heck, it's not even a game with objectives. It's just a game that gives you a whole plethora of pieces and says "Have fun.", and for that it's one of my all-time favourites.
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8 of 9 people (89%) found this review helpful
8.7 hrs on record
Posted: November 26
Early Access Review
Tabletop Simulator is essentially a virtual version of board and card, an idea that has been done before, but not on the level that tabletop simulator has done, where you are simply given the cards, the chips, and boards for you to set up nearly any game you want. Of course, this is expanded much farther by the steam workshop, where people sumbit games that range from original and genius board games, or just a copy of a well-known game (Monopoly, Uno, etc.) Everyone in the game has a hand cursor and matching color, and they can interact with anything on the table at any time, the rules for must be set up by players and obeyed for the sole reason of playing correctly (which of course opens the doors for a number of trolls and griefers) The game, of course, is still in early access and, suprisingly, is updated quite often. People often say that people release early access games and then never update because they've made their money. For some games this is true, but Tabletop Simulator is consistenly updated and so far it looks like the final release will be great. If the game were released now it would still be great! However, it's obviously not perfect. Interaction with objects can sometimes feel awkward and dropping pieces when you aren't looking from a birds eye view is usually guesswork when you aren't placing the piece 3 inches from the camera. Despite its flaws, Tabletop Simulator has been fantastic so far, and it promises to be even better at release.
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26 of 43 people (60%) found this review helpful
2.0 hrs on record
Posted: December 20
Early Access Review
Finally, a game that lets me play board games with my friends. Now all I need are friends...
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14 of 21 people (67%) found this review helpful
3.1 hrs on record
Posted: November 30
Early Access Review
I'm not done with this game yet and look forward to reversing this review one day, but right now it isn't worth the price. A few quick hits for the potential holiday buyer;

-Its Early Access with the best assests/games being community made. While nice to have a good community it is a potential bad omen.
-It lacks any real single player or local co-op appeal right now.
-While it might go against the ideals of the "simulator" aspect this needs some streamlining of game moves beyond just the auto dealing. Games are much much much much slower than their real life counterparts.
-Could use a basic automatic scoreboard for some games, streamlined money system for others, poker could use auto blinds, something like Chinese Checkers could use a tweek like not picking the object as high as other games (marbles go a'rollin), etc
-Some network issues that come with a Early Access game (Can't connect, ping spikes, server list doesn't remember search filters, low amount of hosts, etc)

All that said the base is there for something great but we've heard that before. Its been a fun few hours playing and I'm gonna play more for sure. Then as long as there is people willing to make their own games this does have endless potential as is. But there is still work to be done on the developer end to make it really special. Alot of work. But that's what Early Access is about. I'd just warn that there's still a big enough amount of work left that it would be worth the wait to see if it really happens or not.
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5 of 5 people (100%) found this review helpful
267.6 hrs on record
Posted: December 12
Early Access Review
Capable of serious gaming, and pretty much everything else you can do with a table.

Tabletop Simulator (TTS) is a legitimate simulator. That is, you can play tabletop games with it in the manner you would a physical tabletop game on a physical table.

Currently TTS has all of the features needed to play nearly any type of tabletop game: board, war, card, rpg and so on. New features are added almost weekly. The developers (Berserk Games) are doing a great job adding substantial features, while also paying attention to the player's suggestions. If there's an issue with an update, you can typically expect a hotfix released within a very short time to fix it. They are easily one of the most on-task developers I've seen on an early access title.

The controls can be slightly unwieldy until you get a handle on them. Once you play with it for a bit, it'll become easy and a lot of fun. Rolling dice and manipulating pieces is a much more tactile and enjoyable experience then other digital tabletop applications.

Don't expect there to be AI or automation, TTS is meant to simulate the actual tabletop experience. Meaning you will need other players to play with. There is an online lobby to find other players, you can also direct connect to a friend or use the offline hotseat mode if you want to play a game with a local friend.

Overall, I would highly recommend TTS to fans of tabletop games. It's great, and will only get better. Casual tabletop gamers should also enjoy TTS, as there are a lot of game mods that cater to them as well.
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3 of 3 people (100%) found this review helpful
0.3 hrs on record
Posted: December 22
Early Access Review
Ever wanted to play a card game by your own rules without having to set up a specific area in your house and have to deal with a lot of issues? Tabletop Simulator is for you! With unlimited possibilities, not to mention, an option to flip the table, this game is sure to keep you entertained for hours.
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6 of 9 people (67%) found this review helpful
8.6 hrs on record
Posted: December 2
Early Access Review
10/10 Would Recommend
I can play candyland, eels and escalators, uno, poker, sorry, life, bannana simulator, the old pokemon chip game, cards against humanity, bowling and basically everything else game related that you can do on a table.
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47 of 89 people (53%) found this review helpful
5.1 hrs on record
Posted: November 27
Early Access Review
Tried playing Chess
Ended up playing tableflip simulator
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2 of 2 people (100%) found this review helpful
6.1 hrs on record
Posted: December 22
Early Access Review
10/10 would build a block castle and flip table again
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2 of 2 people (100%) found this review helpful
12.7 hrs on record
Posted: December 21
Early Access Review
its good
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2 of 2 people (100%) found this review helpful
12.2 hrs on record
Posted: November 29
Early Access Review
This game has very few flaws, the most annoying one would really be how the multiplayer was coded. There's quite a bit of lag when you move many objects and it gets even worse if the host has a bad connection.

The Steam Workshop has almost any board game you can think of and making your own custom content is as easy as searching Google Images for the board you want and paste the link to the image in the game.

People don't tend to join empty rooms so hosting a game that not many play/know can be hard.

There's no way to stop someone from griefing if they so desire, other than straight up ban them.

Overall, these flaws are very minor and almost everything else you'd expect is already in the game and well done.
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1 of 1 people (100%) found this review helpful
2.0 hrs on record
Posted: November 29
Early Access Review
Interested in making your own board game, card game, or trivia game? This will let you.

Cons:

-The controls can be a little awkward at first.
-Your friends have to own it too if you want to play multiplayer with them.
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1 of 1 people (100%) found this review helpful
1.6 hrs on record
Posted: December 2
Early Access Review
While at the time there can be a hard learning curve for some (especially those wanting to use TS as a tool for RPGs like D&D), it is already a powerful engine. My friends and roomates are getting back into D&D soon, and we plan on using this as an aid.

Another group of friends and I are also going to be using this to play games like Cards Against Humanity together. That goes to show - as the description already implies - just how versatile this thing really is. :]
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1 of 1 people (100%) found this review helpful
1.7 hrs on record
Posted: December 2
Early Access Review
An impulsive purchase that looked AMAZING but is pretty much blah. I wanted to do stuff with my friends with it but its really a bit too expensive for what it is and none of my friends wanna get it. I also don't own a mic which makes the application quite less attractive to play tabletop RPGs on. I should have considered these points more carefully.

If you have friends that wanna use it with you or are willing to go out in the wild and play with random folks then get it. I'd recomend it to others however. Its a good soild application that is very versitile.

8/10 is my score... the controls felt a bit clunky to me. They are fine but they just seemed counter-intuitive for me. Also the app really sucked up my system's resources. It could have been optimzed a little better. Overall its great and is exactly what you think it will be like.
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